DM Bigrin's Second Darkness (Inactive)

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


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Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Fair warning, I'll be going to visit my parents for the holidays for a whole week. They have internet, but my connection maybe more sporadic, even more so than usual, and my time a bit more limited.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Say hi to the kinfolk for us! ^^ Enjoy your Christmas in the warm bosom of your family.


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Actually, I'm dreading every second. It's been a tense year. But thanks ;)


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Well, then I hope you'll be pleasantly surprised. ^^;


I'm going to put all my games on hiatus until Jan 2, starting tomorrow. I have family in town and I want everyone to enjoy (what they can) of theirs. If you care to post, feel free, but know that I won't be "pushing forward" until Jan 2 or everyone has had a chance to post.

Merry Christmas to all and to all a good fight!


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

MERRY CHRISTMAS, EVERYONE! ^^
May your holiday season be joyous and peaceful.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

HAPPY NEW YEAR! ^^


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Let's hope it's a good one, without any notlions!

RPG Superstar 2012 Top 16

How much salt water did we end up getting? I can't tell.
http://paizo.com/campaigns/DMBigrinsSecondDarkness/gameplay&page=46

Also, is Samaritha still with us?


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

I think half of us were supposed to get salt water, and the other half kept drinkable water.


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Kel can create water, just the drinking variety, so we could carry a little more seawater


Samaritha curled up in terror when the notlions attacks (I forgot she was with you). Feel free to yell at her to get her pert little ass back in the game.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Wouldn't that be sexual harassment in the workplace? ;)


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

LOL. Those NPCs are annoying. I've been trying to kill 'em off in one of my games.

If Kel can create water, I'll assume Calla filled her waterskin with saltwater.


I thought that you guys had decided to fill all but 1 skin with saltwater since Kel can create as much fresh water as she likes.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Works for me! ^^


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

I just found this article... *snrk* Read the literal translation of this weapon's name. Maybe I should take a level in Samurai, just so I can access to this weapon. *laughs* Nah, I kid, I kid. ^^


You mean...this?


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Hmmm... An underwhelming damage output from Fire Sneeze, this round. Even at full damage, that isn't even enough to kill one centipede...


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Awww. ^^; I'm fairly sure that spell will hit, but I've been a bit of a weenie in the damage department these past days.

RPG Superstar 2014 Top 32, RPG Superstar 2012 Top 16

Hey guys, just wanted to remind you that the Superstar monsters will be revealed in a few hours. I'll certainly appreciate any votes you might care to throw my way. Thanks!


roger that, Mott. Can't wait to see what you've come up with this time.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13
Bruendor Cavescouter wrote:
"Well, what do you know," Bruendor says quietly, admiring the crystal. "Friends...I'm not sure, but I think we've found skymetal." He pulls a knife from his belt and reaches up to cut the crystal away from the tree.

And so began the countdown to the island's detonation... :p


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Really? I take this thing down, and this whole island blows up?

cuts faster


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Heads up, adventuring buddies! ^^ I plan to take Craft magic arms & armour and Craft wondrous item at next level-up, so I should be able to cut our magic item- and magic weapon-procurement costs down to some extent. If you guys have special wishes, let me know -- and help me out with the purchase of the necessary scrolls / casting of non-Wizard spells, please?

My goal is to use these two crafting feats to qualify for Craft Construct. :D With a few ranks in Craft (clockwork), I won't just be able to make our very own one-armed bandit for the casino, I'll be able to make us clockwork minions by level 7! And after that? Who knows what constructs I can make to bolster the party? :)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Hey guys, Round 3 entries for Superstar are going up in a couple hours. I'd certainly appreciate any votes you care to throw my way. :)


Happy to. I always like your stuff


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Can someone link me to the competition? An exhsuated brain is a slow brain... ^_^;

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Superstar

Though you can't vote until after 5 p.m. Eastern.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Ditto!


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

I'm getting pretty excited thinking about the possible uses of my upcoming item creation feats...! ^^ Though I am going to need help from our clerical spellcasters (and maybe some judicious applications of Use Magic Device), not to mention time and money to make these things, I think they're going to be really useful!

Of course we need to survive this island first... ^^;


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Let's see what the soulless child-murderer has to say... and in the worst case scenario, we leave him stuffed under Zincher's bed. ;)


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

What are you thinking for your item creation, Anklebiter? I'm happy to help, both in and out of character (I really enjoy making magic items, and think I'm pretty good at them).


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Craft magic arms & armour and Craft wondrous item. ^^ There are some lovely items I'd like to make for the party - like channelling arrows for Calla!

Then, as soon as possible: Craft construct! We'll be flush with Clockworks, Caryatids, Golems, Graven guardians and Homunculi soon, bwahaha!


Mott,

Sorry to hear you didn't make it to the semi-finals. I always like reading your stuff.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Thanks, much appreciated. I'm probably going to take a day or two to regroup and then I'll try to get to posting a little more regularly.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

It'd take a week of work to brew up antiplague, wouldn't it? If I could accelerate the process, I'd start brewing now...


You could always plan on staying that long. Of course, at this rate, Zincher isn't going to have any men left in a few nights.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Okay, I am giving DM’ing another try, this time with an AP from the Advanced Fighting Fantasy game (which I have tweaked to my own liking. ^_^ ) Who wants to give it a go?


I'm involved in too many now, but thanks for the offer.


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Does it happen to be the Shamutani Hills/Khare/Seven Serpents/Crown of Kings series?


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

That's the only one I can think of. Man, that takes me back - I read through those as a kid.


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

I'm running a home campaign right now based on those books, the party just got into the fortress in the final book. Those were some of my favorite books as a kid, still great even today.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Nope, it's not that one. Though, if the game goes well enough... who knows where you may end up? ;) And I love those books, too. They're still in print!


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

I'm going to pass. I just joined another game and am getting used to it.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

I can't begin to tell you how high I jumped in excitement when I stocked the reprint of "Warlock of Firetop Mountain" at the Borders I used to work at (you know, back when there was a thing such as Borders). A relative sent me that book back when I was an impressionable young lad of 8 or so. It's safe to say that's where my introduction to gaming started.

Thanks Ian and Steve!


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

My introduction came with Warlock of Firetop Mountain, Citadel of Chaos, Starship Voyager and Forest of Doom. ^_^ My sister and I each got two books, I wound up with all of them; it wasn't her cup of tea.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Let's move along. The only thing I can think of doing is reminding everyone we have a rotating guard schedule and to stick to it; bad things may happen soon.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I think I'm ready to move along; that said, I'll be in California Friday-Tuesday, so not sure how much I'll be posting for a bit. Feel free to DMPC me.


Roger that. Enjoy California. I have my marathon RL game coming up on Saturday, so odds of me posting this weekend are pretty low.

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