
![]() |
1 person marked this as a favorite. |

Ello! It's May! I basically buy everything Foundry. I've been waiting for this specific adventure on Foundry ever since you guys announced it and I'm still patiently waiting to play it after reading it :D
Everything about what this adventure is trying to do I absolutely love and I really like the other modules. I've been painstakingly holding myself back from playing this yet because you guys said it's coming. I'm ITCHING for this release. ITCHING!
Glad to hear we will get store pages/etc in the future. I love the shorter adventures and love the approach of doing 3 semi-connected ones like this.
Thank you for your patience on this! We'll have more updates this weekend at PaizoCon, so we hope to see you there!

![]() |

Look, I'm just gonna say that if we were going to announce anything about a deluxe Claws of the Tyrant Foundry module, we'd probably do it at PaizoCon 2025's Paizo Digital Products panel at 10am Pacific on Saturday, May 24th.
I didn't see this posted until today. And I am SO HYPED! I have waited MONTHS for the book release and I've talked about running this adventure just about every week since hearing about it long before the book release! Thanks for the hype update guys! :D

SatiricalBard |
1 person marked this as a favorite. |
Cingen01 wrote:About how many sessions / hours of play is each the short adventures intended to last individually?Hey there! This is meant to be played with each adventure taking up one whole session, so three sessions total at the very least. The lengths also vary! The second is the shortest, and the third is the longest! We don't have a specific length for each, but we believe you'll get more game sessions out of this adventure if you play all three than you will an Adventure Path volume, since this one has close to double the number of pages of adventure than a standard adventure path. Hopefully this helps!
Hi Maya, this must be an accidental mistake, right? Unless you like really long sessions! The first adventure covers 2 full levels of play.

![]() |
4 people marked this as a favorite. |

For a bit more context—session length is generally not something we use as an "official" metric for published adventures like we do for Org Play scenarios, since a session's length AND how long any one group tends to take on each encounter AND how much any one group/GM enjoys going off script and taking their time in emergent play stuff that expands beyond the scope of the written adventure's expectations all make an official number of sessions for the published adventures sometimes tricky to anticipate. Knowing how many levels of play are covered in an adventure is the best way for a GM to predict how long each session will be, but if they're new to a group that's gonna be tricky too.
And from the office of expectation management... while these adventures are individually shorter than they'd be if there was only one... they're still not what I'd call "short" adventures, personally, especially considering we publish much shorter adventures all the time as Org Play scenarios.
So... yah; sorry about potential confusion when we were advising Maya on this subject. In hindsight we on the narrative team should have gone with something more like this—relying upon your table's individual playstyles to translate session lengths after we say "this adventure is 1 or 2 or 3 or more levels of content."

Malevolent_Maple |
To follow up on my earlier comment about the first section, my group finished the second adventure in 4 3-hour sessions (last session was only about an hour of play, then wrap-up).
I've scheduled the last adventure (Of Blood and Faith) for 9 four hour sessions based upon the content. Higher level play just takes longer, and it has players starting at level 18, playing the third segment as level 20 characters. Might end up taking less, but probably not more.