Pathfinder Society Scenario #5-03: Heidmarch Heist

4.70/5 (based on 18 ratings)
Pathfinder Society Scenario #5-03: Heidmarch Heist

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A Pathfinder Society Scenario designed for 5th- through 8th-level characters.

The PCs are tasked with escorting a valuable item slated to be gifted to a powerful potential ally of the Pathfinder Society, but as they are being briefed on their mission, an unknown thief is pulling off a heist within Heidmarch manor, and the item the PCs were to escort has been stolen just as Venture-Captain Shiela Heidmarch goes to show them the item. The PCs much pick up the thief's trail in a race across Magnimar to recover the treasure they haven't even had the opportunity to see, much less guard.

Written by Hilary Moon Murphy

Scenario tags: None

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

  • Pathfinder Flip-Mat Classics: Seedy Tavern
  • Pathfinder Flip-Mat Classics: Warehouse
  • Note: This product is part of the Pathfinder Society Scenario Subscription.

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    Average product rating:

    4.70/5 (based on 18 ratings)

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    Dun dun...

    5/5

    This one was a blast. The investigation at the beginning was particularly memorable. I got lucky and picked the perfect character for this adventure. My former Urgir cop got to do her best Lennie Briscoe impersonation while questioning witnesses and suspects. The chase scene was fun if a bit frustrating (Seriously, who rolls three ones in a row?). The fights were maybe a little easy but that could very well change with a different party composition or poor dice rolls. Overall one of the better scenarios in recent memory.


    Good investigation with some fun twists!

    5/5

    This was a great adventure and a ton of fun to play! There were a lot of excellent opportunities for roleplaying with memorable and relatable NPCs, and the chase scene was just a blast!


    An elevated Magnimar throwback


    A mystery investigation with well-placed clues, memorable NPCs (old AND new), some red herrings, and a chase scene (complete with a Magnimar tour!) that actually works.


    A fun romp through Magnimar

    5/5

    First thing: the Pathfinders are not doing the heisting. There has been a heist.

    There's a good mix of mystery, skill-based encounters and some interesting fights. For once, the motivations of the people causing the problems make sense and there are some memorable setting and character bits. I thoroughly enjoyed this one.


    16 to 19 of 19 << first < prev | 1 | 2 | 3 | 4 | next > last >>
    Paizo Employee Organized Play Coordinator

    1 person marked this as a favorite.

    Announced for September! Cover and product description are not final and are subject to change.

    Wayfinders Contributor

    5 people marked this as a favorite.

    Woooot! Heidmarch Heist! Wooooooot!


    Congrats, Hilary.

    Looks like the description could use another revision.

    Quote:
    The PCs much pick up the thief's trail...

    Check the spelling much?

    Horizon Hunters

    3 people marked this as a favorite.

    Heh. I originally read it as the PCs mulch pick up the thief's trail. I thought that maybe the thief was Rain in Cloudy Day.

    Grand Lodge

    7 people marked this as a favorite.
    Pathfinder Maps, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

    Pathfinders? Racing across Magnimar? Trying to recover stolen goods? At the behest of Shiela Heidmarch?

    WHAT COULD GO WRONG?


    Pathfinder Starfinder Roleplaying Game Subscriber

    Sight unseen, it'd be neat if the gerblins that were an issue in the past were a positive factor in this one.

    Wayfinders Contributor

    1 person marked this as a favorite.

    Gerbins? I hadn't heard that term before, but I'm a librarian. I looked it up!

    Scarab Sages

    Hilary Moon Murphy wrote:
    Gerbins? I hadn't heard that term before, but I'm a librarian. I looked it up!

    And here th' bird 's tryin' t' be all fancy-schmancy an' stuff talkin' an' not conveyin' what they're tryin' t' say an' all.

    "Gob'ins!"


    2 people marked this as a favorite.

    Nice to see Sheila Heidmarsh back.


    Farien wrote:

    Congrats, Hilary.

    Looks like the description could use another revision.

    Quote:
    The PCs much pick up the thief's trail...
    Check the spelling much?

    Was just coming by to mention this as well.

    much -> must if any editors eyes are passing over it.

    Congratz Hmm!

    Wayfinders Contributor

    3 people marked this as a favorite.

    Thanks to my amazing developer, Josh Foster, this mystery adventure turned out so well. I GMed three author tables of it at SkalCon last weekend, and it was so much fun watching my players try to figure out what was going on.

    I created a folder with some extras if GMs want to look through them: Heidmarch Heist Handouts

    The most useful thing in there is a copy of the Map of Heidmarch Heist that I used when writing this adventure.

    Happy sleuthing, Everyone!

    Hmm


    Pathfinder Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

    Thanks, Hilary! I'll be using that for my prep!


    1 person marked this as a favorite.

    Speaking of useful handouts, I wondered if there was a map of Magnimar available online for a scene in the adventure, and I found this map here. It dates back to the 2nd Pathfinder adventure ever, so it might be a little out of date, though.

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