Starfinder Society Scenario #2-18: Forbidden Tides

3.50/5 (based on 2 ratings)

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A Starfinder Society Scenario designed for levels 7-10 (subtiers 7-8 & 9-10).

After the Starfinder Society made first contact with the morlamaws of Arniselle, the walrus-like people of that world have worked alongside several Pact Worlds organizations to explore their homeworld and other planets beyond. Recently, a group of radical morlamaws was discovered to have been working with an individual opposed to the Society's interests. The PCs travel to Arniselle to follow-up on this group's activities and link it back to the mysterious ysoki known as Datch. The truth behind these morlamaws is beyond comprehension, and threatens all life on Arniselle and beyond!

Written by: Kate Baker

Scenario tags: Faction (Exo-Guardians)

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop

Note: This product is part of the Starfinder Society Scenario Subscription.

Product Availability

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZOSFS0218E


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Average product rating:

3.50/5 (based on 2 ratings)

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Fun Return to the Water World

4/5

I played this at an author run table and I might adjust my review later after I run it up or down. It was a solid adventure that ties into the overall themes and plot of Season 2 and gives a decent setting.

I enjoy the overall themes of this high level adventure. I do wonder about the pacing of the combats and the amount of background the adventure needs to fit into the tail end to bring the party up to speed. It might be a bit overwhelming the way the information is partitioned.

I look forward to running it myself sometime soon.


The Return to Arniselle was worth the trip.

3/5

I have now played this in an author-run table and run it for myself.

The adventure has a bit too many callbacks to itself. There is a lot of really deep detail regarding the NPCs which is hard to work in. As a GM it can be had to incorporate all these details, but I found that I appreciated them being there.

I think the meta-plot connections felt weak and tacked on - especially since the supposed qualities of the basalt aren't at all present in the other scenario where this is hinted at.

Still the overall character of the morlamaw and their tragic character flaw of being too cultish by nature was a hysterical evolution of their previous appearance and it was pretty satisfying to get to pound on them.

Spoiler:
The final fight is a bit more epic than the scenario had really built toward. But... I totally want to flub the fight and allow Arniselle to get taken by the Elder God. That has MUCH better story potential!

In general, mechanically this scenario had a number of pretty fun fights but storywise it felt like it suffered from having to too intensely serve two masters. On the one hand, you have the story of the morlamaw that deserved to be told and on the other you have the seasons metaplot which I am supposing needed to be told and the result is a scenario that probably would have been better as two different scenarios.

Still as is its a pretty good scenario its just that I think with a better scenario leading into that final fight this could have been a legendary scenario instead of just a good one.


Paizo Employee Webstore Coordinator

1 person marked this as a favorite.

Announced for February!

Contributor

2 people marked this as a favorite.

Yay!


1 person marked this as a favorite.

With teeth that big you KNEW they had to be in with the devourer.

Scarab Sages

Pathfinder Rulebook Subscriber

Radical Morlamaws? This is interesting.

Dark Archive

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Ya know, I'm getting excited at thought of scenarios for previously recruited races :D

Like now that izalguuns are available, we can have bonus stuff for Izalguun pcs in izalguun adventures. So bonus stuff for Morlamaws returning the home sounds cool, hopefully same will apply to copaxi and others as well eventually :D

Dataphiles

Woo! So excited!

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

...Why is there a great old one in the cover

WHY IS THERE A GREAT OLD ONE IN THE COVER D:

Contributor

7 people marked this as a favorite.
CorvusMask wrote:

...Why is there a great old one in the cover

WHY IS THERE A GREAT OLD ONE IN THE COVER D:

Don't worry about it. I'm sure it will be fine.

Paizo Employee Starfinder Society Developer

5 people marked this as a favorite.
CorvusMask wrote:

...Why is there a great old one in the cover

WHY IS THERE A GREAT OLD ONE IN THE COVER D:

Sometimes, apples aren't enough.

*sips coffee*

Dataphiles

1 person marked this as a favorite.
Thurston Hillman wrote:
CorvusMask wrote:

...Why is there a great old one in the cover

WHY IS THERE A GREAT OLD ONE IN THE COVER D:

Sometimes, apples aren't enough.

*sips coffee*

Maybe Elder Gods have a taste for apple-flavored Ysoki. I for one vote that we find out. You know so we can appease the nightmare-inducing eldritch god and send it back to sleep. Definitely no other motivations.

*slowly backs away*

Dark Archive

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

...*looks at reporting conditions*...

...You mad people :'D Holy crap that reporting condition

You writers definitely have lot of fun with how different Starfinder is by nature from Pathfinder x'P

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