Mighty magic has hurled the heroes across the world to the continent of Arcadia, but their remarkable travel is no accident. In the land of Xopatl, the heroes find ancient legacies that unlock the secrets they have carried ever since they awoke in the realm of the dead. But this land of magic and wonder is no safe haven—agents of the Whispering Tyrant terrorize even this distant nation. If the heroes can overcome followers of wicked new gods and defend a city desperate to revitalize its lost magic, they might learn how to turn the tide against the Whispering Tyrant and put an end to his fearsome weapon forever. From lively festivals and masked brawlers to undead terrors and arcane botany gone horribly wrong, the heroes are sure to find more than they bargained for in a land unlike any other they've seen.
"Borne by the Sun's Grace," a Pathfinder RPG adventure for 14th-level characters, by Luis Loza.
An extensive gazetteer of the nation of Xopatl, Lands of Promise, including its legacy of wonders and its modern disasters, by Luis Loza.
An examination of the enigmatic and powerful psychopomp usher called Barzahk the Passage, warden of the Dead Roads, by Crystal Frasier.
A bestiary of powerful monsters, including new couatls of vengeance and verdant growth, an undead dwarven victim now carrying a mummy's ruinous curse, a psychopomp who ministers to survivors of tragedy, and Barzahk the Passage themself, by Carlos Cabrera, Crystal Frasier, Luis Loza, and Mikhail Rekun.
ISBN-13: 978-1-64078-140-5
The Tyrant's Grasp Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.5 MB PDF).
Other Resources: This product is also available on the following platforms:
...Wait, how come on nobody has reviewed this yet? Arcadia is pretty popular on this forum.
...Anyway, so lots of things again to love :D Maps firstly. Still love the maps in the final 1e aps. And I do like how book's adventure takes high level magic in account. Miraina casts tongues if conversation is going nowhere and if PCs ask her where they are, she responds with country, planet and plane in case they are from somewhere else in multiverse :D
So the book starts with PCs looking around in new city while parade is going on and has fun moments were they can take break from apocalyptic undead events happening and let loose. Then when things get serious again, its followed up by location where if PCs are sneaky, they can talk every human being into peacefully leaving including the baddie of the place :D My inner pacifist is happy! Even in the final dungeon with mostly monstrous foes, there is one surprising case of evil being that can be reasoned with.
Sooo yeah, I love when adventures that allow for sneaking and diplomancying so of course I'm gonna rate this highly.
Besides this, Xopatl gazetteer is great. Its detailed enough that you could run your own campaign in Xopatl if you wanted to and I definitely want to see more adventures in Xopatl :3 And I like how geography is hidden on map by clouds because while I know its fog of war basically, I just find it funny imagine that no its just Xopatl is surrounded by really heavy fogs :p
So besides Xopatl being great, the article also includes two new cool gods, one who is Coatl :D Yay for snake gods!
Barzahk the Passage has article so thats nice. I like crows and psychopomps and while guardian of Dead Roads is god I can't really imagine making cleric for(as first choice at least, I could imagine making one eventually), having statblock for them and more detailed psychopomp usher article is nice :3 And its great to have psychopomp usher traits, especially when kyton demagogue that got statted didn't have kyton demagogue traits...
So yeah, bestiary has demigod in it so thats always great :D I'm only sad we didn't get all demigod types statted before end of 1e. Besides this, more cool coatls, more mortics and very cool new psychopomp in Calaca :3
I'd find it hilarious if the final cover art contains some kind of spoiler and that's why they're holding it back.
Not any more than our covers usually spoil things; most cover images are a scene that occurs somewhere in the adventure and an NPC whom the PCs encounter somewhere in the adventure. The final volume does indeed have the Whispering Tyrant on the cover. It would be a little strange in an AP called "Tyrant's Grasp" if he didn't!
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See the above discussion. Probably very soon, but they are still hiring a new Web Store coordinator, so things may not be updated as timely as we would like.
See the above discussion. Probably very soon, but they are still hiring a new Web Store coordinator, so things may not be updated as timely as we would like.
Darn. Pnaktous is right. I remember that from reading the description of Tar-Barphon's helm. Oh well. Maybe next time I'll get an umbral dragon ravener.
For anyone who has the PDF (and I know of at least one person who does) -- What can you tell us about Xopatl?
From the map folio, the crude world map of Golarion, and basic geographical knowledge, I think I know where it has to be -- on that relatively narrow piece of land that lies west of an ocean bay and east of a great inland lake. Can anyone confirm or deny my speculation about its location?
For anyone who has the PDF (and I know of at least one person who does) -- What can you tell us about Xopatl?
From the map folio, the crude world map of Golarion, and basic geographical knowledge, I think I know where it has to be -- on that relatively narrow piece of land that lies west of an ocean bay and east of a great inland lake. Can anyone confirm or deny my speculation about its location?
The psychopomp Barzahk appears to be a demigod deity, as they have an obedience and all three sets of boons as well as combat stats -- but I can't seem to find their domains. Were they perhaps given in an earlier volume of this adventure path?
May I ask for a little more detail on the two deities, namely:
Name & Alignment;
Areas of Concern;
Epithet/Title & Holy Symbol (optional);
Domains (optional)?
Oh, & perhaps anything that strikes you as interesting/cool about them (optional)?
Please & thank you.
--C.
Spoiler:
Cihua Couatl aka The War Children
NG god of childbirth, protection, and warfare
Symbol: two couatls consuming each other’s tails with their wings overlapping in the center
Ah Pook aka The Destroyer
NE god of death, destruction, and the moon
Symbol: a skull with a crescent eclipse
I held off on the domains since they are game mechanics.
Another interesting thing is that, in this volume, all of the NPCs speak Razatlani and none of them speak Common (unless I missed someone in my quick skim of the PDF). Of course, by this level the party should have access to spells like Tongues.
Technically the Dead Roads are kind of like a demi-plane in that it connects to various other planes and Barzakh's kind of like the keeper of the place.
Also thank you David for the info on the monsters and deities. :)
Wait, are we talking Caldaru as in the Shackles ethnicity?
Yep, that really seems to be the case here. Spelling is the same, and there have been hints about this in recent years.
But the ethnicities I listed appear to be the Arcadian ethnicities in general. For Xopatl alone, Razatlani are the major ethnicity, with Balveris and Caldaru as the most significant minorities.
Does the Razatlani ethnicity have any connection with the ancient Azlanti? Maybe they're the descendants of colonists who went west and mingled with the locals there (instead of east like the ones who settled the Cheliax/Taldor and Varisia/Thassilon regions)?
Then what's the etymology of these very similar names?
In a wholly unprofessional and unofficial guess, Azlant seems pretty similar to Atlantis, while Razatlan seems pretty similar to Mazatlan, a city in Mexico.
The idea that two cultures on different continents must be related because their names are similar doesn't make much sense to me. Do you assume that everyone with the last name "Smith" is related, and when told that they are not, challenge them and ask for a family tree?
Then what's the etymology of these very similar names?
Coincidence.
Like a more extreme example of how sow (a female pig) and sow (to plant seeds) are, etymologically, unrelated. Or like how foil (thwart) and foil (thin sheets of metal) are unrelated.
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Oh, and I just noticed its Razatlani, not Razazlanti as I had read it. And I only had the posts on this forum as information, i.e. not much beside the names. I don't have the book yet.