A Pathfinder Society Scenario designed for levels 1-5.
Shrouded in thick fog, the shifting Gloomspires north of the Shackles have long frustrated explorers. However, a recent discovery by the Pathfinder Society has revealed a brief opportunity to navigate the columns safely and search for the lost treasure of the legendary pirate Sevenfingers. The only problem is that the Pathfinders are not the only visitors to the Gloomspires.
Written by Tom Phillips.
This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.
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Just ran this on October 30th; great fit for Halloween.
We ran with four players, high sub-tier. Things were pretty easy until the final battle, which was a stiff (but not overwhelming) challenge.
Pros:
* Oozes flavor. Lots of neat little descriptive flourishes really make things easier on the GM.
* Some hard choices can come up during negotiations.
* Came in right at four hours.
* Secondary success condition isn't a gimme.
Cons:
* Some of the pertinent info is a bit scattered around the manuscript.
* The descriptions of the hazards in the first room are a little jumbled.
* Many seemingly unnecessary changes in ceiling height (20'! 12'! 10!') were a bit of a pain to keep track of...
Which map packs/flip mats are used in this scenario? (I really wish yall would release that info with every scenario once it has been finalized so GM's can see if they have the particular resources.)
Doing my research, it appears to have been mentioned in an RPG SuperStar entry. Other than that, I know nothing about it.
Submitted by this adventure's author, featuring this adventure's location, and even mentioning the same NPC... hmmmmm... =)
Tom Phillips
Contributor, RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4
Duncan7291 wrote:
Which map packs/flip mats are used in this scenario? (I really wish yall would release that info with every scenario once it has been finalized so GM's can see if they have the particular resources.)
GM's only:
I used this map for the top of the Gloomspire containing the tomb. Unfortunately, it's currently out of print.
The side column graphics make the module unreadable in the bottom of the columns when printed black and white. Please stop those little graphical background flourishes that add nothing to the content as a playable module but mess with the printing
Anyone know if their will be follow-up scenarios like the Labyrinth of Hungry Ghosts published, or are anymore Gloomspire adventures not going to happen?
Anyone know if their will be follow-up scenarios like the Labyrinth of Hungry Ghosts published, or are anymore Gloomspire adventures not going to happen?
Like any PFS adventure from Season 4 on, this is written with 6 players in mind, but there are adjustments provided to adjust it for only having 4 players.