
zergtitan |

Is the Jade Throne from the Jade Regent adventure path in the book?
Why does everyone assume that every throne is in some way an artifact? unless it is specifically stated as an artifact, then every throne is nothing more that a fancy chair. it is only the gossip of the populace that says that their are abilities or curses related to it. But for RPG fact, these are nothing more then superstitions.
So in conclusion, both the jade and crimson thrones are nothing more than fancy chairs. ca-peesh.

Peanuts |

Actually in this case the Jade Throne is an artifact.

mordion |
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Major:
Axe of the Dwarvish Lords
Blackaxe
Bloodstones of Arazni
Book of the Damned
Bottle of the Bound
Briar
Codex of the Infinite Planes
Dancing Hut of Baba Yaga
Horns of Naraga
Invidian Eye
Lens of Galundari
Moaning Diamond
Orbs of Dragonkind
Relics of Kazavon
Ring of Nine Facets
Saint Cuthbert’s Mace
Scepter of Ages
Scroll of Kakishon
Shadowstaff
Shield of Aroden
Skull of Ydersius
Song of Extinction Extinction
Swords of Sin
Thorncrown of Iomedae
Vesper’s Rapier
Minor:
Bone House
Crown of the Simurgh
Decemvirate Helm
Deck of Harrowed Tales
Figurine of the Concealed Companion
Harrow Deck of Many Things
Hourglass of Shadows
Hourglass of Transfiguration
Id Portrait
Maleficus Spike
Mantis Blade
Ovinrbaane
Phylactery of the Failed
Raven’s Head
Scar of Destiny
Serithtial
Sliver of the Amalgam Mind
Torc of Kostchtchie
Totem of Angazhan
Vernal Key
Visionary Lens
Warding Box

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Curse your teasing spoilers Cheapy! I'm going to have to wait a whole week and a day for this PDF. You're only making me want it more. And Curse you Paizo for taking all of my money! Stop making such awesome quality books! It only makes me want to buy more!
Also, side note:

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As hinted at in the writeup for St. Cuthbert's mace... the St. Cuthbert we're talking about here is the same real-world historical/legendary character that Gygax based the Greyhawk deity on. It's a sort of "parallel" to the Greyhawk version of the deity, similar to how Golarion's Asmodeus is a parallel to the one that appears in D&D. We wanted to include it in this book because it's one of the few artifacts that's been in the game from the start that has ties to history and real-world folklore, similar to the Dancing Hut of Baba Yaga.

Kaleran |
I haven't had time to look through all the posts and from what I've read so far today in the pdf it looks really cool. I really wish they would have made Szuriel's greatsword "Lamentation of the Faithless" in this book though, would have been neat to see the stats on that. Currently running a campaign heavily involving a cult that worships Szuriel in the Lands of the Linnorm Kings and that would have been cool. Maybe if there is ever a second book I guess :)

F. Wesley Schneider Contributor |

Great job on the metagame artifacts.
Yay! Glad you're digging them. There's a bunch of relatively minor effects or just simple to handle out-of-game effects that, as soon as they make the transition to being in-game things they get blown through the roof price-wise. Little things, like the ability of the players around the table to always hear and communicate with one another, it's something that most GMs just accept as an element of being around a game table, but if you want an in-game reason for why or how certain metagame things might happen I wanted to provide those. So artifacts, albeit simple artifacts (the most minor of artifacts) seemed to be a great way to tackle these.
In these cases, the thing that really makes them special is that they're meant for PCs only. While a GM could, of course, put these metagame artifacts in the hands of NPCs if she's got some great idea, they're really meant to be things to aid the experience of being a PC.
The one I'm most excited about is the one that lets you rebuild your character. Finally there's a slightly less hand wavy way to handle that!

F. Wesley Schneider Contributor |

I was just going to post about the Mace. It is an awesome write up and the destruction of it is suitably epic. The list of places it has shown up is wonderful.
What!? Saint Cuthbert's a real-world saint. The Saint's Mace is in the SRD. These seemed like a perfect connection, so our Saint Cuthbert is semi-explicitly stated to be the soldier turned miracle worker from Earth. Any other connection is purely coincidental.
And yeah, glad you like the weird places its been, those sorts of lists of crazy things are a ton of fun... and there might be a few secrets or bits of foreshadowing thrown in there... maybe. ;)

Cheapy |

Cheapy wrote:Great job on the metagame artifacts.Yay! Glad you're digging them. There's a bunch of relatively minor effects or just simple to handle out-of-game effects that, as soon as they make the transition to being in-game things they get blown through the roof price-wise. Little things, like the ability of the players around the table to always hear and communicate with one another, it's something that most GMs just accept as an element of being around a game table, but if you want an in-game reason for why or how certain metagame things might happen I wanted to provide those. So artifacts, albeit simple artifacts (the most minor of artifacts) seemed to be a great way to tackle these.
In these cases, the thing that really makes them special is that they're meant for PCs only. While a GM could, of course, put these metagame artifacts in the hands of NPCs if she's got some great idea, they're really meant to be things to aid the experience of being a PC.
The one I'm most excited about is the one that lets you rebuild your character. Finally there's a slightly less hand wavy way to handle that!
Are there any plans, no matter how nebulous, of having more such metagame artifacts?

F. Wesley Schneider Contributor |

I really wish they would have made...
Thanks to the power of the Intern Engine, I had a list of over a hundred artifacts stated up, referenced, or potentials, so there was a fair bit of cherry picking. But there's plenty, plenty more awesome artifacts just waiting out there so...
Maybe if there is ever a second book I guess :)
Yeah. This. What you said. :)

F. Wesley Schneider Contributor |

Are there any plans, no matter how nebulous, of having more such metagame artifacts?
Honestly: Nope.
That said, if folks really like them and say so, you never know. We're all about giving people what they want. :)
(They're also REALLY easy to make, so if someone wanted to start a thread to fill with metagame artifacts, well that goes a long way too.)

Dhampir984 |

(They're also REALLY easy to make, so if someone wanted to start a thread to fill with metagame artifacts, well that goes a long way too.)
Now to wait for the 'CHALLENGE ACCEPTED!!' thread in reply to this. :)

Cheapy |

F. Wesley Schneider wrote:(They're also REALLY easy to make, so if someone wanted to start a thread to fill with metagame artifacts, well that goes a long way too.)Now to wait for the 'CHALLENGE ACCEPTED!!' thread in reply to this. :)
Already planning some for the next Pathways e-zine. :p

F. Wesley Schneider Contributor |

I hope each of them have pictures. new pictures preferably.
ALL of the major artifacts and many of the minor have illos. There are so many new illustrations, in fact, that we did a whole new item card set. Check it out (and a few preview pieces from this book) right here!
The first person to correctly identify all three of those images gets a point!

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The first person to correctly identify all three of those images gets a point!
Iron Flasks, Baba Yaga's Dancing Hut, and an Orb of Dragonkind.
When the 1st Ed DMG came out, I don't think there was any part of the book I read And reread more than the Artifacts section. From mention of the City of Brass to the possible powers of the Wand of Orcus, there was definitely no more "High Fantasy" part than that of the Relics and Artifacts section.

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zergtitan wrote:I hope each of them have pictures. new pictures preferably.ALL of the major artifacts and many of the minor have illos. There are so many new illustrations, in fact, that we did a whole new item card set. Check it out (and a few preview pieces from this book) right here!
The first person to correctly identify all three of those images gets a point!
Oooh! Can I play? Since no one's guessed correctly yet?

Eric Hinkle |

The one I'm most excited about is the one that lets you rebuild your character. Finally there's a slightly less hand wavy way to handle that!
Silly question: which artifact is this, and does it allow for changes to a character's race as well? Might make for a nice idea for a 'starcrossed lovers' story where they can't get married because of racial differences. I.e., half-orc falls in love with an elf and the like.
And I love what I'm hearing about this book here!

Rathendar |

Well, of course I cheated. Who's going to get any connection to Arazni from canopic jars? There's not even anything that looks like stones. :P
Yes, yes, i agree with you about the arazni name to the canopic jars 100%. ;)
Then if we are playing regardless, i believe the 3rd picture is one of the Orbs of Dragon Mastery, not the orb of dragonkind which had a far more elaborate picture in the same article.

F. Wesley Schneider Contributor |
1 person marked this as a favorite. |

Silly question: which artifact is this, and does it allow for changes to a character's race as well? Might make for a nice idea for a 'starcrossed lovers' story where they can't get married because of racial differences. I.e., half-orc falls in love with an elf and the like.
And I love what I'm hearing about this book here!
This is the Hourglass of Transfiguration from the Metagame Artifacts part of the book, and yes, it can change your race.

Eric Hinkle |

Eric Hinkle wrote:This is the Hourglass of Transfiguration from the Metagame Artifacts part of the book, and yes, it can change your race.Silly question: which artifact is this, and does it allow for changes to a character's race as well? Might make for a nice idea for a 'starcrossed lovers' story where they can't get married because of racial differences. I.e., half-orc falls in love with an elf and the like.
And I love what I'm hearing about this book here!
Thanks for the response; I will definitely be getting this book.

F. Wesley Schneider Contributor |

All the powers granted by the Bloodstones of Arazni are paladin-related, yet Inner Sea Magic has her statted as a wizard. This confused me. Was she a paladin prior to lichification, then somehow rebuilt as a wizard?
One doesn't necessarily relate to the other. Arazni was a knight of Ozem and was the herald of Aroden. Her preserved organs grant spiritual power based on their lingering connection to the fallen god, not based upon the class her undead body currently pursues. So that's how that shakes out.