Touched by benevolent beings of the good Outer Planes somewhere in their ancestry, aasimars are viewed with either awe or fear by all who know of their celestial heritage. Hailed as scions of angels at best or otherworldly bringers of heavenly destruction at worst, there is no doubt that aasimars hold a very special place in the world of mortals, and all know to be wary of their actions in the presence of an aasimar.
Blood of Angels presents a player-friendly overview of the aasimars of the Pathfinder campaign setting, as well as new rules and information to help players create unique and interesting celestial characters for any type of game.
Inside this book, you’ll find:
Expansive entries on aasimars’ origins and upbringings, their psychologies, how others perceive them, and the beliefs such angelic beings hold in the face of their celestial mark.
A table of 100 variant aasimar abilities to further customize your blessed character.
A detailed look at the six most common types of aasimars based on their celestial heritage, including alternate ability score modifiers, skills, and spell-like abilities for each.
New curses, inquisitions, and subdomains for heavenly oracles, inquisitors, and clerics.
New masterpieces for aasimar bards and the martyred bloodline for sorcerers whose celestial ancestors made great sacrifices.
A host of new traits to help make your aasimar character truly unique, as well as dozens of bodily features that distinguish your celestial character.
Written by Amber E. Scott
Each bimonthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-438-2
Other Resources: This product is also available on the following platforms:
Between this, the Champions of Purity, and Faiths of Purity, I am highly impressed. These three really stand out in the Player's Companion line. It's very refreshing to have Player Material focused on the Good Alignments, though, not really being exclusively a book about Good, much of the content here is more orientated towards Good than Evil.
Personally, I'm not a fan of Tieflings, so I'm a bit bias towards Blood of Fiends in general, but this one, in my opinion, blows it and all of the other "Blood of" books out of the water, (up to and including Blood of Shadow currently). It's a fun read, with some solid crunch too. The alternative Heritages are a bit on the strong side, for lower level play only, but still interesting and cool.
This, along with the two above mentioned books are the standard for Player's Companions that Pathfinder should aim for. And in particular, albeit far too late not, this is also the minimum standard that all the "Blood of" serious SHOULD have aimed for.
Aasimars in the setting? Check.
Society, culture? Check.
Class roles? Check.
Heritages? Check.
Variant abilities? Check.
Random Aasimar Appearance Generation Table? Check.
Feats, traits, spells? Check.
An extremely well written companion. It mirrors the Tiefling one, and that's GREAT. Wohoo. Here's to hoping that more "Blood of ..." books use this approach!
A wonderfully indepth look into the lives of aasimars, "Blood of Angels" gives players a wide variety of characterful choices for those of celestial blood. Not just angels, a variety of goodly beings from the outer planes seem to have taken interest in mortals of all races. Info on non-human aasimars and lots of different varient sub-types give players tons of choices for both mechanics and fluff.
Amber Scott does a fantastically good job of detailing the lives of aasimars, reminding readers that not all aasimars lead a life of purity, and giving insight into the feelings of aasimars and those of the races they associate with, casting them as a race apart and definately distinct. Regions all over Golarion are detailed with motives and likely progenitor type and there is a large section for Tian Xia. Each base class thus far published also has a write-up.
For those who want mechanics, fear not. The 6 different subraces each have varient abilities and traits and there are 100 additional varient abilities to choose from. However, this is largely a fluff book!
In conclusion, a great addition to any player's library. Though largely geared toward PCs, DMs may find the sections on aasimars trying to fit in a useful aid in helping PCs roleplay or use the volume to create a new NPC. A fantastic way to kick off the new monthly offering!
The second book in the "Blood of" series. Blood of Angels does for Aasimars what Blood of Fiends did for Tieflings, and it does it with just as much detail and excellence.
Like Fiends, Blood of Angels starts out with a sizable portion of fluff regarding all the details you could ever need to know about aasimar lifespans: Conception, birth, childhood, adolescence, physiology, society, combat, work, religion, geography, old age, friendship, love, class roles, and death are all covered in intricate detail here. In fact, the fluff section is two pages longer that that of Fiends, and like its predecessor, ends with a chart of 100 variant abilities for its respective race. Role-players and story-buffs will love this section, but others will likely flip past the first 18 pages.
Next comes the aasimar heritages for the specific types of ancestors aasimars can have. There are six (compared to the 10 in Fiends for Tieflngs), each with different ability modifiers, skill modifiers, spell-like abilities, and traits. The six are: Agathion-blooded, Angel-blooded, Archon-blooded, Azata-blooded, Garuda-blooded, and Peri-blooded.
Follow that up with aasimar-specific combat feats, two new oracle curses, three new inquisitions for (you-guessed it) inquisitors, three subdomains, three bard masterpieces, a new sorcerer bloodline, and a selection of aasimar race traits and random features, and you have at your disposal quite a few options for aasimar characters (and a few that will work for non-aasimars as well).
When all is said and done, Blood of Angels is as worthy a book for aasimars as Blood of Fiends was for tieflings.
It wouldn't have bothered me if it was an AP or something else but this along with Adanced races book are really high on my interest list. Well at least it's only a month away.
Yeah, this book is really high on my list of what I want as well.
Clearly the book is moving so slowly through customs because every employee has to sit and gawk at the cover for no fewer than 1 hour per person before it can be passed along.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Alexander Augunas wrote:
Clearly the book is moving so slowly through customs because every employee has to sit and gawk at the cover for no fewer than 1 hour per person before it can be passed along.
Any plans for Blood of Aeons and Axiomites and Proteans?
Wouldn't there need to be a player-potential race descended from each of these three outsider races before one could have a book on their [=the outsiders] bloodlines?
Any plans for Blood of Aeons and Axiomites and Proteans?
Wouldn't there need to be a player-potential race descended from each of these three outsider races before one could have a book on their [=the outsiders] bloodlines?
Just wondering...
Carry on!
-- C.
I had been hoping they were going to fudge a bit, and call Aeon-spawn and Axiomite-spawn Aasimars :/
NO! Now sit down and be quiet or we'll turn this car right around and make you buy all the remaining copies of Adventurer's Armory with the misprinted table in!
I like the 100 alternate racial abilities, I wish we could see stuff like this for other races other then Tieflings and Aasimar.
I does make sense though, when you consider that outsiders are extremely varied in nature even in their own little groups. So a tiefling with one ability could have inherited it from a bone devil whereas a tiefling with another ability could have inherited it from a marilith.
Would be highly amused if some abilities came from the 1000 Aasimar traits thread. For that matter, I haven't checked to see if any of the traits in the Blood of Fiends book came from the 1000 Tiefling traits thread for that matter.
I'm sure that's the case but it's still a matter of potential confusion for some gamers. It's a minor thing but it seems to me it's one of those things that the Paizo staff'll go "D'oh!" over.
Nice art for the variant types of Aasimar particularly the Azata one. Funny the azata one is very close to the flavor of a fey blooded race.
I love the 100 alternate abilities like the ability to tell if someone within 10ft is pregnet, meditating over a grave to learn a dead person's name, and drinking holy water to get healed 1-6 points.
There were some interesting feats but not to many that were all that great.