There’s gold in them there hills—not to mention poisonous gas, carnivorous fungi, and horrors from the depths of the earth! Whether your heroes are in search of the mother lode or miners who’ve gotten in over their heads, no Game Master wants to spend time drawing caves and chasms. Fortunately, with Paizo Publishing’s latest GameMastery Map Pack, you don’t have to! This line of gaming accessories provides simple and elegant tools for the busy Game Master. Inside, you’ll find 18 captivating 5" × 8" map tiles that can be combined into a variety of tunnels, mining tracks, and more, including:
Cave-Ins
Customizable Mine Track
Caverns
Chasm
Mine Entrances
Mother Lode
Game Masters shouldn’t waste their time sketching maps every time their players head underground. With GameMastery Map Pack: Mines, you’ll always be ready whenever adventurers dare the darkened depths!
For use with all tabletop roleplaying and miniatures games and suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master’s arsenal.
Wet, dry, and permanent markers erase from the tiles!
ISBN-13: 978-1-60125-376-7
Other Resources: This product is also available on the following platforms:
Broad tunnels, in an attractive green tone. The ones with rails diminish the utility of the set, though I suppose they're helpful in a few dwarven settings. A second set will expand the versatility; alas, the tunnels are all horizontal & perpendicular.
GOOD: All corridors are 3 squares broad. A lot of other sets get this wrong. All pieces are very beautiful.
BAD: You'll want 2 sets.
UGLY: Less than 25 left!
This is *such* a useful map pack. I have used it in *seven* different adventures, most of which with the same adventuring party, which should give you some idea of its utility. Half of the tiles have cart-track on them and admittedly they are more specialized (pretty much then have to be "mines" although they could also be a dwarf or gnomish underground rail system). But the non-railroad cards can be almost anything: tunnels, caves, even crudely-carved dungeons. They have a nice, 'greenish' look to them that makes them extra-threatening. Simply terrific.
This description says something about customizable tracks? Please tell us a bit more about this if possible. Are they cut or pop out sections? Are they on transparent sheets that you can lay on tunnel pieces? If you choose not to answer these questions no problem. I am just wondering because both solutions sound cool and I will love to see how you have made these customizable. Thanks and have a great day.
This description says something about customizable tracks? Please tell us a bit more about this if possible. Are they cut or pop out sections? Are they on transparent sheets that you can lay on tunnel pieces? If you choose not to answer these questions no problem. I am just wondering because both solutions sound cool and I will love to see how you have made these customizable. Thanks and have a great day.
They're standard 5x8 Map Pack tiles, but they can be connected to one another in a variety of different ways.
Thanks for the reply and the map packs. A great product all around. The clear plastic layover of track would be fun but probably a pain to use. Easily folded hard to mold to little curves in tunnel. It would look cool though.
I like the sound of mines that can be tiled together semi-arbitrarily! The waterfront is similar in that regard and I approve of it 100%.
@Vic:
If I may make a suggestion, I would definitely also get a dungeon-tile set that is built with this in mind. In fact also "expansion" sets 1 and 2 for such a set. Consider: an 18-tile map pack that can be combined semi-arbitrarily into a small or a massive sprawling dungeon - elongated or compact, whatever carries my fancy.
Overall this is a lovely set but the one obvious omission is some mine carts to run on those rails. Does anyone have any suitable images scaled to fit?