So far I have Taldane and Ulfen. You have to discard some names, as with any random name system. In both sets, some of the vowel groups are dipthongs (e.g., the 'ae' in Paesilia is prounounced like 'eye'), while others are pronounced separately.
Male Taldane names
Married female Taldane names
Single female Taldane names
For Ulfen names, the parts in <> are optional, and explanations are in (). Bynames are descriptors, so the first man's name below might be "Steini Hjorsteinsson the smith".
Male Ulfen names
Female Ulfen names
I've been long interested in random name generation, especially as a GM when I want the NPC's names to aid in the immersion and ease roleplaying. I recently completed a system for Taldan names based on Roman names. You can see the system, with instructions on how to use it at Taldan names sample.pdf.
Please post your thoughts here. I will be doing more.
Yes, there is work to be done on PF2 [everyone (including the desginers) agrees], but we're not going to expedite that process with the sort of histrionics, Dear John letters, and developer conspiracy theories we've been seeing.
One problem that I see is that the signal to noise ratio is too low. I'll see one post making a good suggestion in a thread and 100 others just saying "me too", or "not me", or "I prefer RPG system X". I pity the staff that has to read all of them.
Re-layouting the book would take too much time
Ridiculous! We don't need anything more than a plain text update. Take the Screen Reader, update it, let your WP program update the TOC and index, save it as a PDF, and you're done. This would take less time than making the nicely-formatted update document.
This is so easy that I could take the Screen Reader version and do it for my own personal use in a day. At the end I'd have the rulebook in a WP program's format, which is what Paizo already has.
Yeah. I'm not big on Golarion at all, but it really does seem like they should probably get guns and gunslingers going as of the release Core book if that's the setting they're pushing, so people argue about it less later.
I'd rather not see guns in a FRPG. I want Paizo to leave them out of 2e.
>Find me a person doing this who isn't trolling
Me, if the Christian is pushing their religion in my face. I'll use this "gaming is for all" to get them to stop or be kicked out because that makes me uncomfortable.
For the record, I don't wear atheist symbols, membership pins, or t-shirts to conventions because it might offend people, especially parents with kids who could ask uncomfortable questions.
>>Does the BSA code say that because you're a homosexual? I, think, in this case the BSA has dropped that particular objection, but you would be within your rights to ask them to not participate if their organization openly demonized someone based on one of the outlined traits (e.g. gender, race, sexual orientation).
You are right, the BSA has dropped their objection to homosexuals. I am heterosexual. I am an atheist, and the BSA Bylaws state
As an atheist, by this section, the BSA states explicitly that I cannot be the perform 'the best type of citizenship' -- I cannot be the best type of citizen. I must be a second-class citizen or worse by this bylaw.
>>>If the KKK members are in full-regalia at a private convention I would hope the organizers would show them the door. If you're talking about military uniform and they started espousing white supremacist viewpoints, then again, I hope they would be shown the door.
Interesting. Both are wearing their regalia, but one group gets shown the door as soon as they walk in, while the other has to "openly demonize someone" before you act. Aren't atheists worthy of the same protection as African-Americans? Doesn't the "gaming is for all" apply to atheists?
By 'atheist' I simply mean that I do not believe in any of the more than a quarter million deities that humans have worshiped over the millennia.
I've had parents talk to their kids about membership in the BSA, another gamer tell me how much he's helping kids as an adult leader in the BSA, and other gamers have had very large crosses hanging around their necks or large tattoos. I've held my tongue. I don't think that section of the rulebook is necessary, but it's good to know that Paizo will now have my back when I'm uncomfortable -- it's in the rules.
How about these cases:
Or I'm GMing at a convention. Two Boy Scouts sit down in uniform at my table to play. The BSA Bylaws explicitly say that I cannot be the best type of citizen. Can I ask them to leave or do I have to put up with the insult?
Rephrase that as an African-American GM and two KKK members in uniform. What then?
Grand Lodge card is duplicated in "Half sheet" (full sheet) file, likewise.
And in the "full sheet" (half sheet) file. The two copies differ slightly in the 7+ goals wording* one has quotes around "Explore, Report, Cooperate" while the other doesn't.
* one has "+2 insight bonus on checks for these skills" while the other has "+2 insight bonus to these skills"
On 27 February 2018, I posted but time my name showed up as simply "Scott Romanowski"
On My Account -> My Profile, it does show "Scott Romanowski Venture-Agent, Massachusetts—Lowell".
Could this be tied in to the recent problem where I (and other VAs) weren't given access to the scenarios 10-01, -02, and -03 until Sam had re-ran the process?
My source is an article in Dragon #78, "Be thy die ill-wrought?". You roll the d20 a large number of times, recording how many times each number turns up. You sum the square of (the number of times the number showed up - the number of times you expected it to show up) for all 20 numbers, then divide by number of times you expected a number to show up. This is the chi-squared value, which you compare to a table that shows the chance of a fair die getting that value.
For 20 categories, there is a 10% chance that the chi-square value will be 27.204 or more _just_by_chance_given_a_perfect_die. There is a 1% chance that the chi-square value will be 36.191 just by chance.
d20 are cheap. If I tested one and it produced a chi-squared of 36.191 or more, I'd throw it out. If the result was 27.204 or higher, I might retest it and toss it if it failed again.
Remember, rolling a die is a random process. There's a chance (1 in 100) that a fair d20 would give a result of 36.191 or higher, and a chance that a biased die would give a result below 27.204. There is no black-or-white division here, just degrees of certainty.
1. ASL and SFB
I like games that challenge me and make me think. After spending many years where I'd buy the games, teach my friends how to play (but nothing too complex -- they wouldn't read the rules themselves), and replace damaged components when they wouldn't follow the 'no drinks on table' rule, without ever getting them to even try something slightly more complex, I gave up and now focus on games I like.
I don't play the ACG so I hadn't tried to download it before. I tried to download it and found that the file size is only 151 bytes. From the digital assests download screen:
It is a valid .zip file, and it includes one file, a PDF, but the PDF's size is 0 bytes:
Directory of C:\Users\Scott\Downloads\PathfinderSocietyAdventureCardGuild51ThreadsUnrave lPDF\*
8/07/2018 9:44 0 PZOACGS0501E.pdf
I called customer service and Sam said that she's tracking the issue to see how widespread it is. Apparently some people got the scenarios, but not everyone.
I have run out of time. I have other things to do before I go to the store, and cannot prepare 10-02 for tonight. I'm retired and paying $5 because someone didn't do their job is not an option.
Second Edition in its current form seeks to obfuscate important information from both players AND the Game Master
We used to use pictograms and icons millennia ago. We came up with something much better: words and numbers.
Use them in PF2. Get rid of icons.
Don't use color to encode important information. They are useless in dim light, like when playing in a corner of a crowded game store, or if the reader is visually impaired.
Both icons and colors require normal vision and bright light. Unless you want to make things difficult, ditch them.
Also, most of your players can do simple arithmetic (*). You don't need to waste space with tables when a one-line equation will do. Don't underestimate the intelligence and ability of your players!
(*) And forcing those who can't to learn is a bonus. You can't go through your life innumerate any more than you can go through life illiterate.
I just started reading and my initial impressions so far are that characters are being forced into generic molds. For example, the skill system. I have 1e characters that have 1 rank in something like Profession (cook) merely for the RP possibilities. "What do you mean, you don't like the food? I get paid to do this back in town!"
Another example, the fighter ability to heavily specialize in a weapon goes away. You are no longer the master of the longsword, you're good with all swords.
Good characters don't all fit in the same round hole. Good characters have bits that stick out, making them unique.
I use this stock. It's the same thickness as Paizo's pawn stock. I print the pawn on normal weight paper, wrap it around the stock, and use a gluestick to fasten it in place.
Bump, event #337534. I created this event and was able to report many sessions. Some other oddities:
I invented a way to display the initiative order to all the players (picture). I've tried variations of Paizo's combat pad, but not everyone can see that. Travis Zimmerman was kind enough to let me try it as he GMed last night.
I used a stack of 2x2 Duplo LEGO blocks, with each PC's name written on all four sides in wet erase marker. On the side facing the GM, I wrote each creature's initiative score in dry erase. As expected, dry erase wipes off LEGO, and wet erase comes off with water.
I have to write D or R for delay or readied instead of moving a piece. However, if I use 4x2 pieces I could shift a PC's block to indicate delay or ready, and still have a sturdy stack.
I think Paizo should dump gunslinger, vigilante, and all the occult classes. IMHO they do not belong in a FRPG. If people want them, let them ask Paizo to create games like BootHillfinder, Batfinder and Cthulhufinder. I wouldn't want to be able to play Conan in a pulp private eye setting, or a Harry Potter in a hard SF setting.
Since "class" is akin to "profession", and your character probably spent the last five years learning how to be a level 1 X, you need to simulate the dedicated training time before taking a level in a different class. Perhaps require character to take three levels in Commoner before they can take a level in another PC class?
I think it is very "unrealistic" to be able to take a level in a different class after a couple weeks adventuring, and suddenly get the same abilities as someone who has been training for it since a child.
Wow this topic exploded. I can't follow nearly 850 posts. Could someone kindly post a tl;dr summary? Will PF2 character still have skill ranks or some ability to tailor their skills (e.g., I want my rogue to take a rank or two in every Knowledge skill, even the ones I'm not trained in, and I won't take any ranks in Stealth).
If Paizo wants to simplify things, eliminate the draw weapon and BAB interaction. It's so rare that a character with BAB +0 is drawing a weapon, and only occurs with 1st level characters.
With iterative attacks going away, it won't matter in PFS play since those characters are usually below 16th level. A character with two iterative attacks gets all three attacks with the three actions. I look forward to how this works with high-level characters and feats like Rapid Shot.
Limiting AoO to a few classes is problematic. Imagine telling a player "I'm sorry, your character can't make AoOs, so the wizard it's attacking stops defending herself in order to dig around in her backpack, cast a spell, move away then touch your ally. Your character stands there and let her."
Bless, for example, in PF1 is generally not castable in combat. It takes too long and provides too slight a bonus to be worthwhile.
Could you explain what you mean about "not castable in combat" and "too long", please? Bless takes one standard action to case. The CRB says that preparing material or focus components is a free action unless they're elaborate.
When D&D over-simplified things going from 3.5e to 4e, that's when Paizo got me as a Pathfinder player. Don't under-estimate the intelligence of your players and you'll do fine.
I was getting a little tired of Pathfinder with all the non-FRPG stuff added. I hope Pathfinder 2.0 returns to its swords & sorcery core and excludes occult and SF. I'm looking forward to participating in the playtest.
@Tallow, you have a good idea. But there are so many items that it may not work. Some items your character really needs won't be on a chronicle sheet. Why shouldn't my wizard be able to pay to have manufactured a /pearl of power (1st level spells)/ when all the fighters are already toting around +3 flaming weapons they got from chronicle sheets?
Since magic items are sold for half their cost, perhaps let people buy items off chronicle sheets for half cost, and let other pay full cost to have items made, or craft themselves for half cost.
The "Sessions" bug is back!
If I go to the GM/Event Coordinator tab in my organized play, then click on "session" by an event, I get the Paizo golem error screen. It worked Monday night for the same event. I get the error for the three events I created and the one that I'm a designated reporter for.
I've got other things to do. I'm going to have to take a break from being an alpha tester.
Hiding links -- having them appear in the same black text and font as plain text -- is essentially saying "Somewhere on this page there may be links. You'll have to hover over every single word to see if there is or is not."
It reminds me of a picture in <this is a link>Donald Norman's "The Design of Everyday Things"<end of link> of an ad for a clock radio where the user interface is simply a row of twelve unlabeled buttons. Ironically the ad's title is "Human-Engineered" Direct-Input Pushbutton Controls Simplify Operation. That clock required the user to memorize the function of all twelve buttons; hiding links requires your users to memorize the location of all your links.
How many of you would have realized that the link above was a link if I hadn't explicitly flagged it?
Hiding controls is not a good idea.