Andy Brown's page
Organized Play Member. 844 posts (1,075 including aliases). No reviews. No lists. 1 wishlist. 22 Organized Play characters. 4 aliases.
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Andy Brown wrote: Bug Report: Wrong email address transferred to new store.
I changed my account email back in January, for various reasons I failed to shut down the old domain so I've still got access to both.
Attempting a password reset using the current email address (which I can successfully use to log in to the forums & old digital content), I don't get a reset email (nothing at all from paizo in the email server logs.
I've now tried a password reset for the old email address and got an email.
From this I'd guess that the new store has been set up with data bsaed only on purchases, and doesn't recognise the new email address, while it does recognise the last email address I used to buy something (its been a while)
I've now been able to sign in with the old email address, and change it to the new one.
As a passing comment, industry standards have moved on from forcing passwords to require all of upper & lower case, numbers and special symbols, because requiring this reduces the number of possible passwords, making them easier to crack. Even Microsoft have stopped doing it
Bug Report: Wrong email address transferred to new store.
I changed my account email back in January, for various reasons I failed to shut down the old domain so I've still got access to both.
Attempting a password reset using the current email address (which I can successfully use to log in to the forums & old digital content), I don't get a reset email (nothing at all from paizo in the email server logs.
I've now tried a password reset for the old email address and got an email.
From this I'd guess that the new store has been set up with data bsaed only on purchases, and doesn't recognise the new email address, while it does recognise the last email address I used to buy something (its been a while)
I grok do u wrote: Dwarf (Advanced Class Guide pg. 69): Add 1/4 to the swashbuckler’s effective class level to determine the extra damage she deals because of the precise strike deed when wielding a light pick or a heavy pick. How much extra damage do you get with a guitar pick?
Pyrius_42 wrote: just imagine a semi-auto pistol holding a 100 shot drum magazine if no limits would exist Like this one?
Belafon wrote: Andy Brown wrote: Belafon wrote: -A DC 10 Ride check (free action) means it will act as you want it to, including its movement and attacks. Failure means you cannot take actions and spend your round controlling it instead (though it still moves and attacks as you command).
-You also need to make a separate DC 5 Ride check to guide with knees. If you fail you have to use one hand controlling your mount for the round (but can otherwise act normally). And once you put a couple of points into Ride, you take 10 and forget about those checks CRB page 86 wrote: Taking 10: When your character is not in immediate danger or distracted, you may choose to take 10. Combat is pretty much the definition of "being in danger." But yeah, once you get up to a +9 Ride modifier it's a handwave. Yep, that's me working from memory and getting mixed up on how I built characters
Belafon wrote: -A DC 10 Ride check (free action) means it will act as you want it to, including its movement and attacks. Failure means you cannot take actions and spend your round controlling it instead (though it still moves and attacks as you command).
-You also need to make a separate DC 5 Ride check to guide with knees. If you fail you have to use one hand controlling your mount for the round (but can otherwise act normally).
And once you put a couple of points into Ride, you take 10 and forget about those checks
I'd have thought the actual Ride & Handle Animal skills are clear enough.
Handle Animal's 'heel' trick to get an animal to follow you, Ride's 'control mount in combat' if you're riding it
The Shobhad text implies (to me) there may be specific rules that allow wielding with non-active hands.
The Kasatha text doesn't allow for wielding in non-active hands (unless you apply the standard "specific overrides general" rule)
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Wendy_Go wrote: I'd rather not have rules that depend on "that's stupid, ignore it" as a mechanic. That's kind of been the core ruling since day 1 though
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You're overthinking it.
As always, specific rules override general rules...
Equipment rule is a general rule talking about when you're wielding something
The rules for the Kasatha & Skittermanda are specific rules for that ancestry which say when you're holding something and when you're wielding something.
Also, there's nothing in the equipment rule that says you're not holding something that you're wielding.
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Ezekieru wrote: OceanshieldwolPF 2.5 wrote: And yet weird that Paizo haven’t mentioned anything about this…once. They did. It was announced at both the physical panel and the pre-recorded panel that went up on YouTube for GenCon. They also shared Epictellers Entertainment's announcement across their various social media platforms.
So they did mention this. More than once. Just not on their own website.
Which, you know, is perfectly normal for Paizo. Why would anybody expect things to be announced here first? (or even at the same time)
Tom Sampson wrote: A spell written into a spellbook would indeed constitute a written version of the spell and enable the use of a Ring of Spell Knowledge. This works. The only question is why you are bothering to invest in your own spellbook when you could borrow a party member's spellbook for your ring. From the wording of the OP, I'd guess they're not always playing with the same characters, such as with society play, so they want their own copy of the spells because they don't know in advance what's going to be available
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The Raven Black wrote: I admit I was shocked by the ruling and the explanation. Not sure there is anything I can do but send love and hope. Unfortunately, I wasn't even surprised by the decision, given the people in charge of this country, and the usual exclusion of trans voices from the process.
I grok do u wrote: Andy Brown wrote: Taja the Barbarian wrote: So fighting in a 5' wide corridor gives cover to everyone??? A 5 foot corridor is going to restrict some weapon swings and make fighting harder.
And given that PF is a game, not a simulation, there are always going to be a few weird cases with RAW I think Taja the Barbarian was referring to a ranged attack enfilade of a target in a corridor. With A attacking T, as opposed to B from the side. Yeah. Out of practice and getting mixed up between melee & ranged.
For ranged, ceiling height is probably more of an issue (well, for bows anyway), but that's getting a bit too involved as well
Taja the Barbarian wrote: So fighting in a 5' wide corridor gives cover to everyone??? A 5 foot corridor is going to restrict some weapon swings and make fighting harder.
And given that PF is a game, not a simulation, there are always going to be a few weird cases with RAW
Senko wrote: I'm now inclined to search the breaking point of spider silk. wikipedia wrote: A dragline silk's tensile strength is comparable to that of high-grade alloy steel (450−2000 MPa),and about half as strong as aramid filaments, such as Twaron or Kevlar (3000 MPa).
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Karmagator wrote: they didn't want the armed vs unarmed debate to influence the data too much. Not sure that worked, given all the "what about unarmed?" comments
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Zaister wrote: I wonder why is it still called a draft when it is the final version? Probably because of that thing about updating the copyright registration number
The declaration wasn't the problem, the missed stumping, several dropped catches and too many no balls were the problems.
Should have picked a wicket keeper.
Temperans wrote: You cast most touch spells using your hands. You hold the charge as long as you don't touch anything. If you that it is held in your body, well you cannot hold the charge because you are touching the ground, so the only way it can work is if you hold the charge in your hand.
The rules originally refered to "unarmed strike" as just a single limb, not every limb. That was changed via FAQ of Magic Fang.
This FAQ?
That's a change to Magic Fang *because* unarmed strike is the whole body, which is pretty much the opposite of what you just said
I had a lot of fun with a Corsair Fighter, semi-optimised for mobility and crit-fishing; got a lot of use out of cleave when fighting on ships
The Ranged Trip feat says "any ranged weapon at a -2 penalty", so that'd have to be applied on top of the -2 for scatter, otherwise I don't see why not
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GM DarkLightHitomi wrote: Don't expect an AI GM to need to be too strict. I'm currently in preproduction on a game that will have a very flexible ability to run modules. The flexibility achievable just by me alone is high. I can't imagine what a big studio could achieve if they actually tried. BTW, if you want to see such a game made faster and better, I'm always looking for help. I played a scenario once where we concentrated so hard on one little detail from the briefing that we got to 4 hours without even hitting the first scripted encounter, with the GM making stuff up on the fly and the players enjoying themselves immensely.
It's going to be a while before machine learning can duplicate that.
Freehold DM wrote: Is Mastodon taking off? I thought it had a slight bump and then kinda petered out. 108,000 new users in the last week, apparently (now >9 million users)
There were 2 massive (10K+ new users per hour) influxes at the end of last year, so yeah it has slowed down a bit.
It's a bit harder to find your place in the fediverse at first, but it's way nicer than twitter, because of the way the server instances can control who they connect to.
For the folks in this thread, it's likely to be orders of magnitude better
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Gwenn the Koi wrote: I just love how queer the RPG community is and it felt nice to know that I wasn't alone. *waves* from Mastodon
Over on social media there's a discussion of the new Clue game cover image, that includes several people talking about this OGL change
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AnimatedPaper wrote: actually, I suppose Disney would have incentive to sue Hasbro into tiny tiny pieces regardless of the actual issue at hand, so who knows. At which point Hasbro say to Disney "here's a royalty free licence for you to keep selling your stuff", which Disney accept while Hasbro go after everybody else.
Don't expect the Mouse to do anything for the benefit of anybody else
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Totally dumb, half-asleep thought:
Wasn't there a big thing a while back about Hollywood stars playing D&D?
How could that be turned into "do you really want to be connected with this?"
Also, if you scroll down to Touch spells in combat section of this page
Quote: Touching an opponent with a touch spell is considered to be an armed attack and therefore does not provoke attacks of opportunity and
Quote: Charge: If you don’t discharge the spell in the round when you cast the spell, you can hold the charge indefinitely. You can continue to make touch attacks round after round. and
Quote: Alternatively, you may make a normal unarmed attack (or an attack with a natural weapon) while holding a charge. In this case, you aren’t considered armed and you provoke attacks of opportunity as normal for the attack So the spell attack in round 2
* does not provoke an AoO, and is a touch attack, if taken as a standard action - no extra haste attack
* does provoke an AoO (unless you have Improved Unarmed Combat or similar), and is against normal AC, if taken as part of a full round attack - extra haste attack
There's a FAQ that actually covers this, including holding a charged spell
Senko wrote: Diego Rossi wrote: Senko wrote: Diego Rossi wrote: The invisible buffer can take a 5' step after casting a So lob a vial of glitterdust Vial of Glitterdust?
I was thinking about alchemists and their infusions, not sure if they get that spell but it seems how you'd use it. For an alchemist, See Invisibilty + a Smog pellet is the way to go
Hand axes aren't in the Close Weapon group, so you're not going to get the benefit of Brawler's Flurry.
A Slayer would let you grab the Ranger's Two-Weapon Combat Style as Talents, so you'd get your best combat efficiency that way, leaving other Feat selections to pick up Improved Trip, Disarm, etc.
You also get access to Rogue Talents for a whole load of different things, and more skill points (and class skills) for out of combat utility.
At low levels, Brawler's Cunning and Martial Flexibility might factor in if you're after a bigger choice of feats and more utility from swapping them around a bit.
ntgtoowc wrote: Andy Brown wrote: ntgtoowc wrote: my GM's stance is that the nat 20 is an attack roll, and he knows that the parry is also an attack roll- he just says my attack roll, regardless of the result, cannot beat any nat 20. So your parry roll is an attack roll, and a nat 20 on an attack roll is unbeatable...
What happens if you roll a nat 20 on the parry? Since the result of your parry is what matters, a parry cannot crit- a natural 20 doesn't change the outcome. We (my GM and I) both agree on this. The issue came when I asked what happens if my result is higher than an enemy's, when said enemy rolled a natural 20. Despite my result being higher, I cannot parry a 20. I see. I asked because of the auto-success, not the critical threat.
Personally, I'd never bother with a swashbuckler with that GM (and if this was dropped on me part-way through a game, after I'd gone swashbuckler, I'd not be happy).
ntgtoowc wrote: my GM's stance is that the nat 20 is an attack roll, and he knows that the parry is also an attack roll- he just says my attack roll, regardless of the result, cannot beat any nat 20. So your parry roll is an attack roll, and a nat 20 on an attack roll is unbeatable...
What happens if you roll a nat 20 on the parry?
Jaegyr wrote: Anyone still using this to find Players?
I've moved back to the Huntingdon/Alconbury/Peterborough/Cambridge area and I was wondering if anyone is looking for Players for PathFinder or even D&D...
Let me know if anyone is still interested in making contact and building/reinforcing a Team in the area!
Slainte!
Ronan
There's still a few of us in the area, though there's not much going on (in person) at the moment
Andy Brown wrote: Presumably the new Announcements channel will only allow staff to start threads, replacing two forums where non-staff can start threads, and therefore pushing some recent discussions to the off-topic forum where they can be more easily ignored by Paizo? Replying to myself as I realised the General Discussion forum is still there; rest of the comment still stands though
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Presumably the new Announcements channel will only allow staff to start threads, replacing two forums where non-staff can start threads, and therefore pushing some recent discussions to the off-topic forum where they can be more easily ignored by Paizo?
Wei Ji the Learner wrote:
More that 'if certain words get flagged because they are slurs', then folks will get more creative with their slurs/subtlety.
If that makes any sense?
Any word can be a swear-word/slur given the right context (or intonation, if spoken). If words get banned, then other words will be used (history proves this) until those are also banned.
I've long held the belief that it's not the words that are the problem.
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thejeff wrote: Someone did suggest "Suspended until X" for temporary ones, but I'd assume the notice would go away once the suspension ended. That was later, I'm not going to use it as an escape clause
Kobold Catgirl wrote: I'd get it if we were discussing a tag for, like, "this user has been moderated x times" I'm going to acknowledge that I somehow got the impression that a tag for a temp ban was being suggested as well as for effectively deactivated accounts.
Reading through this thread again I can't see where anybody else mentioned that, so I'm going to assume I was reading through various things about temporary and permanent suspensions and mixed some of that in with this. That's on me.
I still think it's a bad idea and hiding the accounts would be better, but if the system makes putting up text possible and checking the suspension flag to hide the account impossible, then it's another reason to modernise (and disconnect the forums and the store)
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Caydens Designated Driver wrote: Maybe something like removing the original posts but letting replies that don't violate ToS stay up with the banned tag on the OP being referenced ? Problem there is that, as far as I can tell, quoting is purely a textual thing with no actual reference back to the quoted user, so adding the tag to each quote would be a manual job

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Kobold Catgirl wrote: I think calling Andy a chud is extremely uncalled for, but I also think the comparison was enormously inappropriate to the point of being disrespectful. Thanks for that. I'll hold my hand up and say I could have worded my disagreement in a less inflammatory way. I'm not convinced it would have stopped the pile-on for disagreeing though.
Quote: Every single website I've ever been to labels posters who've been banned. And places I've been have deleted the account. Different experiences, or maybe a generational change.
Quote: How could a simple "banned" marker possibly lead to toxicity towards an unpleasant poster? I've been around long enough to see choice of font lead to toxicity...
Kobold Catgirl in a different post wrote: Deleting the account isn't just technically difficult and legally dubious--it has an unpleasant side effect of sweeping things under the rug. I'll give you that as a side effect, but it's about the same as deleting offensive posts when it comes to sweeping stuff under the rug.
Quote: More seriously, it also means the mods have to delete every single post from that user. Imagine if you got banned, and the mods had to delete every single post you'd ever made, and modify every thread you'd ever posted in to ensure it remained legible. Logistically, the labor alone makes it infeasible. Deleting all of a user's posts should be one simple database command (alternatively it ought to be possible to use a simple command to change the text of the posts to indicate the user has been banned). Again I'm assuming stuff about the website backend which may not be true.
But you're right about it needing a horrible amount of manual work to get rid of quotes of those posts.
Tender Tendrils wrote: Adding and indicator requires no changes to the software, just adding a label to an account which the existing forum software is very capable of doing (this already happens with people with subscriptions and mods/staff/contributors).
Hiding accounts isn't something the current software can do and would require upgrading to new software which is very expensive and time consuming.
You obviously know more about the current software than I do
Quote: Deleting accounts would cut these people off from products they have purchased and their ability to purchase future products, which has been deemed too punitive (people are being kicked off the forums for the safety of others, not as a punishment). I disagree with that decision too; I see it as putting company profits ahead of forum safety
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I also wouldn't put it past some people to try to get a temp ban just to pick up the marker as a badge to show how clever they are
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Cori Marie wrote: Man, it sure seemed like I was getting through, but I guess not. They probably can't hear you over the whistling
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Sussy_Shroom wrote: When someone points me in the direction of something inappropriate and inflammatory, I believe them. The problem here is that the really inappropriate stuff (and the people posting it) was removed a while back (before your first post on the boards), so it's a bit difficult to show it to you. Which is convenient for your decision to ignore the people who have been targeted by it
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I definitely think "offensive/insulting" should come back
Losonti wrote: Other games that have surprisingly good representation for gender diversity and disabilities: Forza Horizon 5 and Halo Infinite. They don't even do the "masculine/feminine" body type thing, it's just "body type A" and "body type B." Voices aren't tied to either one, and neither are pronouns.
Prosthetics are just part of the character creation process, instead of being something you have to go digging for or unlock.
I think the only complaints I've seen about Horizon is the lack of larger body types and beards. And somebody pointing out that the full-body outfits replace prosthetic limbs with biological ones.
You also get to pick from a long list of names (again no separation by gender) to be used when your character is referenced by name (rather than just as "the superstar driver")
Now, if they'd just fix the bugs...
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