late feats for an advice monk


Advice


So, here's a setup (purely for fun)

dwarf with Breadth of Experience (for PFS-style, where I think you can get away with being middle age without suffering age penalties?)
monk
taking two archetypes: sensei and ki mystic

kind of a 'help party members by badgering them' kind of vibe. plus ki mystic and mystic wisdom is, well, uh, mystical.

Here's a feat list so far. I went with Snapping Turtle style because, well, turtles have the whole 'old animal' thing going. I was interested in throwing in monk of the four winds and going Efreeti Style for an Uncle Iroh thing, but, meh.

1st Breadth of Experience, Improved Grapple, Improved Unarmed Strike, Stunning Fist
3rd Snapping Turtle Style
5th Snapping Turtle Clutch
7th Snapping Turtle Style
9th Extra Ki??
11th Extra Bardic Performance?? (pretty sure a sensei can take this)

Skills are
Diplomacy
Linguistics
Sense Motive
Perception
and a smattering of Knowledge skills (you can get really close to an auto-success on an aid another with Breadth, ki mystic, 1 rank, and a class skill bonus, throw in inspire competence andki mystic/mystic wisdom and you can give someone else like +9 on a Knowledge check by 10th level.) so, anyway, not a ton of skills ready for feat pre-reqs, but I'm sure a few could be squeezed here or there

So, 4 feats left. I am tempted by the Dimensional Agility chain, but I've only got a 20 ft movement speed, so that's not an awesome idea. Any ideas? Is there a cool feat chain out there I'm not thinking of, or should I stick to fundamentals like Dodge and Toughness?

Silver Crusade

monk increases dwarf movement, you have the same move speed as a normal monk -10ft. Dimensional agi. is nice (the whole chain is worth it imo) but, you wont get it till 13ish for PFS ends at 12.


uh, the sensei archetype loses fast movement. On the plus side, they do gain some bardic performance.

and while I like to make builds 'PFS-compliant', I also like to take builds all the way to 20, just for completeness' sake.

If you only have a 20 foot movement speed (maybe 30 with boots), is that enough to still make the Dimensional Agility chain worthwhile?

Sczarni

Holy hell. Only 20 movement? Ouch.

Anyways, if your movement is below 40 it probably isn't worth the feats. Once you acquire(keep in mind you cannot even start to take the feats until you Receive Abundant Step as a class ability at level 12) Dimensional Agility, Assault, and Dervish, you can then move twice your speed(across land only as far as I know), teleporting at least 5 feet between each attack during a full attack. It's much better for monks who actually have the enhanced movement... as they can reach literally anything on the battlefield at least once. If you are referring to the boots of speed, those would add 30 feet of movement, leaving you with 50. It'd be worth using it at that point... but you'd be relying on those boots. It doesn't sound like a smart option for your guy.

I, unfortunately, cannot think of any recommendations for your archetype as I am not super familiar with it. I'm more of a Martial.

Shadow Lodge

rorek55 wrote:
... PFS ends at 12.

You can play all the way to 19. Post L12 play means either playing special scenarios, sanctioned APs or mods.

RPG Superstar Season 9 Top 16

I like picking up Stunning Fist/Touch of Serenity/Punishing Kick, since you'll get a ton of uses per day at that point.


Petty Alchemy wrote:
I like picking up Stunning Fist/Touch of Serenity/Punishing Kick, since you'll get a ton of uses per day at that point.

Oh that's clever. Like a 'I know what you're doing wrong in combat. I know more about baking and banking and sailing and fishing than you'll ever know. And I know _all_ the special moves!' heheh.


I see no Lingering Performance and Discordant Voice. Flagbearer and Imrpoved Initiaitve are not a bad option too.

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