Adivion Adrissant

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So, watched most of it.

Mark pointed out that the focus point change will have huge implications to the point that he thinks that it'll change the meta. He also noted how spell schools were very OGL/D&Desque, pointing out how their removal could potentially add breadth and design space. Spirit damage was also noted as significant.

On the cantrip topic, which is the contentious subject, mark infers that their goal was probably removing ability scores to simplify. The d4 values (2d4 for ignition and 3d4 for the needle cantrip are probably Paizo working with the new numbers, rather than a straight nerf because they thought casters were OP)

One thing both he and Jessica pointed out was that the preview's goal was to make RoE playable/usable, so its to soon to make any assumptions.


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Don't know if this is the place to ask this question, but seem to recall having heard it mentioned that there would be a 'guide' of some sorts to go with Rage of the Elements while we wait for Player Core.

I think it was during the Jason-Logan adress when Player Core was announced - if memory serves me right, one of them even mentioned an example 'when we refer to the ignition spell, we are refering to this'. Will it be available alongside Rage of the Elements?


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Wow, very hyped for this book...

I have to admit I've been off the loop on my Paizo news. Seem to recall this was supposed to contain some alchemist errata, although looking at the table of contents for alchemy unleashed, it seems to be just items. Or was the errata meant to be a CRB errata?


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Hi y’all

I am playing an Alchemist and a question came up during our last session.

The Quick Alchemy action says the item it creates ‘ has the infused trait, but it remains potent only until the start of your next turn’.

So if I use Quick Alchemy to create a mutagen or elixir with an effect that lasts for 1 minute like a lesser bestial mutagen, does it end at the end of my turn or does it keep its effects as normal and I get until the end of my turn to drink it? I imagine the correct answer should be the second, but is there any rule that supports this interpretation? My GM said they’re okay with ruling it this way but would like to know if there is any specific text in the rules…


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I will keep hoping.

The Inquisitor/Arbiter/Confessor/Avenger is probably the most requested class now that the Kineticist is being made.

The design space is there. We just need an opportunity to present itself (:


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So, not to speculate too much, as this doesn’t mesn anything but I have a friend who has Kingmaker for 2e and they let me peruse the Companion guide. Was surprised to see that Jaethal is now a Champion rather than an Inquisitor, while Kanera and her sister remain Kineticists without the rules.

Curious to why they changed her to a Champion since she didn’t have a Statblock.

Maybe Paizo eventually moves away from the name Inquisitor (or the class altogether)…


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For me, I'd want a mix between 4e's Avenger and PF1's Inquisitor.

I know that NPCs are never indicative of how Paizo intends to do things, but someone on reddit pointed me to this NPC in SoT that was an Inquisitor of Wakena.

Took a look at the sheet (the NPC is named Worknesh). It had a one-action judgement, a few intimidation abilities and one of them gave bonuses to their allies. Also noted that their judgement and abilities seemed to be centered around their deity, which was... interesting. The class would be huge if that were the case, though.


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I don't recall much about the 1e Kineticist, but from playing the Kingmaker CRPG I kind of wish there was a feat to add traits to the blast so that Kineticists could make maneuvers with them.


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Gonna make more than one prediction and say we’ll see the Inquisitor this time around coupled with a divine, but reworked Shaman (think it’ll be divine because of the spirit + life as opposed to matter +life in SoM) Next year’ll be Kineticist + Shifter and in 2024 we’ll see APG2 or Mythic to mark the edition’s five year anniversary (:


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Having had the chance to read Dark Archive, personally, I would like to see a couple new martial classes, maybe a Warlord-like class that is to the Marshal what the Monk is to the Martial Artist...
Could be nice to touch upon the mundane after SoM, BotD and DA (I know G&G was not magic, but it was technological, so, not mundane, in a sense) with feats for martial classes, mass combat rules and the like.

I've also been looking at the APG previews for the Pathfinder Savage Worlds game and a few extra feats and orders for the Cavalier archetype wouldn't be bad to include with this product as well.


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My watch continues. I just saw that my card was charged yesterday, yet I haven’t received a shipping notification. Is this normal or should I contact CS?


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Can check it out at paizo.com/paizocon.


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Uh, so now that the schedule has been released… I suppose Michael’s announcement will be on the Secrets of Golarion panel?


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I’m all for seeing more Class Archetypes. I know the system is still new, but hope Paizo expands on them. Considering the initial suggestion of Warpriest, Alchemist and Witch, what do you think they’d be like?

I mean, I could see Alchemist exchanging reagents or item types for a better proficiency with Bombs or a better way to use Mutagens on themselves. The Warpriest and the Witch, though, I do not know so well…

I think that with Class Archetypes, the design space could be maleable enough that one could tinker a lot with some features.


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Sporkedup wrote:
The Raven Black wrote:
People keep asking for changes to feats, classes ..., but errata are not that.

Errata to the alchemist either says otherwise or gave people entirely the wrong perception.

I get the disappointment though. A lot of folks feel that the class is basically a lot of wasted potential and without errata a lost cause. I've yet to have a class at my table elicit such strong and immediate frustration from people playing one (not the alchemist nor oracle). But the concept of the witch, or even the mythological value of a witch, just seems to make the class's perceived or actual weakness to irritate people more.

So I guess the question is, if the witch will not receive any improvements via errata, is it just stuck where it is forever?

I don't think we'll ever see errata to the extent that we saw with the latest CRB errata. Like it or not. The other books are suplements, even if the APG is counted as one of the core four.

That said, I sympathize with those claiming for a Witch buff. I think the Witch is in a tight spot in that its overall kit can be seen and felt as lacklustre. If you pick the other contentious classes, like the Alchemist or the Warpriest, you still have a nice chassis that can be optimized with some system mastery. Heck, a class archetype changing some alchemical item types or uses of divine font for other goodies could even provide players with so called 'fixes'. The Witch, not so much, IMHO.

But then, I only had one Witch player in my table and I let them keep playing with the playtest version since they felt they liked that iteration of the class better.


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Gotta admit I was expecting more. I don't know, I guess Paizo is not so willing to change much or these classes/feats/rules work the way the design team intends them to and we're missing something. Hoped that we had some other way to get errata other than waiting for new printings.

I have hopes that Paizo eventually does a book with Class Archetypes for every class to allow some of those issues to be addressed in a way that is more controlled. Perhaps then players will be able to exchange proficiencies and or class features for more viability on some builds.


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I’m all for a divine or primal book

At this point, I think it’s unlikely that we’ll get a third rulebook this year unless it contains material that doesn’t require public playtesting…

Assuming Paizo keeps their model, Paizocon would have the announcement of next year’s ‘bestiary’ and Gencon would have the playtest and next august release…

They could change things up though


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So, like many, I've been having a blast playing Elden Ring, particularly using the multiple versions of Carian Slicer, Piercer, Greatsword, etc.

Going back to my weekly campaign, I just realised that PF2 has no spells that let you conjure weapons. The closest thing we could get is Soulforged armaments, but those are tied to Wis and divine casting...

This is a common trope, with games like Skyrim and even Dnd with its shadow and fire blades coming to mind.

Here's to hoping that we see some of these spells in PF2 one day (:Maybe as a modification available to Spell Tricksters (something like 'you change the spell to resemble a weapon and attack with it') or as their own spells


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Do we know the names of all archetypes in the book? I remember a few of them spoiled here, such as the Undead Master, but was wondering if we got a list during Paizo Live...


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Hi all,

I'm a forever GM who's been playing their first PF2 campaign (as a player... I've GM'ed a homebrew 1-20 PF2 campaign right before this one). I have a greataxe wielding Inexorable Iron Magus and we're very close to reaching the 6th level.

Turns out that, although I've been enjoying my time going nova and dealing tons of damage, I'm finding myself thinking about giving my Magus some time off and bringing in a new character. The group's Bastion just changed characters to become an Animal Instinct Barbarian, so I'm looking towards other concepts.

However, there are just so many options. I was wondering if I could get your opinions on what could fit with my party. We're six players. Myself, a Warpriest of Chaldira, a Forensic Investigator, a Tyrant Marshall of Asmodeus, the Animal Barbarian and a Stars Oracle.

Any cool concepts or build/archetype ideas that could maybe fill a niche in my group?


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1) Bounded-casting classes of other traditions. Maybe shifter as the primal one and Inquisitor as the divine one.

2) More frequent errata.

3) More support for existing classes

4) More skill feats.

5) Mythic rules


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What I'd like the most was if it were a book that expanded on the options for existing classes with class archetypes.

What I think it'll be: a thematic book akin to SoM, G&G and DA. Could be that it'll contain just a single class instead of two as Paizo slows down on the new class department.

That said, I'm with keftiu in wanting the Inquisitor, the Kineticist, the Shifter, the Bloodrager and the Shaman to eventually make their way into PF2, either as classes or as class archetypes or subclasses.


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I agree with the OP. While getting new classes, mechanics and thematic expansions is nice, I feel there is still potential to expand the existing classes with new feats, subclasses and class archetypes.

Would love if we got a new barbarian instinct (bloodrager?), cleric doctrine and a dual wielding magus hybrid study in the future.


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Hello,

I'd like to cancel my adventure path subscription.

I want to keep the Rulebook subscription.


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Basically, the thread's title.

I know Striker's Scroll alows a Magus to attach a scroll to their weapon to Spellstrike with it.

The Scrollstaff seems to do the same thing, albeit with the Magus having to craft the scroll into the staff.

I was wondering if the rules on the Scrollstaff, that include allowing the caster to Cast a Spell from the imbued scroll would allow a Magus to use it with Spellstrike, since it includes the Cast a Spell activity?


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Just to add to the discussion, Paizo tends to go for underpowered with the playtest and then fine tune the class once it releases.

Not saying this is the case, but we've seen this with the Magus, Summoner and will likely see it with the Gunslinger and Inventor.

That is to say, I think their power level will be closer when the class is published.

I also find the whole trained Perception throughout the entire career to be weird. Have we any confirmation on whether it was a slight akin to the Inventor's unstable mechanic or the way the class is intended to be playtested?


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While the Inquisitor is the class that I want to see ported into 2e the most, I think that it is totally possible to build an Inquisitor using Thaumaturge as a chassis.

IMHO, if the class was Wis based, it'd pretty much be a better way of building an Inquisitor with the current ruleset than, say the Cleric with Investigator dedication and vice versa that those that don't feel the Inquisitor has a set niche advocate for.

Would be even more viable if there was a Divine Pact feat.

The Thaumaturge pretty much summarizes the monster hunter aspect and mechanics of the 1e Inquisitor Class. Wouldn't be surprised to see the Inquisitor as a Thaumaturge Class Archetype.

Or perhaps this allows the 2e Inquisitor to have a different niche, perhaps leaning more into smiting bounded caster role.


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Mark, I've also gotta jump in here to congratulate you and the team for this class. I'm only on my first detailed read-through and already have so many ideas for different characters. Looking forward to playtesting!


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Hmm. I suppose we'll have to consider a lot of variables, but while I can see the 'you convince the universe to help you themes', I also think that sorting and collecting esoterica could be more of an intutitive and perhaps Wisdom-based thing.


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Hmmm. It's really hard to predict. Paizo could either completely reinvent the class like it did with Swashbuckler and Investigator, or lean on its 1e mechanics like it did with Magus and Summoner.

I guess the trick for an Inquisitor would be deciding whether it fits in a book about organizations or a divine book.

I mean, it does not have a natural pair.

While it seemed to be the most popular request along with the Kineticist, I could not see a book to go along with it. I imagined something like Dark Archives could contain two 'occult' classes and can see a primal book with Shifter and Kineticist.

That said, I think we just need to be patient. Thaumaturge and Psychic will probably scratch the itch for Occult classes and we'll eventually see another divine class whether it's Inquisitor or a new class. I also imagine that we'll get the Kineticist at some point.

We also need to see what the Thaumaturge is about. Erik seems to have mentioned it is a martial. Could be that there is some space for the Inquisitor to be one of its Class Archetypes in a way that fits it better than, say, a Cleric Doctrine or an Investigator with a Cleric MCD


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Does anyone know how to get into the post-convention Discord? the Paizo events Discord seems to have no new activity...


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Mark Moreland mentioned in the chat that the Thaumaturge will fill some of the Inquisitor's niche.


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I am also confused on the mounted rules.

Say you're a Cavalier mounted on your young animal companion. Does your 1-action Command an Animal give the mount 2 actions as per the minion rules or 1 action as per the mounted combat rules.


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I will maintain my subscriptions.

To me, at least at this point, Paizo has the benefit of the doubt. The allegations made against them are a little more than a day old and, while triggered by Sara Marie being fired, have been conveniently made during Gen Con week. Investigations and changes take time and effort.

Jeff’s response has not been the best, but, on the other hand, Erik’s and Jason’s seem genuine. They have denied the accusations and pleged to be better. That is sufficient, for myself, for now.

That said, it’s often best to wait to draw conclusions. I can recall some recent scandals in which the accuser’s version wasn’t the whole truth (i think Depp’s case and Projared’s case come to mind - please let’s not discuss this, the focus is on Paizo, I merely cite them as cases in which neither the accuser or the accused where 100% right in their claims). In my country, we have a saying that every story has three versions: two quarrelling ones and one that’s closer to the truth.

The Twitter threads raise concerns that need to be investigated and adressed. These are allegations, not proved facts. While they have been corroborated, to some extent, there have also been people ‘testifying’ on the accused’s integrity, which, again, only tells us that there are issues that need be investigated and adressed. And Paizo needs to be transparent, as Aaron pointed out.

For myself, I note that some creators, such as Owen and Chris Sims have pointed to the existance of some issues while also supporting the company. For the moment, I choose to go with this stance. One should note that, at least to my knowledge, Sara Marie has not made any accusations. Her tweets seem to reflect a fondness for the period in which she was a Paizo employee.

Also, people grow and times change. I can speak for myself when I tell you that, seven years ago, I wasn’t as aware on some conducts that, today, I know to be offensive. What is important is how one acknowledges that they were wrong, apologizes to whom they may have offended, and makes the effort to be better.

As some have pointed out, Paizo has always been inclusive in their works. At least until I see evidence - not contested allegations - the company that published the Mwangi Expanse has the benefit of the doubt


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Locking my guess in for Inquisitor + Warlord


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Reading the Striker's Scroll Magus feat, I came to wonder if a Magus that had a scroll in one hand and a weapon in the other could Spellstrike with its spell.

The feat specifically mentions it allows the Magus to use the spell on the scroll as part of the Spellstrike ability, so I am in doubt as to whether Striker's Scroll would be the only way for a Magus to Spellstrike with a scroll spell or if it is just the most efficient way to do it.


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Hm, why not Justiciar? Inquisitors do judge and we already have the magus with quasi-latin name…


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I wonder if the spell he is using on the cover of Secrets of Magic is Produce Flame… thought it would be Fire Serpent, but it wasn’t on the book


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True. I think that attack spells and buff spells are probably too valuable to waste a Magus' slots on AoE's that might critically fail, especially at early levels.

To adress the OP's question, I think that Expansive Spellstrike isn't the mandatory choice at its level. It has situational uses, but I feel that Force Fang at the same level is as enticing for a neophyte Magus.

For my builds, I plan on getting Expansive Spellstrike later on or as a result of retraining one of my early level feats when my Magus gains access to a ring of wizardry or the Wizard MC archetype.


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I like it with Spell Swipe


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For me it's between Twisting Tree, with the ability to shift between reach and agile, to wield a Staff of Divination and to go full Goku from level 10 onwards and Inexorable Iron for a strong basis that can go well with a d12 damage weapon.


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Perpdepog wrote:
Oh, also poking around to figure what would be the best hybrid study/emotion combo for a cathartic mage magus to play as a Sith.

Hmm. That's an interesting concept!

I could see Vader as a practitioner of Inexorable Iron (wielding a bastard sword); Dooku as a practitioner of Laughing Shadow; Maul as a practitioner of Twisting Tree and Palpatine as either the Wizard that got a Magus dedication or the Magus that got a caster dedication.

As for the cathartic emotion, I'd say anger or hatred. You'll want to get the feat that lets you take your catharsis reaction as a two action activity. Unless I'm wrong, you could use it to take your reaction without meeting the trigger...

If the free archetype rule is in play, I'd complete the builds with the respective champion archetypes or with the soul forger archetype (the cause being the Jedi or Sith codes and the 'manifest armament' being the igniting of the lightsaber... the essence forms could mimic other mechanics such as saber throws and the like).

For spells, electric arc, chain lightning, gravitational pull, jump, longstrider, haste, charm, befuddle, cry of destruction, shield, telekinetic projectile and true strike all mimic force powers. One could even ignore the cosmetic aspects and use a high level forceful hand to mimic a few uses of force push/grab/choke/crush


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Think of it as kind of like the 1e Spell Combat

You spend two actions to Strike and Cast a non-attack Spell.


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I had a doubt when reading the Magus and was hoping to get an oppinion on how you read the Expansive Spellstrike and Spell Swipe feats.

Expansive Spellstrike reads::
Rather than needing to use a spell that has a spell attack roll for a Spellstrike, you can use a harmful spell that can target a creature or that has an area of a burst, cone, or line (abiding by any other restrictions of Spellstrike). When you Cast a Spell that doesn’t have a spell attack roll as part of a Spellstrike, it works in the following ways.
• If your Strike critically fails, the spell is lost with no effect.
• Creatures use their normal defenses against the spell, such as saving throws.
• If the spell lets you select a number of targets, it instead targets only the creature you attacked with your Strike.
• If the spell has an area, the target must be in that area. A burst is centered on a corner of the target’s square, or the square corner closest to the center of the target, if the target is Large or larger; you choose the corner if more than one is eligible. A cone or line emits from you and must include the target; if you’re not adjacent to the target (using a reach weapon or starlit span, for
example), choose any square adjacent to the target as the source. The spell affects all creatures in the area as normal, but the Strike still targets only one creature.

Spell Swipe reads like this:
You attack in an arc and enact your spell against everyone you hit. Make a Spellstrike, but roll separate Strikes to attack two creatures, each of whom must be within your melee reach and adjacent to each other. If your spell could affect two or more targets, your spell affects whichever foes you hit, not just the first target; otherwise, choose one target to affect with the spell. A Spell Swipe counts as two attacks for your multiple attack penalty, but the penalty doesn’t increase until after you make both attacks.
If you’re using a weapon that has the sweep trait, its circumstance bonus applies against both targets. You can use this activity with only melee Strikes, even if you have the starlit span hybrid study or a similar ability.
If you use Expansive Spellstrike to Spellstrike with an area spell, apply the area as described in Expansive Spellstrike, choosing one of the creatures you Strike to determine the area and whether the spell fails due to a critically failed Strike. If you use Expansive Spellstrike to Spellstrike with a targeted spell, the spell is lost completely only if both Strikes are critical failures.

So what I was wondering was: a Magus using Expansive Spellstrike to Spellstrike with, say, Electric Arc or Chain Lightning will only hit a single creature (as per the third bullet point in Expansive Spellstrike).

Can the Magus uses Spell Swipe with a spell such as those and get the spell to go off against the two creatures targeted by Spell Swipe?


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Ezekieru wrote:
Kyrone wrote:
Remember that all Magus hybrid studies focus spells includes a Strike so if you use them after spellstrike it will have -8/10 MAP and if you use it before Spellstrike then spellstrike will have MAP, so it pretty much incentivizes you to alternate turns.

But also consider, the Recharge bonus from Focus spells happens whether you hit or miss. So if you have Spellstriked that turn, and say, want to teleport + Strike + Recharge for 1 action, it might be worth it for just the positioning and Recharge alone.

It's also the reason why getting Force Fang would be decent. Melee Force Bolt that auto-hits and Recharges is a good exchange VS just Recharging.

Force Fang has been great for my lvl. 2 Magus. It increases your focus pool by 1 at level 2 and grants you an option to get something out of a recharge action. And it also occasionally helps to finish off foes.

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