Linxia Benzekri

redeux's page

Organized Play Member. 754 posts (7,512 including aliases). 17 reviews. 4 lists. No wishlists. 41 Organized Play characters. 27 aliases.



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Hello,

During data entry for foundry I found the following which I believe to be mistakes,

  • - Alystair Caskwater (1-2) has a weakness to good 5, but the other 3 variants have weakness to positive. This seems like they should all have weakness to positive.
  • - Weak Shadow Draugr has the same stats as Shadow Draugr with the exception of the Void's Revenge DC. This seems like the Weak template was not actually applied to the monster.

Is there a chance we can get developer clarification so we don't have to run as written? Particularly the Weak Shadow Draugrs seem like that can be a problem if they're actually using normal stats. Thanks!


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Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


2 people marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


2 people marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


2 people marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!

****

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Hello, here are some discrepancies in this scenario:

1. Urdefhan Blood Mage is not listed as a variant, but there is one discrepancy and one carry-over error.
A. 4th level spell Call the Blood was replaced with Confusion.
And B. the cantrips are heightened to 8th level slots. This is as printed in other sources, though it is an obvious error

2. Urdefhan High Tormenter is not listed as a variant, but its Wicked Bite regains 20hp instead of 10hp as initially printed in other sources.

3. Elite Animate Dream is not listed as a variant but has incorrect HP. It is using a Weak template HP (90, and should be 130 with elite). Also Occultism Modifier should be 14 instead of 16.

4. Tier 9-10 hazard In The Witches Clutches has HP 24 per faucet and BT 22, but tier 7-8 has HP 20 BT 10. I suspect High Tier should be BT 12.

Hoping we can get some clarification on some of these since having statblocks differ from originally printed source materials will lead to inconsistent table experiences despite "Run as Written" (because VTT GM's won't know to use the incorrect or variant statblocks if they are not labeled as a variant).

Thanks kindly


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Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!


1 person marked this as a favorite.

Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry or directly via this link: https://support.sigil-services.com/. That's the best place to make sure the developers see it. Thanks!

Silver Crusade

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Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Society Subscriber

Bravo Paizo, Bravo


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Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry. That's the best place to make sure the developers see it. Thanks!

New this month, Basis Pack has been updated to 1.3.0 and there is now the ability to click on read aloud text to share it with all (or select) players.


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Hi all! Please remember to submit bug reports through the service portal linked on the landing journal entry. That's the best place to make sure the developers see it. Thanks!

New this month, Basis Pack has been updated to 1.3.0 and there is now the ability to click on read aloud text to share it with all (or select) players.


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creating discussion thread


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creating discussion thread


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creating discussion thread


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creating discussion thread


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creating discussion thread


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creating discussion thread

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

HUZZAH!
LET'S GO!


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This is great and exciting news!

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Just finished data prep for Foundry. One thing I noticed is low-tier scaling adds Ninth Army Ruffians whose perception is listed as +18 for a CR2 creature.


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One-Shot #4 Mark of the Mantis is listed as available for purchase but the PDF didn't add to my downloads. Just mentioning as an FYI in case this wasn't a known issue since from some discord chats it seems like I'm not the only one. Other releases from today added to my downloads without a problem.

I opened a CS ticket (148069) before I realized it was not a just-me problem.

****

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Congrats Tim!!!!

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One thing I noticed while prepping-
1. Deep Shadow Guardian uses the same HP as the Shadow Guardian despite being 2 levels higher. I presume this is an error, but we'll need to run as written unless it gets fixed.

****

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Hi all,

Few things I've noticed so far:
1. The "Weak" Hell hound is a variant weak hell hound. The template even says "variant weak hell hound". The difference between this variant and a normal weak hell hound is that the breath weapon does 3d6 damage instead of 4d6-4 damage. The Elite hell hound applies the elite template correctly (it does 4d6+4).

2. The maps have secret doors/tunnels marked directly on them, but the text ends up describing these as having left open by previous adventurers so it isn't an issue like I originally thought it was looking at the map files.


Hello,

If possible can we please remove the Pathfinder Flip-Mat Classics: Tavern Multi-Pack from my december shipment and cancel that flip-mat order altogether? I originally pre-ordered that item to get the free subscriber PDF but have since cancelled my maps subscription so there's no longer a benefit or need for buying the physical product.

Thanks kindly!


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Hello:

Issue: It seems on the Organized Play FAQ's the Pathfinder Society FAQ and Starfinder Society FAQ pages are having difficulties scrolling. The "Organized Play" and "Legacy" tabs on the same page are fine. What is happening is when you click on a 2nd-level question like on the Pathfinder FAQ page: "Achievement Points and Boons -> What items are available with the Frequent Shopper Boon" then the page will lock your scroll position in some browsers and will not unlock your scroll position even if you collapse the question. I've noticed this in Chrome with no extensions as well as a mobile browser. Firefox with no extensions seems to be OK.

Steps to reproduce: Use chrome and some other browsers and click on 2nd-level questions on the Pathfinder Society FAQ and Starfinder Society FAQ. Try to scroll

Expected Result: The page should scroll after expanding a question, especially after collapsing the question.

Actual Result: In some browsers the page will not scroll after expanding the questions, even if the question is later collapsed.

Additional info: You may be able to look at how the Organized Play and Legacy pages are coded, since those pages currently aren't causing issues when expanding a 2nd-level question.

I have heard other people having issues with this in our organized play discord community but didn't see a post reporting it so wanted to make sure it was on the radar. Thanks!


Hello,

I'd like to cancel my maps subscription. Think I just want to stick to PDF's for this product line.

Thanks in advance!


Hello, I received my authorization for October's subscription (#36667656) and I have one issue with it.

Earlier this week i placed order #36667654 which contained a digital product and then also Nidal, Land of Shadows. I selected separate shipping rather than sidecart because i was using a paizo gift voucher which can't be used with subscriptions/sidecarts.

When I got my October authorization #36667656, the two orders have been combined but my voucher did not carry over. It looks like the initial order #36667654 used $38.19 of the gift voucher and Nidal, Land of the shadow was going to benefit from $11.81 of the voucher.

I'd appreciate one of the following solutions:

  • the remaining balance of my voucher ($11.81) added to my subscription. I realize that vouchers aren't normally used on subscriptions but the order was combined outside of my control and I don't want the GM credit "lost"
  • Otherwise, I'd need the orders separated.
  • Third option would be to credit my account $11.81 if the subscription ships before this thread is seen.

    Many thanks for your help. All of you are rock-stars.


  • Hello, I was to receive the "1 x Starfinder Beginner Box & Pact Worlds Kit (Humble Bundle 2021)" , product code PZO7110-HB21 which lists "A combination of the Starfinder Beginner Box + the Pact Worlds hardcover, as the physical reward tier for the July 2021 Humble Bundle."

    My order arrived today and I had the Starfinder Beginner Box but not the Pact Worlds hardcover

    If I understand correctly I need the Starfinder Pact Worlds Hardcover still. The individual product code PZO7107.

    Thanks in advance!


    Hello,

    Please cancel my PAWNS subscription. No particular reasons other than just planning to pick up the one-offs that I need in the future.

    Thanks!


    Hello,

    My subscription Order 36534442 shipped via USPS Priority Mail when it is set for USPS First Class mail. I know there's been some shipping issues going on but can anything be done about making sure future orders are sent correctly?

    As always, appreciate the help, rockstars!

    Liberty's Edge

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    Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

    This is really exciting! I love the archetype decision too!

    ****

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    Disclaimer: I don't have all the answers, but I have seen a lot of questions about this and I will try to make the best sense out of them. I welcome anyone who is able to give more insight as to whether my interpretations are wrong/correct.

    Background: In the past there has been a "Campaign Mode" which was described in PFS Guide 1.0 as: "Campaign Mode, which does not use Pathfinder Society rules, allows the GM to freely modify the encounters and story, and still awards a Chronicle sheet afterward." This was in addition to any rules/restrictions placed by sanctioning document. With PFS2 Guide 3.0 it seems "Campaign Mode" has been replaced with "Adventure Mode"

    1. What is Adventure Mode?
    Adventure Mode in PFS Guide 3.0 is described as

    Guide 3.0 wrote:
    Adventure Mode is used for adventures not published for society play, and allows the GM more freedom to adapt those adventures, including running the adventure in Pathfinder using GM house rules, and the ability to alter encounters and statistics found in the adventure.

    Contrast this to what is called Society Mode

    Guide 3.0 wrote:
    Society Mode is used for PFS Scenarios and Quests, and adheres to all the rules published in this guide. Society mode is governed by the Run as Written provisions in Game Master Basics.

    So it seems Adventure Mode is similar to Campaign mode of old, but it now has the added requirement of running the game in Pathfinder. It also appears that you're able to modify encounters and statistics but not the story. Compared to Society Mode, Adventure mode lacks the "Run as Written" provision. Again just reinforcing that the GM can make modifications so long as it is still recognizably the same story. I am assuming that removing the 'story' modifications from the campaign mode text to adventure mode text was significant

    ----

    Bounties: PFS characters in Adventure Mode
    Okay, so we've got Adventure Mode covered. There is also a new table in PFS Gudie 3.0 under the "Additional Adventures" section of the guide. The Table indicates the type of ruleset that is used and the type of characters that need to be used. And as of PFS Guide 3.0, Bounties are now listed as "Adventure Mode" with "PFS Characters Only"

    PFS characters from the same section reads:

    Guide 3.0 wrote:
    Pathfinder Society Characters must be built using the rules in the Character Creation Appendix, starting at level 1, and played from there. (Some boons allow characters to start at higher levels.) Any adventure that can be played with a PFS character can also be played with a PFS Sanctioned Pregen.

    So now we have this interaction where PFS characters are being brought into adventure mode where GM's can make adjustments for better or worse. This brings more questions.

    2. Can PFS characters die while playing Bounties in Adventure Mode?
    In Short-- No. This is because Bounties are "Sanctioned Adventures" and for sanctioned adventures "Chronicles for Sanctioned Adventures are assigned at the completion of the adventure." So just like any Adventure Path or playing Fall of Plaguestone, if your character dies in that adventure it does not kill the underlying PFS character getting credit. At worst, you could just apply the credit to a different character # you've never played.

    3. What happens to consumables if they are used when playing Bounties in Adventure Mode?
    This I'm less sure on. But following the general idea of Adventure Mode, I think that they would not be used.

    4. Speaking of Consumables, do players get School Consumables when playing Bounties in Adventure Mode?
    No, you do not get PFS School consumables while playing bounties. Those are specific to when playing "In a Pathfinder Society Scenario" where a Scenario is clearly defined and Bounties are not scenarios. Bounties are Adventures. Though, GM's would be welcome to make their own house rule that effectively was players getting their school consumables.

    5. Do players who have GM glyphs get to hand out extra hero points when playing Bounties in Adventure Mode?
    No. You don't get to use your GM glyph rewards in sanctioned adventures, though a GM could make a house rule that effectively was the same thing.

    ----

    Personal Opinion: On one hand, this feels weird--playing a PFS character but they can't die. On the other hand, I've heard and experienced horror stories of GM's who didn't know how to work the XP Budget and are just used to other TTRPG's where an APL+4 creature might not be all that bad. It makes sense for the players to have some protection against what could happen to their PFS characters during Adventure Mode. It feels like this is a good change since the the bounties are now running in Adventure Mode. With Adventure Mode the GM's can adjust the difficulty and make it either harder or easier. I love that as a GM I can now scale the difficulty up or down for my groups.

    Overall, I think this is a great opportunity to make bounties more enjoyable for our groups.


    Hello,

    This Fall of Plaguestone Campaign was abandoned by two GM's and I took over the campaign to give the players a resolution. We are now needing it marked inactive.

    Can you please mark it as inactive? or make me the GM if that can't be done?

    Thank you in advance!!

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