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malcolm_n's page
195 posts. No reviews. No lists. No wishlists.
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Brian Bauman wrote: Hello, Malcolm_n,
This is a serious issue and we've found the source of the problem. Someone from CS will be reaching out to you within the day.
I appreciate it, and please believe that I really tried not to have to come here and post. Like you, I'd love to get these issues taken care of quietly and privately, which is why I waited until now to actually do this.
Dancing Wind wrote: Are you emailing from the same email address that you use to sign in to your Paizo account?
Are you sending the emails to customer.service@paizo.com
Are you getting the automatic notification that your email has been received and assigned a case number?
It sounds like your requests aren't actually reaching the customer service queue.
The only other suggestion is to use the subject line:
Cancel Subscription Immediatately
rather than some kind of nonspecific 'I need help'.
Done all of that, particularly since this isn't the first time CS has failed to do something like this for me in a timely fashion. Cancel subscription, cancel immediately, etc.
I'm not just spinning my wheels here, I actually know how to reach out and follow the requirements set forth by the website. This isn't my failing that's causing this. By the time I'm reaching out here, I'm already past the questions like this.
I need literally anybody's help here. I was just charged $62 to ship Treasure Vault on a subscription I have emailed about every month since October 2022. I don't know how this has still happened, despite numerous attempts to get it canceled following your guidelines.
Please, cancel this order, cancel the shipment, and refund the charge because I can't afford to pay for something I didn't want and asked multiple times to remove. I have every email tracked for this as well before you try to say you didn't see anything.
Awesome, thank you so much! It's already been a whirlwind of excitement working with everybody to get some great content put together that I'm sure we all look forward to putting out as new books release :D
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Xenocrat wrote: Why debate it, when you can just ignore it? Paizo is getting away from slavery, one hopes this applies to their customers as much as it does their fictional creations. That's... um, well, that's definitely a point of view to have; if I've read it correctly, and I hope I'm actually misunderstanding your intent there.
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This is so awesome. Congratulations to everybody, and thank you so much for the recognition. :)
So there are no misunderstandings on either side, here:
https://i.imgur.com/iMXL9RV.jpg
https://i.imgur.com/0H7NTDH.jpg
Thank you for the assistance with this, Logan. I will forward you the emails I sent to Customer Service over the last few months so you have them for your own reference. Given that I don't want it to seem I just came here first and was indeed making every effort to avoid a public request such as this.
Hey all,
I've tried to reach out to customer service since December when I attempted to cancel my Lost Omens Subscription after receiving City of Lost Omens (I didn't want the map pack). Instead of replying and/or canceling the subscription, I received notification in January of a failed payment for the pack I didn't want. I replied back because that message said to reply back if I was cancelling. Still nothing.
Now it's April, and I signed into my account to make sure I'm getting my Book of the Dead. The January pending charge is still there for the Lost Omens Subscription. There has been no response from customer service, and the subscription hasn't been removed as requested in December, and again in January (twice).
I want to keep my Pathfinder Rulebook subscription in anticipation of Book of the Dead, but I really need help getting somebody to finally deal with this other one for me.
Thank you for any suggestions/help you can provide.
Logan Harper She/Her wrote: malcolm_n wrote: Hi,
For some reason, despite trying to place my order for the subscription to get the Ancestry Guide and saying specifically I wanted it ASAP, it still got placed in the sidecart. I emailed, but received no response, and still it sits. Can somebody please look into shipping this for me and making sure I get them going forward as soon as they're available? I put money aside for this stuff, but if I don't get charged for it, that money goes elsewhere, then I am suddenly charged and have to scramble to make sure I have the funds.
Thank you,
- Kevin
Hi!
I have finalized the order for you (36371689) and you should be receiving an email confirmation here shortly as well. Please let me know if I can assist you further :) Thank you for the help. I'm looking forward to getting it.
Hi,
For some reason, despite trying to place my order for the subscription to get the Ancestry Guide and saying specifically I wanted it ASAP, it still got placed in the sidecart. I emailed, but received no response, and still it sits. Can somebody please look into shipping this for me and making sure I get them going forward as soon as they're available? I put money aside for this stuff, but if I don't get charged for it, that money goes elsewhere, then I am suddenly charged and have to scramble to make sure I have the funds.
Thank you,
- Kevin
The Ragi wrote: And that's pretty much all on Golarion, just grabbing a couple here and there from other planets.
Starfinder has a whole Galaxy to populate - they are being conservative with only 19 races in this book.
Yes, I love that they're making so many more playable character options for SF as they introduce new alien archives. :D
Just bought Hellknight Hill today, but I'm interested in signing up to get the rest through the subscription. Do I wait? Until when? Thank you for helping out. Total noob when it comes to these subscriptions.
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Jason Bulmahn wrote: Nice effort everyone! I am very proud of all of you for getting so close!
Maybe next time...
But never fear faithful Pathfinders, we will have plenty of additional reveals for you in the coming weeks leading up to the big release on August 1st!
Maybe once the game comes out in August, you can post something about what the big spoiler would have been. Just out of pure, morbid curiosity at that point. :)
Stone Dog wrote: Thank you, Malcolm. You have been a diligent and appreciated scribe. It has been my pleasure.
malcolm_n wrote: Finished for posterity.
transcribed list
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I've got nothing more to give :( I did another pass on my feeds and social media, but nothing.
Darkwynters wrote: 30 minutes... eeeee 1.5 hours. Pacific is 3 hours from EST, which is as of this post 1:34pm (10:34 am Pacific)
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I cast one final net out in hopes of catching somebody with #85. Good luck to everybody still searching and thanks for sticking to this. It's been a fun journey, regardless of the outcome later today.
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Bleh. Just spent the last hour scouring Google in hopes that we missed it somewhere. Nothing turned up as of yet.
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New page, still #85 left to find.
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Good morning all. To anybody just joining us now, Monday's the deadline, and only #85 left to find :D
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PossibleCabbage wrote: I mean, there is the faint hope that someone has #85, and is sitting on it until the last possible moment in order to reveal it with the most drama. That's kinda what I thought too. Though if they are waiting, I'll celebrate them equally as strong should they post it tonight (hint hint)
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To anybody just joining us now, Monday's the deadline, and only #85 left to find :D
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Blave wrote: Ignoring the search for #85 for a second, I just realized that there are less then 7 weeks until release (YAY!). Didn't they promise to talk a lot about second edition once it is done?
Other than the "100 Spoiler Hunt of Madness" and a couple of tidbits revealed during PaizoCon, we haven't really gotten anything, did we? I mean, the blogs about the regions and stuff are nice and all but I was hoping for something more substential rules-wise.
I was kind of expecting blogpost like those leading up to the Playtest. Shouldn't that start about now? Will we get any at all?
EDIT: Went through the old blog posts. They started revealing stuff about PF1 in may, about 14 weeks before release.
I believe they're planning to start rolling this stuff out when Jason's back, and he was just going to put in extra should we achieve this goal of finding the 100. So probably Monday they'll have their first article around 2pm EST.
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Gorbacz wrote: Ah, those globally recognizable American cultural references ;-) As an American, I do not get that reference in the slightest.
4 days to find 1 of 4 cards available to the public. It’s madness, I say
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Good morning everybody! 4 days left, and only 85 left :D
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I know the Paizo Twitter account posted and since we've gotten down to this last one. Hopefully in the next couple days we get that one final person who throws 85 up for us.
I watched the video finally where the cards were handed out. I didn't know attendees were actually told about this thread beforehand. Hopefully somebody is just holding out to be the hero of the day.
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Good morning all. Friendly reminder to please take discussion of cards to their individual threads so this one remains open to get that elusive #85
transcribed list And may the odds be ever in our favor!
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FedoraFerret wrote: 20
26
For the folks keeping up databases.
thank you, i just saw these too!
Cards remaining are 50, 72, 85
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Awesome! Thank you Ediwir and please thank your discord too :D
Cards remaining are 20, 26, 50, 72, 85
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New day, new page: Cards remaining are 20, 26, 50, 51, 72, 85
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Hoorah, and updated :D Cards remaining are 20, 26, 50, 51, 72, 85
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Interesting about the only 4 of each printed, but I agree with the math above. We're technically at the point where we either will or won't find these and there's not much more we can do about it.
Unfortunate, too, but with such limited quantities, I can understand why it's so hard.
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My only issue with this is I would prefer people not think we have all of the legit cards and stop searching. Other than that, yes they're well done. If they were just translated into goblin-speak that would be fine too as we could decipher them.
Given the patterns with the rest, you're probably close to right on all of them, but I'm betting we still need the real cards for it to count.
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New day: Cards remaining are 6, 20, 26, 50, 51, 72, 85. Please ignore the false links above.
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New day, new page: Cards remaining are 6, 20, 26, 50, 51, 72, 85
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I'm reaching out to different sources I know, but no luck so far on the last few cards. 6, 20, 26, 50, 51, 72, 85
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Dalvyn wrote: Actually, malcolm_n, #74 is given above and #86 and #87 are already available on GlassTopGames for example. But #26 is still missing.
So the current missing list would be:
6, 20, 26, 50, 51, 72, 85
Yes, thank you, sorry I must have missed those. I've got them added now.
DanielB wrote: couple more ill keep checking the ones i have photos of and sharing
#99
#87
Thank you for those photos. I know at least one person here is compiling them in jpeg
For those jumping to the end, the current missing cards are:
6, 20, 50, 51, 72, 74, 85, 86, 87
Somebody mentioned 6 was floating around, but I can't seem to find it.
And here's the transcribed list if you want a quick reference in .docx format.
Edge93 wrote: malcolm_n wrote: AWESOME. Got my google doc updated with what we know so far. Love the Jason will be adding more when he gets back assuming we find them all.
6, 20, 50, 51, 72, 74, 85, 86, 87, 99 left I'm pretty sure we found some of those too. I thought I saw 6 somewhere in the thread, and isn't 99 the Frost Brand? I couldn't find 6, but thank you I did miss 99 on page 1.
AWESOME. Got my google doc updated with what we know so far. Love the Jason will be adding more when he gets back assuming we find them all.
6, 20, 50, 51, 72, 74, 85, 86, 87, 99 left
Cori Marie wrote: Here's the list of what is still missing at my last count:
6
13
20
25
26
36
40
46
50
51
58
69
72
85
92
93
Confirming, that's what I have missing as well.
Donald wrote: malcolm_n wrote: updated with the one's I've seen here. Somebody mentioned having 12 available?
Linkified https://glasstopgames.com/ Thank you, I have everything fully updated with what we can find so far.
updated with the one's I've seen here. Somebody mentioned having 12 available?
Linkified
Got a google doc going with everything transcribed from the imgur thread going around.
https://docs.google.com/document/d/1g55e2S4C2bYEibLJVHhlEgclrVZhvqH_z_fpJZ- EHIQ/edit?usp=sharing
Still missing 6, 9, 10, 11, 12, 13, 20, 25, 26, 40, 46, 50, 51, 52, 58, 63, 66, 74, , 76, 79, 84, 85, 86, 92, 93, 99 if anybody has them.

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It's a positive change overall, but dwarves effectively net 0 or negative change (if you took the feats that are now heritage) compared to other races.
Dwarf cleric on Sunday - I can get away with wearing medium armor because it doesn't reduce my speed any more than a human wearing said armor. I also resist enemy magic so that I can focus more on healing my allies and not worry about potentially being knocked out with a spell.
Same cleric today - I can avoid magic, but you might die while I make my way over to you for healing unless I want to spend my entire round healing you from here, in which case you get fewer hit points back which are likely to be negated by the very next swing against you.
It would have been equally easy to just leave the ancestries and their feats as they were and let characters pick 2 at 1st level instead of 1 (limit 1 heritage feat). It feels like needing the sink fixed so you can wash dishes, then getting a combo dishwasher, disposal, and compactor instead. It is very nice and appreciated, but the sink still leaks water when you turn it on.

vagabond_666 wrote: Xenocrat wrote: Again, Lore skills in PF2 are profession skills meant to make money and incidentally know stuff about your narrow job field. They are not knowledge skills. Arcana, Nature, Religion, Occultism, and Society are the knowledge skills. You're right. I think the problem people are having is that they don't realize exactly how gamist 2E is, and they are looking at Lore as "Lore".
For a while I was "Why can't you use other skills to earn money during downtime?" I mean, some of them might not be appropriate, but Medicine certainly seems like something that I could earn (a very decent) wage from, especially when compared to Sailing Lore in a landlocked city.
Then I realised it's all just fluff on a skill that should really be called "Make money during downtime". They could just keep it Profession and have done with it. Then you can make a profession check to primarily earn money and also sometimes to know something small about the profession you've learned (or earn a bonus to official "skill checks because of it).
Solves the "lore" confusion and makes clear that you want to earn money primarily using the skill.
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Note: We do not have an alchemist.
At 7 levels in, one member of our party, the druid, only ran out of resonance once, and it was during the last battle during Sombrefell hall when he went ham with his necklace of fireballs (it does cost 1 resonance for each ball because of the action involved, right?). For the most part, our cleric has been perfectly fine with healing, and the rest of the party's use of single magic items hasn't taxed them. With the new chapter's suggestion to have two dedicated healers, we rolled up the druid to help.
I don't know. I can't speak to anybody else's experience, but we as 5+ year players and a 16+ year GM have no issue with the current state of resonance, even insofar as using our fill of items during the playtest adventure.
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+1 for the basic saving throw (Reflex) or Saving Throw [Basic] Reflex.
Also, Please use some of the newfound space to bring back what list(s) the spell can be found on at a glance.

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This example will be simplified, but currently extends to most aspects of PF2. Mostly, it boils down to changing terminology when you don't have to because you want to be different. Also, I want to clarify, I'm writing this after a good discussion about terminology with my group where they expressed these concerns and I'm summarizing everything here.
Toughness in Pathfinder 1 reads:
You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).
In PF2, you get:
You can withstand more punishment than most before going down. Increase your maximum Hit Points by your level or 4, whichever is higher. When you reach level 5 and every time you gain a level thereafter, adjust your maximum Hit Points gained from Toughness accordingly (for example, at level 7, this feat would increase your maximum Hit Points by 7). You also gain a +1 circumstance bonus to recovery saves.
Reading this as a GM, I can see that it's largely unchanged (I'm 90% sure, anyway), but my players wanted to know if this means at 5th level, you get 5 extra hit points, or only 1. It can be interpreted as I gain 4 hit point, but starting at 5th level I gain hit points equal to my level at every level. It's wrong, but at least 1 person has thought so.
Why?
What about the way you write PF2 means you have to write Toughness in this way? There's no mechanical reason, no keyword there that would explain the extra paragraph of text. You could change the PF 1 version to +4 hit points to start, and at every level beyond 4, you gain +1. Oh, and you also get +1 circumstance on recovery saves (I'm paraphrasing here, but you get the gist I hope).
I know it's a new edition, and that some things have to change how they're written in order to fit in the new car smell keywords we all have to learn anyway, but things like this become weird as a result.
I like the playtest so far. Seemingly, it has worked better for my group than a lot of others from what I've read, but that's because I've given it a fairly thorough read-through (I totally didn't get dying, but that's fixed now anyway) and keep a document that places changes side-by-side between editions.
If the goal is to transition willing players into 2e from 1e, don't do what 4th edition D&D did by alienating them with the text/format. Start with the current game as a basis, and upgrade only where it makes sense/is necessary to include new terms and phrases. The ground-up approach is great for Starfinder, where you already know you're playing something quite different. If you're making a fighter today and a fighter tomorrow, he should read like a fighter on both days.
Anyway, that's just my 2 cp.
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