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Goblin Squad Member. RPG Superstar 7 Season Star Voter. Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. FullStarFullStar Pathfinder Society GM. 53 posts (513 including aliases). No reviews. 1 list. 7 wishlists. 7 Organized Play characters. 3 aliases.


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Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Please cancel my Pathfinder Adventure Path subscription after Tyrant's Grasp #6 (no 2nd edition please).

I would like to keep my other subscriptions (Starfinder, Starfinder AP).

Thank you.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thank you!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thanks for the update!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I recently received my PDF for Dawn of Flame book 3 Sun Divers.

Most of the images are awful quality, fuzzy and pixelated.

The PDFs don't print out nicely, either. Foxit Reader likes to flip the borders and sometimes images upside down (but that's been happening since Aeon Throne). Adobe Reader gets the borders and images fine, but the text has random solid black boxes in it, obscuring the words, or at best, bold and out of line "L"s and "I"s.

Is there any chance the PDF can be fixed?

Thanks in advance.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

These are great, Perdue! Thank you for sharing them.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Hello, please cancel my Pathfinder Adventure Path subscription. Thank you.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I mostly ran Howl of the Carrion King as written, with stats adjusted to Pathfinder. Overall, it wasn't too challenging, but my players did a good job of altering encounters in their favor.

I'm utilizing the Monster Codex for the second book. There are a lot of good gnolls and gnoll encounters in there. That should up the challenge without too much work on my end.

As for treasure, there isn't much of an opportunity to purchase or sell until the end of the first book. The fourth and fifth books take them away, so there's no buying or selling there as well. I wouldn't worry about player wealth too much.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Since you're a mythic character, just pick the universal path ability:

Pierce the Darkness (Sp): You gain permanent darkvision with a 60-foot range, as the universal monster ability. If you possess darkvision, the range increases by 60 feet.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I came up with the following weapon adjustments:

Cyclone (scimitar going to a barbarian)
1st-4th: +1 enhancement
5th-7th: +1 mighty cleaving
8th-9th: +2 mighty cleaving
10th-11th: +2 keen mighty cleaving
12th: +3 vorpal keen mighty cleaving

Granting cleave, extra crit range, and vorpal because why not? She likes to hit things and kill them, so this should help.

Gale (mace going to a cleric/bard [detective])
1st-4th: +1 enhancement
5th-7th: +1 quenching
8th-9th: +2 quenching
10th-11th: +2 quaking* quenching
12th: +3 speed quaking* quenching
*as quaking, but replace trip with dirty trick.

Quenching will help with the upcoming fire-types, Quaking sort of fits with the "Sand" theme of the weapon, though I was thinking more along the lines of blasting sand up to blind opponents, or shifting the sand to engulf them, etc. For the most part, dirty trick works, though I think I may remove the sickened part of it. She likes the idea of being a support character, so disabling enemies, even momentarily, should fit in well.

The player that would get Sirocco (weapon of Wind and Fire, Pazhvann) is new to this game, and playing an Alchemist. I'll have some time to find his play style with the character and try to get a weapon adjusted for him.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
justaworm wrote:

Here is at least a plain vanilla Maelstrom that is in line with Tempest.

The issue here for you is that you've allocated a weapon to a sorcerer, and I know when I play a sorcerer, I don't like to hit things with a melee weapon.

Great ideas, thank you!

I know, giving a sorcerer a weapon is very odd, but I like what you did with it. I think that will get a lot more use!

Edit: I had a thought. You're correct that making a quarterstaff more caster focused makes no sense for a monk to wield. I'm going to look into changing Davashuum to a staff magus. Since this weapon in particular is gained so late in the story, I think I'll disregard the level progression and just go with the abilities it has, like you mentioned.

Liberty's Edge

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Hello, I was going through the face cards products and noticed one was missing. Dungeon Dwellers Face Cards does not appear anywhere under the cards section: http://paizo.com/pathfinder/accessories/cards

It should be listed under the Face Cards subcategory here: http://paizo.com/pathfinder/accessories/cards/faceCards

It should be listed under All Products and Available Now, since it appears to be in stock: http://paizo.com/products/btpy8x9y?Pathfinder-Cards-Dungeon-Dwellers-Face-C ards

Thought I'd let you know.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

@justaworm I haven't statted them out yet. They just entered the battle market and snuck some slaves out. I expect next session will see the big battle with Kardswann. Not a problem if you don't have time, I know what that's like.

@Reverse thanks for the info on the weapons. Really great ideas there and I'll certainly be stealing some of them :) This will give me a great start.

Liberty's Edge

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I've always played/GMed as the unconscious character acts on their next initiative turn.

Liberty's Edge

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Based on some forum suggestions, I changed the concept of the Moldspeaker to be Vardishal’s spirit fused with his weapon. I’m taking it a step farther, having the PCs move towards becoming the new Templars. My goal is that each one will receive one of the Templars’ weapons, which their spirits will be fused with.

I already have Tempest statted out, so I’m looking for suggestions on the other weapons. I’d like them to be unique from each other, but usable against upcoming enemies. I’m also interested in what forms some of these weapons could take, notably for the Priest and Sorcerer.

Thinking about changing the Insight ability to a +1 at levels 1-7, +2 8-11, and +3 at 12+, maybe more beyond)

Tempest, FALCHION of Wind and Rain (Vardishal) (for a Ranger)
Languages Aquan, Common, Ignan
Insight (Su) wielder of Tempest receives flashes of Vardishal’s memories, this results in a +1 bonus on Int-based skill checks.
Level 1-4: acts as +1 enhancement
Level 5-7: acts as +1 frost
Level 8-9: acts as +2 frost
Level 10-11: acts as +2 fire outsider bane frost
Level 12: acts as +3 fire outsider ban icy burst

Cyclone, SCIMITAR of Wind and Thunder (Kardswann) (for a Barbarian)
Languages Auran, Common, Ignan
Insight (Su) wielder of Cyclone receives flashes of Kardswann’s memories, this results in a +1 bonus on Str-based skill checks.
Level 1-4: acts as +1 enhancement
Level 5-7: ?
Level 8-9: ?
Level 10-11: ?
Level 12: ?

Sirocco, weapon of Wind and Fire (Pazhvann) (for a Priest, uses a Lt Xbow as a weapon)
Languages Protean, Common, Ignan
Insight (Su) wielder of Sirocco receives flashes of Pazhvann’s memories, this results in a +1 bonus on Wis-based skill checks.
Level 1-4: acts as +1 enhancement
Level 5-7: ?
Level 8-9: ?
Level 10-11: ?
Level 12: ?

Gale, MORNINGSTAR of Wind and Sand (Zayifid) (for a Cleric/Rogue)
Languages Terran, Common, Ignan
Insight (Su) wielder of Gale receives flashes of Zayifid’s memories, this results in a +1 bonus on Dex-based skill checks.
Level 1-4: acts as +1 enhancement
Level 5-7: ?
Level 8-9: ?
Level 10-11: ?
Level 12: ?

Maelstrom, weapon of Wind and Lightning (Davashuum) (for a Sorcerer, uses a wand?)
Languages Abyssal, Infernal, Common, Ignan
Insight (Su) wielder of Maelstrom receives flashes of Davashuum’s memories, this results in a +1 bonus on Cha-based skills.
Level 1-4: acts as +1 enhancement
Level 5-7: ?
Level 8-9: ?
Level 10-11: ?
Level 12: ?

Any suggestions would be appreciated. Thanks!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Will do, thanks!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I received the order today, and everything was in it, so that's not the problem. The problem I have is with the packaging.

I ordered a mini (Schir Demon) and it was tightly wrapped in a plastic bag and compressed within the box. The base was vertical, one of the legs was completely off the base, and once I opened it, the other leg came off the base. I can glue it, so it isn't too big of a deal, but Paizo may want to rethink the way they package miniatures.

The second problem I have is with the Emerald Spire book. I'm giving it as a gift, since I already have the version from the Kickstarter. The book is curved and the back has several lines that bulge out. Hard to explain, but its as if it was gouged from the inside and the cover was bulged out in several lines. It is something I'd expect as a Non-Mint product.

I'm really not one to complain, but since half of my order was "damaged", I felt I needed to say something.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The Interactive Maps are pdfs, so they should work the same. However, I haven't used them for VTTs, so I'm not positive.

Looking at the Rise of the Runelords one I have, you'd probably want to do some cropping before importing them.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

If you subscribe to the adventure path, you get a physical copy, a pdf copy, and interactive maps for the issue. At some point after the AP finishes, they release a compilation of these interactive maps.

Take a look here for some previous maps: Interactive Maps

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I was catching up on some web fiction that I've missed and noticed a couple issues.

#1 On the web fiction list (http://paizo.com/pathfinder/tales/serial) the link for A Knightly Mission links to Chapter One, unlike the other links.

#2 Very minor, but at the end of Queen Sacrifice Chapter Four "Coming Next Week" isn't bolded like it is on other chapters.

Thanks!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Red Dwarf, standing by.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I like Obsidian Portal. I've used it to help keep track of NPCs, items, and storylines for several games. The biggest problem is getting your players on board. At best, I've had half the players of any given game use it. The other half either never create an account, or never check it.

I was able to setup everything I needed using a free player account. The GM fee unlocks some nice features, but as I was never able to get it used regularly, I never bothered.

Liberty's Edge **

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Congratulations, Lucas, that's great!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thanks for the heads up!

Liberty's Edge

1 person marked this as a favorite.
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Howard Andrew Jones wrote:


A Mwangi jungle exploration novel is right around the bend, and I'm looking forward to it almost as much as you probably are.

I'm not aware of any Arabian style novels in the pipeline, although you'll see touches in the novels of James Sutter. Allow me to suggest a few books just outside of Pathfinder Tales for Arabian Nights action: My other series, starting with The Desert of Souls and continuing on with The Bones of the Old Ones and The Waters of Eternity, and Saladin Ahmed's Throne of the Crescent Moon.

Excellent! Thank you for the reply, I'll have to add those suggestions to my reading list. I've read Engraved on the Eye by Saladin Ahmed, that was a nice collection of short stories.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Two things come to mind:

As I'm currently reading Arabian Nights and prepping for a Legacy of Fire game, I'd like to read a novel akin to that.

Also, a Mwangi jungle exploration novel.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Congratulations, Mark!

Liberty's Edge **

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I realized that my laptop has most of the files copied over, thanks to Google Drive Sync. I'm in the process of copying everything back up to the drive.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Excellent, thank you!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Hello,

I selected to start my AP subscription with #79 - Mummy's Mask part 1. However, I just noticed that my subscription page also lists AP #78 - Wrath of the Righteous #6.

I just want to make sure that I'm going to get the correct AP (#79) and not the extra one.

Thanks!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Vic Wertz wrote:
It's unclear to me if Big Finish has officially announced the currently planned release date for Volume 1, but I'm confident that it's not February 28.

Aww :(

I was hoping the date for Volume 1 was correct. I want to start listening now!

Hmm, I just checked and the listing now says this:
1.1. Rise of the Runelords: Burnt Offerings - Available on 31 March 2014

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I purchased a subscription from Big Finish yesterday. My subscription page has this to say:

1.1. Rise of the Runelords: Burnt Offerings - Available on 28 February 2014

It has listed dates for all of the chapters, but since this has been pushed back already, I imagine they may still change. So, probably the 28th for chapter one.

Liberty's Edge **

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

That is awesome, congratulations!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Mask of the Living God #13

Also, thank you!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Perfect! You're awesome, thanks!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Best Served Cold chapter four is now on The Fencing Master link.

Other than that, and the above post, I didn't notice any other errors in the other web fiction.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Hello, I hope this is the correct place to post this. I've been going through the web fiction and have come across a few missing items and errors that should be an easy fix.

1. Best Served Cold
http://paizo.com/pathfinder/tales/serial/bestServedCold
-The 1st part doesn't have the author's name.
-The fourth chapter is missing from the above link.

2. The Fencing Master
http://paizo.com/pathfinder/tales/serial/theFencingMaster
-The second chapter is missing from the above link.

If I find any more I'll add those to the list.

Thank you!

Liberty's Edge **

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Congratulations Mark and Linda!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I've always liked the sha'ir class, but never had much opportunity to play it. A few years ago I had the chance in a 3.5 game and used the update from a Dragon Magazine.

It didn't last long.

Since it was based off of a Wizard, there wasn't much I could do while I was waiting for spells, aside from being knocked around. At early levels, I'd be lucky if I could actually get a spell off. Bad luck on rolls meant I had to wait until combat was over until I received a spell. It is a great concept, it just doesn't work well for this system.

I've been contemplating making sha'ir an archetype of sorcerer. I'd like to keep the gen and some sort of check, though. I'd consider something to this effect:

Round 1: Send gen out to fetch a spell, make check.
Round 2: If check succeeds, cast spell as normal. If check fails, re-roll check.
Round 3: If check previously failed, but reroll succeeds, cast spell as normal.

It may take a bit longer to cast, but not drastically so, such as the 1d6 roll. It would just add a round before you could cast the spell, assuming your check succeeds.

Another option would be to include the casting action (move, full) in Round 1:

Round 1: Send gen out to fetch a spell (action = same action to cast the spell), make check.
Round 2: If check succeeds, spell is cast at the beginning of turn, you still have your actions for Round 2.

This would essentially make every spell a full-round casting spell. In most cases, it would take longer to cast, in few cases it would be quicker. I would see this as a class benefit: able to cast some spells quicker. I don't think that would be too broken, though I could be wrong.

Liberty's Edge **

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thank you all for your responses!

Liberty's Edge **

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First off, I'm not talking about pirating scenarios, etc.

In my local PFS group my friend and I take turns GMing. However, in the case that more than one table of players might show up, the "off-week" GM has the scenario printed just in case he needs to run it. We've been running the Intro series, so purchasing scenarios hasn't been an issue yet.

I couldn't find any info in the Guide or the forums here to answer my question, so here it is. Is it legal for me to print out 2 copies of the scenario and give one to the "off-week" GM if we need to run a second table, or would he have to purchase it in order to run the second table?

Aside from just a local concern, I guess the same situation would apply to con games as well. Does the con GM need to have purchased the scenario in order to run it, or as long as it is available there can they do so?

Thanks!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thanks for the replies.

Originally, I was just going to run the story as is with minimal changed. The only thing I had done was made the tax collector a cousin to the Mayor of Sandpoint.

I do like the idea of somehow connecting Justice Ironbriar, and using the runewell/greed sacrifices as well.

Liberty's Edge

1 person marked this as a favorite.
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Hello folks,

I want to know if anyone has any suggestions for utilizing Feast of Ravenmoor with the Rise of the Runelords storyline. As it is now, my players have just finished Burnt Offerings and I wanted to send them away for a bit to let the events of the Skinsaw Murders get setup.

I've got a few ideas for adding some consistency with the overall plot of the AP, but nothing concrete and nothing that is really amazing. So, I turn to you for suggestions.

Thanks in advance!

Liberty's Edge **

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

This Saturday, May 4th:

Intro-1 In Service to Lore [1] at The Gathering Place in Spencer, MA.

More details and signup on Warhorn.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Hello,

Order# 2186452 has a few items that were loaded as sidecart items to replace a missing shipment. The original shipment did eventually arrive and I had asked for these replacements to be removed, but apparently they were not.

Please remove the following items from this order, as I have already received them.

Pathfinder Adventure Path #60: From Hell’s Heart (Skull & Shackles 6 of 6) (PFRPG) Print Edition
Pathfinder Adventure Path #61: Shards of Sin (Shattered Star 1 of 6) (PFRPG) Print Edition
Pathfinder Chronicles: Rise of the Runelords Map Folio (OGL) Print Edition

Everything else in the order is correct.

Thank you!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Please cancel the replacements, the original order just came in today. Hopefully the new shipping preferences will no longer have these delays.

Thank you for your help.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Hello. My Order # 2143167 was shipped on August 6th, but has not arrived. As it is nearing my next shipment, I figured I should say something.

As a sidenote, this is the 3rd time this has happened with my AP subscription. The first time, the original order never arrived, the second time it did arrive, just late (as you can see the cancelled ones in this order). I have changed my shipping preferences to UPS rather than USPS, so hopefully this will not happen again.

Thank you!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I just wanted to let you know that the original order did show up today, so you can go ahead and cancel the replacement. Thanks for the quick response!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Excellent, thanks so much. I'll let you know if the original makes its way here.

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I had a similar problem at the beginning of this AP. The last two books (#58, #59) shipped as one order and have gone missing in transit. My order # 2128536. The tracking info has it arriving at a PO, about an hour away, on the 20th, but no further information is available.

As a side note, my Rise of the Runelords Anniversary Edition shipped out on the same day as this order, and that arrived on the 20th.

Any help with this order would be appreciated! Thanks in advance!

Liberty's Edge

Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Android Phone: HTC Aria
Android Tablet: Nook Color running CyanogenMod

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