Activation Cube

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** Pathfinder Society GM. 422 posts (31,203 including aliases). 1 review. 1 list. No wishlists. 30 Organized Play characters. 37 aliases.


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Telekinetic Projectile: 1d20 + 10 ⇒ (6) + 10 = 16
Piercing: 2d6 + 4 ⇒ (5, 1) + 4 = 10

"Leave Khiari alone!" Fran yells, picking up a stone shard and throws it at the Green flaming feline.

Then she continues to Nudge Fate and help Khiari some more.


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |

Metagaming: My player reaction of the three sets of tracks: I think we get to do one good thing and sacrifice the other two.

- Rescue the remaining people before they are sacrificed
- Rescue a newly kidnapped person (Kazuki's mother?) before they are sacrificed
- Rescue Ugly Cute, who was defeated and dragged away for execution

I'm picking Ugly Cute, but it sounds like we will only have a chance to help one of them before nightfall.


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |

Rest easy, Kazuki.

(and prepare to save us once the faceless ambush us from our stealth attempts)

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

Bella and Khiari share the same HP pool. Do note if we are hit with the same effect at the same time (like we're caught in a fireball, for example) we only take damage once. We always take the greater change in hit points.

On the plus side, we're two entities so we can benefit from Battle Medicine twice.


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AC 20 | Saves 10/11/8 | Perception 8 | >Summoner< ◆◇◈ ↺ |

Bella quickly scoops up some sand and dashes it against the flaming wagon. Reusing my 25 Reflex Save roll from above.

Khiari shrugs and tries to headbutt the big green furred dog before it causes more damage.

Reusing my roll of 6
Headbutt: 6 + 9 = 15
Damage: 2d8 + 2 ⇒ (5, 2) + 2 = 9

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

"All right. All right." Bella finishes her march and gives Khiari a quick glare. "Remember, you have nothing to fear but fear itself. Speaking of which, I did defeat a Spirit of Fear. It had four legs, barked at me, saliva slobbering from its long tongue!" She wonders if these goblins have fear of dogs.

Deception: 1d20 + 8 ⇒ (12) + 8 = 20

"It reared upon me and I slapped it across the snout. Bad! Very bad! No biscuit! The creature whined in fear and fled. I laughed as the Fear ran away. And so can you!"

Well, that dog was poorly behaved. At least it provided a benefit for the team.

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

Khiari drags Bella away before she slaps Darlene for being so rude. Muckmuck is much nicer.

"Clover, feel free to showcase some of your cuisine to the locals. We'll have this bridge issue cleaned up in an instant." Bella pauses and drinks some of the yogurt smoothie to alleviate the spice. Khiari seems to be alright. "I've had spicier."

In the morning, Muckmuck provides a potion and bids Bella goodbye. She moves towards the caravan and curtsies to the curt driver. "Greetings. Yigrig Moneymaker has requested the Pathfinder Society to help secure the bridge. We are here to assist you."


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |

Appearance of Wealth is super in-character and an easy way to distract an enemy. Go for it!


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AC 20 | Saves 10/11/8 | Perception 8 | >Summoner< ◆◇◈ ↺ |

"Obviously!" Khiari pipes up and tugs her sister's arm. "Bella won't say this openly but she's a stickler for store etiquette. She will be silently judging each clerk that comes to help." She turns to her sister's emotionless glare. "She gets a big kick out of that."

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

Once you have the links to maps & signups, I'll add them to the campaign header.

Envoy's Alliance

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♥️ 96 | AC 26 | Saves 14/15/12|Focus Points □ | PFS# 133608-2001 | Male Human Bard (Level 8) | | ☘️ 2 | Spells DC 26 (Occult)-/3/3/3/3 (Divine) - | Perception +12 |◆◇↺ |

Nature: 1d20 + 8 ⇒ (7) + 8 = 15

"Hehe, what a wascally wabbit!" Manny giggles. "Shh! It's a hunting wabbit..."

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

Bella's patience finally grows thin. She runs in, baiting the remaining thief. Better she draws fire than her allies.

She runs up to the Megalictis, Black fur covered in frost. "And away with you!" She quickly and confidently punts the creature's nose with the heel of her foot.

Kick, Courageous Anthem: 1d20 + 10 + 1 ⇒ (18) + 10 + 1 = 29
Bludgeoning Damage, Courageous Anthem: 2d4 + 2 + 1 ⇒ (2, 3) + 2 + 1 = 8
Confident Finisher: 2d6 ⇒ (5, 3) = 8

"She comes."
"She kicks."
"She conquers!"
Bella performs a quick flourish, spinning off of her other heel and kicking in the direction of the remaining Red thief, hoping to get his attention (and earn herself some panache.)

◆ Bella Strides
◆ Bella uses >Confident Finisher< on Black
◆ Bella uses >Fascinating Performance< on Red. Thanks to >Focused Fascination<, she only needs a Success to Fascinate. Thanks to >Assurance< her Performance check is 18.
>Opportune Riposte< to Strike the first enemy that Critical Misses her.


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♥️ 18 |AC 17| ☘️ □​​ | Class DC 17 |◆◇↺ | Saves 9/7/3 | Hero Point □□□ Perception +3 | Female Sprite (Ardande) | Kineticist (Wood) 1

Sakura is bewildered. It will take his body so long to decompose, but Sneakerz is determined.

She goes outside to generate a flower. "Ah, here you are. It is customary to leave a flower on the body, right?" She holds it up and tries to get Sneakerz's attention.

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

Bella smirks at the thief in purple.
"Your fashion sense is impeccable.
Your common sense is lacking.
Surrender now,
or we'll send you packing!"

She then draws her shortbow and takes aim at the black-furred Megalictis. No point entering the room.
Shortbow: 1d20 + 9 ⇒ (8) + 9 = 17
Piercing Damage: 1d6 ⇒ 2

>Bon Mot< against the Purple foe. She will use >Assurance< to make a Performance check of 18.
◆ Interact to draw shortbow
◆ Bella Strikes Black

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

Performance: 1d20 + 10 ⇒ (12) + 10 = 22

It turns out vermin love tap dancing, and Khiari is able to sell Bella's dances as environment-friendly extermination services.

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

I assume we get only 1 check for this challenge?


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AC 20 | Saves 10/11/8 | Perception 8 | >Summoner< ◆◇◈ ↺ |

"Well, just group the furry ones together."

Nature: 1d20 + 6 ⇒ (2) + 6 = 8

"Wait, all of them are furry. Sorry!" Khiari grows embarrassed as she realizes she screwed things up...

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

"Now now, everyone and everything has its place. Father made sure to remind me of that."
Performance: 1d20 + 10 ⇒ (12) + 10 = 22

"Now, my sister taught me this. Some creatures respond better to vibrations than sight." With this, Bella quickly attaches some taps to her shoes and begins moving in rhythym. Step, Step, Pivot, Step, Tap Tap Pause.

Step, Step, Pivot, Step, Tap Tap Pause.
(Khiari jumps and taps her hooves together during the pause)

Step, Step, Pivot, Step, Tap Tap Pause.

Hopefully it's enough to keep the critters at bay. If not, well, it's good dance practice.

Verdant Wheel

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PFS# 133608-2008 | ♥️ 32 | AC 18 | Saves 10/8/4 | Female Strix Undine Kineticist (Level 2) ☘️ 1 | Class DC 18 | Perception +4 |◆◇◈↺ | Kinetic Aura □ |

"Wait. These places are full of traps. I'm still working on tracking them. Too many details to focus on." She huffs.

Delta and Niccolo stop her and point at the problem. "See?"

She pulls out her Thieves' Tools. "Just give me a second."

10 rolls with 1 Hero Point spent:

Thievery: 1d20 + 5 ⇒ (7) + 5 = 12
Thievery: 1d20 + 5 ⇒ (1) + 5 = 6
Hero Point: 1d20 + 5 ⇒ (15) + 5 = 20

Thievery: 1d20 + 5 ⇒ (6) + 5 = 11
Thievery: 1d20 + 5 ⇒ (9) + 5 = 14

Thievery: 1d20 + 5 ⇒ (8) + 5 = 13
Thievery: 1d20 + 5 ⇒ (3) + 5 = 8
Thievery: 1d20 + 5 ⇒ (18) + 5 = 23
Thievery: 1d20 + 5 ⇒ (5) + 5 = 10
Thievery: 1d20 + 5 ⇒ (20) + 5 = 25

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

I botted Stitch. I assume Meat Wagon does not benefit from Inspire Courage, as it is a construct.


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"Throwing money at me? Don't mind if I do!"

Reflex: 1d20 + 7 ⇒ (4) + 7 = 11 Failure, takes 4 damage
Reflex: 1d20 + 7 ⇒ (19) + 7 = 26 Success, reduced to 2 damage
Stitch snatches some of the coins out of the air- wow, that smarts!

"Well, time to clean up this swarm." He pulls a few levers and Meat Wagon belches smoke before a fiery exhaust shoots around him, consuming the bats.

Explode: Unstable: 5' Radius Fire Damage around Meat Wagon vs Basic Reflex DC20: 4d6 ⇒ (3, 1, 3, 6) = 13
Unstable Flat Check DC17: 1d20 ⇒ 17

"Heh, good job Meat Wagon!" He pats the dashboard. "Let's go chop up some bats!"

◆◆ Explode
◆ Command Construct

2d20 ⇒ (14, 2) = 16

If the swarm is still alive:

Meat Wagon's blades begin slicing through the swarm.

Melee (Overdrive): Mower Blade (Agile)(Finesse): 14 + 10 = 24 Damage (S): 2d6 + 4 + 3 ⇒ (3, 5) + 4 + 3 = 15

Melee (Overdrive): Mower Blade (Agile)(Finesse): 2 + 10 - 4 = 8 Damage (S): 2d6 + 4 + 3 ⇒ (5, 4) + 4 + 3 = 16

If the swarm is dead:

Meat Wagon loads a boulder and hurls it at the White-furred bat harassing Khiari.

Ranged (Overdrive): Mini Catapult: 30': 14 + 10 = 24
Damage (B): 2d4 + 2 + 3 ⇒ (3, 2) + 2 + 3 = 10

Ranged (Overdrive): Mini Catapult: 30': 2 + 10 - 5 = 7
Damage (B): 2d4 + 2 + 3 ⇒ (3, 2) + 2 + 3 = 10


◆ Meat Wagon Strikes
◆ Meat Wagon Strikes


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AC 20 | Saves 10/11/8 | Perception 8 | >Summoner< ◆◇◈ ↺ |

"Beware of what?"

Reflex Save: 1d20 + 11 ⇒ (4) + 11 = 15 Failure, 3 damage

"Ow." Khiari rubs her nose.


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Alter Ego | Spell DC 19 | Spells -/2/1 | Curse: Minor| ♥️ 38 | AC 19 | Saves 7/9/7 | Perception +5 | PFS ID: 133608-2005 | CG Female Human Oracle of Flames 3 | Focus Points 2/2 | ☘️ 0 | ◆◇◈↺ |

"Ah, Corona, give Hancock some privacy, he ate a lot-" Hancock's scream of primal rage gives her some pause. Corona opens the door and reveals Hancock swinging his maul.

"I see... Fingo, what are you doing?" She waits to see the results before acting.


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1-23 (Thread|Slides)

I just submitted the chronicles to Paizo. You should see the chronicles come up soon.

I'll close this thread by Wednesday.

---

Your journey to Ekkeshikaar was one of diplomacy and intrigue.

You followed the advice of Eras the Needle, and as a result the iruxi of Ekkeshikaar are very likely to become essential allies to the nation of Vidrian and the Pathfinder Society in the years to come.


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1-23 (Thread|Slides)

Primary Objective:
The PCs succeed at their primary objective as long as they succeed on at least 3 out of the 5 negotiation challenges.

Secondary Objective:
- succeed on all 5 of the negotiation challenges (failed "What do you have that we want?")
- succeed on at least 3 of the negotiation challenges while also:
- also successfully recovering the requested documents and convincing both Kesstraka and Lashweather to attend the negotiations. (success!)

If you want me to include anything in the notes like earning income, mention them now. You can always add it in afterward.


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |

Reminder to update your stats in the >Macro sheet<. I always forget...


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1-23 (Thread|Slides)

Ill Omens

Seoni wrote:
"You are right! The stars have spoken! But, who interprets and how is it interpreted? Lashweather has already mentioned that one interpretation was wrong. We all need to study the stars more, to learn what it is that they want to reveal to us."

The crowd begins discussing the meaning of the stars, and Bouldstrom feels his focus waning. "Fine! More research is needed!"

Success

You don't know the stars

Salaish wrote:
"Learning astrology isn't hard. Professor Lashweather only needed about a quarter of an hour to explain the properties of a dozen constellations. I am particularly fond of the family orientation of Shal'mokk, the vigilance of Sharbosh, and the life-giving nature of Shalor. And that's only a dozen! We can't wait to learn more!"

"Preach, sister!" Lashweather claps and rallies the crowd into song. It takes the guards a moment to calm everyone down.

Success

The conversations come to an end, and the iruxi councilors stand. "Excuse us while we begin deliberations on finalizing the deal. Please be patient with us." They move to a room underground before the captain of the guard closes the door and stands nearby.

"Well, that went well." Mirian Raas kicks her feet up on the table and leans back, earning a shocked look from Eras. Calisro seems more offended she didn't think of the idea first and follows suit.


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |

I'd ask questions 2, 3, 4, 5. I think we discovered enough.


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1-23 (Thread|Slides)

For expediency's sake, do all three checks in a single post.

There are more checks coming after this set.


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1-23 (Thread|Slides)

All of you will have to speak up during each topic. You will make a skill check from a list of potential skills.

Repeating the same skill in any previous topic increases the DC by 1. So if you use Diplomacy 5 times The DC will increase by +0, +1, +2, +3 and +4.

You have the Ally of the Iruxi boon so you gain a +2 circumstance bonus on all checks.

You can drink or buff as much as you want to before answering each topic. The iruxi do not care.

Scratch and Luna get a +4 circumstance bonus on a single Deception, Diplomacy, or Intimidation check made against an iruxi until the end of this scenario. Declare it before you roll.

It may be worth bookmarking this post so you can refer to the rules.

GM Screen:
5d7 ⇒ (4, 6, 5, 4, 4) = 23


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1-23 (Thread|Slides)

Captain Benarry gives Luna a wink before handing her a waterskin. "Thirsty, eh? This water should help you out." She straightens her face before Eras the Needle turns to look at her. "What? Luna's thirsty!"

Salaish notices the emphasis on astrology and other facests of Occultism are woven into iruxi society. Many people are wearing clothing patterned after the starlit sky, or the bright sun. She sees aspects of the Dark Tapestry woven into their clothing, and she notices sometimes they point upward in their speech.

Salaish sees Lumki. "Oh, hello Saliash." She waves and adjusts her seat to make room. Lashweather is fast asleep, lightly snoring next to her. "Ah yes. The council members. They get to make the big decisions around here."

"That is Barashk, he's from The Treasury and keeps tight records on the budget."

"She is Shulkuru, a historian. I... failed her advanced history class." Lumki blushes a bit. "But she is always up to date on the news. She and Kesstraka are friends, actually."

"The eldest iruxi is-" Lashweather snorts in his sleep, interrupting Lumki. "Best I not say their name, Professor Lashweather considers them to be a rival. They are both astrologers and use their analysis to read our future."

"And the youngest member is Inishish, an actor who found themselves getting involved in politics until a council seat opened up. They established strong ties with Droon, the nation to the south."

"The other three-" A loud gong sounds through the chamber, and guards begin ushering people to their seats. "Are mostly assistants, so they won't speak up much. Best of luck to you!" A guard arrives to escort Salaish back to the Vidrian delegates and Pathfinder Society.

You are directed to sit beside Calisro, Eras, Mirian Raas, and her iruxi brother Jekka. Mirian is clearly the most out of place, still wearing her exploration clothing, even if it doesn't have traveling gear. You suspect she didn't even pack more formal wear. "Listen up. These negotiations will take hours to finish. We'll need you to speak up during some of the more... pointed debates."


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1-23 (Thread|Slides)

I'll keep us going, but Caitlin can feel free to retroactively roll your next checks.

"Incredible!" Leilin claps as you step off the ankylosauruses. "This will help us greatly against... them. We must reclaim what they've taken from us." She looks solemn. "Absolutely nothing."

She turns back to you. "But as for you... to the winner, take this ring." She presents a ring to Scratch. "We call it a >Ring of the Ram.<. When you focus you can kick someone from afar. Hiii-yah!" She leaps up and spins before kicking a ball meant for dinosaurs across the field. The crowd cheers her on before she turns to Luna. "We have a smaller cash reward for you. Spend it during the game and wish us good luck."

"Give a big round of applause for the foreign dignitaries!" Leilin riles the crowd into an excited cheer. Already some of the iruxi are approaching you for autographs, while others have left the stadium to spread word of your escapades.

Scratch and Luna get a +4 bonus on a single Deception, Diplomacy, or Intimidation check made against an iruxi until the end of this scenario.


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he/him

They're still working on the conversion. The last update was on Feb 3rd. To support pre and post Remaster stuff, they have to rebuild significant parts of the website. Combine that with end-of-year vacation time and the classic software engineer underestimation issues, and here we are.

The Feb 8 post:

PF2e Remaster Update - Final Stretch

Hi everyone,

It's been nearly a month since our last update (my personal apologies for the delay on that - my primary day job has been very busy) and we wanted to share where things are at so far. At the moment, the main tables are all covered and the remaining data entry tasks for Player Core fall to finishing up a few smaller tables (mostly Rituals and Skills). Once the remaining data entry is complete and we've done a pass to make sure everything works, then we'll release the update to all of you. GM Core will be in a partially done state - outside of the Treasure / Magic Items content, the book is in, but we decided to shelve some of the Treasures for a second release shortly after this one.

As for when this is coming out, I'm afraid we still don't have an exact date. Members of the data entry team have had to do a lot of atypical traveling for work lately (sometimes losing entire weeks) and time to get the text in has been limited. We're hoping to be done with this as soon as is possible.

To all of you who have been waiting patiently, the team and I cannot thank you enough. The changes required to support this Remaster in a way that will keep all players happy has taken a lot of extra work and adjustments, with life outside of AoN throwing extra wrenches the last few months.

I'll end this post with another short FAQ, to answer some of the common questions we've seen lately:

Will the delays in this book offset other releases to come, like Monster Core?

A large part of the delays on this book were because it necessitated changes to the site's code and database structure, a task we will not have to repeat with future books. Additionally, monster stat blocks are a bit more streamlined with custom import applications we have, where-as most of the other areas of the site are a bit more manual.

Can I help / are you guys hiring?

We touched on this in a past update - I don't want to put out that call just yet, but after we're settled with the initial Remaster release, we will indeed be looking at bringing on an additional data entry person to help with our PF2 side.


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♥️ 18 |AC 17| ☘️ □​​ | Class DC 17 |◆◇↺ | Saves 9/7/3 | Hero Point □□□ Perception +3 | Female Sprite (Ardande) | Kineticist (Wood) 1

"Oh. I just need water." Petal Sakura tries to unburden Amila. Eating is more of a social activity for her. "Sunlight and water is all I need."

"I thought of living near the lodges. It's quiet out here, and very close to the forest." She finds a cushion to sit on. "But it would be difficult to integrate with the people of Willowshore." And I wouldn't fulfill my duty... Sakura's mind auto completes the sentence.

"Later we can check out The Leshy's Saloon. That's where my stuff is." She kicks her feet a bit.


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |
a Haunt wrote:

"Fumeiyoshi - NO!"

Terrified of Lan's hand sign, the remaining spirits run off screaming!

Why would Lan use- Fumeiyoshi?

Sigurd did pray to Shizuru, and Auntie Wu asked Pharasma to help, but the spirit resisted. Maybe those were not the deities to appeal to.

"Excellent work, Lan. I am in awe of your divine expertise. How did you know Fumeiyoshi was their weakness? I have much to learn..."

Once he has an answer, he turns to his young brother Darius and Hai Er-Hua. "Are you two alright?" He sees the signs of mental stress wounding them and frowns. "Can anyone help them?"

They are Wounded 1 from the encounter. A Long Rest will probably take care of that, but Sigurd would ask if people can Treat Wounds.

Sigurd is glad he didn't have to unsheath his weapon, for once. "Auntie Wu, thank you once again for letting us rest here. How many more monsters would have ambushed us had we slept outside?" He hesitates. "As soon as we reach the Matsuki Estate, we should look for your family. I... forgot they live elsewhere."

Once the thrill of battle dies down, Sigurd rests until sunrise.

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

The >kobold< is trying to fight off the rats. Seems friendly so far.

"I'm coming, sister!" Bella prances along once Stitch finishes his fiery demonstration.


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |

Sigurd simply nods at Lan. Shizuru has blessed him with an... unnaturally calming presence.

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

Has anyone heard from Hmm lately? I hope she is doing alright.

Verdant Wheel

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PFS# 133608-2008 | ♥️ 32 | AC 18 | Saves 10/8/4 | Female Strix Undine Kineticist (Level 2) ☘️ 1 | Class DC 18 | Perception +4 |◆◇◈↺ | Kinetic Aura □ |

Remember you'll need to spend an action to raise the buckler and get the AC bonus.

I will try to use >Four Winds< to give 4 people the option to Stride half speed on my turn. Turns out it's great for placement and to save actions during setup.

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

"A rat in a jar?"
"This has gone much too far."
"Instead of flee"
"They bite with kimchi"

Reflex Save: 1d20 + 11 ⇒ (14) + 11 = 25

"But at least it isn't tar!"

Bella hikes up her skirt and leaps gingerly away as the jar rolls towards her.

Verdant Wheel

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PFS# 133608-2008 | ♥️ 32 | AC 18 | Saves 10/8/4 | Female Strix Undine Kineticist (Level 2) ☘️ 1 | Class DC 18 | Perception +4 |◆◇◈↺ | Kinetic Aura □ |

Cirri will fall silent as she reads Alystair's final journal. She observes the caskets and the family crest. The lich must have used them as part of her army.

Society: 1d20 + 3 ⇒ (2) + 3 = 5

The grief is too much for her as she weeps, unable to identify their family. "We- we should record the family crest. Maybe someone at the lodge can-" she sniffs and breaks off to wipe her tears.

Once she calms down, she looks at the stairs. "That's the problem with the quest for power. How many do you have to trample on your way to godhood?" She shakes her head. "I just want to research the past and help all of us learn how to work together. Alystair, you have justice, but not revenge..."

She stretches her wings in contemplation. "Yeah, let's go upstairs and get out of here."

Verdant Wheel

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PFS# 133608-2008 | ♥️ 32 | AC 18 | Saves 10/8/4 | Female Strix Undine Kineticist (Level 2) ☘️ 1 | Class DC 18 | Perception +4 |◆◇◈↺ | Kinetic Aura □ |

"You don't need revenge. You need to rest." Cirri pants. Then she feels something...

Will Save: 1d20 + 3 ⇒ (19) + 3 = 22

She squawks, flutters her wings to and fro and dances for a bit. "Nope, no curse for me! Parent taught me a dance to ward them off! Now go to sleep."


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♥️ 18 |AC 17| ☘️ □​​ | Class DC 17 |◆◇↺ | Saves 9/7/3 | Hero Point □□□ Perception +3 | Female Sprite (Ardande) | Kineticist (Wood) 1

"Oh, hello everyone." Petal Sakura turns to the... elf. Her and Sneakerz still generate a feeling of emptiness, one that Petal Sakura cannot fully identify her unease with them.

Holding a sugar plum, she slowly turns to Castor and away from Pollux. "Hungry?"


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |

It says at GM discretion you can combine 2 actions to Stride and perform a "simple action" along the way. This leads to the infamous "walk up, pick up weapon, continue walking, turn ends" arguments.

Opening/Closing a door has huge tactical benefit because it wastes actions for the enemy to open/close. I'm fine with the hard and slow approach, but I'll let other chime in.

It would mean Sigurd would insist on going up to the door, raising his shield and opening it so he can take the brunt of the ambush.

Envoy's Alliance

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♥️ 60 | AC 21 | Saves 10/11/8 | Perception 8 | >Eidolon< PFS ID: 133608-2007 | Female Human Swashbuckler 4 | ☘️ 1 | ◆◇↺ |

"The rats go splat. And that, is that." Bella struts triumphant and Khiari giggles. "Yeah, yeah, sis. We should take care of these bites and burns.

"Ah yes. Would someone be able to attend to my sister's injuries?" Bella asks the group.

Once they have recovered, Bella holds her nose as they enter a new room. "I would much rather the smell of kimchi."

Once they reach the room of armor, Bella's curiosity causes her to read the placards. "Valashinaz must have a variety of suitors to annoy her. She's almost as cruel with them as I am."

Khiari snorts. "I don't remember you eating them, but your insults burned 'em plenty! Sent them running to me!" She grins.


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |

Sigurd would just challenge them to come out and fight, calling them cowards along the way.

But he's bad at Intimidation and there are a pair of deceivers in the party.


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♥️ 18 |AC 17| ☘️ □​​ | Class DC 17 |◆◇↺ | Saves 9/7/3 | Hero Point □□□ Perception +3 | Female Sprite (Ardande) | Kineticist (Wood) 1

"The woods will protect"
"Spring, Summer, Autumn, Winter"
"Please plant and restore."

Performance: 1d20 + 5 ⇒ (6) + 5 = 11

The leshies clap wildly, while the other patrons of the Leshy Saloon aren't as excited. Oh well, her shift is over anyway. The leaves on her back flap as she flutters off the stool.

Maybe it's time to visit the Silvermist Lodge Again. She won't have time to check tomorrow. Time to help the town with their silly ritual. At least she'll have a first hand account with it this time. The Core is always so inquisitive...


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♥️ 35 | ☘️ ☑☑☑☑☑☑☑/​□ | Spells (DC 17) -/☑□□/□□ | Focus □ | ◆◇↺ | Saves **8/*7/**9 | Divine Font ☑☑☑□ ✋ Katana | AC 20 (+1 with Shield Spell, +2 with Steel Shield) | Perception +7 |

AoN pushed the Remaster changes back by 2 weeks, so expect the changes to hit by mid-December.

Pathbuilder pushed out their Remaster changes to the beta site, so you could use that to pick and choose rules.

GM, let me double check on Versatile Heritage rules... Page 75 doesn't say it's additional, only that I can choose it at 1st level. Sucks for my other Nephilim who wants a lineage feat AND Beastial Transformation (another "only at 1st level" feat), but she is Human.


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AC 20 | Saves 10/11/8 | Perception 8 | >Summoner< ◆◇◈ ↺ |

Khiari's Fort Save: 1d20 + 10 ⇒ (12) + 10 = 22
Khiari shakes off the burning brine from her fur. "Wow, these rats are cute and spicy!"

"Hmm, not my kind of cuisine, I'm afraid." Bella notes. "Sister, you are flanking with Vardarel. I know he's tooted your horn a few times, but do work coordinate with him!" Bella makes an overexaggerated laugh, echoing through the halls as she tries to distract the rat in the Purple jar. >Oh-ho-ho-ho!<

Khiari turns red briefly. "That's not true! We're good friends now. He just... was asking about the Fey. And I had to correct him." She sighs and headbutts the Yellow rat in the jar.

Headbutt: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 2d8 + 2 ⇒ (8, 6) + 2 = 16

Bella decides to kick the rat in the Red jar to get some space.
Shove: Athletics vs Red's Fort Save, using Agile Fist: 1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 19

◆ Bella uses >Fascinating Performance< on the Purple Rat. Thanks to >Focused Fascination<, she only needs a Success to Fascinate. Thanks to >Assurance< her Performance check is 18.
◆ Khiari Strikes Yellow
◆ Bella Shoves Red. If successful, they both move 5 ft Down. Remaster on page 405 says skill actions that use the Attack trait use the MAP of the weapon.


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♥️ 18 |AC 17| ☘️ □​​ | Class DC 17 |◆◇↺ | Saves 9/7/3 | Hero Point □□□ Perception +3 | Female Sprite (Ardande) | Kineticist (Wood) 1

I'm finally done with illness and travel. I >drew a portrait of Sakura.<

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