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About Emmanuel HolysmithPFS# 133608-2001
Mentor Boon:
>Skillful Mentor< (Envoy's Alliance)
While working with less experienced Pathfinder allies, you provide vital advice to sharpen your newer colleagues’ skills. For any PCs benefiting from a Level Bump and whose levels are lower than yours, you increase the Level Bump’s modifier to skill checks to 2. Pathfinder Provisions Boons:
World Traveler - Tian Xia Career Change - Purchased around Level 9 Gear and Consumables:
2 Moderate Healing Potions (3d8+10 HP) Moderate Antidote 2 vials of >Holy Water< Wand of Clear Mind
Saving Throws:
Fort (Expert) 16 Ref (Expert) 17 Will (Master) 16 (Success -> Critical Success) >coin of comfort<U (item 3, 45 gp; Grand Bazaar 26) - 1/hour, spend 1 action rubbing the coin to reduce Frightened by 1. Movement: 30 ft (25 ft + 5 ft Fleet) Charisma is +4 with Partial Boost
Defenses and Movement:
Max HP 107 AC 27 Toughness
>stanching rune<U (item 5, 130 gp; Grand Bazaar) - The DC to stop Persistent Damage is reduced from 15 to 12 (or reduced to 7 with particularly effective help) >Shield< Spell - AC +1, can use Shield Block. Hardness 10. After using Shield Block the spell ends and Manny can't use it again for 10 minutes. [/url=https://2e.aonprd.com/Spells.aspx?ID=1763]>Courageous Anthem<[/url] (Player Core 1, Page 370) (+1 status to attack/damage/saves vs fear) [/url=https://2e.aonprd.com/Spells.aspx?ID=1773]>Rallying Anthem<[/url] (Player Core 1, Page 371) (+1 status to AC/Saves. Resistance of 1/2 of the spell level's level vs Physical damage)
Offense:
[/ooc]◆ [/url=https://2e.aonprd.com/Spells.aspx?ID=1763]>Courageous Anthem<[/url][/ooc]
[/ooc]↺ Manny will use the first reaction available that applies.[/ooc]
[/ooc]◆ >Trip<[/ooc] >Martial Performance<
Bon Mot
Melee
[dice=Silver Bladed Scarf]1d20+15[/dice]
+1 Striking Longsword, Cold Iron, >Ghost Touch<, Versatile (P)
Trip
Ranged
Earthbinding: Activate [reaction] command; Frequency once per hour; Requirements You critically hit a flying creature with the etched weapon; Effect The rune casts a DC 20 earthbind spell on the flying creature. Horn of Blasting Fort Save DC 28.
Bard Abilities:
>Courageous Anthem< >Rallying Anthem< >Hymn of Healing< >Martial Anthem< (Player Core 1, page 101) >Bardic Lore< (Player Core 1, Page 100, >Legacy version<) - Manny is Trained in a Lore than can be used to Recall Knowledge on any topic.
Spells:
Scroll of >Fly< (x2) Spell Attack +17 Spell DC 27 Expert spellcasting proficiency Occult spells
Spell Rank 1 3 per day
Spell Rank 2 3 per day
Spell Rank 3 3 per day
Spell Rank 4 3 per day
Spell Rank 5 2 per day
Divine spells
Skills:
(E) [dice=Perception]1d20+13[/dice] (T) [dice=Acrobatics]1d20+14[/dice]
Bardic Lore
Untrained Skills
[/url=https://2e.aonprd.com/Feats.aspx?ID=5233&NoRedirect=1]>Untrained Improvisation<[/url] Manny's Proficiency bonus on Untrained skill checks is his level. >Bullhorn< provides a +1 status bonus to checks to Coerce. Skilled Human (Religion)
Acrobatics
Athletics
>Lifting Belt< This wide leather belt grants you a +1 item bonus to Athletics checks and increases the amount you can easily carry. You can carry Bulk equal to 6 + your Strength modifier before becoming encumbered, and you can hold and carry a total Bulk up to 11 + your Strength modifier. Activate ◆◆ Interact; Effect You lift an object of up to 8 Bulk as though it were weightless. This requires two hands, and if the object is locked or otherwise held in place, you can attempt to Force it Open using Athletics as part of this activation. The object still has its full weight and Bulk for all other purposes—you just ignore that weight. The effect lasts until the end of your next turn. Diplomacy
Bon Mot
>Glamered< Armor: Manny can disguise his armor with just a thought. Performance
>Bullhorn< provides a +1 status bonus to checks to auditory Performance checks to Perform at a large venue.
Gear:
Consumables 10 pieces of chalk 14 days of rations 5 torches Other Gear
Non Keyboard Symbols:
□ ☑ ♥️ ☘️ ✋ ◆◇↺ -- Character Creation:
Gender: Male Ancestry:
Background:
HP 8 Speed 25 Ability Boosts: 2 Languages:
Class: Bard
Expert in Perception T Fort
Skills
Acrobatics
Ancestry Feat
Weapons
Defenses
Spells
Occult Spellcasting Composition Cantrips
Muse: Maestro
Spells known
2 level 1 + Muse
Level 1 Bard Feat
Attributes
Hit Points
Purchases
Adventurer's Pack (Pg 287, costs 7 sp, Bulk 2)
63 cp Pathfinder Society
I'm Level 2!:
Proficiency Bonus is now +2 HP 8 + 1 Con + 1 Toughness (from 17 to 26)
Bard Feat: Fighter Dedication
Skill Feat:
CHRONICLES
3. Quest 6: Archaeology in Aspenthar:
8 GM Credit The Absalom Initiation:
I'm level 3:
Manny level 3 Bard HP 8 + 1 Con Proficiency Bonus +1 General Feat:
Lightning Reflexes: Your reflexes are lightning fast. Your proficiency rank in Reflex saves increases to expert. Signature Spells: For each spell level you have access to, choose one spell of that level to be a signature spell. You don’t need to learn heightened versions of signature spells separately; instead, you can heighten these spells freely. If you’ve learned a signature spell at a higher level than its minimum, you can also cast all its lower-level versions without learning those separately. Skill increase: Expert Performance Deity: Shelyn 2nd level spells: 2 per day
Spell Repertoire:
Signature Spell:
Level 4:
Proficiency bonus is now 4 + Rank Reflex Saves should be Expert (+10 to Reflex) HP: 8 + Con (now 48) Skill Feat:
Giving up Group Impression, Titan Wrestler Bard Feat:
Giving up on Inspire Defense, Melodious Spell, Triple Time Spells:
Manny adds another level 2 spell to his repertoire.
Quest 9. Wayfinder Origins:
1-23 Star Crossed Court:
2-07: Lost Maid of Anactoria:
Chronicles Day Job Roll earns me 0.32 gp Purchasing +1 Striking Rune to my whip for 65 gp (100 gp - 35 gp for the +1 potency rune)
Level 5:
Stat Increases: 16 Str, 16 Dex, 14 Con, 19 Cha Ancestry Feat: Clever Improviser
Spells:
List 3 Know 2, Cast 2 per day
Sell Shortbow (3 gp) for 1.5gp
PFS School of Swords:
2-12: Snakes in the grass:
3-06: Struck by Shadows:
Level 6:
Pathbuilder2e Character Sheet, level 5 Proficiency bonus +1
Skill Feat: >Titan Wrestler< Spell Repertoire:
Spell List 2 is now:
Spell List 3 is now:
Level 6 purchases:
Started at 846.58 gp Upgrade Whip:
Upgrade Longsword:
Upgrade Longbow:
Now at 419.58 gp
3-17. Dreams of a Dustbound Isle:
(GM Credit) 1-23 Star Crossed Court:
2-07 Blakros Deception:
I'm Level 7:
Skill Increase: Athletics (Expert) General Feat: Canny Acumen (Fort) Class Feature: Expert Spellcaster Level 4 spells:
Level 1 spells:
Untrained Improvisation: Manny's Untrained skill check bonus is equal to his level.
3-09 Secluded Tomb Siege:
3-14 The Tomb Between Worlds:
4-17 Hag's Claw:
Remaster Build:
3-99 Fate in the Future (5-8):
GM 1-09 Star Crossed Voyages:
5-15 Cleansing the Flame:
I'm Level 9:
Fortitude Expertise - Manny is now Expert in Fortitude Saves. Performer's Heart - Manny is now Master in Will Saves. If he Succeeds a saving throw, he gets a Critical Success instead. Retrain Canny Acumen - now Fleet
Ancestral Feat: Multitalented
Skill Increase: Master in Performance Spells:
Gain 2 Rank 5 spells for 2 per day
5-18: Equal Exchanges: Tapestry of the Mind:
>Thread< >Earn Income< >Chronicle< Trade Chain Sword for Bladed Scarf. Buy a Horn of Blasting for 900gp.
>deathless rune<U (item 7, 330 gp; Grand Bazaar 10), needs +2 armor to fit a second rune Buy an Owlbear talisman |