Devis

Emmanuel Holysmith's page

1,219 posts. Organized Play character for chadius.


Race

Male Human Bard (Level 9) |

Classes/Levels

| ☘️ 1 | Spells DC 27 (Occult)-/3/3/3/3/2 (Divine) - | Perception +13 |◆◇↺ |

Gender

♥️ 107 | AC 27 | Saves 16/17/16|Focus Points ☑ | PFS# 133608-2001 |

Deity

Shelyn

Strength 3
Dexterity 3
Constitution 2
Intelligence 0
Wisdom 0
Charisma 4

About Emmanuel Holysmith

PFS# 133608-2001
XP 100
Money 298.08 gp

>Pathbuilder Remaster sheet<

Mentor Boon:
>Skillful Mentor< (Envoy's Alliance)
While working with less experienced Pathfinder allies, you provide vital advice to sharpen your newer colleagues’ skills. For any PCs benefiting from a Level Bump and whose levels are lower than yours, you increase the Level Bump’s modifier to skill checks to 2.

Pathfinder Provisions

Boons:

World Traveler - Tian Xia
Career Change - Purchased around Level 9

Gear and Consumables:

2 Moderate Healing Potions (3d8+10 HP)
Moderate Antidote
2 vials of >Holy Water<

Wand of Clear Mind
Wand of Sound Body
Wand of Heroism

Saving Throws:

Fort (Expert) 16
Ref (Expert) 17
Will (Master) 16 (Success -> Critical Success)

>coin of comfort<U (item 3, 45 gp; Grand Bazaar 26) - 1/hour, spend 1 action rubbing the coin to reduce Frightened by 1.

Movement: 30 ft (25 ft + 5 ft Fleet)

Charisma is +4 with Partial Boost

Defenses and Movement:

Max HP 107
AC 27

Toughness
DC of recovery checks is 9 + Dying value

>stanching rune<U (item 5, 130 gp; Grand Bazaar) - The DC to stop Persistent Damage is reduced from 15 to 12 (or reduced to 7 with particularly effective help)

>Shield< Spell - AC +1, can use Shield Block. Hardness 10. After using Shield Block the spell ends and Manny can't use it again for 10 minutes.

[/url=https://2e.aonprd.com/Spells.aspx?ID=1763]>Courageous Anthem<[/url] (Player Core 1, Page 370) (+1 status to attack/damage/saves vs fear)

[/url=https://2e.aonprd.com/Spells.aspx?ID=1773]>Rallying Anthem<[/url] (Player Core 1, Page 371) (+1 status to AC/Saves. Resistance of 1/2 of the spell level's level vs Physical damage)

Offense:

[/ooc]◆ [/url=https://2e.aonprd.com/Spells.aspx?ID=1763]>Courageous Anthem<[/url][/ooc]
[/ooc]◇ If Manny Strikes, [/url=https://2e.aonprd.com/Feats.aspx?ID=4576]>Martial Performance<[/url] extends his Anthem for another round[/ooc]

[/ooc]↺ Manny will use the first reaction available that applies.[/ooc]
[/ooc]↺ [/url=https://2e.aonprd.com/Feats.aspx?ID=4608]>Reflexive Courage<[/url][/ooc]
[/ooc]↺ [/url=https://2e.aonprd.com/Feats.aspx?ID=839]>Shield Block<[/url], Shield has Hardness 10.[/ooc]
[/ooc]↺ [/url=https://2e.aonprd.com/Spells.aspx?ID=1762&Redirected=1]>Counter Performance<[/url][/ooc]

[/ooc]◆ >Trip<[/ooc]

>Martial Performance<
>Courageous Anthem<
>Reflexive Courage<

Bon Mot
Manny can distract a Foe, lowering perception and will saves.

Melee
+1 Striking Silver Bladed Scarf, Disarm, Finesse, Reach, Sweep, Trip
>Disrupting<

[dice=Silver Bladed Scarf]1d20+15[/dice]
[dice=Slashing]2d6+3[/dice]

+1 Striking Longsword, Cold Iron, >Ghost Touch<, Versatile (P)
[dice=Longsword]1d20+15[/dice]
[dice=Slashing]2d8+3[/dice]

Trip
[dice=Athletics, Trip trait, Courageous Anthem]1d20 + 17 + 1[/dice]
[/ooc]◆ [/url=https://2e.aonprd.com/Actions.aspx?ID=2382&Redirected=1]>Trip<[/url][/ooc]

Ranged
+1 Striking Composite Short, Earthbinding, 60 ft, Deadly d10
[dice=Shortbow]1d20+15[/dice]
[dice=Piercing]2d8+1[/dice]

Earthbinding: Activate [reaction] command; Frequency once per hour; Requirements You critically hit a flying creature with the etched weapon; Effect The rune casts a DC 20 earthbind spell on the flying creature.

Horn of Blasting Fort Save DC 28.
◆ 1/round: 1 target in 30 feet takes 3d6 Sonic damage
◆◆ 1/day: 30 foot cone deals 8d6 Sonic damage. Failure also deafens the target for 2d6 rounds.

Bard Abilities:

>Courageous Anthem<
>Rallying Anthem<
>Hymn of Healing<

>Martial Anthem< (Player Core 1, page 101)

>Bardic Lore< (Player Core 1, Page 100, >Legacy version<) - Manny is Trained in a Lore than can be used to Recall Knowledge on any topic.

Spells:

Scroll of >Fly< (x2)
Spell Attack +17
Spell DC 27
Expert spellcasting proficiency

Occult spells
Cantrips cast at will
>Bullhorn<
>Guidance< (Pg 342)
>Light (Pg 348)
>Needle Darts<
>Shield<
- >Shield Block<

Spell Rank 1 3 per day
(Signature Spell) [https://2e.aonprd.com/Spells.aspx?ID=1678&NoRedirect=1]>Soothe<[/url] (Player Core 1, page 370)
(Muse) Spell - >Fear<
Liberating Command
Sure Strike

Spell Rank 2 3 per day
(Signature spell) >Illusory Creature<
>Humanoid Form<
False Vitality

Spell Rank 3 3 per day
[/url=https://2e.aonprd.com/Spells.aspx?ID=1555&NoRedirect=1]>Heroism<[/url]
Haste
Phantom Prison

Spell Rank 4 3 per day
>Translate<
>Fly<
(Signature Spell) >Pernicious Poltergeist<

Spell Rank 5 2 per day
Synesthesia
Cloak of Colors

Divine spells
Cantrips at Will
- Vitality Lash (Player Core 1, Page 366, similar to >Disrupt Undead<)
- Stabilize (Player Core 1, Page 359, >legacy version<)

Skills:

(E) [dice=Perception]1d20+13[/dice]

(T) [dice=Acrobatics]1d20+14[/dice]
(E) [dice=Athletics]1d20+17[/dice]
(T) [dice=Deception]1d20+15[/dice]
(E) [dice=Diplomacy]1d20+17[/dice]
(T) [dice=Intimidation]1d20+15[/dice]
(T) [dice=Lore: Theater]1d20+11[/dice]
(T) [dice=Lore: Pathfinder Society]1d20+11[/dice]
(T) [dice=Lore: Absalom]1d20+11[/dice]
(T) [dice=Occultism]1d20+11[/dice]
(M) [dice=Performance with Horn of Blasting]1d20+17+2[/dice]
(E) [dice=Religion]1d20+13[/dice]
(T) [dice=Society]1d20+11[/dice]
(T) [dice=Stealth]1d20+14[/dice]
Untrained: 9 Prof + Stat Bonus

Bardic Lore
[/url=https://2e.aonprd.com/Feats.aspx?ID=4573&NoRedirect=1]>Bardic Lore<[/url] (Player Core 1, Page 100, >Legacy version<)
Manny is Trained in a Lore than can be used to Recall Knowledge on any topic.

Untrained Skills
[/url=https://2e.aonprd.com/Feats.aspx?ID=4482]Clever Improviser[/url][/b] Manny can attempt Trained only skill checks, even if he's untrained.

[/url=https://2e.aonprd.com/Feats.aspx?ID=5233&NoRedirect=1]>Untrained Improvisation<[/url] Manny's Proficiency bonus on Untrained skill checks is his level.

>Bullhorn< provides a +1 status bonus to checks to Coerce.

Skilled Human (Religion)
PFS School of Swords Gladiatorial Lore

Acrobatics
Cat Fall Treat falls as 10 feet shorter.

Athletics
>Titan Wrestler< Disarm, Grapple, Shove or Trip enemies up to two sizes larger than Manny.

>Lifting Belt< This wide leather belt grants you a +1 item bonus to Athletics checks and increases the amount you can easily carry. You can carry Bulk equal to 6 + your Strength modifier before becoming encumbered, and you can hold and carry a total Bulk up to 11 + your Strength modifier.

Activate ◆◆ Interact; Effect You lift an object of up to 8 Bulk as though it were weightless. This requires two hands, and if the object is locked or otherwise held in place, you can attempt to Force it Open using Athletics as part of this activation. The object still has its full weight and Bulk for all other purposes—you just ignore that weight. The effect lasts until the end of your next turn.

Diplomacy
Glad Hand

Bon Mot
Manny can distract a Foe, lowering perception and will saves.

>Glamered< Armor: Manny can disguise his armor with just a thought.

Performance
>Horn of Blasting< gives a +2 Item bonus

>Bullhorn< provides a +1 status bonus to checks to auditory Performance checks to Perform at a large venue.

Gear:

Consumables
10 pieces of chalk
14 days of rations
5 torches

Other Gear
Adventurer's Pack (Pg 287, costs 7 sp, Bulk 2)
- Backpack (containing the other goods)
- bedroll
- two belt pouches
- flint and steel
- 50 feet of rope
- soap
- waterskin
Musical Instrument, Handheld (Pg 288, 8 sp, Bulk 1)
Winter Clothing

Non Keyboard Symbols:



♥️
☘️

◆◇↺

--

Character Creation:

Gender: Male

Ancestry:
Human (Skilled)

Background:
Entertainer
Dex or Cha
Free boost
T Performance
T Theater Lore
Fascination Performance Feat (Pg 261)

HP 8

Speed 25

Ability Boosts: 2

Languages:
Common
(PFS) Varisian

Class: Bard
Ability Boost: Cha

Expert in Perception

T Fort
T Ref
E Will

Skills
T Occultism
T Performance
T 4 + Int mod
1 more as a Skilled Human (Religion)

Acrobatics
Athletics
Diplomacy
Religion
Society

Ancestry Feat
General Training
- Toughness (P 268)

Weapons
T Simple Weapons
T Longsword, Rapier, Sap, Shortbow, Shortsword, Whip
T Unarmed

Defenses
T Light Armor
T Unarmed Defense

Spells
T Occult

Occult Spellcasting

Composition Cantrips
Inspire Courage (Pg 386)

Muse: Maestro
Lingering Composition Feat
Soothe to spell repetoire

Spells known
5 cantrips + Inspire Courage
- Light (Pg 348)
- Chill Touch (Pg 323)
- Message (Pg 351)
- Shield (Pg 368)
- Guidance (Pg 342)
- Inspire Courage (Pg 386)

2 level 1 + Muse
- Magic Weapon (Pg 349)
- Soothe (Pg 370)
- Charm

Level 1 Bard Feat
Reach Spell (Page 99)

Attributes
| | Str | Dex | Con | Int | Wis | Cha | Notes |
| Level 1 | 10 | 10 | 10 | 10 | 10 | 10 | |
| Human | | 12 | | | | 12 | Dex, Cha |
| Background | 12 | | | | | 14 | Str, Cha |
| Bard | | | | | | 16 | Cha |
| 4 free boosts | 14 | 14 | 12 | | | 18 | Str, Dex, Con, Cha |

Hit Points
8 Human + 8 Bard + 1 Con = 17 HP

Purchases
Whip (Pg 281, costs 1 sp, Bulk 1)
Longsword (Pg 281, costs 10 sp, Bulk 1)
Shortbow (Pg 282, costs 30 sp, Bulk 1)
- Arrows 10 for 1 sp
Studded Leather (Pg 275, costs 30 sp, Bulk 1)
- +2 AC, Dex Cap +3, Bulk 1

Adventurer's Pack (Pg 287, costs 7 sp, Bulk 2)
- Backpack (containing the other goods)
- bedroll
- two belt pouches
- 10 pieces of chalk
- flint and steel
- 50 feet of rope
- 2 weeks’ rations
- soap
- 5 torches
- waterskin
Musical Instrument, Handheld (Pg 288, 8 sp, Bulk 1)

63 cp

Pathfinder Society
3 points to assign:
- 2 points for Swords
-- Gladiatorial Lore
- 1 point for Spells

I'm Level 2!:

Proficiency Bonus is now +2

HP 8 + 1 Con + 1 Toughness (from 17 to 26)
Spells:
- 1 more level 1 per day
- 1 more level 1 known
True Strike

Bard Feat: Fighter Dedication
- Simple proficiency
- Martial proficiency
- Trained in Athletics or Acrobatics OR a new skill (Deception)
- Trained in Fighter Class DC

Skill Feat:
Hobnobber

CHRONICLES

1. Bandits of Immenwood:

2. 1-06 Lost on the Spirit Road:

3. Quest 6: Archaeology in Aspenthar:

Chronicle

Played on Discord

4. (GM) 1-12 Burden of Envy:

5. 1-14 Lions of Katapesh:

6. 1-02 The Mosquito Witch:

7. Revolution on the Riverside:

8 GM Credit The Absalom Initiation:

Chronicle
Thread

Manny did not participate, but he does receive credit.

I'm level 3:

Manny level 3
Bard
HP 8 + 1 Con
Proficiency Bonus +1

General Feat:
Glad Hand
First impressions are your strong suit. When you meet someone in a casual or social situation, you can immediately attempt a Diplomacy check to Make an Impression on that creature rather than needing to converse for 1 minute. You take a –5 penalty to the check. If you fail or critically fail, you can engage in 1 minute of conversation and attempt a new check at the end of that time rather than accepting the failure or critical failure result.

Lightning Reflexes: Your reflexes are lightning fast. Your proficiency rank in Reflex saves increases to expert.

Signature Spells: For each spell level you have access to, choose one spell of that level to be a signature spell. You don’t need to learn heightened versions of signature spells separately; instead, you can heighten these spells freely. If you’ve learned a signature spell at a higher level than its minimum, you can also cast all its lower-level versions without learning those separately.

Skill increase: Expert Performance

Deity: Shelyn

2nd level spells: 2 per day
All cantrips heighten to 2nd level

Spell Repertoire:
2 second level spells
Blistering Invective
Spiritual Weapon

Signature Spell:
1: Soothe
2: Spiritual Weapon

9. 1-09 Star Crossed Voyages:

Chronicle
Thread

Upgraded Whip to +1.

Quest 1-7: A Curious Claim:

Level 4:

Proficiency bonus is now 4 + Rank

Reflex Saves should be Expert (+10 to Reflex)

HP: 8 + Con (now 48)

Skill Feat:
Bon Mot
Manny can distract a Foe, lowering perception and will saves.

Giving up Group Impression, Titan Wrestler

Bard Feat:
Opportunist
Manny has an AoO.

Giving up on Inspire Defense, Melodious Spell, Triple Time

Spells:
Manny can cast 3 2nd list spells per day.

Manny adds another level 2 spell to his repertoire.
Comprehend Language

Quest 9. Wayfinder Origins:

1-23 Star Crossed Court:

2-07: Lost Maid of Anactoria:

Chronicles

Thread

Day Job Roll earns me 0.32 gp

Purchasing +1 Striking Rune to my whip for 65 gp (100 gp - 35 gp for the +1 potency rune)

Q 12: Putrid Seeds:

Level 5:

Stat Increases: 16 Str, 16 Dex, 14 Con, 19 Cha

Ancestry Feat: Clever Improviser
Grants Untrained Improvisation for free

Spells:
List 1
Lose Charm, Gain Liberating Command

List 3 Know 2, Cast 2 per day
Heroism
Haste

Sell Shortbow (3 gp) for 1.5gp
Buy Longbow for 6gp
Upgrade Studded Leather to +1 (160 gp)

PFS School of Swords:
Cat Fall

1-19: Iolite Squad Alpha:

2-12: Snakes in the grass:

3-06: Struck by Shadows:

Level 6:

Pathbuilder2e Character Sheet, level 5

Proficiency bonus +1
HP +11 (8 Bard + 2 Con + 1 Toughness, now 74)
Class Feat: >Inspire Defense<, which teaches >Inspire Defense< composition cantrip.

Skill Feat: >Titan Wrestler<

Spell Repertoire:
Cantrips are unchanged
Spell List 1 are unchanged

Spell List 2 is now:
Comprehend Languages (unchanged)
>Humanoid Form<
>Illusory Creature< (Signature spell)

Spell List 3 is now:
Heroism (unchanged)
Haste (unchanged)
>Roaring Applause< (new spell!)

Level 6 purchases:

Started at 846.58 gp

Upgrade Whip:
- Silver, low grade (44 gp)
- >Disrupting< (150 gp)

Upgrade Longsword:
- +1 Potency Rune (35 gp)
- Cold Iron, low grade (44 gp)
- >Ghost Touch<

Upgrade Longbow:
- +1 Potency Rune (35 gp)

Now at 419.58 gp

3-17. Dreams of a Dustbound Isle:

(GM Credit) 1-23 Star Crossed Court:

2-07 Blakros Deception:

I'm Level 7:

Skill Increase: Athletics (Expert)
General Feat: Canny Acumen (Fort)
Class Feature: Expert Spellcaster

Level 4 spells:
>Chromatic Armor<
Comprehend Language (Heightened to level 4)

Level 1 spells:
Lose Magic Weapon, gain Kinetic Ram

Untrained Improvisation: Manny's Untrained skill check bonus is equal to his level.

3-09 Secluded Tomb Siege:

3-14 The Tomb Between Worlds:

>Thread<
>Chronicle< Including 20gp for Downtime

Remaster Build:

3-99 Fate in the Future (5-8):

GM 1-09 Star Crossed Voyages:

5-15 Cleansing the Flame:

I'm Level 9:

Fortitude Expertise - Manny is now Expert in Fortitude Saves.
Performer's Heart - Manny is now Master in Will Saves. If he Succeeds a saving throw, he gets a Critical Success instead.

Retrain Canny Acumen - now Fleet
Retrain Sorcerer Dedication - now >Hymn of Healing<

Ancestral Feat: Multitalented
Sorcerer Dedication (Celestial)

Skill Increase: Master in Performance

Spells:
Swap Rousing Applause for Phantom Prison
Swap Phantom Pain for False Vitality

Gain 2 Rank 5 spells for 2 per day
- Synesthesia
- Cloak of Colors

5-18: Equal Exchanges: Tapestry of the Mind:

>Thread<
>Earn Income<
>Chronicle<

Trade Chain Sword for Bladed Scarf.

Buy a Horn of Blasting for 900gp.

>deathless rune<U (item 7, 330 gp; Grand Bazaar 10), needs +2 armor to fit a second rune

Buy an Owlbear talisman