About Issil TelfaePathbuilder 2e character sheet She may or may not know the The Carnelian Signet. Who is Issil?:
Grandmother Issil was quite the firecracker. After the Tanessen Family threw her out, she began raising hell in Cheliax. Exposed several nobles' corruption, freed gods know how many slaves and even exorcised the devil her parents were bargaining with. She also had a flame that kept her charming, married, and rich well through her last years. My mother, on the other hand, worked tirelessly to rebuild our family's reputation. Flames of chaos force change, but you need limits to keep it under control. She made sure to send me to the Pathfinder Society as soon as possible. As Grandmother said, you can't cage me any longer. My political influence will grow slowly yet surely. I'll never get my hands dirty, but I do know someone who can't wait to return... XP: 39 GP: 221.94 Defenses and Movement:
HP 48 AC 20 (Studded leather armor) Fort T 8
Size Medium
Weapons:
Whip +1 Traits: Disarm, Finesse, Nonlethal, Reach, Trip, Magical [dice=Whip]1d20+9[/dice] [dice=Nonlethal Slashing]1d4+1[/dice] Rapier +1
Light Mace
Shortbow
Spells:
Foretell Harm (PC Core 138) Traits: Cursebound, Divine, Oracle Free Action Once Per Round Previous Action was to Cast a non-cantrip spell that dealt damage At the beginning of the target's next turn, they take damage equal to twice the triggering spell's rank. The damage and type matches the spell. [dice=Spell Attack]1d20+10[/dice]
Focus Spells 2 Focus Points maximum
Cantrips
Rank 1 (4 per day)
Rank 2 (4 per day)
Oracle Flames Mystery:
PC Core 2, Page 136-137 Spells: Ignition, Breathe Fire, Blazing Bolt Revelation Spells: Incendiary Aura Related Domains: Dust, Fire, Star, Sun Mystery Skill: Acrobatics Oracle Feat: Foretell Harm Curse of Engulfing Flames (PC Core 2)
The flames subside when she begins to Refocus or when she falls unconscious. They resume if she is interrupted while Refocusing, or she regains consciousness.
Skills:
[dice=Acrobatics (T)]1d20+8[/dice] [dice=Athletics (T)]1d20+7[/dice] [dice=Deception (E)]1d20+12[/dice] [dice=Intimidation (T)]1d20+10[/dice] [dice=Lore Heraldry (T)]1d20+6[/dice] [dice=Lore Pathfinder Society (T)]1d20+6[/dice] [dice=Religion (T)]1d20+6[/dice] [dice=Society (T)]1d20+6[/dice] [dice=Thievery (T)]1d20+8[/dice] Intimidation
Deception
Other Gear:
Adventurer's Pack backpack (containing the other goods) bedroll - 10 pieces of chalk - flint and steel - 50 feet of rope - 14 days rations - soap - 5 torches - waterskin Disguise Kit
Character Creation:
Abilities |Str|Dex|Con|Int|Wis|Cha Base |10 |10 |10 |10 |10 |10 Human |-- |-- |12 |-- |-- |12 Noble |-- |12 |-- |-- |-- |14 Oracle |-- |-- |-- |-- |-- |16 4 Free |-- |14 |14 |12 |-- |18 Total |10 |14 |14 |12 |10 |18 HP 8 Human + 8 Oracle + 2 Con = 18 Skills
Oracle
Flame Mystery
3 + Int
T Stealth
Saving Throws
Ancestry
Ancestry Feat:
Heritage: Versatile Heritage
Background
Other Proficiencies
Trained in light armor
Trained in divine spell attack rolls
Equipment
Rapier 2 gp, Bulk 1 Whip 0.1 gp, Bulk 1 Studded leather armor 2 gp, Bulk L Adventurer's Pack 1.5 gp, Bulk 1
Disguise Kit 2 gp Bulk L Shortbow 3 gp Bulk 1
Thieves' Tools 3 gp Bulk L Spells
3. 1-08 (GM) Revolution on the Riverside:
4. 1-12 (GM) Burden of Envy:
6. 2-09 The Seven Secrets of Dacilane Academy:
Level 2:
(GM Credit) 1-06 Lost on the Spirit Road:
2-19 Enter the Pallid Peak:
I'm level 3:
> Level 2 Pathbuilder 2e character sheet< Proficiency +1 HP +8 + 2 Con (38)
Spell Repertoire:
Spells per day: 2 level 2 spells each day. Signature Spell: Heal is a Signature Spell. General Feat: >Fleet< Increases her land speed by 5 feet.
B20. Burden in Bloodcove:
TODO: Buy an >Owlbear Talisman< 3-18 Dacilane Academy’s Delightful Disaster:
4-99 Blessings of the Forest:
1-13 Devil at the Crossroads:
PC Core 2 Rebuild:
Character Creation Ancestry: Human Background: Noble (Heraldry) Class: Oracle Level 1
Heritage: Skilled Human (Deception)
Oracle
Level 2
Level 3
Level 4
Spell Repetoire
Cantrips
Rank 1 (4 per day)
Rank 2 (4 per day)
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