Roseblood Sprite

Nilaglade's page

162 posts. Organized Play character for chadius.


HP 39 | AC 22 (includes +2 from Mounted Cover) | Saves 8/11/8 | Perception +8 | Init +8 | Character Sheet |


PFS ID: 133608-2004 | Male Sprite Ranger 3 | Focus Points 1/1 | Hero Points 1 | ◆◇◈↺ |


Exploration Activity | Animal Companion AC 18, HP 30, Saves 7/8/6, Perception 6 (Scent)




Common, Sylvan, Elven

Strength 10
Dexterity 18
Constitution 12
Intelligence 12
Wisdom 12
Charisma 14

About Nilaglade

>Pathbuilder 2e Copy<

XP: 24
GP: 86.18
PFS#: 133608-2004
Faction: Verdant Wheel

Defense and Movement:

HP 39
AC 20

Fort 8
Ref 11
Will 8

Speed 20 feet (Wolf is 40 feet)

Low-light vision

Luminous Sprite - Nilaglade can emit a light in multiple colors, or extinguish it

Evanescent Wings - Nilaglade can reach anything a Medium creature can reach without spending an action.


Magical Strikes - All attacks are magical, whether unarmed or with weapons.

Hunt Prey ◆ - You gain a +2 circumstance bonus to Perception checks when you Seek your prey and a +2 circumstance bonus to Survival checks when you Track your prey. You also ignore the penalty for making ranged attacks within your second range increment against the prey you’re hunting.

Hunter's Edge, Precision - The first time each round the Hunted Prey is hit, Nilaglade deals an extra 1d8 precision damage.

Longbow, Hunted Shot (+ Hunt Prey) ◆
You take two quick shots against the one you hunt. Make two Strikes against your prey with the required weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses. Apply your multiple attack penalty to each Strike normally.

[dice=Longbow, Hunted Shot 1]1d20+9[/dice]
[dice=Longbow, Hunted Shot 2]1d20+9-5[/dice]

If either shot hit, add [dice]1d8[/dice] Precision Piercing damage.
Add all damage before applying resistances.

Volley: Take a -2 penalty if the target is less than 30 feet away.
Deadly: Add bonus damage upon critical hit

Range 60ft, Deadly d10


Versatile: Deal Piercing damage instead
Agile: Take a -4 penalty for multiple attacks
Finesse: Uses Dex modifier to attack.


(E) [dice=Perception]1d20+8[/dice]

(T) [dice=Acrobatics]1d20+9[/dice]
(T) [dice=Deception]1d20+7[/dice]
(E) [dice=Diplomacy]1d20+9[/dice]
(T) [dice=Lore: Forest]1d20+6[/dice]
(T) [dice=Lore: Scouting]1d20+6[/dice]
(T) [dice=Medicine]1d20+6[/dice]
(T) [dice=Nature]1d20+6[/dice]
(T) [dice=Society]1d20+6[/dice]
(T) [dice=Stealth]1d20+9[/dice]
(T) [dice=Survival]1d20+6[/dice]

>Group Impression<

>Train Animal<


Primal Spell DC 17

Innate Cantrips
- >Dancing Lights<
- >Ghost Sound<

Additional Gear:

- Backpack
- Bedroll
- Chalk
- Flint and Steel
- Rations
- Rope
- Soap
- Torch
- Waterskin
- Arrows

Animal Companion:

Deroff the first

Young Wolf
AC 18
HP 30


Speed is 40 feet

Scent (Imprecise)
Acrobatics +8
Athletics +7
Perception +6
Survival +6

Purchased Sprite Ancestry and Experienced Adventurer boons.

2-99 United in Purpose:

Lost on the Spirit Road:

4.01 Year of Boundless Wonders:

I'm Level 3:

General Feat: Ancestral Paragon: Evanescent Wings
Skill Increase: Diplomacy is now Expert
Iron Will: Expert Will saves