Magical Strikes - All attacks are magical, whether unarmed or with weapons.
Hunt Prey ◆ - You gain a +2 circumstance bonus to Perception checks when you Seek your prey and a +2 circumstance bonus to Survival checks when you Track your prey. You also ignore the penalty for making ranged attacks within your second range increment against the prey you’re hunting.
Hunter's Edge, Precision - The first time each round the Hunted Prey is hit, Nilaglade deals an extra 1d8 precision damage.
Longbow, Hunted Shot (+ Hunt Prey) ◆
You take two quick shots against the one you hunt. Make two Strikes against your prey with the required weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses. Apply your multiple attack penalty to each Strike normally.
[dice=Longbow, Hunted Shot 1]1d20+9[/dice]
[dice=Longbow, Hunted Shot 2]1d20+9-5[/dice]
[dice=Piercing]1d8+1d8[/dice]
Longbow
[dice=Longbow]1d20+9[/dice]
[dice=Piercing]1d8[/dice]
If either shot hit, add [dice]1d8[/dice] Precision Piercing damage.
Add all damage before applying resistances.
Volley: Take a -2 penalty if the target is less than 30 feet away.
Deadly: Add bonus damage upon critical hit
[dice=Deadly]1d10[/dice]
Shortbow
[dice=Shortbow]1d20+9[/dice]
[dice=Piercing]1d6[/dice]
Range 60ft, Deadly d10
Shortsword
[dice=Shortsword]1d20+9[/dice]
[dice=Slashing]1d6[/dice]
Versatile: Deal Piercing damage instead
Agile: Take a -4 penalty for multiple attacks
Finesse: Uses Dex modifier to attack.