Owlcat Games has set an extremely high bar, it's going to be very difficult to not make comparisons with possibly some of the best cRPG's *ever* made after Owlcat (or Paizo not sure tbh) decided to go another direction. Assuming these are even in the same category of videogames at all. I'm cautiously optimistic, as I'm worried they'll just be lifting and shifting into the Tales of Candlekeep engine which was not great, both as a game and an engine. Not quite the impeccable track record I would hope for the next entry in a Paizo videogame. Fingers crossed.
TriOmegaZero wrote: Why would the product discussion threads be in the Paizo Products forum instead of the Product Discussions forum? Do you not see the irony in this? What even is the difference between "Paizo Products" forum and "Product Discussion" forum. It's a fair comment, and should be addressed to reduce confusion in seemingly related forums.
The filter feature simply doesn't work (I click starfinder, it still brings up pathfinder stuff - I click rise of the runelords, it shows nothing except a wayfinder pdf, despite me owning anniversary edition ROTRL). I think I'd rather simply bulk download and organize my PDF's locally because it's extremely difficult to use the Paizo website (in general, not just the digital page)
Hello. The CS forum seems to be missing, when I went to help - how to contact customer service, then clicked visit the CS forum, it just kind of brought me to a list of different forums there is no CS one. That being said. I ordered the starfinder humble bundle and redeemed the key for the physical copy of SF armory. No idea how to redeem it, the humble redemptions instructions are useless and there's no indication on the website anywhere on how to get that.
Dancing Wind wrote:
Thanks I actually saw this in another post and sent an email, but I did get a response pretty quickly. The instructions were wrong in the original email, so for others who might not know where to go - "Please go to My Account-Partner Redemptions where you redeemed the codes, then scroll down to below the list of codes redeemed. There should be four boxes with 1-2-3-4. Following these steps should check out your physical copy of the beginner box."
I couldn't find the customer service forum so I hope this is the right place (please move to CS if not, cant find it anywhere). I got an email saying the humble bundle issue is fixed, telling me to go to my gifts to redeem through a wizard. When I go to the gifts page, it just asks me to put in a gift certificate code, with nothing else except some blurbs about terms and conditions. I put in my code from humble bundle and it says code is not recognized, same error on the partner redemption page. What am I supposed to do?
K1ngD3ath wrote:
Yep, that was it. The UI is really lacking some intuitiveness. Case closed.
Sara Marie wrote:
Hi Sara, Thanks for the response. Apologies if it wasn't clear, but yes I am going to redemptions under my account settings and the most recent one is Order 36481436 (from a previous humble bundle for PF2e bestiary). There is nothing showing for the $50 tier starfinder bundle to pay for shipping - the same issue as Novelcat.
Erpa wrote:
You could argue you posting about people complaining about it is just as silly them actually complaining. The average cost of an app is under $1, so you have to compare to what else is available - the competition. It's rather reductive to brush people off on the notion of "its just a cost of a cup of joe" - that's not how markets, especially app markets, work. Non-free/non-freemium is the least effective pricing strategy in the mobile market. The price point is a huge factor for an apps success and there's already some glaring issues with this one. The free competition does effectively the same thing if not better in some cases, at a better price point and with broader application - that is not pigeonholed to PF2E. The niche market is even more niche when you add an upfront cost without any way to even try it out. It's all good feedback for the dev and perhaps they'll take the feedback into consideration, maybe even offer an alternative pricing strategy to gain more customers (maybe include Paizo/3pp ads in the app??). For me, $2.99 is a hard sell when there's already a number of complaints and the alternative is likely better for the cost.
Hello! Are there any good AP chapters that can be run as a stand alone module? A good example I can think of is RoTRL Chapter 1 - Burnt Offerings. To me, it feels like it serves as a good intro to Varisia/Sandpoint, has a pretty decent sub-plot leading to a decent BBEG in the end and can conclude without playing further. Granted, I ran this 4 years ago now but I remember letting my PC's start over at chapter 2 if they felt they didn't like their class at the time, as there the hook could be made with previous PC's or new ones either way. Are there any other individual AP chapters that could stand as an adventure by itself?
CrystalSeas wrote:
This is tremendously helpful. Thank you. Although that link says problem loading page. I'll try to find it!
So I'm looking to stream my next AP. The community use guidelines seem vague. What is the best way to ensure I'm doing it legally? If i own PDF's, can I use maps and create tokens from the artwork? If I own the VTT content, am I allowed to use that during the stream? Am I required to make some sort of OGL statement at the beginning of each stream, and credit the authors/artists used during that session?
I saw that this game was pretty cheap, but I don't really know how it works. I see there is an Obsidian edition that adds cards and has "adventure packs" but I don't really know what these mean in the context of the game. Do I get more heroes to choose from? Is it like LOTR adventure CG where I can add on to my currently existing decks or something? Does this play similarly to the live card game (as in, might I be interesting in playing the live card game if I like the videogame or vice versa)? Sorry. Total noob about this game.
VestOfHolding wrote:
Yeah it's an interesting gray area. I assume community made maps are 100% free range, as they are derivative works not owned (I dont think) by Paizo. But again - extractions from PDF's or owned virtual tabletop pre-made modules (roll20, fantasy grounds pf modules etc) unsure if that falls under "visual journal" or w/e As worded it basically inhibits anybody who didn't get in on it before live plays blew up (Glass Cannon Podcast etc) from streaming anything. Hopefully an official response soon.
Grandpa Jerry wrote:
That's a question I have as well. I was thinking about streaming my next campaign and was wondering if A: I can use purchased modules on roll20 B: use extracted maps/graphics from a legally purchased PDF The way its worded, you can only descriptively reference anything. The CUP seems to shut down any visual representation of the game, live plays/twitch streams etc, except for the big podcasts who have deals to be allowed to do it.
First off, not a lawyer or super big into content creation. Although, I was thinking about streaming my next campaign online while also maybe making some review videos related to Pathfinder. I saw the community use stuff, and it says as a non-commercial user I can only descriptively reference the things listed in the allowed usage list. So does this prevent me from using say, roll20, and extracting maps, images from a legally owned PDF or even a premade purchased roll20 marketplace AP and displaying the maps/images in a streamed live play? Additionally, a particularly eyebrow raising line is to treat paizo products in a generally good light. So, an objectively bad product is released and requires a generally good review on YouTube according to community use rules? Lastly, the adult content rule seems a bit vague. Several events of chapter 3 RoTRL comes to mind with incest and in general hills-have-eyes murder/torture hillbilly vibes. Of course many others, but if I can indeed stream at all, must I censor Paizos own adult content to comply?
Good afternoon, I'd like to know how I can purchase the interactive maps for Ruins of Azlant. I see several other AP's have a $15 interactive map bundle (eg https://paizo.com/products/btpy8srb?Pathfinder-Adventure-Path-Jade-Regent-I nteractive-Maps), but I don't see one for RoA. 1. Is there an interactive map bundled available somewhere for RoA
Thanks ahead of time!
Yossarian wrote: There's an interactive maps pdf for each separate book of Ruins of Azlant. I assume they come with the main pdfs since they're not available separately. Otherwise I suggest asking Paizo customer service. thank you. I did check a PDF I had in my current account and the zip came with the interactive maps. I will check customer service. While I own the physical books, I'm playing online and it would be great to only pay $15 for the map pack instead of each AP chapter
You may want to reread how negative levels actually impact a character. They aren't literally 2 levels below the rest of the party. They take cumulative penalties and the penalties impact some level dependent variables, however things like casters aren't losing their spells or class abilities etc. It sounds like you are saying the party is level 3 and one character is being treated as level 1 - this isn't the case. I thought this too, and was relieved to find out my PC's didn't have to backwards calculate several levels lol Edit: somehow missed the response above where they clarified the negative level rules.
I'd like to offer my group the opportunity to do a solo (1gm 1 pc) sidequest during downtime. Is there any iconic class items that I could offer any given class that currently exists? This would be level 15+ pc's but if theres anything thats not totally broken for lower level I would consider. Not asking about the adventure itself, just any items worthwhile that might have unique class-specific components
Vic Wertz wrote: Roll20 determines the speed at which they release things, but they spent a good part of the summer prepping the Pathfinder 2E rules set for release in August, along with the Fall of Plaguestone adventure, and the Bestiary just came out a month ago. They've also released the first 2 volumes of Return of the Runelords for 1E this year. Just replying for s###s and gigs. So, they are focusing solely on 2e and 1e/SF has basically been abandoned? There's just so little releases on r20 (even for 2e) for me to be excited about a partnership that was announced 3 years ago at this point.
I was at Dragon Con in 2017 (or was it 2018?) when Paizo announced its new partnership with Roll20. I was expecting to see a boatload of content coming out, and nearly 3 years later it seems there's only a handful of releases. What happened? I was looking for pre-made modules to run with my friends and everything seems to be on Fantasy Grounds, including some very recent releases. Did the partnership just not pan out? Is there plans to get more content on roll20 or should I just throw in the towel and switch to FG which seems to be the primary supported VTT platform for Paizo products?
My players just found the Revelation Quill. I was curious about a couple things. First, is the weekly power if used in lieu of the daily power or can the daily power still be used if the weekly option is used. Second, how all knowing is the Quill in both instances of it's use (weekly and daily)? I'm trying to prepare for the kinds of questions the Quill will respond to and to what extend it can answer or provide responses
Sam Phelan wrote:
I have no claimed them or downloaded them, so please remove them if that's OK.
Gonna be wrapping up ROTL soon. I think I'd like the next one to be a different direction than ROTL (outside of Varisia perhaps, away from the same type of monsters in ROTL). What's a good AP to move onto? I was thinking Mummies Mask? I'm not sure how highly rated it is, but I like the setting. I also just got Shattered Star in the humble bundle, but seems too samey unless someone is able to explain otherwise. Thanks ahead of time!
This encounter is potentially coming up now for my group and I wanted some clarifications on this fight. The Black Monk's flurry of blows also inflicts Mummy Rot. So, if a full round attack against a foe hits all 6 attacks, does the player make 6 fort saves (or until one fails?). Also, the DC isn't indicated on the Mummy Rot. Is that just the same DC as the standard mummy rot DC in the bestiary?
Partway through this encounter, but it seems its impossible for the party to run anywhere without pretty much getting to the end of the timeline. The sandpoint map has a 300ft measure, so if the party goes to the north gate then runs to Tanners bridge you're talking what? 6 rounds to run 900ish feet to run around the streets to the bridge? Don't even ask about the Scarnetti Manor. The raid is long over by that time. Am I missing something with the traveling options in this event or is the point this encounter that the party is largely helpless to the town getting wrecked and the giants retreating?
Sam Phelan wrote:
Thanks a bunch!
I sent the hardcover books back to you by returning to sender and it's been a couple weeks now. I have not seen a refund. If a refund has been issued please advise the amounts and dates so I can cross reference them. I got an email about the Starfinder hardcover being refused by sender, I sent both orders at the same time, so they should both be refunded at the same time. Thanks
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