So no more 3 part campaigns?


Starfinder Adventure Path General Discussion


I saw the new campaign is a 6 part. I guess the community in general preferred 6 parts or what?

Sovereign Court

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I don't know. I got the impression people reacted quite favorably to it. I think Paizo planned these next two 6-book APs long in advance, because as a publisher you really have to plan ahead. So it's possible that we'll see more 2x3 APs every half year in the future.

I hope so. I think fewer books can make for a more focused story and doesn't require as much explanation on how you went from peon to demigod struggling against the same main problem. (i.e. why were peons originally enough? Why didn't they send in the bigshots immediatel?)


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Starfinder Superscriber

I actually really liked the 3 part format. Long enough to tell a fun story arc but short enough to keep the pace going. It'll take my group almost 18 months to finish Dead Suns at the speed we're going now.

Call me crazy, but I think even a 1-part AP (Starfinder Module?) would be cool. Doesn't have to start at level 1, either low or high level it would be a good introduction to the game (and if people are just starting, not as huge of an investment!) If a 1-book adventure is well received, it sets up Paizo with a bunch of options to tell short, medium, and long form stories down the road.

Dark Archive

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Just slightly reiterating, but even if we assume the 3 part campaigns sold well enough to justify going that route again, the publishing schedule means it would still take at least a year before we see any more.


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Starfinder Superscriber

Literally no one knows.

Paizo was doing an experiment and they just now collecting the data on how Signal of Screams did. They did a batch of 3 book APs and then went back to the safe 6 book APs, which are planned something like 1+ years in advance.

The 'new' campaign is Dawn of Flame which is 6 books. The 'next' campaign is Attack of the Swarm! which is 6 books and was announced before Signal of Screams was finished (and being worked on before it was announced). I wouldn't actually conclude anything about Paizo's future plans with AP book counts until we see the AP after the AP after Attack of the Swarm, AP 31-36!

From what I've heard, the 3 book format has been well received, but did it translate into sales? We'll find out in about a year after AP 25-30 and AP 31-36 are announced, and possible we'll see the release of the next 3 book AP in about 18 months if AP 31-36 are 3 book APs again.


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I think they are giving it some time, do some 6 part ones, see how the sales and reception compare, then, if it makes market sense, they'll get back to making more.


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I really hope they try at least one 13-18 "sequel" mini-AP.

Personally I think a high level and another 1-6 based trilogy would be ideal.


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I imagine there will be at least some demand for level 13+ content after three different APs that conclude after 12th level. Three-part APs seems like it would be perfect for that.

I think that the data on Signal of Screams is going to be very telling for that purpose, as it's an AP that doesn't start at 1st level.

I have a feeling that Starfinder might work better than Pathfinder at high levels, because the math is tighter.

Liberty's Edge

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I for one would love to see more 3 part adventures for ALL of Paizo AP lines going forward, some mixed starting at level 1, and even more I'd like to see some starting at higher levels such as 6 or even 12 if they're feeling extra confident about the high end balance.

6 book APs in my personal group of players is just too long. The furthest we ever made it into any AP was in CoT very early on as we finished book 5 but then the group decided to put that adventure on hold as we got our hands on some other adventures we wanted to play. With a series that I felt I could reasonably run for a group regularly and actually finish in less than a year it would encourage me to stock up on adventures to shelf for later use, because as it stands buying the full 6 book lineup for an AP just feels like a waste because I know we wont have a snowballs chance of completing it before the players want to play something different, be it another adventure, or even another RPG altogether.

If SF could put out 1 short AP each year at least I KNOW I'd be more apt to buy them.


Pathfinder Starfinder Society Subscriber

I'm also a big fan of the shorter APs. My group made it through book 4 of Dead Suns over the course of almost a year, but by that point were ready for a change of pace. We may come back to Dead Suns later, or we may not. A three part AP would have been a much better fit, and is probably the longest I will try and run in the future.


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I'll put out another vote of support for more 3 part AP's. I think theres a lot of concepts that would suit that idea much better then a full 6 part AP. Pirates of the Diaspora as a 3 part 7-12 AP sounds good, for example.

Grand Lodge

Pathfinder Starfinder Maps Subscriber

I just wish that their first experiment with a high level 3 part wasn't horror. So many of us have fallen in love with the space opera -- fight big fights and save the world -- feel of Dead Suns, ATAT and society play. Signal of Screams has some interesting investigation and beautiful writing, but I dislike horror so much as a genre that I haven't GMed it.

If I do GM it, I will likely use Campaign Mode to completely revamp the tone and take out some of the horror elements and offer a version for those of us who can't handle the horror genre. I understand that they want to tell different kinds of stories, and don't mind that they did a horror AP. I just don't want to them to judge the success of the 3 part experiment on Signal of Screams alone.

I hope they give another high level 3 part game a chance, and would love to see a three part that starts at level 13.

Hmm


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I would really like to see a 3-parter that can be used as a sequel to the existing adventure paths.


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I prefer the 3-part format over the traditional 6-part. We can get a change of pace much more easily and reduce campaign fatigue, which is what has always prevented my groups from ever finishing any adventure path. What I want to see now is more 3 parters so that we can have much more variety to choose from at various levels, as well as higher level sequel campaigns.


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I'm very much hoping for a 13-18 and another 1-6 pairing next year.

We finished our 1-20 Starfinder homebrew campaign and I found high level play to be surprisingly easy and enjoyable. Battles didn't take enormous amounts of effort, but it felt like we were doing cool and "beyond normal mortal ability" things.

I'd love to get that experience but with a fully developed, Paizo story.


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Some stories should merit a full six volume arc, and some don't but can work as a 3 volume lower or higher level one. I think Paizo should feel free to put out both 3 and 6 volume APs depending on what story they want to tell.


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A 13-18 would be so much fun. We are doing AtAT right now, but probably won't do Signal of Screams (I suspect). Depending on how long that takes, we might go to AGAINST THE SWARM, but if a 13-18 AP were available, I might vote for that.

Although, I did come up with a great character for SWARM yesterday...


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I like Signal of Screams.


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I liked the 3 part AP idea. Especially if there a decent amount of them so we could branch how we wanted. 6 part AP's always have ups and downs from book to book and can end up going places where things get a little played out. I would love love love to see starfinder modules. I think Sci-Fi better plays into a module scheme then fantasy as you can do modules as planets or something comparable and its easily dropped into any campaign or adventure.


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I really like the 3-part APs... shorter story arc that's less of a total commitment, and if they develop a few more, it would be cool to mix-match them in order for some interesting combinations. 6-part APs are great epic stories, but I really enjoy having the option to explore more stories in the lifespan of a character.


Dracomicron wrote:
I imagine there will be at least some demand for level 13+ content after three different APs that conclude after 12th level. Three-part APs seems like it would be perfect for that.

So, for those of us who like being able to take characters through one story all through their career, and assuming that SF AP volumes stay the same length, would nine-part APs.


the nerve-eater of Zur-en-Aarh wrote:
Dracomicron wrote:
I imagine there will be at least some demand for level 13+ content after three different APs that conclude after 12th level. Three-part APs seems like it would be perfect for that.
So, for those of us who like being able to take characters through one story all through their career, and assuming that SF AP volumes stay the same length, would nine-part APs.

It is an interesting idea, but that's a lot of resources to commit to an untested idea (in Starfinder). I think they'd have to try the Level 13+ idea first just to see if there is a commercial interest in those high level paths.

Liberty's Edge

I feel like individual volumes of APs are relatively standalone. These 3- part APs have shown that you can switch and swap different parts of different APs together and still have satisfying arcs and stories. At the end of the day it's about the players, and less about the (loosely framed) narrative in these books, which rarely build on previous Npcs or locations.


I really like the 3 part formats, though I understand the love of the 6 part as well. I"d be happy with either a back and forth 6 part/3 part release or 6 part/3 part/3 part since that fits within a year release.
My group would also be really interested in either am module or AP for higher levels.


Personally I very much enjoyed the 3 part format. I just want a 1-18 Starfinder adventure at this point. While Dead Suns and Aeon were really good, I just miss the detail and depth of the APs the scale further out. Feels like a lot more bang for your buck.


Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber

I'd love it if they experimented with different length APs. From a small, 3 part adventure to a large twelve book epic!


Well we're seeing a minimum of three six-parters (Dawn of Flame, Attack of the Swarm, Threefold Conspiracy Theory) after the three-part experiment. Three-parters might not be dead, but they don't seem to have set the world on fire.


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At PaizoCon, they did say that making two 3-part APs requires slightly more work than making a single 6-part AP, so that could be the main factor working against them.


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David knott 242 wrote:

At PaizoCon, they did say that making two 3-part APs requires slightly more work than making a single 6-part AP, so that could be the main factor working against them.

I get that. With three book paths, every few books you have to set things up all over again.


David knott 242 wrote:

At PaizoCon, they did say that making two 3-part APs requires slightly more work than making a single 6-part AP, so that could be the main factor working against them.

OTOH, if the trend of higher level/later AP issues not selling so well holds, a little extra work may pay off.

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