Arueshalae

Treppa's page

RPG Superstar 6 Season Dedicated Voter, 7 Season Star Voter. Organized Play Member. 10,353 posts (19,793 including aliases). 2 reviews. No lists. 1 wishlist. 1 Organized Play character. 94 aliases.


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Didn't we get some crazy amount, like $150 grand?


Thank you. :)


I figured bringing Norveg back in being disgusting would be appropriate. :D

HI WIZZIE!


Patrick Curtin wrote:
... New York City ...

Drat, you beat me to it.


1 person marked this as a favorite.

I'm reviewing and will hop back in. I think with Patrick posting the update information in Discord, that'll help me keep on track.

And holy cow, we're right in the middle of combat.


OK, I'm caught up and back in.

Naturally, this means there will be a major crisis in the near future, but heck, let's give it a try.

Patrick, any particular place you want me to rejoin? I see I spent the day back at the Inn and sent Miren as an observer.

I could catch up with Coyote at the Inn, since he just arrived.


1 person marked this as a favorite.
Tilnar wrote:
That's why I went with the cybereyes. Also, I don't need sunglasses anymore.

Oh man, the Canadian healthcare system RULES.


Finally better. The bandage contact lens should be removed today, and I can see fairly well.

For those who are curious, this is the culprit. The docs remove the raised tissue - like the skin of a blister - and put in antibiotics, dilation drops for the iritis, and the bandage contact. It takes a week or so to heal because I tend to tear off large chunks.


I'm much better, thank you. The bandage contact lens should be removed today, and I can finally see well!

For those who are curious, this is the culprit. The docs remove the raised tissue - like the skin of a blister - and put in antibiotics, dilation drops for the iritis, and the bandage contact. It takes a week or so to heal because I tend to tear off large chunks.


1 person marked this as a favorite.

Much better, thank you. The bandage contact lens should be removed today, and I can finally see well!

For those who are curious, this is the culprit. The docs remove the raised tissue - like the skin of a blister - and put in antibiotics, dilation drops for the iritis, and the bandage contact. It takes a week or so to heal because I tend to tear off large chunks.


Much better, thank you. The bandage contact lens should be removed today, and I can finally see well!

For those who are curious, this is the culprit. The docs remove the raised tissue - like the skin of a blister - and put in antibiotics, dilation drops for the iritis, and the bandage contact. It takes a week or so to heal because I tend to tear off large chunks.


I'm sorry for my slowness. I tore the cornea off my LEFT eye this time, so haven't been able to use a computer this week until today. I'll try to update tomorrow.

Yes, it hurts.


I'm sorry for my slowness. I tore the cornea off my LEFT eye this time, so haven't been able to use a computer this week until today. I'll try to update tomorrow.

Yes, it hurts.


I'm sorry for my slowness. I tore the cornea off my LEFT eye this time, so haven't been able to use a computer this week until today. I'll try to update tomorrow.

Yes, it hurts.


I'm sorry for my slowness. I tore the cornea off my LEFT eye this time, so haven't been able to use a computer this week until today. I'll try to update tomorrow.

Yes, it hurts.


Eloen Tamlyranth wrote:
"Does it involve a theoretical quickling?"

Ooooh, I hate that guy. I've rarely hated an RPG villain that much. Rarely = never.


7 people marked this as a favorite.
Justin Franklin wrote:
Celestial Healer wrote:
Sebastian wrote:

I feel obliged to swing by the old clubhouse as well. Good to see all* you bastards again. I hope life is treating you well and that you found someone as abusive as me to put you in your place.

*RIP PMG

Nobody abuses me as well as you :(
I did double check that I was still on the enemies list.

I remember the day I made the enemies list. In fact, I celebrate Enemies Day on the anniversary.


2 people marked this as a favorite.

The world will not see his like again.


1 person marked this as a favorite.

I hope he manages to hack the Gibson.


I think that "determined to split the party" kinda spooked us, as a sort of metagame warning.

I don't think our intent is to go elsewhere; we'd all be in the village. Sahar just wants to visit the family for a bit and try to calm things down (since the father is responsive to her deity), while smarter people investigate the scene. We could always convene in an hour or two.

Watch needs to be at night, when Davin traditionally looked out for the village.

If Eloen could snare that bastard Quickling, that would be AWESOME.

It's obvious the murder scene is overstaged with giant neon arrows pointing at Davin, but Sahar doesn't feel that now is the time to argue with the angry crowd (especially since intimidation is not the long-term thing that diplomacy is). It's an obvious way to remove the night watchman, which makes me think this village is in very serious danger.

Or it's a move to keep us stuck there to guard.

Arg.


OK, my travels are done. There's a lot of paperwork and bureaucracy to clean up, and my roomie's mother is visiting over Memorial day so the place needs a good cleaning, but at least I'm not driving and collapsing into hotel rooms every night.

Time to keep up with pbps. You may chastize me now if I fall behind!


Sorry sorry. I've been negligent.


1 person marked this as a favorite.

Sorry to hear that, too, Til.

Anybody else already ready for 2025?


I will be spotty for the next week or 2. We're moving Mom from independent living to assisted care in another entire city (to my sister's home), and it's turning out to be a rocky road.

Not the good kind.


My posts aren't posting! I posted Perception 3 times, but it's not there now.

Grrrrrr. (It was 20, so wouldn't add anything to Nace's catch, but still.)

0


Ah, Rags, sorry to hear that. What a pain in the butt.

My dyslexia read "feel free to bon my toots," which seemed like some crazy Cajun expression.

Heal up quickly. Pulling for you.


Patrick Curtin wrote:
Question: Is ghost Miren’s attacks considered magical?

I don't think so, no. An incorporeal's attack can touch other incorporeals, though I don't think this applies here.


Patrick, thanks for the sinter. Norveg should join Jakun in round 3. 1 summon, 2 move, 3 join in the fun.


wh.. wha!? Uh, dude. What day is it?


It's good to be back. May have another trip in February or March to get Mom settled in Duluth, but I'll take being home in the meantime.


Back, safe and sound after a little highway skating in Nebraska.
Merlan and Tiny.


Looks like I'll be driving on Thursday and available on Friday. Nothing like a 15 hour drive through snow and subzeros, eh?


Just a heads up. I am out of pocket until Thursday, most likely. AFH visiting and network is terrible. It took about 30 minutes to get to this message box. I just hope it posts.


Cancun? *shakes fist*


I was easily capable of murder by the punch line.


I can't believe I watched that whole thing...


Tilnar wrote:

It's Christmas. Santa GM is going to give you each one one-time-use Karma Pool point.

Good to reroll and save your bacon.

Maybe.

Happy ho-ho, Chummers.

Cool, thank you.

And a bright 2024 to you.


We are! And I believe we get a passive Will save against detect thoughts. If not, ignore both Miren's saves.

Miren's Perception rolls are regarding the well, not any onlookers.


What? Rags, unsubtle? Tell me it isn't so.


I like 'em both and am glad Eddie isn't in consideration.

We have a pretty serene group. Tattoo Man might bring some welcome edge and energy to the party. But yeah, the first one fits with the back-country, mountain themes.

I have a slight preference for the second to balance the party and be a bit of a gadfly, but I like both. A lot.


I'm having a ton of trouble updating Paizo, especially this particular pbp. I get the Dreaded Space Rat a lot. At least my last post stuck, even though The Rat visited.


1 person marked this as a favorite.
David M Mallon wrote:
Celestial Healer wrote:
I’d be down with adding 1 or 2. Smaller is better for this sort of game, but 3 is very small!
Mind if I join in?

I dunno. Ya look kinda sketchy, dude.


I agree with CH on the size. It'd be nice to at least have pairs if we have to split up at some point.


Dubs is meaner. Norveg just doesn't care.


Ragadolf wrote:
In short, I had my PC's off yesterday and today, because I was playing with the breakers, and didn't want to fry them. :P

Wise choice, my friend. PC's aren't yet at the "oh well, it broke, I'll just buy another" stage of being.


Likewise. I didn't see this until a post went up in the gameplay thread, so I guess that's how to resurrect a game!

I'm good with continuing if you like. I was enjoying the game a bunch and looking forward to more. :)


1 person marked this as a favorite.

867-5309


1 person marked this as a favorite.

My group just has a fuzzy elf. The other group gets the gravy and ducks.


I may have picked the wrong group.


Have a good vacation, tt!

Full Name

Data-007

Race

Android

Classes/Levels

Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Gender

Male

Size

M

Age

?

Alignment

Lawful Good

Location

Absalom

Languages

Common

Strength 14
Dexterity 18
Constitution 14
Intelligence 11
Wisdom 14
Charisma 5

About Data-007

Data-007
Male Android Ranger 3
Lawful Good
Representing Otha

Strength 14 (+2)
Dexterity 18 (+4)
Constitution 14 (+2)
Intelligence 11 (+0)
Wisdom 14 (+2)
Charisma 5 (-3)
Size: Medium
Height: 6' 0"
Weight: 175 lb
Eyes: Silver
Hair: None; Beardless
Skin: Blue
Total Hit Points: 13
Speed: 30 feet
Armor Class: 17 = 10 + 3 [studded] + 4 [dexterity]
* Touch AC: 14
* Flat-footed: 13
Initiative modifier: + 6 = + 4 [dexterity] + 2 [trait]
Fortitude save: + 5 = 3 [base] + 2 [constitution]
Reflex save: + 7 = 3 [base] + 4 [dexterity]
Will save: + 3 = 1 [base] + 2 [wisdom]
Attack (handheld): + 5 = 3 [base] + 2 [strength]
Attack (missile): + 6 = 3 [base] + 4 [dexterity]
Combat Maneuver Bonus: + 5 = 3 [base] + 2 [strength]
Combat Maneuver Defense: + 19 = 10 + 3 [base] + 2 [strength] + 4 [dexterity]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag: 58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.

Languages: Common
Dagger [1d4+2, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Longsword [1d8+2, crit 19-20/x2 4 lb, one-handed, slashing]
Composite Longbow [1d8+2, crit x3, range incr. 110 ft., 3 lb, piercing]
Studded armor [light; + 3 AC; max dex + 5; check penalty -1 20 lb.]

Feats:
Point Blank Shot: +1 attack and damage on ranged targets within 30 feet
Precise Shot: no penalty for firing into melee

Traits:
Reactionary: +2 to Initiative
Deadeye Bowman: ignore soft cover if only one creature is covering your target

Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Acrobatics Dex* 10 = +4 + 3 + 3 [class skill]
Appraise Int 0 = +0
Bluff Cha -3 = -3
Climb Str* 8 = +2 + 3 + 3 [class skill]
Craft. Int 0 = +0
Diplomacy Cha -3 = -3
Disable Device Dex 5 = +4 + 1
Disguise Cha -3 = -3
Escape Artist Dex* 4 = +4
Fly Dex* 4 = +4
Heal Wis 2 = +2
Intimidate Cha -3 = -3
Perception Wis 10 = +2 + 3 + 3 [class skill] + 2 [android]
Perform_1 Cha -3 = -3
Ride Dex* 4 = +4
Sense Motive Wis -2 = +2 - 4 [android]
Stealth Dex* 10 = +4 + 3 + 3 [class skill]
Survival Wis 8 = +2 + 3 + 3 [class skill]
Swim Str** 8 = +2 + 3 + 3 [class skill]
* = check penalty for armor/shield
** = some groups double armor/shield penalties for swimmers

Favored class points: Hit points +0; Skill points +1
Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.

Android

* Exceptional Senses (Ex): Androids have darkvision to a range of 60 feet and lowlight vision. They also gain a +2 racial bonus on Perception checks.
* Constructed (Ex): For the purposes of effects targeting creatures by type (such as a ranger’s favored enemy and bane weapons), androids count both as humanoids and as constructs. Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects. They are not subject to fatigue or exhaustion, and are immune to disease and sleep effects.
* Emotionless: Androids can never gain morale bonuses and are immune to fear effects and emotion effects. They have problems processing emotions properly, and thus take a –4 penalty on Sense Motive checks.
* Nanite Surge (Ex): An android’s body is infused with nanites. Once per day as an immediate action, an android can cause her nanites to surge, granting her a bonus equal to 3 + the android’s character level on any one d20 roll; this ability must be activated before the roll is made. When an android uses this power, her circuitry-tattoos glow with light equivalent to that of a torch for 1 round.
* Languages: Androids begin play speaking Common. Androids with high Intelligence can choose any language as a bonus language (except secret languages, such as Druidic).

Ranger

* Favored enemies. Bonus applies to attack (unlike 3.5), damage, bluff, knowledge (can always make checks), perception, sense motive, survival.
* Favored terrains. Bonus applies to initiative, geography, perception, stealth, surival; need not leave tracks.
* Bonus to tracking
* Combat Style
* Endurance
* Wild empathy (roll level + charisma bonus)
* Endurance (level 3)
* Hunter's bond -- either an animal companion or bond with companions and grant some favored enemy bonuses to them(level 4)
* Woodland Stride (level 7)
* Swift Tracker (level 8)
* Evasion (level 9)
* Quarry (level 11)
* Camouflage (level 12)
* Improved Evasion (level 16)
* Hide in Plain Sight (level 17) -- any favored terrain
* Improved quarry (level 19) -- any favored terrain
* Master Hunter (level 20) -- lethal attacks, superior tracking
* High wisdom gains bonus spells daily
* Concentration check: d20 + rangre level + wisdom modifier vs. DC

Favored Enemies:

* Undead + 2
This ranger chose the archery track.

Class HP rolled
Level 1: Ranger 10

Data 007's Equipment:

Leaf Armor - 20 lb
Buckler - 5 lb
Darkwood Composite Longbow (+2 STR) - 1.5 lb
Longsword - 4 lb
Cold Iron Dagger - 1 lb
Thieves Tools - 1 lb
Durable Cold Iron Arrows (10) - 3 lb
Durable Blunt Arrows (5)
Durable Silver Arrows (5)
Wandermeal Rations (2) - 1 lb
Soldier's Outfit - 5 lb
Scarf
Bandolier
Waterskin - 4 lb
Backpack - 2 lb
Pouch
Flint & Steel
grappling hook - 4 lb
silk rope - 5 lb
Wand of CLW (50)
============
Total 56.5 lb

4 gp, 1 sp

More about Data 007: