Dwarven Rager

Thorn Goldenoak's page

231 posts. Organized Play character for Farol.


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Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

"Fire at will!" yells the command and takes a shot

Boom@green: 1d20 + 12 ⇒ (2) + 12 = 14
Damage, p/b: 2d8 + 2 ⇒ (1, 5) + 2 = 8

Then he reloads and fires again

Boom@green: 1d20 + 12 - 5 ⇒ (3) + 12 - 5 = 10
Damage, p/b: 2d8 + 2 ⇒ (3, 5) + 2 = 10

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn reloads again and fires

Boom@green: 1d20 + 12 ⇒ (15) + 12 = 27
Damage, p/b: 2d8 + 2 ⇒ (6, 2) + 2 = 10

Then he reloads his gun again

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

"Warning shot!"

He yells as he pulls out his gun and fires at one of the owlbears.

Boom@green: 1d20 + 12 ⇒ (6) + 12 = 18
Damage, p/b: 2d8 + 2 ⇒ (2, 7) + 2 = 11

Then he reloads his gun and fires again

Boom@green: 1d20 + 12 - 5 ⇒ (11) + 12 - 5 = 18
Damage, p/b: 2d8 + 2 ⇒ (7, 5) + 2 = 14

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn waits for Grimmy to silence the kobold. No skills beside athletics to grapple ;)

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn raises his gun and fires at the magenta creature twice
Boom@Purple: 1d20 + 12 ⇒ (14) + 12 = 26
Damage, p/b: 2d8 + 2 ⇒ (1, 5) + 2 = 8

Boom@Purple: 1d20 + 12 - 5 ⇒ (8) + 12 - 5 = 15
Damage, p/b: 2d8 + 2 ⇒ (6, 7) + 2 = 15

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn raises his gun and fires

Boom@Red: 1d20 + 12 ⇒ (8) + 12 = 20
Damage, p/b: 2d8 + 2 ⇒ (2, 7) + 2 = 11

Than he moves next to so and pushes the red kobold away as he reloads

Clear the path!@red, shove: 1d20 + 9 ⇒ (16) + 9 = 25

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn grabs Beggar's shoulder "So you have seen doors and your first instinct is to take them down?"

Thorn attempts to open the lock with his locks ...

Theiver: 1d20 + 11 ⇒ (5) + 11 = 16
...
Theiver: 1d20 + 11 ⇒ (3) + 11 = 14
Theiver: 1d20 + 11 ⇒ (10) + 11 = 21

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

The dwarf reloads his rifle and then he goes through the loot nodding his head. No interest for the beak, but someone should use it

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

I am fine with any of those solutions, I will allow other to chose since I run it. I will vote with the group that has the most votes ;)

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn curses and then fires the creture next to him

Boom@blue: 1d20 + 12 ⇒ (6) + 12 = 18
Damage, p/b: 2d8 + 2 ⇒ (6, 2) + 2 = 10

Then he reloads again and shoves the creature

Athletics, clear the path@blue: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn reloads his gun and fires

Boom@green: 1d20 + 12 ⇒ (7) + 12 = 19
Damage, p/b: 2d8 + 2 ⇒ (1, 7) + 2 = 10

Then he reloads again

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Kzem wrote:

Sorry friends. It has been a long two weeks for me and most of my mental margin has gone to work. Long story short, I just turned in my notice at the job I have had for the last 14 years and am in the process of transitioning to a new job while trying to "leave well" and protect my sanity.

Hey mate, thanks for letting us know, and all the best on the path of changes!

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn fires at the most wounded one

Boom@red: 1d20 + 12 ⇒ (6) + 12 = 18
Damage, p/b: 2d8 + 2 ⇒ (7, 8) + 2 = 17

Then he reloads and fires again

Boom@red: 1d20 + 12 - 5 ⇒ (19) + 12 - 5 = 26
Damage, p/b: 2d8 + 2 ⇒ (4, 3) + 2 = 9

Fatal damage if crit: 2d12 + 2 ⇒ (11, 2) + 2 = 15
Fatal die: 1d12 ⇒ 5
If crit => 35 dmg = 15 x 2 + 5

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn in an instant grabs his gun, raises it and fires

Boom@Yellow: 1d20 + 12 ⇒ (12) + 12 = 24
Damage, p/b: 2d8 + 2 ⇒ (8, 5) + 2 = 15

Than he moves into the room and as he reloads the gun he tries to push the ogre into the hole

Clear the path@yellow: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Reflex, DC22: 1d20 + 11 ⇒ (4) + 11 = 15

Thorn tries to dodge the flames as he disables the trap

Thievery to disable,: 1d20 + 11 ⇒ (1) + 11 = 12

But he ends up sticking his finger into it I think crit fail trigger,s so I will roll reflex again

Reflex, DC22: 1d20 + 11 ⇒ (6) + 11 = 17

Than he moves out

"I need to breathe!"

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn moves in and tries to disable the device

Thievery to disable,: 1d20 + 11 ⇒ (3) + 11 = 14

"Maybe if I stuff some wood into it, it will stop fireing!"

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn tries to dodge the flames

Relfex save, DC22: 1d20 + 11 ⇒ (15) + 11 = 26

Thron is not bad at dodging flames, then he tries to disable the jet

Thievery to disable,: 1d20 + 11 ⇒ (8) + 11 = 19

And step away from it

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn makes sure that his gun is loaded and he urges other to move forwards

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
GM Watery Soup wrote:

This is a puzzle challenge, so Thorn should probably recuse himself (unless his player has poor memory).

Player unfortunatelly has decent memory, so Thorn will only goof around

"I think the laws of five beasts say that you need to be chewing few types of meat while entering. Grimmy do you have somewhere rat and a rabbit?"

Thorn begins to set a fire to cook some meat quickly

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Survival, DC16: 1d20 + 8 ⇒ (19) + 8 = 27 I think that without a wayfinder He gets -2 to this check which makes it only a success

Thorn gladly directs the team in a rather well chosen path.

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn almost burts yelling "I would love to find that scar of yours and cleanse it. Days after days of chatting, 'we should burn the castle', 'we should buy plush beds for each and every oen of us', 'we need to first fix the roof'. We almost decided to make a goblin sacriface to cleanse it before you came. So yes any job would be great"

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
GM Watery Soup wrote:
I see Grimmy and Kzem are updated. How is everyone else doing?

Sorry, busy week. I updated thorn to lvl 4 no surprise there and no fancy feats: running reload I bought striking rune for 65 gp ;)

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn grabs Grimmy and says "Let's go to the forest to gather more wood, maybe we can build a pyre infront of the castle and burn the dwarfs body to cleanse it? What say you Grimmy?"

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Reflex save, DC21: 1d20 + 10 ⇒ (20) + 10 = 30

Thorn whirls and dodges the attack completely

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn reloads and fires

Boom@dwarf, bless: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17
Damage, p/b: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

The he reloads again

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn, again moves before Grimmy and reloads his gun,
Then he yells to Kzem "Pull your socks up!"

Boom@dwarf, bless: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20
Damage, p/b: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn moves before Grimmy and reloads his gun, than he aims and fires at the skelly

Boom@yellow, bless: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29
Damage, p/b: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3 Against skellies it would count as b shot

Crit dmg (if crit): 1d12 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Fatal die: 1d12 ⇒ 5 If crit than 15 dmg

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn takes a deep breath and aims, slowly releasing the air and pulling the trigger

Boom@dwarf, soft cover: 1d20 + 11 - 1 ⇒ (6) + 11 - 1 = 16
Damage, p/b: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Then he reloads and fires again

Boom@dwarf, soft cover: 1d20 + 11 - 1 - 5 ⇒ (1) + 11 - 1 - 5 = 6
Damage, p/b: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4

"Darn it!"

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn waits for the others to heal, and then stands with his gun trying to keep his eyes open for any signs of danger

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn reloads as Beggar is down, so he shoots

Shoot@dwarf: 1d20 + 11 ⇒ (15) + 11 = 26
Damage, p/b: 1d8 + 2 ⇒ (3) + 2 = 5

Then he reloads

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn curses seeing Kzem falling to the ground, He raises his rifle and slowsly pulls the trigger

Shoot@dwarf: 1d20 + 11 ⇒ (6) + 11 = 17
Damage, p/b: 1d8 + 2 ⇒ (3) + 2 = 5

Then he reloads and fires again

Shoot@dwarf: 1d20 + 11 - 5 ⇒ (13) + 11 - 5 = 19
Damage, p/b: 1d8 + 2 ⇒ (2) + 2 = 4

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn moves to have a clear shoot and fires

Shoot@dwarf: 1d20 + 11 ⇒ (1) + 11 = 12
Damage, p/b: 1d8 + 2 ⇒ (6) + 2 = 8

Then he reloads

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn grabs his weapon and shoots the Leopard

Shoot@leo: 1d20 + 11 ⇒ (3) + 11 = 14
Damage, p/b: 1d8 + 2 ⇒ (3) + 2 = 5

Than he moves to the side and pushes the leopard away while reloading his gun

Clear the path@leo: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Moving him to the right of So, so that it is stil in reach of So + Kzem

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn grunts to strengthen the message from Grimmy as he keeps his hands not far from the gun.

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Tharpe makes sure that his gun is loaded, he looks at the map and grunts

"We should take a look at that castle..."

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

"Let me wipe that smile of your face!" yells Thorn as he reloads

Boom@Dwarf, bless: 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25
Damage, p/b: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Then he reloads again

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn turns towarads the last foe and raises his rifle, he pauses and aims, then fires!

Boom@Dwarf: 1d20 + 11 ⇒ (4) + 11 = 15
Damage, p/b: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Then he reloads and fires again

Boom@Dwarf: 1d20 + 11 - 5 ⇒ (20) + 11 - 5 = 26
Damage, p/b: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Damage crit, p/b: 1d12 + 1 + 1 ⇒ (11) + 1 + 1 = 13
Fatal die: 1d12 ⇒ 4

30 dmg crit

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn looks at the rat trying to nib on Grimmy and shoots it "Lean left! The other left!"

Boom@Blue: 1d20 + 11 ⇒ (14) + 11 = 25
Damage, p/b: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Crit Damage, p/b: 1d12 + 1 + 1 ⇒ (10) + 1 + 1 = 12
Crit Damage, fatal: 1d12 ⇒ 1 25 dmg if crit

Then he reloads while pushing one of the rats away

Clear the path@red: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21

Finally he raises his gun in defensive manner Parry +1 to AC

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn looks around the field and turns towards wounded dwarf "Warning shot!"

Boom@black: 1d20 + 11 ⇒ (8) + 11 = 19
Damage, p/b: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Then he reloads while pushing one of the rats away

Clear the path@red: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24

Finally he raises his gun in defensive manner Parry +1 to AC

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn grabs the gun and moves north, having a clear shot against the rat he fires

Boom@yellow rat: 1d20 + 11 ⇒ (10) + 11 = 21
Damage, p/b: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Then he reloads

"Incomming!"

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

"We are couriers, and we deliver goods, but we as well can deliver violence and peace if needed be." Says Thorn trying to sound brave, as he hears Jollibin story.

"We saw big dogs on fire ... I wonder if those are connected"

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Perception: 1d20 + 9 ⇒ (10) + 9 = 19

"Wan't a pancacke?" asks Thorn

Then he butts in to Grimmy "Don't forget about boulders, beside rocks and stones there are boulders."

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn gets inside the building and fires at the last foe

Boom@red: 1d20 + 11 ⇒ (15) + 11 = 26
Damage, p/b: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Than he reloads again

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn reloads his rifle and shoots the creature

Boom@red: 1d20 + 11 ⇒ (1) + 11 = 12
Damage, p/b: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Than he reloads again and kicking the door frame with anger

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Fort save, DC14: 1d20 + 10 ⇒ (19) + 10 = 29

Thorn grabs his weapon with both hands and shoots the creature

Boom@red: 1d20 + 11 ⇒ (4) + 11 = 15
Damage, p/b: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Than he reloads the gun and pushes the creature into the house

Clear the path@red, shove vs fort dc: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28 I Will not stride after it, I moved red 10 ft away

He than raises his gun and fires again.

Boom@red: 1d20 + 11 - 10 ⇒ (9) + 11 - 10 = 10
Damage, p/b: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn moves closer and disables the tripwire

Disable, thievery, expert: 1d20 + 10 ⇒ (13) + 10 = 23

"I don't know what's in that urn, but it can't be anything good."

Release hand to have one hand free for the purpose of the trap

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Thorn looks around to see if anyone is observing them

"Do you think this is a trap?"

Secret Perception +9

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

I think it is fine GM! When I runed it, each and every fight was super easy for the team, so the fact that fights get hard is a nice break ;)

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

Striking: 1d20 ⇒ 9

"I think it should be mine, because I washed the dishes after yesterdays dinner!"

Horizon Hunters

| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None

"Bloody hell!" he yells as he reloads his gun and shoots the bugbear

Boom@Bugbear: 1d20 + 11 ⇒ (5) + 11 = 16
Boom@Bugbear hero point if miss: 1d20 + 11 ⇒ (13) + 11 = 24
Damage, p/b: 1d8 + 2 ⇒ (5) + 2 = 7

Than he reloads again

Maybe that will take down bugbear

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