| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn reloads again and fires Boom@green: 1d20 + 12 ⇒ (15) + 12 = 27
Then he reloads his gun again
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
"Warning shot!" He yells as he pulls out his gun and fires at one of the owlbears. Boom@green: 1d20 + 12 ⇒ (6) + 12 = 18
Then he reloads his gun and fires again Boom@green: 1d20 + 12 - 5 ⇒ (11) + 12 - 5 = 18
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn raises his gun and fires at the magenta creature twice
Boom@Purple: 1d20 + 12 - 5 ⇒ (8) + 12 - 5 = 15
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn raises his gun and fires Boom@Red: 1d20 + 12 ⇒ (8) + 12 = 20
Than he moves next to so and pushes the red kobold away as he reloads Clear the path!@red, shove: 1d20 + 9 ⇒ (16) + 9 = 25
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn grabs Beggar's shoulder "So you have seen doors and your first instinct is to take them down?" Thorn attempts to open the lock with his locks ... Theiver: 1d20 + 11 ⇒ (5) + 11 = 16
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
The dwarf reloads his rifle and then he goes through the loot nodding his head. No interest for the beak, but someone should use it
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
I am fine with any of those solutions, I will allow other to chose since I run it. I will vote with the group that has the most votes ;)
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn curses and then fires the creture next to him Boom@blue: 1d20 + 12 ⇒ (6) + 12 = 18
Then he reloads again and shoves the creature Athletics, clear the path@blue: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn reloads his gun and fires Boom@green: 1d20 + 12 ⇒ (7) + 12 = 19
Then he reloads again
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Kzem wrote:
Hey mate, thanks for letting us know, and all the best on the path of changes!
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn fires at the most wounded one Boom@red: 1d20 + 12 ⇒ (6) + 12 = 18
Then he reloads and fires again Boom@red: 1d20 + 12 - 5 ⇒ (19) + 12 - 5 = 26
Fatal damage if crit: 2d12 + 2 ⇒ (11, 2) + 2 = 15
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn in an instant grabs his gun, raises it and fires Boom@Yellow: 1d20 + 12 ⇒ (12) + 12 = 24
Than he moves into the room and as he reloads the gun he tries to push the ogre into the hole Clear the path@yellow: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Reflex, DC22: 1d20 + 11 ⇒ (4) + 11 = 15 Thorn tries to dodge the flames as he disables the trap Thievery to disable,: 1d20 + 11 ⇒ (1) + 11 = 12 But he ends up sticking his finger into it I think crit fail trigger,s so I will roll reflex again Reflex, DC22: 1d20 + 11 ⇒ (6) + 11 = 17 Than he moves out "I need to breathe!"
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn moves in and tries to disable the device Thievery to disable,: 1d20 + 11 ⇒ (3) + 11 = 14 "Maybe if I stuff some wood into it, it will stop fireing!"
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn tries to dodge the flames Relfex save, DC22: 1d20 + 11 ⇒ (15) + 11 = 26 Thron is not bad at dodging flames, then he tries to disable the jet Thievery to disable,: 1d20 + 11 ⇒ (8) + 11 = 19 And step away from it
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
GM Watery Soup wrote:
Player unfortunatelly has decent memory, so Thorn will only goof around "I think the laws of five beasts say that you need to be chewing few types of meat while entering. Grimmy do you have somewhere rat and a rabbit?" Thorn begins to set a fire to cook some meat quickly
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Survival, DC16: 1d20 + 8 ⇒ (19) + 8 = 27 I think that without a wayfinder He gets -2 to this check which makes it only a success Thorn gladly directs the team in a rather well chosen path.
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn almost burts yelling "I would love to find that scar of yours and cleanse it. Days after days of chatting, 'we should burn the castle', 'we should buy plush beds for each and every oen of us', 'we need to first fix the roof'. We almost decided to make a goblin sacriface to cleanse it before you came. So yes any job would be great"
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
GM Watery Soup wrote: I see Grimmy and Kzem are updated. How is everyone else doing? Sorry, busy week. I updated thorn to lvl 4 no surprise there and no fancy feats: running reload I bought striking rune for 65 gp ;)
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn grabs Grimmy and says "Let's go to the forest to gather more wood, maybe we can build a pyre infront of the castle and burn the dwarfs body to cleanse it? What say you Grimmy?"
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn reloads and fires Boom@dwarf, bless: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17
The he reloads again
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn, again moves before Grimmy and reloads his gun,
Boom@dwarf, bless: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn moves before Grimmy and reloads his gun, than he aims and fires at the skelly Boom@yellow, bless: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29
Crit dmg (if crit): 1d12 + 1 + 1 ⇒ (3) + 1 + 1 = 5
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn takes a deep breath and aims, slowly releasing the air and pulling the trigger Boom@dwarf, soft cover: 1d20 + 11 - 1 ⇒ (6) + 11 - 1 = 16
Then he reloads and fires again Boom@dwarf, soft cover: 1d20 + 11 - 1 - 5 ⇒ (1) + 11 - 1 - 5 = 6
"Darn it!"
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn waits for the others to heal, and then stands with his gun trying to keep his eyes open for any signs of danger
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn reloads as Beggar is down, so he shoots Shoot@dwarf: 1d20 + 11 ⇒ (15) + 11 = 26
Then he reloads
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn curses seeing Kzem falling to the ground, He raises his rifle and slowsly pulls the trigger Shoot@dwarf: 1d20 + 11 ⇒ (6) + 11 = 17
Then he reloads and fires again Shoot@dwarf: 1d20 + 11 - 5 ⇒ (13) + 11 - 5 = 19
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn moves to have a clear shoot and fires Shoot@dwarf: 1d20 + 11 ⇒ (1) + 11 = 12
Then he reloads
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn grabs his weapon and shoots the Leopard Shoot@leo: 1d20 + 11 ⇒ (3) + 11 = 14
Than he moves to the side and pushes the leopard away while reloading his gun Clear the path@leo: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Tharpe makes sure that his gun is loaded, he looks at the map and grunts "We should take a look at that castle..."
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
"Let me wipe that smile of your face!" yells Thorn as he reloads Boom@Dwarf, bless: 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25
Then he reloads again
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn turns towarads the last foe and raises his rifle, he pauses and aims, then fires! Boom@Dwarf: 1d20 + 11 ⇒ (4) + 11 = 15
Then he reloads and fires again Boom@Dwarf: 1d20 + 11 - 5 ⇒ (20) + 11 - 5 = 26
Damage crit, p/b: 1d12 + 1 + 1 ⇒ (11) + 1 + 1 = 13
30 dmg crit
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn looks at the rat trying to nib on Grimmy and shoots it "Lean left! The other left!" Boom@Blue: 1d20 + 11 ⇒ (14) + 11 = 25
Then he reloads while pushing one of the rats away Clear the path@red: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21 Finally he raises his gun in defensive manner Parry +1 to AC
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn looks around the field and turns towards wounded dwarf "Warning shot!" Boom@black: 1d20 + 11 ⇒ (8) + 11 = 19
Then he reloads while pushing one of the rats away Clear the path@red: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24 Finally he raises his gun in defensive manner Parry +1 to AC
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn grabs the gun and moves north, having a clear shot against the rat he fires Boom@yellow rat: 1d20 + 11 ⇒ (10) + 11 = 21
Then he reloads "Incomming!"
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
"We are couriers, and we deliver goods, but we as well can deliver violence and peace if needed be." Says Thorn trying to sound brave, as he hears Jollibin story. "We saw big dogs on fire ... I wonder if those are connected"
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Perception: 1d20 + 9 ⇒ (10) + 9 = 19 "Wan't a pancacke?" asks Thorn Then he butts in to Grimmy "Don't forget about boulders, beside rocks and stones there are boulders."
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn gets inside the building and fires at the last foe Boom@red: 1d20 + 11 ⇒ (15) + 11 = 26
Than he reloads again
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn reloads his rifle and shoots the creature Boom@red: 1d20 + 11 ⇒ (1) + 11 = 12
Than he reloads again and kicking the door frame with anger
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Fort save, DC14: 1d20 + 10 ⇒ (19) + 10 = 29 Thorn grabs his weapon with both hands and shoots the creature Boom@red: 1d20 + 11 ⇒ (4) + 11 = 15
Than he reloads the gun and pushes the creature into the house Clear the path@red, shove vs fort dc: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28 I Will not stride after it, I moved red 10 ft away He than raises his gun and fires again. Boom@red: 1d20 + 11 - 10 ⇒ (9) + 11 - 10 = 10
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn moves closer and disables the tripwire Disable, thievery, expert: 1d20 + 10 ⇒ (13) + 10 = 23 "I don't know what's in that urn, but it can't be anything good." Release hand to have one hand free for the purpose of the trap
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Thorn looks around to see if anyone is observing them "Do you think this is a trap?" Secret Perception +9
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
I think it is fine GM! When I runed it, each and every fight was super easy for the team, so the fact that fights get hard is a nice break ;)
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
Striking: 1d20 ⇒ 9 "I think it should be mine, because I washed the dishes after yesterdays dinner!"
| Male Dwarf Gunslinger 4 | HP 54/54 | AC 21 (+2 AC first round of init) | F +11 R +11 W +10 | Perc +10 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
"Bloody hell!" he yells as he reloads his gun and shoots the bugbear Boom@Bugbear: 1d20 + 11 ⇒ (5) + 11 = 16
Than he reloads again Maybe that will take down bugbear
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