If there is a DVD release that has all the episodes in the correct order, I am unaware of it. My personal DVDs most certainly are NOT in the order prescribed by The Lurker's Guide to Babylon 5: Master Episode List, but is in the order in which the episodes originally aired. Again, it's nothing major, but having watched both orderings, the one I linked is better, and JMS has endorsed it.
GreenDragon1133 wrote:
I'm probably alone, but the whole "the team doesn't function without some version of Harrison Wells" thing has gotten pretty old and stale, at least for me.
GreenDragon1133 wrote:
Reed actually came after both Plastic Man and Elongated Man.
Thomas Seitz wrote: So last night episode was intriguing. Not only for the current climate of racial politics and such, but for the fact we got introduced to ANOTHER relatively unknown Kryptonian God. Weird but interesting. The whole "they will hate me because I'm black" thing really just killed the momentum of the episode (much like the similar moment where J'onn talks about being a black man a few episodes back). The writers seem to think that there's no need to ever use a scalpel when nuclear bomb is available. I'm not opposed to them having a political agenda, but they could at least make some effort to not make it stick out like a sore thumb. Has anyone told Oliver Queen that he automatically is a beloved hero instead of a hated vigilante since he's white? Maybe he should have just shown them his skin color during that whole trial thing. (This is based on what I've read, I don't actually watch Arrow.)
I'm going on the theory that Flash interferes in such a way that causes Devoe's stupifying ray to retroactively affect the entire Arrowverse going back at least 6 years, although with less extreme results. It would help explain a large number of decisions that characters across all the shows have made.
DeathQuaker wrote: I really like Adrienne Palicki and she's had hella bad luck with TV shows, and I particularly liked her as Bobbi. I think now she's involved in other projects so we're probably not going to see her back in the MCU any time soon. :( ) She's on The Orville, but that show for some reason skipping 2018 and season 2 won't begin until early in 2019 (from what I have read). Dunno what else she's involved with. And hey, we never expected to see Hunter again either...
scary harpy wrote: Maybe they are waiting for us to have the books in our hands (and had a week to read them) before they completely revise the entire 2nd edition to our varied whims? They might also just wait until Pathfinder 2nd edition has been in print for a while, and start up again with stealth rule changes via errata. Like they continually did with PF1
MR. H wrote:
KingOfAnything wrote:
Let's be honest. The window between the release of the playtest and the scheduled release of Pathfinder 2.0 is pretty short. They aren't looking for any feedback that suggest any major changes. They're looking for minor tweaks to what they already have essentially set in stone.
KapaaIan wrote: Notice those rules for replacing a lost familiar? Or a lost spellbook? Or the cost of an extra spellbook? That means those are meant to be attacked, sundered, burnt, lost. No magic user should be traveling around with their entire library. One of the problems is that if you mention doing any of these things on this forum, people basically think that your players should take turns punching you in the face before blackballing you from the RPG community at large.
Steve Geddes wrote:
I second this. While it's not all that confusing at the moment in the Pathfinder Playtest forum, eventually (and actually pretty quickly) Pathfinder 2.0 will actually release, and both editions will be discussed more in all the different forums. The terms "1E" and "2E" have referred to AD&D 1st edition and AD&D 2nd edition for longer than Paizo has existed, and are still discussed quite a bit in the forums. Using PF1 and PF2 will help to avoid a lot of confusion.
Vidmaster7 wrote: one is always better off broadening their horizons not limiting them. Honestly, I prefer to insert one-shots in an entirely different system whenever I'm involved in a lengthy campaign. I think that system fatigue is definitely a real thing (as is fatigue of similar types of adventures...I wonder if either of those is as least partially a factor for John Lynch 106's group.)
Fuzzypaws wrote: I'd like a mix of half page, full page, 1.5 page, and 2 page monsters, whatever length is necessary to get a good mix of crunch and fluff. I do like how Alien Archive had stuff like extra equipment and so on, but it doesn't fit everywhere. Agreed. Give each monster the space that it needs, whether that be a half-page or 12 pages. I'd love to see ecology, strategies, etc...but they aren't necessary for all monsters. Fit the format to the monster, don't fit the monster to the format. I know that 2E is supposed to be more Golarion-infused, but if Golarion-specific info could be set aside from the rest of the monster entry, that'd be good. Not everyone who plays Pathfinder uses Golarion. A final section for monsters that need it could be the "___ in Golarion" section. (Much like the later monster manuals for 3.5 did, with sections for Ebberon and Forgotten Realms). As for extra stuff like equipment or the like, if it is included, I'd rather it be relegated to an appendix and referenced in the appropriate monster entries.
kyrt-ryder wrote:
Casters can be SUBSTANTIALLY nerfed, and they would still be awesome.
Snorter wrote:
On a somewhat related note: Have errata be actual errata, not stealth rule changes. A large number of the "errata" that Paizo has issued have NOT been correcting mistakes, it's been flat-out changing a rule. This is actually a good way to DISCOURAGE the sales of physical books, in my opinion. Why by a physically book that will have more and more of it's rules altered, when you can buy the PDF that will be updated to whatever the "new" rules are?
kyrt-ryder wrote:
The thing is, it's not just a tuning fork. It's a tuning fork that's specifically tuned to the frequency required for [insert plane of existence here].
Black Dougal wrote: That was a major plot failure of the season. There is absolutely no logic in Whizzers death. It was simply a plot device to heighten the tension early in the show, but when the big reveal comes out it makes no sense whatsoever. Yeah, it's almost as if the first half of the show was written independently of the second half, and the people writing the first half weren't in on the big reveal.
Doktor Weasel wrote:
The playtest is gonna be too short for it to have have substantial impact. It's pretty much just looking for minor tweaks to what they have already set in stone.
HidaOWin wrote: 1) What rules are preventing you from converting Masks of Nylarthothep to Pathfinder 1e? I genuinely don't see any rules that would prevent you converting an adventure to another system. I've converted between systems that were vastly different mechanically many MANY times. I'd actually say that big mechanical differences are much less problematic than big tonal or playstyle differences. For example, the example you gave....Call of Cthulhu probably isn't the best system to try to convert to Pathfinder, not because of the mechanical diferences, but because of the vast difference in how the game is played.
Nardis wrote: Paizo hasn't updated the PRD in a couple years despite releasing material under the OGL, and I can't help but wonder if they aren't going to jettison their (now) 1sr Edition PRD. It costs money to maintain this stuff, and while they'll keep first edition in print, and keep selling PDFs, it isn't clear whether they'll keep the PRD site up. I understand if they don't, but I really hope they keep the PRD site going. It's just hypertext, so it's fairly inconsequential in terms of storage space. So they will probably keep it up for as long as they have a website. However, the chances of them actually updating the PRD to include the newer releases since they stopped bothering has pretty much dropped to 0%.
Phantasmist wrote: To much division of resources, but i believe harnmaster does this and hackmaster at least attempted two versions of the same rules-set for different tastes. So, I don't know, maybe. A fair number of 3PP either put out products that are dual-stat or put out versions of their products for different systems. Frog God Games supports both Pathfinder and 5E, as well as their own Swords & Wizardry system.
I find it a bit amusing that people basically want 100% compatability with Pathfinder 1.0. My system of choice for D&D-esque games is Swords & Wizardry. Other than picking an appropriate monster replacement, I am perfectly capable of converting on-the fly. And I do this conversion on-the-fly from some radically different systems.....D&D (any edition), Rifts, Paranoia, ...basically anything i can make the basic story fit (and I can make some odd choices fit). Of course, it's a bit easier to translate to a simpler system. But still, i manage to convert from systems that S&W has no DNA in common with, aside from being an RPG.
gustavo iglesias wrote: That doesn't change the fact that OPF has a slower prep time, and that NPF is being built to reduce that concern, because plenty of people preffer to reduce prep time, including new players. To be fair, we don't know that Pathfinder 2.0 will actually have reduced prep time. They have claimed it will, but they've also spent the past decade vigorously denying that the caster/martial disparity was an actual thing.
Planpanther wrote: Whats the working definition of hero here? Guy who can slaughter a million goblins without breaking a sweat? That sounds more like supers than heroes. If i fought iron mike tyson he'd whip my ass. If iron mike fought me and 9 of my buddies he'd get beat. I think Mark mentioned this same line of thought earlier. You are either cool with being super or you are not. Paizo is cool with it so there is no worry about BA in PF2. I seem to be in a pretty small club with my workding definition of "heroic". Maybe it's influenced by the fact that I played Call of Cthulhu for a long time before I ever touched one of the d20-spawned editions of D&D. For me, true heroism is when the character throws themselves at the forces of evil, knowing they are outmatched and almost certain to die, but that they might save others with their sacrifice. A band of near-demigod 20th level heroes slaughtering a band of goblins....not all that heroic.
nighttree wrote: If all of my existing books are usable with little to no adjustment I will gladly adapt to PF2.....if not......I'm not interested. If they maintain compatibility at that level, why bother buying Pathfinder 2.0 at all? Just use pathfinder 1.0 rulebooks to run Pathfinder 2.0 adventures.
Athaleon wrote:
To continue on from my last post, the desire for backwards compatibility is very much a two-edged sword. If you keep the degree of backwards comparability than some posters here want, you run into the exact problem I noted in my last post...it's essentially repackaging Pathfinder 1.0. This will piss people off because it's just reselling them something they already purchased. In addition, the problems that have plagued the Pathfinder system since 8 years before it was even released will STILL plague it. On the other hand, if you actually try to fix those problems, and make the new edition actually different enough to warrant a purchase, then you WILL lose those customers for whom backwards compatibility is a sticking point. Regardless of what they do, there will also be some people who stick with Pathfinder 1.0, because it's what they are comfortable with. There will be others who jump ship to another system because the end of Pathfinder 1.0 makes a good jumping off point. They might eventually come back to Pathfinder, but they might not. There WILL BE customers lost with this edition change. Paizo seems to think that it's worth the gamble to see if they can gain more than they lose. While I'm not a fan of their system, I do wish them luck. They do fairly good adventures, and have a fairly competent setting (assuming you don't mind a rather haphazard j+*saw puzzle of a setting). I've used thier stuff for other systems, and I doubt that Pathfinder 2.0 will change that (although if the early portion of Pathfinder 2.0's life cycle is mostly devoted to conversions of existing Pathfinder 1.0 material, they'll loose my interest long before they bother with anything new).
Odraude wrote:
I have a feeling that Pathfinder 2.0 is going to be Paizo's own 4th edition, in many ways.
TOZ wrote: I have seen a plethora of old names in these threads, people I haven't seen on the forums in years. The old guard will see what Paizo does before they throw themselves out. I'm definitely not old guard, but I will admit to mostly reading through the Pathfinder 2E stuff out of morbid curiosity, and it basically seems like a losing situation for Paizo all-around. Probably helps that I don't really have a horse in this race, I moved on to other systems years ago.
From what I've read of the plans for Pathfinder 2.0, it seems like some of the changes seem to be aimed at doing things akin to 5E. I'm not sure that's really the best idea. Fans of 5E already have 5E. Changing things to be more like 5E probably won't bring many of them to Pathfinder, and stands a decent chance of getting existing Pathfinder fans to abandon ship (to extend the ship metaphor even further). I'm not sure that a PF/5E hybrid will gain any more fans than it stands to loose. On the other hand, if they keep compatibility to the extent that some of the bigger fanboys want them to, there's barely a point in putting out a new edition (other than reselling the last decade's worth of content in a new package). If they keep compatibility, then all the stuff that's broken will STILL be broken. (Although I do find it amusing that some of the stuff I've seen actually has them finally acknowledging the caster/martial disparity as a real thing, and not just some "conspiracy theory cooked up by people with an agenda" that they've officially tried to paint it as in the past.)
Skeld wrote: No one is being throw out, although there are a few who are loudly jumping overboard. I wouldn't say overboard. There's a whole lot of ships currently sailing on the RPG ocean. If you don't like the direction the ship you're currently on, then it's a pretty good bet you will be able to find one that's going a lot closer to the direction you like.
Hythlodeus wrote: they're not producing new content either, which kills the system dead. That's the popular theory / justification for bloat around here, but if that's ACTUALLY the case, then why is 5th edition, a system that has had very little rules expansion in the three years since the core books came out, beating Pathfinder so handily? You don't have to be constantly spurting out splatbooks of bloat like a man with diarrhea overdosing on laxatives in order to avoid your system dying. 5th edition finally puts this old chestnut to rest.
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