Karkala the Dweomercat Cub wrote:
You never said anything about class levels adding CRs.
I'd like to say that it could've been more clearly spelled out, however:
GM Monster (in Character creation mechanics spoiler) wrote:
Which reminds me, did I explain Snowball's character progression? I'll be alternating between using the Advanced Template and going up to the next age category (always 1 or 2 CR above the previous category, so that's all I'll need)
After losing the drunk template, of course. That template suuuucks (though not as bad as a -4 int from degenerate or w/e. that'd drop snowball to 0 int, lol)
Just add the BAB from different sources. Straight summation.
edit: tiny sized creatures have +2 AC and -2 to CMB/CMD (among other things), so if your Dex and Str are 10, you'll have
edit2: looking at the dweomercat cub entry, the only reason it could have +3 CMB instead of +0 CMB is if it only ever uses its natural weapons for combat maneuvers (e.g. never uses bull rush) and therefore gets to use its Dex instead of Str for those maneuvers
If she had treasure but not friends/family, I think she'd find a way to be some poor animal's or magical beast's mommy and then
Snowball is just a bit messed up xD
I'm not sure that she could end up with friends/family but no treasure. I'm not sure if she'd want to experiment on any of her combat buddies, but she might try to adopt someone, hehehehe
Hmmm, maybe I'll add some variation on that into the backstory section xD
...also, after thinking about it, maybe she should be chaotic evil after all. She's crazy enough for it xD
OK, I'm now reasonably (though not 100%) sure that Snowball's alias is ready for show time. I might change my mind about not including all mutations from the mutant template (I didn't add Fast Healing (Ex), for example; I simply put fast healing 5 next to the HP like in an imp's statblock)
Snowball has 1 point in linguistics for any language we want our monsters to speak. I think we should coordinate and have a different language maybe (except our team face definitely needs to speak taldane/common...)
Also, the 'drunk' template gives Snowball the sickened condition, which represents the side effects of her experimentation mechanically (that, -2 to int/wise, and Fractured Mind to be precise).
As for her preferred part of the dungeon, she has a swim speed and will like to spend time in the watery areas. Occasionally turning parts of them in to skating rinks for short periods. She can also burrow, apparently, and might prefer that to traversing some of the rooms (in particular, any hotter areas)
Karkala the Dweomercat Cub wrote:
If Weapon Finesse Mythic is off the table, that leaves some sort of spontaneous caster like a sorcerer with fey bloodline, or a mesmerist or medium as the best fit for Karkala’s stats. No one has applied to be a blaster yet (and I assume blaster means someone who casts a lot of offensive spells), so I could go that route...
I think blaster means AoE attack capable, but now that you mention it, maybe we should ask :3@GM Monster: Whats a
Also, we actually do have a blaster, ready with a cone attack every d4 rounds :P
@GM Monster: I think you mentioned that the skills we get are supposed to match those given on the bestiary entry, but what if we get a penalty to int from a template? (e.g. mutant gives -2 to two ability scores)?
It'd be great, they'd be able to compete for mommy's attention xD
But that reminds me: part of me wants everyone to make mutant wyrms, just so our GM has to say something like "the wizard had a thing for experimenting on dragons..."
Here is my first official pass at Snowball's backstory ^^
Will get crunch ready later...
Backstory (bullet points 1 & 3)
Lucian Aldor was in need of some way to avoid restocking
Snowball ended up in Ms. Aldor's home before hatching, but the mutant-dragon to be never found out how. Snowball always thought that the wizard was her mommy; no reason to look for mommy when you can see her every day. And anyway, thaumaturgical experimentation is how all good mommies take care of their babies, right?
Eventually, the wizard's experiments bore fruit in Snowball's fast healing and improved constitution. The magic took its toll on Snowball's mind, but having a more pliable test subject didn't seem like a drawback to Lucian. Not as long as it wasn't her own mind.
One of the side effects was somewhat cat-like behavior. That, combined with the dragon being the size of a large house cat, inspired the spell caster to give Snowball her name.
After trying everything she could think of, yet failing to extend Snowball's regenerative abilities beyond the dragon's body, Lucian declared the experiment a failure. Snowball was relegated to guard duty.
These days Snowball misses her mommy, but she contents herself with freezing and then consuming any meat that wanders into reach.
Motivations and plans (bullet points 2 & 5)
Description (bullet point 3)
I'll take that as a yes.
And I can't figure out how to make Undead Lord work here, so I'm mostly just interested in playing a dragon. Healing just seems like a thing we'll have most trouble with (and with only single target healing, we might want a second healer anyway), but thanks for the heads up :3
Also, I'll be busy IRL this week, so I might be a little slow to get all the details ready...
I think I'll give up on using spells for healing and just do the life-link thing. Can I start with a Young (-1) Drunk (-1) Mutant (+1) White Wyrmling (cr 2 normally) with a level in Oracle? :3
If so, I'll figure something out fluff-wise for my fountain of fast-healing-5
You know, beyond wizard's experiment and stolen egg xD
@GM Monster: Oh yeah, the PvP tourny.
As for this game, I think I'll have to look into those 3pp negative traits so that I can play a dragon that tends to her master's flock (of undead) hehehe...
Also, I'm thinking cleric of Baalzebul would be most convenient so that I can grab the Undeath domain and worship one of the archdevils. Would the wizard have any tomes or servants from any archdevils? :3
Aaaand just so I can say "I told you so" later, I'd like to point out that half leveled full casters are going to have spells a bit more in line with paladins and rangers (either at that level or just above spell slot wise, and lagging behind very much CL wise).
edit: finally found treasure per encounter table. Should I use 3x the medium progression for my starting equipment?
darn, being the wizard's pet/experiment was mostly ninja'd xD
@Dαedαlus: The only good negative template from paizo I can find is Degenerate (Young is specifically called out as not applying to things that gain power with age, like dragons)
Stronk is probably done crunch-wise.
I feel like I should do a bit more for the fluffy bits, but here's the first pass:
"Stronk" is six and a half feet tall, two hundred and twenty pounds, and twenty years old. This imposing gentleman wears a perfectly clean mithral chain shirt over a simple white shirt. He also wears a red cloak, black boots, and white pants, all pristine.
His crunchy bits aren't quite done either, but he'll have at least +12 to will saves :D
Paladin/Scout sounds about right, flavorwise. If the GM allows the campaign trait that grants the ability to disarm magical traps, then I could just grab that.
We could say the choice would be... unfortunate? :D
amusingly enough, I'd only ever get 9 levels in the paladin class :3
Specifically: paladin 6 / sorc 1 / arcane archer 10 / paladin 3
Maybe an Undead Lord wouldn't be a great fit then, huh?
How about an archer paladin on some sort of quest? Are there any paladins in that vile country? Maybe he'd need to be from far away?
@Tylur: nice xD
@Sybil: Thanks for the welcome and quick run down ^_^
@DM Nex: What should
also backstory brainfarts:
Conveniently, I really like the look of the Mechanic class, especially with the Exocortex. Also, does it use up a place ("System"?) that I could normally place cybernetics into? 'cause I was thinking it'd be neat to have a cybernetic arm anyway, hehehehe...
Anyone have heavy weapons? I might get heavy weapons proficiency if no one else has it.
Also, I'm thinking Lashunta (Korasha) for race 'cause they seem neat (and plentiful in the area) xD
And how does over-enthusiastic university (soon to be ex-) staff sound? DM Nex mentioned something about you guys becoming famous... :3
Also, added spells for Thawm and remembered an any-tool I had forgotten xD
Also, for the consideration of everyone who's going to have a say:
Definitely min-maxy in places, gotta do something to make up for being 1~2 full spell levels behind full casters xD
the second bonded item is actually pretty nice though, as long as no one sunders it :D
Still went with a few less good things e.g. the knowledge (secondary) domain and thirst for knowledge just to suit the fluff better xD
TBH, I almost said forget the thirst for knowledge + beast bond traits in order to save the feat for Craft Wondrous Item or maybe Technologist, but that's too much cheese even for me xD
The +2 CL was one of the things; there are other things, like the skill ranks (favored class bonus for the 19th non-background rank), picking cleric at first level for a single extra hp, and the super will save (wiz+clrk = 1st level +2 to will twice!)
Anyway, to actually answer your question xD
@DM Nex especially:
not done with spells, and I'll probably want to craft some scrolls with that 400+ gp... but she's like 90% done crunch-wise and 100% done fluff-wise (assuming I don't have yet another change of heart about the backstory or decide to add more details to it...) xD
I think I mentioned shennanigans to make MT less bad, yeah? Well... lemme know if you want me to put more of the math into the Alias or something, it's annoyingly complex xD
After thinking about it a bit more and finding out 'bout the Burleev, I decided to forget about the Fey stuff xD
Thawm Uhturj’s backstory, take 1:
Thawm was an only child. She spent most of her youth only a day's travel from Torch, playing near a small ruin that her parents had discovered. What no one knew at the time was that most of it was actually a small piece of spaceship. Eventually, after a large number of failed magical experiements, a Burleev was bound to aid them. Fortunately, for everyone involved, Xzron, the Burleev, happened to have an interest in investigating technological artifacts, and it ended up cooperating with the couple with as much enthusiasm as a Burleev can muster.
Thawm wasn't very old when she first met the extraplanar creature. She quickly learned not to touch it (luckily without getting burned or frostbitten). Unlike the family horse, Xzron wasn't soft and fluffy, and it wasn't amenable to petting either. With the outsider's help, Thawm's parents finally made progress on the alien artifacts. They eventually began searching for more technology, and soon after misfortune found them.
It was the third site they had found. The Technic League had found it first. Thawm never saw her parents again after they went back to the site to collect a second set of samples. Xzron left after helping to look for them for just a week.
Thawm was alone.
Thawm hitchhiked her way to a temple of Nethys, where she lived and worked until coming of age. She went out into the world again, this time on a quest to master the arcane arts. Eventually, she heard that Torch's namesake had somehow been extinguished. Reminded of her purple friend and then her parents, she suspected the Technic League, and she wasn't a powerless child anymore, she decided that it was time to go back…
Also, spending a feat (on Additional Traits) to get 4 traits is okay, right? xD
oooh, great idea. My character can be growing up while they study stuff over in the river kingdoms, and the technic league does bad things to them when they move to numeria to study something new (in order to keep their "pet" outsider happy with new discoveries)
I think I'm going to try to go for the big MT after all, DM Nex xD
I think I've also got a reasonable start on a backstory:
step 1) become adopted by fey at a very young age, hang out with them for a few years
Okay, silly version of the outline aside, are there any good Fey/animal places in/near Numeria that would also have at least a small group of worshipers of Nethys?
Thanks for the list xD
lol, I'm all over the place xD
@DM Nex: thanks for the input on deities. I actually couldn't find one that does community + protection except for the dwarven god Grundinnar xD
While looking, though, I came up with a not entirely different idea involving Milani, 'cause hates slavery.
local ties is close enough to the technologist feat for the important lewt-getting bits, I'm sure :P
It seems like Kellids don't like any spell casters at all; does that extend to clerics?
I can't decide,
They'd both be so much fun to RP...
checking in! ^^
I'm not sure what I'd like to play yet, though there's this amusing barbarian concept I've been meaning to find a place for, and this rather silly/foolish wizard/servant-of-shelyn I haven't gotten to try out xD
edit: (leaning more towards wizard 'cause he has the sexy 20th level capstone...)