Thawm and/or Basil are physically picking up the heavy things xD
Once Basil has given it a shot, Thawm tries Technomancy, just in case either of the last two items is immediately useful. Knowledge Engineering +technologist +Technomancy: 1d20 + 10 + 10 ⇒ (11) + 10 + 10 = 31
Spells etc: before this post Items:
Supernatural Abilities . at will Blessing of the Faithful
Spell-like Abilities . at will Lore Keeper (successful touch attack equals a 25 on the appropriate knowledge check for the touched creature)
Cleric Spells . 4th 1+1/day {D} Arcane Eye, Summon Monster 4
Wizard Spells . 4th 1+2/day {S} Dimension Door [x2], Summon Monster 4
Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)
"Obviously we look for magic runes anywhere. There has to be somewhere we can use Hatch's hints." Frank says as he moves over to one of the unopened doors. Accompanied by his stoney friend if Frank doesn't need Terran to get him to follow...
This is also largely Thawm's fault.
But if Thawm had shared her vision, maybe someone good aligned could've rebuked her xD I'm loving the whole situation xD
I guess Basil also wants to make a second deal?
Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)
phat lewt
Frank:
2168gp (500gp of it as that nearly flawless diamond we found) + yay half-priced goodies leather scroll case unseen servant scroll a scroll with the following spells: alarm, chill touch, expeditious retreat, feather fall, identify, locate object, and ray of enfeeblement mwk thieves tools mwk thieves tools 50' silk rope TL;DR:
Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)
I will after I get back from this road trip xD
Female NG (Unchained) Eidolon (Agathion) | HP: 20-2/22 | AC: 17 (13 TAC, 15 FAC)| CMB: +3, CMD: 15 | F: +3, R: +3, W: +3| Init: +2 | Perc: +17, SM: +0; Darkvision 60' | Speed 30ft (30ft climb) | Active conditions: Unfetter (3 more encounters), sooty
Broulnindre quickly goes from almost incensate to smiling up at Frank as her injuries all fade away. Frank looks away without saying anything. Suddenly very perky, Broulnindre sidles up to Lyudmila, everyone's favorite chef.
Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)
Frank shrugs and carries the jar downstairs. "I found another captive, but I suspect that this one might be best kept that way." He explains, holding out the jar to show the others. if Rohkar allied with the fey, why capture one?
Female NG (Unchained) Eidolon (Agathion) | HP: 20-2/22 | AC: 17 (13 TAC, 15 FAC)| CMB: +3, CMD: 15 | F: +3, R: +3, W: +3| Init: +2 | Perc: +17, SM: +0; Darkvision 60' | Speed 30ft (30ft climb) | Active conditions: Unfetter (3 more encounters), sooty
Broulnindre, after collapsing from quick onset hypothermia, lifts herself up on an elbow that already feels like a stump to lash out with her good claw.
1/day broken, not beaten to get a standard action at the cost of a hit point. -2 to -3 HP @_@
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
finally some good rolls :D
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
Nik comically scrambles from a riding position to a holding-on-to-a-hindleg-for-dear-life position to avoid being scraped off accidentally.
Maybe riding was a bad idea...
LG Male Aasimar | Pal/Sorc/AA 9 | HP 35/72 | AC 23, TCH 15, FF 19 | CMB 9, CMD 24 | Fort +14 Ref +14 Will +15 | Init +8, Perc +15; Darkvision 60' | Speed 30' | Spells etc | ammo 56/60(S/CI) | Conditions: Daylight (on arrow; 90mins), Lucky Number 7
Happy Thanksgiving everyone ^^
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
"By the Dawnflower I- wait, I know! They can do the running- sorry!" Nik explains as he pulls a wand out of his bandolier and waves it at the closest two hostiles. wand of Fear (DC 16 will save to be shaken for 1 round instead of panicked for 7 rounds): 10->9 charges in treasure sheet
Spells etc: before this post Items with limited uses per day
Supernatural Abilities
Spell-like Abilities
Spells Prepared:
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
I believe the consensus was to chase after the buried staff/wand/stick
Apparently I can ID items once per day, so here are two tries on that gem thingy...: 1d20 + 20 ⇒ (16) + 20 = 36
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
"Uh. Well. There are these guys that look like gnarled shadowstuff with claws. They have fancy scary masks too, but they're definitely not shadows. Very real claws. We've heard some people are calling them Visages." Nik looks up and left, thinking a moment.
"Anyway, they're some kind of intelligent undead, but they can do some pretty crazy illusion magic. Got us all mixed up and swinging at each-other a few times. They're pretty scary as spies." Nik says, frowning. Brightening up, he adds "It's handy to have shamblers around, though; the spooky mask guy magic seems to need a mind to affect. Maybe we can draw a picture of what they look like, but I'm not sure how well the shamblers on guard duty would remember the image. Also, if you can catch 'em when they're a bit farther off, things like Black Tentacles seem to work really well." "They don't like hugs." He adds, nodding to himself. Nik sighs.
"A ta- er- demon recruit?" he shrugs. Nik turns to the others "Anyone think that stick is safe enough with who-knows-how-many Githyanki reading psychic impressions?"
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
lol, I keep not posting while needing to xD I wish I spoke Githyanki...
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
neat xD
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
"Not in front of the Molydeus. We're just lucky he didn't decide turn us all into Tanar'ri already." MaNik hisses back at Jek, feeling slightly braver next to the Bariaur.
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
turns out they were just glass baubles after all~
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
Both Niks turn to look at Lunk, who seems to have just whispered.
MaNik shrugs "I don't do 'em though. I... I've been thinking of looking into that. For my condition. Yeah..."
"Anyone who wants can take turns smashing GM or SK. They're just walking bones, so it doesn't really matter either way. Oh, and they'll need an hour in between beatings for them to get back up, so maybe once each per night?"
N Male Humanoid (halfling) | Necromancer 9 | HP 64/66 | AC 14, TCH 11, FF 14 | CMB 8, CMD 18 | Fort +6 Ref +5 Will +6 | Init +5, Perc +8; Darkvision 60', low-light vision | Speed 30' | Conditions:
The sphere of flame quickly rolls away from Green Marvent and onto the street where it can't set anything else alight.
TitaNik takes the crossbow from Horsington to cover his whispering to Rinika "Think that guy left any of his doodles in there? Think you could sneak in there and... save them from the fire?"
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
we'll negotiate some fireballs right into their tavern...
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
survey of 100 people that are all over town, huh? sounds good xD
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
Once the others are done searching for info, the two Niks arrive just a couple minutes late for the meet up. TitaNik is holding the... reigns? of a new undead monstrocity that looks a bit like a centaur. Quite a bit if you can overlook the fact that its sewn together pieces are all from humanoid zombies, it seems to be oozing puss in a couple places, and it has a pair of wings made of assorted tibias, fibias, radiuses, ulnas, and zombie-skin stretched thin.
Once he gets within a dozen paces or so, TitaNik finally announces "I call him Horsington the first." After pausing for effect, he adds "Whaddya think?" also, because I just noticed that I hadn't rolled to ID these after levelup and they'd probably only take less than a minute each (in alphabetical order, as usual, but using the names in the loot sheet):
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
===== back at Lu's ===== DM_Delmoth wrote:
"Only a couple dozen, huh? That's not so bad. Hey, think you could help me with illusion spells too? They're annoying but I think I'll need 'em to hide my shamblers from now on..." gonna get that Opposition Research next level and cast illusion spells with only one slot xD Nik spends the next 4 days arranging things with Lu, learning a few more spells, helping Rinika do more research, and stitching together a horrible bundle of mismatched zombie parts into something that looks a bit like a centaur with wings. Craft (sewing / undead arts and crafts): 1d20 + 15 ⇒ (8) + 15 = 23 to make the Research with Knowledge (Planes) +necrophilia?: 1d20 + 17 + 4 ⇒ (8) + 17 + 4 = 29
BTW guys, I finally figured out how to get more reasonable healing output.
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
"and boughs and branches!" Nik replies.
N Male Humanoid (halfling) | Necromancer 9 | HP 64/66 | AC 14, TCH 11, FF 14 | CMB 8, CMD 18 | Fort +6 Ref +5 Will +6 | Init +5, Perc +8; Darkvision 60', low-light vision | Speed 30' | Conditions:
While MaNik rearranges a few things in his bag, TitaNik holds up the wand.
Both Niks seem to be ignoring the shambler in this area for some reason. @Conor: Credit where credit is due, Jek did it first xD
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
Wisdom (is Nik retarded?): 1d20 - 1 - 4 ⇒ (14) - 1 - 4 = 9
RIP Nik xD
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
I get the strong impression that sticking one's head in there will either be very good or very bad for oneself xD
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
"Man, this thing is giving me ideas for something to sew together, though." Nik comments as he finishes reloading his crossbow. SA: finish reloading
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
"I really don't." Nik says as flatly as he can, which isn't very, as he fails to suppress a grin.
Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)
Gage rushes around the edge of his Wall of Sound and pauses a moment to consider the obviously magical globe, all the while continuing his hymn of battle and glory. MA for 30'
Knowledge (Arcana): (Identify a spell effect that is in place) +Lore Master: 20 + 15 = 35 If it's a spell effect, then the DC is 20+ spell level, so I should just know it with that Standard Action knowledge check xD
Spells, HP, bardsong etc: previous Spells, HP, bardsong etc 73+9/83-10 HP 11/20 Normal Arrows (in the Efficient Quiver)
0/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
Extraordinary Abilities
Supernatural Abilities
Bardic Performances:
Spells Known
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
An invisible Nik shouts "The illusion magic is gone, Jek! It just evaporated and I can't find it anywhere!" hooray, maybe Detect Magic for 3 rounds is helpful afterall xD
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
too blase to banish the evil magic xD
Male NG Human (Unchained) Summoner 4 | HP: 31-8/31 | AC: 12 (11 TAC, 11 FAC)| CMB: +4, CMD: 15 | F: +4, R: +3, W: +5| Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Ammo:47/49 | Bond Senses 4/4; SMII 3/6 ; Spells: 0/4;2/2 |Active conditions: Endure Elements (self + donkey)
btw, I get the feeling that B won't find any traps in a necromancer's tower, so we should probably just go pick a fight xD
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
I get the feeling that we would've been fireballed for 60 damage if Nik wasn't a dustman xD
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
Spellcraft: 1d20 + 17 ⇒ (5) + 17 = 22
As she floats past Jek and Conor to touch Rinika, Nik can't help but shout "HEY! LEAVE HER ALONE!"
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
DM_Delmoth wrote:
e-hugs xD
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
Rinika wrote:
Same, bro. Same.
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
it's also listed in a tab at the end of our treasure tracker :3
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
"Savi" wrote:
As long as Savi doesn't start saying "hey listen" every 2 seconds, we'll be fine.
CN Male Peri-blooded Aasimar | Necromancer 11 | HP 79/79 | AC 18, TCH 15, FF 15 | CMB 6, CMD 21 | Fort +8 Ref +9 Will +9 | Init +7, Perc +10; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1)
wait, we can put emojis in here?
Oh, and since I'm now thinking about it: What if I cast Tongues on Rinika's new pet: Cuddles? xD Either way, I'm pretty sure it'll be fine for Lunk to join us xD |