Harsk

Sandor Stouthammer's page

Organized Play Member. 1,569 posts (3,039 including aliases). No reviews. 1 list. No wishlists. 2 Organized Play characters. 3 aliases.


RSS

1 to 50 of 1,569 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

1 person marked this as a favorite.
Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W
Kappi Matarito wrote:
Ali'yanah D'ohr'hein wrote:


crispy crap on toast!! how many effing hp do these buggers HAVE???
No kidding, wishing we had Ferox the Archer in this campaign to help us out...

Yes Yes young Kappi. I could tell you tales about Ferox Kerr and his legend. But you have some fighting to do, so lets not get to distracted laddy.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W
Beer The Halfling wrote:

Mythweavers has a decent online character sheet template. I link to it in my profile. Saves me a fair amount of time as the math is automatic. I'll be relying on it for rages and such.

https://www.myth-weavers.com/

Yes until they crash, and loose 80% of saved character sheets... was using it for a very complicated and frequently changing character... and them boom gone many hrs to recreate that crazy cazy character.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Hmm Dotting here also...... I think I might go Druid, probably the support kind. Haven't played a caster in awhile, will be fun.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

I feel very special. This was my first PbP endeavor, and I am so very very happy that we made it through. I was told by a few people who have been doing PbP for a long time to make a character for the short term, and be ready for the campaign to die or go through many different players. I'm glad to see this one bucked the norm.

Many thanks to DMS, awesome job! Many thanks to the other players, you all made it interesting, and fun, and I look forward to the next campaign. King Odric thanks for the invite, I blame you!

Now to the Old Lady. Thanks for the 2 posts. I am humbled that someone not involved in the campaign enjoyed reading it.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

actually Vojtek gets another swing for full attack he only took ab5' step


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Or would it be a good time?


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

HP: 1d10 ⇒ 10
HP: 1d10 ⇒ 5


2 people marked this as a favorite.
Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Tayce Soldado walked into the smithy. She stood there awhile watching one Sandor Strongbellows do what he loved. He always came here when he needed to think, or relieve stress, which has been happening more and more as of late.

She thought back over the past few years since The Upturned Cup killed the evil Queen Illeosa, and Sandor kept his promise and hired the Soldado family. Not only that, he has personally apprenticed her older boy Charlo to be a smith, Tayce herself was put in charge of the forge business at The Keg & Eagle, but has since moved up to managing partner of the King’s bar.

Her visions took her to the first memories she had of the master smith, and his friends curing her daughter after being infected by money of all things. She remembered the shock that rumbled through the Korvosan Nobility when they learned that Glorio Arkona was really a rakshasa who blamed “The Upturned Cup” for going back on their word of supporting him for the throne. Also striking the Arkona name from the royal lines.

Then after the ascension, and transition of King Odric the dwarf worked long hours in support of “The Lad” fiercely defending and supporting him in all the manners against those who didn’t want the changes he wanted to make to the city.
She was lonely when the dwarf was away on city business. With him being a special envoy to the King he traveled many places. On his trip to the Shoanti to negotiate a treaty with the tribes. He did the same with the city of Vigil, and of course Janderhoff. Not that Sandor was doing most of the talking, but he did speak for the King, and knew his wishes.
After Korvosa was stable, Sandor returned to Scarwall with Grym, and a good sized Korvosan force and laid claim to it, keeping that seat of power away from the Orcs of the area. Wise King Odric knew he couldn’t support defending Scarwall, and Korvosa due to the distance, so Sandor was sent out again to negotiate with the Shoanti, Vigil and the Dwarves of Janderhoff.

With the pacts in place with the Shoanti, Vigil, and the Dwarves of Janderhoff, Scarwall was starting to become a beacon of good in the region. The Scarwall treaty imposed a rotating “ruler” with a council of advisors. Currently Scarwall was being led by a Korvosan, and Triana Sabor was Captain of the Guard there being in an “observed exile” there till the political winds would accept her back into the city. Clerics of several faiths are working to consecrate the castle away from Zon-Kuthon, and back to the good gods.

The memories faded, and she studied his movements. From them she knew he had news for her, and it would be news she wouldn’t like, but she knew better to push him, and quietly wiped a small tear from her eye as she continued to watch him work. She turned her head and smiled as her son wrapped his arm around her joining her in watching the dwarf work.

“He’s leaving isn’t he?” Charlo asked after a few minutes of watching.

“I don’t know, but it’s possible. Go take over for him. He has a busy day. The kind of busy he doesn’t like to much.”

Charlo nodded, grabbed his heavy smock, and hammer his large arms of corded muscle lifting it easily. “I see you’re making this with the Jandy technique”

“That I am boy that I am. Ya know ya might make a good dwarven smith someday laddie.” Sandor said with a smile.

Tayce sighed and spoke up. “Sandor, now quit picking on my son and let him take over. You’ve a busy schedule today we need to get you changed into your good doublet and boots. Meeting with some new dignitaries, and we’re unveiling a new brew today.”

He was about to grumble about it, but she was using her no nonsense tone, and one look at her and he knew he wouldn’t win the argument anyway. “Alright allright already I’ll go. Though I should stay here and make sure Charlo doesn’t mess up me work.”

“HA when’s the last time he messed something that simple up? Now c’mon lets get you bathed and ready.”

He nodded. “Fine I’ll clean and put away me tools ‘n be right there. I promise.”

It was the best she was going to get, and she knew he wouldn’t break his word to her.

It was tearing him up inside. How was he going to tell them he was leaving on personal business. How were they going to feel when he told them he was leaving to go find his dwarven family. It was killing him to tell this family, the family whom he has grown to love, and he thinks who loved him. that he was going to try to find his birth family. The one that burned his face, and discarded him to the world. How does he make them understand that he’s not replacing them, but all he needs is closure and an explanation why they did what they did. Also the chance to be accepted by his dwarven family, and a chance to forgive and accept them as well.

So Sandor left Korvosa on his personal pilgrimage. The party the night before was going to make for a rough first few days of travel. Morkelb offered to teleport him, but the dwarf refused. This was a journey not to just get somewhere, but to experience the road traveled to do it. He was easy to keep track of, orders for Stout came in from where he was. Stories of Sandors actions came with the orders. They ranged from small acts of kindness to larger acts of valor. Harold the Herald kept a journal of the stories, and there were pins on the map at the Keg and Eagle tracking the dwarf.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Oh that's right we've two weddings ta get ready for. 'N Morekelb,
I might need some of ya magikin abilities, along with Gaius and or Ferox.

The dwarf spends all of his waking moments in the forge getting the Circlet done. He then talks with each couple, and crafts them their wedding rings, or whatever they choose to exchange.

The next set of items he creates, are medallions/ pins. Each item is an Upturned cup, personalized for each member. Then magicked with the following abilities on a trigger, and command word. The trigger will go off if the character is reduced to less than 1 hp, It will cast the following spells- 1. Cure Critical Wounds 2. Word of Recall each set to their rooms at the Keg and Eagle. 3. Cause the other medallions to vibrate when they are used.


1 person marked this as a favorite.
Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Circlet of adaption, or glamour. She would be able to change her outfit at any time. Lord forbid someone else show up in the same dress she is wearing. Consider it done.

Sandor's last two levels his feats were Master Craftsman, and craft magic arms and armour.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

a sound that Morkelb didn't think possible. It was a dry croak mixed with a cough combined with the crackling voice of a teenage boy.

For the briefest second Morkelb doubted his magic, but Sandor grabbed the mug of Stout[sup]TM[/sup] next to him and took a long draw, and produced some froth when he tilted his head back and gargled the strong brew.

After a swallow and a big breath the dwarf opened his mouth and belched loudly.

The smile that grew on the dwarfs face was priceless, his eyes were shining with joy.

LAD I CAN KISS YA!! and he did, Morkelb didn't stand a chance at the embrace and dwarf love that he was receiving.

Sandor released his friend and savior. Do ya know how hard it is ta be a proper dwarf and not be able to belch? DO YA??

What do I owe ya lad? I know the cost of the gem, but let me make something for ya. I have found a way that I can craft magic weapons and armor. Ya want some bracers, dagger, claymore?


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Well before we go, Sandor insists that he takes care of everyone's arms and armor.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

The brilliant flash of light burned into Sandors memory Serinthal's victorious slash.

The adrenaline still pumping in his veins, and the Upturned Cups magic still pushing him to be greater than he ever was, the dwarfs head was on a swivel waiting for whatever was next.

The simple question of "Are we dead?" by Odric snapped Sandors head around to get him to take stock of what the others were doing.

He could feel his chest pounding, the heavy breathing, the tension of all the quick twitch muscles releasing. The beginnings of the adrenaline crash to come.

He drops to his knee axe flat on the ground, head bowed touching his shield.

Torag, I know I've not been tha best or most consistant at prayin to ya, but thank ya for puttin me in tha right place to be part of this Upturned Cup. Several of the gods have representation here, and we worked together ta stop a terror of Zon-Kathon, my prayer goes to you and the rest of the gods that lent their power to this cause. I pray for guidance, guidance and intuition of getting back to Korvosa and rebuilding it to the beautiful city it can be.

After his prayer, Sandor feels a touch on his shoulder, and the inquisitor's magic flows into him clearing the cobwebs from witnessing the forming of Kazavon. He nods his head in thanks, then chuckles at Bucho draging Grym around the room.

The laughter breaks the solemn prayers, and the Cup gets down to business after a quick celebration with Sandor adding his favorite stein upside down on the floor of the Sunken Queen.

As the discussions begin and Morkelb goes over the treasure that we have won, Sandors eyes light up at the mention of the amulet of protection, and the belt of physical might. He raises his eyebrows at the headband of mental prowress, and the iridescent spindle ioun stone. But his eyes really beam at the ring of splendid security.

Returning to the city now or tomorrow makes no difference to Sandor, but if pressed to make a choice, it would be to inventory this place, and recover from our battles. If we do get to explore this place Sandor wants to see what he can figure out about restoring this Sunken Queen to it's operational capabilities.

His smile returns when talking about the weddings. They will have to be a grand affair, maybe a double wedding. We can celebrate it at any one of several places. In Korvosa, we have the Keg and Eagle, Castle Korvosa, the mansion where we killed the dancing zombies. We could have it at Scarwall, now wouldn't that be a grand place for a wedding or two with some fixing up?

Sandor also weighs in on Odric taking the throne. While he thinks that Odric would have the best intent for Korvosa and her citizens, he doesn't think that Odric would best serve the city in that aspect. Odric in Sandor's view shouldn't be chained to the throne, he should be the power behind it. Let someone else who knows the "political" game be the face, take the risk. Also, there is the fact that not one person has sat on The Crimson Throne has died of old age, to which he points to the bifurcated body of the young queen, and he rather wants Odric to die of old age.

He also reminds the Upturned Cup that the Shoanti were considering war with Korvosa, so putting Odric in a position of power will hopefully smooth those rumblings. But bah enough of this serious talk right now lets have another drink and celebrate ourselves before we return to Korvosa and start the hard work of rebuilding.

_____________________

Edit: Morkelb how did It (points at Illeosa) get in and out of here? Did she swim every time? There has got to be another way in.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Save only prose to follow later

Fort DC 20: 1d20 + 21 ⇒ (5) + 21 = 26

Current Conditinons
HP: 101/162
INT, WIS, and CHA all -4

Also I'm mute from the Harrow Deck, will the heal spell cure that?


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

fort: 1d20 + 21 ⇒ (6) + 21 = 27
ref: 1d20 + 19 ⇒ (19) + 19 = 38
will: 1d20 + 13 ⇒ (9) + 13 = 22

Sandor is now 1/2 as charming as he was to begin with.

Grym and S my action will be to shield Grym so he can include me into appropriate action. Up to and including the ultimate sacrifice. Sandor is down to 4 Cha


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Grym you and serinthal must be the key. If mighty Odric can't hurt it it must be you. Come with me I will lend my shield to your defense. Strike down this soon to be Kazavon.

Advance and delay to be shieldmate to Grym.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

This is wicked cool by the way from the players perspective... the chracter's thinks it sucks. :D

As the pool bubbles, and the Sunken Queen shudders Morkelbs wall drops. Sandor can't believe his eyes thinking it's a trick of the swirling prismatic wall played on his vision. Casting his eyes left and right he realises that he isn't the only one witnessing the rise of a "Dragon?"

It's growing larger and larger, blood flying up joinging the mass coalescing into bone, organs, and flesh. Sandor glances down, the crown is vibrating, no it's shuddering, no no it's dancing on the floor.

Sandor can feel a strange rumble through the floor. One would figure adding the assembling mass of the largest dragon, no largest thing he has ever witnessed would cause the floor to rumble, but no that's not it. It's almost as if it is in conjunction with the dragons heart beat. The irregular beat pulsing the pool of blood making it stronger, the crown dancing faster. Sandor glances up at Grym and see's Serinthal crying thrumming in Grym's hand begging for it's purpose to be fulfilled once again.

Then his vision fades replaced with a rapid fire slide show of destruction. Imagining the horror that Kazavon could cause in a flying mobile Runelords castle. A flying scarwall, with the full support of Zon Kathon and his followers. It shakes Sandor to his core. His vision is brought back when the largest bolt of lightning is spewed out the Dwarf ducking behind his shield only to be bludgeoned by the rock shards from behind him.

Buffs:
AC: 33 Touch 16, FF 28 HP: 158/173 F:21 R:19 W:13
Immune to Possession and Mental Control, Immune Fear, +2 vs poison, Spells, and SLA's. +2 Deflection and +2 saves Vs evil
Prayer: 1Rd/Lvl 11/1 +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks 4/11
Haste: 1Rd/lvl 11/1 +1 attack and +1 Dodge bonus to AC and Reflex saves 2/11
Enlarge: 1min/lvl 5 min? 4/50?
Bulls Str: 1min/lvl 5 min? Net +2 to Str 4/50
Cats Grace: 1min/lvl 5 min? Net +4 to Dex 4/50
Resist Energy 20: 10min/lvl 60 min 4/360
Greater Herosim: 1min/lvl 12min +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects 4/72
Possible Buffs: Magic Circle Against Evil 2.5 hrs, 10' rad, +2 deflection bonus to AC and a +2 resistance bonus on saves
Reminder: Attacks Bypass DR of Devils

Fort: 1d20 + 21 ⇒ (9) + 21 = 30
Reflex: 1d20 + 19 ⇒ (6) + 19 = 25
Will: 1d20 + 13 ⇒ (6) + 13 = 19


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W
Ferox Kerr wrote:

Sandor leveled!

[dice=Fort]1d20+20
[dice=Ref]1d20+20
[dice=Will]1d20+20

Ferox holds to see what happens.

HOLY INQUISITOR SAVING THROWS!!!! Saved your. Crits for when they matter and DING!!


1 person marked this as a favorite.
Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Actually it was only a 37, I don't have precise shot, I'm sure S was smart enough to catch that.

Ohhh and I need a FN laser pointer so I can target the real one for everyone.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Round 6

Well since I can't fly, and she ain't commin down, lets see if the Cinderlander's crossbow will help.

buffs:
AC: 33 Touch 16, FF 28 HP: 158/173 F:21 R:19 W:13
Immune to Possession and Mental Control, Immune Fear, +2 vs poison, Spells, and SLA's. +2 Deflection and +2 saves Vs evil
Prayer: 1Rd/Lvl 11/1 +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks 6/11
Haste: 1Rd/lvl 11/1 +1 attack and +1 Dodge bonus to AC and Reflex saves 6/11
Enlarge: 1min/lvl 5 min? 6/50?
Bulls Str: 1min/lvl 5 min? Net +2 to Str 6/50
Cats Grace: 1min/lvl 5 min? Net +4 to Dex 6/50
Resist Energy 20: 10min/lvl 60 min 6/360
Greater Herosim: 1min/lvl 12min +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects 6/72

Possible Buffs: Magic Circle Against Evil 2.5 hrs, 10' rad, +2 deflection bonus to AC and a +2 resistance bonus on saves

Reminder: Attacks Bypass DR of Devils

Vidicator+Buffs+Human Favored: 1d20 + 23 ⇒ (18) + 23 = 41
Damage Screaming bolt: 2d8 + 2d8 + 2 ⇒ (6, 8) + (8, 4) + 2 = 28 All enemies withing 20' of path must make DC 14 Will save or be shaken for 1 round.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

As he has in the last few seconds Sandor tries to relay which of the flying Illeosa's is the real one.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Round V

Sandor again chases after the queen that isn't the Queen.

Buffs:
AC: 33 Touch 16, FF 28 HP: 158/173 F:21 R:19 W:13
Immune to Possession and Mental Control, Immune Fear, +2 vs poison, Spells, and SLA's. +2 Deflection and +2 saves Vs evil
Prayer: 1Rd/Lvl 11/1 +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks 5/11
Haste: 1Rd/lvl 11/1 +1 attack and +1 Dodge bonus to AC and Reflex saves 5/11
Enlarge: 1min/lvl 5 min? 5/50?
Bulls Str: 1min/lvl 5 min? Net +2 to Str 5/50
Cats Grace: 1min/lvl 5 min? Net +4 to Dex 5/50
Resist Energy 20: 10min/lvl 60 min 5/360
Greater Herosim: 1min/lvl 12min +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects 5/72

Possible Buffs: Magic Circle Against Evil 2.5 hrs, 10' rad, +2 deflection bonus to AC and a +2 resistance bonus on saves

Reminder: Attacks Bypass DR of Devils

Shield Bash move towards prismatic wall: 1d20 + 30 ⇒ (2) + 30 = 32 CMD For Bull Rush is Attack Roll +6
Damage: 1d20 + 20 ⇒ (18) + 20 = 38

Ohhh might it hit if she's dancing?


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

I don't think Grym read Sandor's stattement, he was probably typing when I posted. Can we retcon him to flying to where the Queen is? That is if he can see her? Is Invisiblity Purge still active?.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

IT'S A TRICK THE QUEEN IS STILL FLYING Sandor yells through Cricktic to the party


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Round 4

The cricket legs again gain the dwarf a springing elongated step as he powerfully charges the Illeosa on the ground. His shield slams into her hoping to allow Odric another precise swing with the Kegerator.

buffs:
AC: 33 Touch 16, FF 28 HP: 158/173 F:21 R:19 W:13
Immune to Possession and Mental Control, Immune Fear, +2 vs poison, Spells, and SLA's. +2 Deflection and +2 saves Vs evil
Prayer: 1Rd/Lvl 11/1 +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks 4/11
Haste: 1Rd/lvl 11/1 +1 attack and +1 Dodge bonus to AC and Reflex saves 2/11
Enlarge: 1min/lvl 5 min? 4/50?
Bulls Str: 1min/lvl 5 min? Net +2 to Str 4/50
Cats Grace: 1min/lvl 5 min? Net +4 to Dex 4/50
Resist Energy 20: 10min/lvl 60 min 4/360
Greater Herosim: 1min/lvl 12min +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects 4/72
Possible Buffs: Magic Circle Against Evil 2.5 hrs, 10' rad, +2 deflection bonus to AC and a +2 resistance bonus on saves

Reminder: Attacks Bypass DR of Devils

Shield Bash PA+Buffs+Charge: 1d20 + 32 ⇒ (12) + 32 = 44 Free Bull rush CMB=Attk Roll +6. Any movement caused by bull rule causes AoO's.
Damage: 1d8 + 16 ⇒ (1) + 16 = 17

Edit:

50% Miss chance: 1d100 ⇒ 48 Not sure if you normally call high good or bad


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

The incredible explosion caused a bit of wonder in the dwarf about why an area attack was needed. Hearing someone talk about images that he didn't see made it clear to Sandor what happened.

The one flying is the real Illeosa get us up there, or get her down. Serinthal will be needed to kill her.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

The discordant song reverberates in the space, it's ensorcelled intent to turn brother vs brother. Sandor's armor itself magiked taking the notes smoothing them auto tuning them into a sensible song.

Hope this is ok to pass my will save.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Round 3

The magical transportation had it's familar effect of making Sandor's stomach lurch. He didn't much notice it because he could have sworn that something smacked his bum and said "Go Gem Em Tiger".

Appearing before an Illeosa Sandor was finally able to start acting on his held in anger for her. Every axe swing had extra follow thru, every bash had some extra umph behind it.

Buffs:
AC: 33 Touch 16, FF 28 HP: 158/173 F:21 R:19 W:13
Immune to Possession and Mental Control, Immune Fear, +2 vs poison, Spells, and SLA's. +2 Deflection and +2 saves Vs evil
Prayer: 1Rd/Lvl 11/1 +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks 2/11
Haste: 1Rd/lvl 11/1 +1 attack and +1 Dodge bonus to AC and Reflex saves 2/11
Enlarge: 1min/lvl 5 min? 2/50?
Bulls Str: 1min/lvl 5 min? Net +2 to Str 2/50
Cats Grace: 1min/lvl 5 min? Net +4 to Dex 2/50
Resist Energy 20: 10min/lvl 60 min 2/360
Greater Herosim: 1min/lvl 12min +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects 2/72

Possible Buffs: Magic Circle Against Evil 2.5 hrs, 10' rad, +2 deflection bonus to AC and a +2 resistance bonus on saves

Reminder: Attacks Bypass DR of Devils

Numbers need a +1

Full+PA+Buffs

Dwarven Waraxe +1: 1d20 + 25 ⇒ (11) + 25 = 36
Dmg: 2d8 + 18 ⇒ (4, 6) + 18 = 28
Shield Bash TWF+PA: 1d20 + 28 ⇒ (12) + 28 = 40 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d8 + 16 ⇒ (2) + 16 = 18
Dwarven Waraxe +1: 1d20 + 25 ⇒ (2) + 25 = 27 Haste
Dmg: 2d8 + 18 ⇒ (1, 2) + 18 = 21
Dwarven Waraxe +1 TWF+PA (2nd attk): 1d20 + 20 ⇒ (16) + 20 = 36
Dmg: 2d8 + 18 ⇒ (4, 7) + 18 = 29
Shield Bash TWF+PA (2nd attk): 1d20 + 28 ⇒ (10) + 28 = 38 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d8 + 16 ⇒ (5) + 16 = 21
Dwarven Waraxe +1 TWF+PA (3rd attk): 1d20 + 15 ⇒ (17) + 15 = 32
Damage: 2d8 + 18 ⇒ (1, 2) + 18 = 21
Shield Bash TWF+PA(3rd attack): 1d20 + 23 ⇒ (3) + 23 = 26 Opponent Hit with Attack is affecte by a Bull Rush the CMB= Attack Roll +6. If opponent can't move it falls prone.
Dmg: 1d8 + 16 ⇒ (7) + 16 = 23

Rend Damage: 1d10 + 9 ⇒ (10) + 9 = 19


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Sorry for missing the save

Impossible(almost) Will save: 1d20 + 15 ⇒ (14) + 15 = 29


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Round 2

Wrong move Purple aura. Sandor thinks. He hopes that the massive damage that he and Odric have layed out will drop the devil soon, and allow Sandor the pleasure of pounding the false Queen. He steps up and unloads again.

Buffs HP, AC:
AC: 33 Touch 16, FF 28 HP: 158/173 F:21 R:19 W:13
Immune to Possession and Mental Control, Immune Fear, +2 vs poison, Spells, and SLA's. +2 Deflection and +2 saves Vs evil

Prayer: 1Rd/Lvl 11/1 +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks 2/11
Haste: 1Rd/lvl 11/1 +1 attack and +1 Dodge bonus to AC and Reflex saves 2/11
Enlarge: 1min/lvl 5 min? 2/50?
Bulls Str: 1min/lvl 5 min? Net +2 to Str 2/50
Cats Grace: 1min/lvl 5 min? Net +4 to Dex 2/50
Resist Energy 20: 10min/lvl 60 min 2/360
Greater Herosim: 1min/lvl 12min +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects 2/72

Possible Buffs: Magic Circle Against Evil 2.5 hrs, 10' rad, +2 deflection bonus to AC and a +2 resistance bonus on saves

Reminder: Attacks Bypass DR of Devils

Full+PA+Buffs

Dwarven Waraxe +1: 1d20 + 25 ⇒ (9) + 25 = 34
Dmg: 2d8 + 18 ⇒ (2, 1) + 18 = 21
Shield Bash TWF+PA: 1d20 + 28 ⇒ (11) + 28 = 39 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d8 + 16 ⇒ (4) + 16 = 20
Dwarven Waraxe +1: 1d20 + 25 ⇒ (2) + 25 = 27 Haste
Dmg: 2d8 + 18 ⇒ (6, 8) + 18 = 32
Dwarven Waraxe +1 TWF+PA (2nd attk): 1d20 + 20 ⇒ (15) + 20 = 35
Dmg: 2d8 + 18 ⇒ (3, 6) + 18 = 27
Shield Bash TWF+PA (2nd attk): 1d20 + 28 ⇒ (5) + 28 = 33 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d8 + 16 ⇒ (5) + 16 = 21
Dwarven Waraxe +1 TWF+PA (3rd attk): 1d20 + 15 ⇒ (15) + 15 = 30
Damage: 2d8 + 18 ⇒ (5, 8) + 18 = 31
Shield Bash TWF+PA(3rd attk): 1d20 + 23 ⇒ (10) + 23 = 33Opponent hit with Attackis affected by a Bull Rush the CMB=Attack Roll +6. If opponent can't move it falls prone
Damage: 1d8 + 16 ⇒ (6) + 16 = 22

Rend Damage: 1d10 + 9 ⇒ (6) + 9 = 15

5'step closer. My hope is that Devil dies, or falls prone so my later attacks can hit. If he dies, I will attack Purple Illeosa


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W
Dungeon Master S wrote:
Odric cannot gain any AC via Dex increases as he is already capped out via his armor and training. Deflection bonuses NEVER stack with other deflection bonuses.

gah, my bad I was confusing it for Dodge bonus.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Deflection Bonus' stack


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Odric's buffed AC is higher... he is at least a 30 right now. Ferox's Magic Circle vs evil gives +2 deflection, and the Cats Grace is a +2 from Dex.. he applied the negatives not the positives.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W
Morkeleb the Mighty wrote:
dammit, why couldn't Sandor have pushed the devil into the wall??? would have been AWESOME!!! well done in any case...

Believe me I looked for a way to do so, but there wasn't one that I could see. Maybe if I had lunge ;)


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

The silent dwarf mounts the floating disk, giving a salute to the Upturned Cup by placing his favorite mug upside down on the disk. Nobody need Crictik to relay the message for you all can see it in his eyes before he closes his helm that he is proud of his time with all of you.

Round 1

With the opening salvo's being thrown, fire here, rainbow wall there, Illeosa's exploding into bloody snowflakes, Sandor almost forgets to step forward and lay a butt whoppin on the devil.

Buffs, Temp AC saves and HP:

AC: 33 Touch 16, FF 28 HP: 158/173 F:21 R:19 W:13
Immune to Possession and Mental Control, Immune Fear, +2 vs poison, Spells, and SLA's. +2 Deflection and +2 saves Vs evil

Prayer: 1Rd/Lvl 11/1 +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks
Haste: 1Rd/lvl 11/1 +1 attack and +1 Dodge bonus to AC and Reflex saves
Enlarge: 1min/lvl 5 min?
Bulls Str: 1min/lvl 5 min? Net +2 to Str
Cats Grace: 1min/lvl 5 min? Net +4 to Dex
Resist Energy 20: 10min/lvl 60 min
Greater Herosim: 1min/lvl 12min +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects

Possible Buffs: Magic Circle Against Evil 2.5 hrs, 10' rad, +2 deflection bonus to AC and a +2 resistance bonus on saves

Reminder: Attacks Bypass DR of Devils

Reflex Save DC 25: 1d20 + 23 ⇒ (11) + 23 = 34

Full+PA+Buffs

Dwarven Waraxe +1: 1d20 + 25 ⇒ (14) + 25 = 39
Dmg: 2d8 + 18 ⇒ (3, 3) + 18 = 24
Shield Bash TWF+PA: 1d20 + 28 ⇒ (19) + 28 = 47 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d8 + 16 ⇒ (1) + 16 = 17
Dwarven Waraxe +1: 1d20 + 25 ⇒ (20) + 25 = 45 Haste
Dmg: 2d8 + 18 ⇒ (1, 2) + 18 = 21
Dwarven Waraxe +1 TWF+PA (2nd attk): 1d20 + 20 ⇒ (13) + 20 = 33
Dmg: 2d8 + 18 ⇒ (2, 7) + 18 = 27
Shield Bash TWF+PA (2nd attk): 1d20 + 28 ⇒ (17) + 28 = 45 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d8 + 16 ⇒ (2) + 16 = 18
Dwarven Waraxe +1 TWF+PA (3rd attk): 1d20 + 15 ⇒ (9) + 15 = 24
Dmg: 2d8 + 18 ⇒ (7, 6) + 18 = 31
Shield Bash TWF+PA (3rd attk): 1d20 + 23 ⇒ (18) + 23 = 41 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d8 + 16 ⇒ (8) + 16 = 24

Crit Confirm Haste Attk: 1d20 + 25 ⇒ (16) + 25 = 41
Crit Damage: 4d8 + 36 ⇒ (2, 8, 4, 7) + 36 = 57

Crit Confrim 2nd attk: 1d20 + 20 ⇒ (9) + 20 = 29
Crit Damage: 4d8 + 36 ⇒ (2, 8, 5, 1) + 36 = 52

Rend (If both weapons hit): 1d10 + 9 ⇒ (5) + 9 = 14

Reminder: If Bash causes movement AoO from Everyone in Melee.
Sandor will only step up if Devil goes out of his reach


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W
Gaius Lirsiiv wrote:
Once we set up the manse, would any of you come with me for a ritual? It is a sanctified ceremony to Calistria. I can promise a pleasurable experience. Only of your own free will. If no, so be it. I will perform the ritual myself. I intend to call upon her and ask for the service of her divine attendants.

What is the benefit of this ritual? And what kind of pleasure? Gaius sorry I have ta ask but some of your ideas of pleasure don't measure up ta mine.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Via Cricktik

Now I be confident in Morkelb's magikin knowledge of him estimatin the time, but what if'n he be wrong by a few hours 'n we get back to late. So lets not shop unless we have ta.

I do have a question fer Gaius and Odric. Now We know Evil Odric is up there, 'n I belive there might be another not Gaius or two layin in wait. Odric , Gaius, how would ya be tryin ta stop us? Lets get a initial engagement plan made up so when we kick this door in we know what each is planning. Like Ferox used Detect Thoughts to great effect one time.. Maybe he could do so again to see if there are more than 2 minds in the room.

Mine is: Enlarge myself, position myself between him and the casters wait for Not Odric to move up and hit him with reach.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

DMS+Away Party:
Know Engineering: 1d20 + 9 ⇒ (5) + 9 = 14 Is there a way to drain the blood from the pool?


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

ohhh odric is -3 levels, and con.......... hmmmmm maybe we should wait


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Thanks for the warning.

OOC check list or Pro Con:

I know Gaius likes to play things close to the vest, but by my calculation I think he still has plenty of spell power left. Not sure what Morkelb and Ferox have avail.

How are the casters? Plenty of umph left?

How about lasting buff spells? Prot from Evil? Align weapon?

How much longer will Grym's Greater Heroism last?

Lets also remember that Serinthal will be the one to really hurt Illeosa, so lets make sure Grym makes it to her.

Pushing Fwd Pro:
Don't allow her to complete the ritual.
Possibly interrupt the Ritual so she has to start over even if we fail and have to regroup.
Have an even more epic story to tell about hurt and harried low resource heros defeating her.
Not having to fight "regenerated" defenders, or allow what ever else to finish a more elaborate defense.

Pushing Fwd Cons:
Can't level up to a fully operational Death Star.
Lower chance of survival.

I'm for moving forward, but can be swayed when I learn our caster's status.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Sandor makes his way over to Odric, pours some water over his head, handing him a clean cloth. He then reaches into the good stuff offering the lad a snort of Stout.

Lad I know ya are tired, I know ya feel the weight of this place pressing down upon ye. I do too. But we're on a clock. That woman, if'n I can even call her that, is almost complete wit her blood ritual. If she complete's it how many in Korvosa will die? How will Korvosa be changed? We're close ta her. She's close ta finishing.

It's time. It's time for the Lord Vindicator Odric the Stout of the Upturned Cup - Scion of the First Cousin of House Endrin. Son, Servant, and Saviour of Korvosa, Initiate of the Korvosan Guard to push on. Time for Odric to push on with his Twice Born from Cindermaw Brother Sandor. Time for him to push on with the rest of the Upturned Cup.

Sandor starts to do a few of Odric's warm up exercises.

Rise lad, get up the city is full of Little Lamms compared ta this magic. Get up one last bit of protectin ta do.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Round 2

Save for blood/aura?: 1d20 ⇒ 10

Full Attk TWF+PA
Dwarven Waraxe +1 TWF+PA: 1d20 + 17 ⇒ (6) + 17 = 23
Dmg: 1d10 + 15 ⇒ (4) + 15 = 19
Shield Bash TWF+PA: 1d20 + 20 ⇒ (19) + 20 = 39 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d6 + 13 ⇒ (2) + 13 = 15
Dwarven Waraxe +1 TWF+PA (2nd attk): 1d20 + 12 ⇒ (5) + 12 = 17
Dmg: 1d10 + 15 ⇒ (5) + 15 = 20
Shield Bash TWF+PA (2nd attk): 1d20 + 15 ⇒ (15) + 15 = 30 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d6 + 13 ⇒ (5) + 13 = 18
Dwarven Waraxe +1 TWF+PA (3rd attk): 1d20 + 7 ⇒ (5) + 7 = 12
Dmg: 1d10 + 15 ⇒ (6) + 15 = 21

Rend (If both weapons hit): 1d10 + 6 ⇒ (6) + 6 = 12


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Round 1 redo

Grym don't forget your will save bonus of +4 from greater Heroism

Sandor moves up behind Bucho and Odric. He crouches behind trying to take at lease partial cover from the Ichor. Please Odric for the love of Torm move and let me in.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Lolz Morkelb, you should just start taking extra actions, Call it "DM Haste". :D.

In for a penny in for a.. In for a copper in for a 260lb dwarf. This might not be smart, but it's how I kill things. Already covered in blood from the last guy.

Sandor moves swiftly forward heading to the open space just to Odric's right. As he jumps down into the blood, He hopes his axe will be considered aligned good.

Dwarven Waraxe +1 PA+flank: 1d20 + 19 + 2 ⇒ (15) + 19 + 2 = 36
Dmg: 1d10 + 15 ⇒ (4) + 15 = 19


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

So could that scroll be of a Mordenkainen's Magnificent "Time Warp" Mansion? 8 hours inside= 8 minutes outside? Would kinda be super cool.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Was anyone else having problems with Paizo yesterday? I tried to post twice and no joy...

Thinking back to the book they found in Castle Korvosa Sandor tries to remember the drawings.

Know Planes assist Morkelb: 1d20 + 2 ⇒ (19) + 2 = 21

He recalls the caption below the drawing. Ohh I know this one laddie.. its a Immortal Ichor. Hope the name helps ya with facts there Mork.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

We just get our asses handed to us by a blood bug, and the next thing they want to do is play a sissy harp, and spontaneous exercise. If that last battle didn't get his blood boiling then the lad has been holding back way to much. CMON LADS lets get the queen dead.

As Odric stops swaying like only a white boy can and drops down to do some pushups, Sandor shows his frustration at the seemingly in appropriate pause that we're taking.

He pounds his shield twice trying to get Gaius' and Odric's attention. With the universal gesture of follow me the dwarf takes up his position in the Upturned Cup's exploring formation.


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

The blood explodes from the creature Sandor tries to hide behind his shield, but the blood just deflects to the ceiling splashing and splattering adding to already raining shower of blood.

The dwarf raises his arms in celebration, but looks at Odric who looks a placenta covered newborn calf just out of the womb and having to run a mile from the stalking lioness. His celebration is put to a stop as he assists the lad to a place to rest. He checks the rest of the Upturned Cup to see who needs assistance in getting to Gaius or Ferox. It is then that he starts feeling his wounds from the creature.

Current HP: 106/162. No ablity damage or other conditions except mute


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Dunno if it matters at all since we don't have any downtime, but

You boys... and Gaius have leveled!!!!!!


Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

Round 4

The silent dwarf is starting to realise that this creature is probably the toughest challenge that the upturned cup has faced to date, and it is guarding Illeosa. This realisation could drive one to dispair, but instead it fills him with stubborn determination to see this task through no matter the cost. If the beast enjoys blood, then blood will be spilled!! Sandor yells in his mind.

Attacks adjusted for Enlarge, haste and (Ferox Super)flank
Dwarven Waraxe +1 TWF+PA: 1d20 + 17 + 7 ⇒ (2) + 17 + 7 = 26
Dmg: 2d8 + 15 + 2 ⇒ (6, 8) + 15 + 2 = 31
Shield Bash TWF+PA: 1d20 + 20 + 7 ⇒ (5) + 20 + 7 = 32 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d8 + 13 + 2 ⇒ (5) + 13 + 2 = 20
Dwarven Waraxe +1 TWF+PA (2nd attk): 1d20 + 12 + 7 ⇒ (4) + 12 + 7 = 23
Dmg: 2d8 + 15 + 2 ⇒ (5, 1) + 15 + 2 = 23
Shield Bash TWF+PA (2nd attk): 1d20 + 15 + 7 ⇒ (20) + 15 + 7 = 42 Opponent Hit with Attack is affected by a Bull Rush the CMB= Attack Roll+6. If opponent can't move it falls prone
Dmg: 1d8 + 13 + 2 ⇒ (8) + 13 + 2 = 23
Dwarven Waraxe +1 TWF+PA (3rd attk): 1d20 + 7 + 7 ⇒ (6) + 7 + 7 = 20
Dmg: 2d8 + 15 + 2 ⇒ (2, 1) + 15 + 2 = 20

Haste attack Dwarven Waraxe+1: 1d20 + 17 + 7 ⇒ (2) + 17 + 7 = 26
Damage: 2d8 + 15 + 2 ⇒ (3, 3) + 15 + 2 = 23

Rend (If both weapons hit): 2d8 + 6 + 2 ⇒ (8, 5) + 6 + 2 = 21

Shield Bash Crit Confirm: 1d20 + 15 + 7 ⇒ (4) + 15 + 7 = 26
Damage: 1d8 + 13 + 2 ⇒ (2) + 13 + 2 = 17
YAY!!!!!!!! Beast with 6 legs falls down provoking AoO from all melee

1 to 50 of 127 << first < prev | 1 | 2 | 3 | next > last >>

1 to 50 of 127 << first < prev | 1 | 2 | 3 | next > last >>
Liberty's Edge

2 people marked this as a favorite.

Long ago, when the grandfather of the grandfather of my grandfather’s grandfather was a boy, this land was very different. The sky was blue, not black; bright, not dark. A great circle of fire burned high in the heavens, called the Sun – she cast light over the whole land. When the sun slept, her husband, the Moon, and their children, the Stars gave light instead.

In those days it was much warmer. Only in winter did it snow. In summer, men and women could walk outside naked and not feel chill - do not laugh so young Lajos, I said they could, not that they did. Trees wore crowns of green and bore fruit the size of a man’s fist. Rivers flowed with liquid water rather than flows of ice. People tamed the great herd animals and made them docile with abundant grass and grain; the herds did not roam and were easily killed for food.

Seven great tribes, each with many dozens of clans and ruled by mighty sorcerers, dwelt in this land. They lived not in tents but in the great stone cities, which were once alive with song and people. They wore clothing spun of spider silk rather than furs; they wore armour of worked metal rather than hides; and their spears too were of sharp metal rather than stone.

Then came a day when another fire appeared in the sky – small and red where the sun was big and bright. But this new, angry red light grew larger and brighter until it was brighter than the Sun. The people were frightened by this new light, and they appealed to their sorcerer kings for answers and protection, but the kings had vanished. Soon came the day that fire and stone rained down from the sky like snow. The earth heaved and split, cities crumbled, the forests and fields burned. Thick dark clouds of smoke and ash filled the sky. They hid the Sun, and the Moon, and their children the Stars. The land grew dark.

For days the clouds persisted, and it stayed dark. For seasons, for generations it stayed dark. Soon it grew cold, and colder still, until it was winter always. The rivers froze, the fields and forests that had not already burned now died, and the people and their tame herds starved. The cities that remained became places of death. Many people died. Those that survived left the cities to find a place that was still warm, where darkness did not have such a hold, but no places like that remained. The people asked the gods for help, but they could not, so they cursed the gods who would let all the lands turn to darkness and ice and forgot them. They asked the apprentices of the sorcerer kings for help, but they could not, so the people killed them.

With no fields and no tame beasts, the great tribes could not feed themselves, so the people who remained split into many smaller tribes. These tribes followed the migrating herds, and some of them survived. To survive, the people learnt to be good hunters and good scavengers, but this took everything and the people forgot much that they had once known.

- Velko the Storyteller

Liberty's Edge

Hello good customer service folk,

I recently put in an order which included among other items ‘Pathfinder Campaign Setting: The First World, Realm of the Fey’ and ‘Pathfinder Campaign Setting: Horror Realms’. They are currently sitting in my sidecart awaiting my next subscription item to ship.

Oops, I stuffed up. I realised I have an unopened Paizo box from January which contains both of these! I ordered them and forgot, my bad.

So, if it is possible, can I swap out these two items (First World and Horror Realms) for two other items of equal value? Specifically ‘Campaign Setting: Heaven Unleashed’ and ‘Campaign Setting: Path of the Hellknight’ in print format?

If this can be done, fantastic, pre-emptive thank-yous! If it’s too late to change, that’s fine, I'll live.

Liberty's Edge

Male Mothman Expert 5

I don’t have my notes with me, do you guys remember where we were up to exactly? I know we did the encounter with the water naga, was there another encounter subsequent to that?


We pick up with the heroes and their crew sojourning at the small village supporting the ship squibbing business known as Rickety’s Squibs, located in a small hidden cove somewhere along the Slithering Coast. Their ship, the Rahadoumi naval ship formerly known as The Man’s Promise is in drydock, being refit and repaired.

A heatwave is afflicting the area, bringing daytime temperatures up to uncomfortable levels and causing many of the smaller rivers and streams in the nearby hinterlands to dry up. Amongst other issues, this has led to some conflicts between human villagers and the significant local water naga population.

Liberty's Edge

I’m after some advice on the most appropriate xp track to use when running 3.5 era modules or Aps using Pathfinder rules.

Specifically I am running the Age of Worms AP and (separately) the Falcon’s Hollow series of modules (Hollow’s Last Hope, Crown of the Kobold King, etc.) linked as a short campaign. I am planning to run things fairly close to as written, but converted to Pathfinder.

To keep things fairly on track, so that the PCs level roughly where expected, which Experience Track should I use?

To forestall suggestions that I forget xp rewards and just have the party level when they need to, I appreciate the various benefits of doing so, but prefer to hand out xp awards.

Liberty's Edge

Male Mothman Expert 5

At a perfumed arcade known as the Emporium, Governor-Mayor Lanod Neff rubs shoulders with common labourers awaiting an appointment in the Veiled Corridor. In an adjoining antechamber, snakes and exotic dancers gyre to a sonorous weave of cymbals and seductive pipes. A floor below, a gaggle of grasping miners presses against the windowed door of a darkened cell, impatient for a glimpse of a two-headed calf.

Out in the street, a gang of rowdies screams obscenities at a crumpled halfling, kicking it as if scrambling for a ball. Their drunken laughter echoes off shuttered windows and bolted doors.

In a tower-flanked fortress across the shadowy square, filthy men with nothing to lose shout hymns to their strict god, clutching to their idealism and principles like cornered animals. Their wild eyed chief minister smiles as a he draws the cat-o-nine-tails across his bare back, awash in their adulation and the spirit of his god.

It’s just another night in Diamond Lake.


Since the beginning of history, humanity has measured time in Ages. Ages of Enthronement, of Destiny and even of Anguish mark the human tally of years, giving a sense of order to the events of past centuries. But one age has yet to occur – an age of fear, of decay, and of writhing doom. Witty bards and wrathful preachers know it as the Age of Worms, weaving it into the peripheries of their passion plays as a mythic era of destruction that could begin at any time. Astrologers, diviners, and the servants of Fate know more. The canniest among them fear that the Age of Worms has already begun…


Jade Regent

Chapter 1: The Brinewall Legacy

While the region known today as Varisia has long been inhabited (all the way back to the Age of Legend, when powerful wizards known as Runelords ruled the region as the Empire of Thassilon), it wasn’t until relatively recently that it came to the attention of the nations of the Inner Sea. Cheliax made an aggressive attempt to colonize Varisia, but conflict with its native peoples and the remote location made such attempts difficult. By the time of Aroden’s death and the Chelish Civil War, Cheliax’s colonies in Varisia had already become independent.

While the inland highlands of Varisia remain wild and untamed, a fair amount of its coastal lowlands are now civilized. Three cities in particular — Korvosa, Magnimar, and Riddleport — represent civilization’s three greatest modern triumphs in the region. Each of these cities has a number of smaller villages in its outlying reaches, and of these smaller settlements, the town of Sandpoint north of Magnimar is among the largest and most successful.

Liberty's Edge

Male Mothman Expert 5

Welcome to the discussion thread for our Jade Regent game. Recruitment for this game is closed at this stage. For those who’ve been invited, post here to confirm your interest in the game. This is the place to discuss the campaign and character creation, do any out-of-character discussion and book-keeping, and keep the rest of the group posted if you’re going to be unavailable for a while.

Liberty's Edge

Hey all, my brother Marty (Ash Walker when he occasionally visits these boards), long time role-player and gamer, has just published his first novel, a post-apocalyptic speculative fiction novel called Salvage.

Please visit his website www.martinrodoreda.com if you are interested in checking it out or ordering a copy.

Cheers, Moth


Perched at the edge of civilized lands, the small town of Falcon’s Hollow has always had to rely on itself to solve its problems. Meanwhile, the uncaring lumber barons squeeze the com¬mon folk for every last copper, deaf to their pleas. Now the hacking coughs of the sick are heard throughout town. The plague has come to Falcon’s Hollow and the town’s leaders can’t be bothered to stop it.

Liberty's Edge

Male Mothman Expert 5

Discussion thread for our Darkmoon Vale campaign. We can start discussing character concepts and do character creation here.

Post to this thread to confirm your interest in the game. I believe we have six players; Nevynxxx, Aubrey, Pixie Rogue, Aardvark, therealthom, and Brashen (who plays in my face to face Skull and Shackles game and has played in some of my past pbp games). No further players needed at this point.

Shortly (hopefully) I’ll post up some character creation guidelines, and later in the week I’ll post up some additional campaign information which may also help inform character concepts or details.

Liberty's Edge

Well, I am out of work as of today.

Please CANCEL my Pathfinder Roleplaying Game subscription.

Please suspend (for now) my Adventure Path subscription - how long can it stay suspended for before it either activates again or cancels?

Liberty's Edge

Hi Paizo website crew,

I’ve noticed recently several accounts have been spamming the forums with unsolicited and irrelevant advertising material. I flagged one such dedicated thread in the off topic forum a few days ago, today an account ‘fghfgj’ has been posting advertising material into other threads (no other posts for this account except today’s advertising posts). I’ve flagged one such post, and humbly request that the account be blocked and all its posts be deleted.

Not sure if there’s anything that can be done to stop such accounts and posts in future?

Liberty's Edge

I’ve noticed recently when editing a profile, it comes up with text on the screen similar to this: [UserProfile, id: 60]

This text has been appearing for quite a while, but I don’t think it always did. Just wondering what it means? If the number is 60, was I the sixtieth person to fill out a profile, or the sixtieth person to create a forum account, or something else entirely (mysterious programmy stuff)?

Liberty's Edge

Nice!

Liberty's Edge

Hey Gary, I went to create a new alias on my account today and got a message that ‘that avatar name is already in use’. However, when I did a search of ‘Users’ on the site with that name there were no results.

It’s no big deal; the alias I was planning to create was just a joke one, and the moment has passed, but I’m curious to know under what circumstances the alias name would be unavailable but wouldn’t show up in a search of users?

Liberty's Edge

Hi Customer Service dudes and dudettes,

I just read Sara Marie’s post regarding December subscription shipments. I noticed that they will start shipping on December 8.

Is it possible that you could delay shipment of my copy of Bestiary 3 from my RPG subscription until the next AP volume ships in January?

Chances are, based on normal shipping times, if the Bestiary ships on December 8 or anytime in the next week or so from then, no one will be at the delivery address when it arrives (and for a week or two afterwards), and the package would be two big to fit in the mailbox.

Thanks in advance.

Liberty's Edge

17 people marked this as FAQ candidate. Answered in the FAQ. 1 person marked this as a favorite.

I wasn’t able to find a definitive answer to this question with a search of the messageboards; can a Bladebound Magus’ black blade be enchanted additionally to the enhancements and abilities on the ‘Black Blade Progression’ table using the Craft Magic Arms and Armour feat?

Liberty's Edge

Ok ... maybe I’m just stupid or blind, but I can’t seem to find where / how to add a subscription to the Pathfinder Roleplaying Game line. If I go to the main page for say Pathfinder Modules or Pathfinder Campaign Setting I see, plain as day, in big lettering right in the middle of the page an option to add a subscription for those products, but I get nothing like that when I go to the Pathfinder RPG main page.

Assuming I’m not stupid or blind I suspect this may have something to do with me having previously been a subscriber to this line but cancelling my subscription – would this be the case?

Liberty's Edge

My copy of Adventure Path number 51 was waiting for me in the mailbox today ... and to my dismay the envelope appeared to be in quite a bad state – three of the corners were bent, there was a big crease down the middle of the envelope where it appeared someone had tried to bend or fold it, and the whole thing was kind of warped.

I dreaded to think what the book inside would look like ... but when I opened it, the book was in almost perfect condition, with just a very slight bend to one of the corners of the front cover. Not bad for a soft-cover book inside a pretty badly mangled envelope!

So this is a long way of saying good work on your choice of envelopes Paizo!

Liberty's Edge

Just heard, see here.

Liberty's Edge

Nirvana’s Nevermind was released 20 years ago this weekend. Man I feel old.

I never heard Bleach prior to Nevermind’s release, being pretty young / on the wrong side of the world. I first heard Nevermind when I was 14, it must have been late 1991. Prior to that my musical tastes varied mainly between mainstream radio friendly pop, and older stuff my parents listened to (The Beatles, Simon and Garfunkle, Chris de Burgh ...)

We had some distant relatives from the US staying with us, I came home one day and this music was playing – Nirvana’s Nevermind, my American uncle had brought along a copy on cassette tape. I was fascinated, this music spoke to me. Totally changed my musical tastes and opened me up to a whole world of music I had never before explored.

Liberty's Edge

I didn't notice a thread for this one - is anyone watching it? If so, what do you think?

I've caught a few episodes and am quite enjoying it almost despite myself (the depiction of vampires initially seemed a bit 'Twilighty' to me, and it being a US remake of a British series wasn't a big selling point).

Liberty's Edge

Hello Customer Service guys and dolls.

So I received part of order 1749653 yesterday – Ultimate Magic and Jade Regent 1, but not Carrion Crown 6. When I went and checked my emails I realised that Carrion Crown 6 had shipped on the same day but in a separate package, not sure why but I’m guessing it was to optimise postage costs.

So the problem now a day later is that Carrion Crown 6 has not arrived. I’m not too worried yet, as it’s only just been the twenty days, but my packages do normally come well within that limit, and as the two packages shipped on the same day I would expect they would arrive on the same day.

How long should I leave it before I push the panic button?

Thanks guys, have a good weekend.

Liberty's Edge

Hi Guys,

This beginner box looks pretty cool (and I really commend Paizo for doing it), but I have no real need for it at the moment, and the postage is killer – it looks as if the postage cost will be about 1.5 times the cost of the product.

As such I’d like to cancel my RPG subscription for the moment, thanks.

Liberty's Edge

I just purchased a gift certificate, intending it for another paizo.com customer. I was expecting that at some point during checkout there would be an option for me to put in a message and send the certificate to another account, but if there was I completely missed it ... so I now have a gift certificate, apparently from myself and for myself, in my account and I’m not sure how to get it to the person it was meant to be for. The intended recipient DOES have a paizo.com account, I just didn’t notice an option during checkout to send it or credit it to them (or type a message).

Please help?

Liberty's Edge

Hey PMG, I don't know how new it is, but I like what happens now when you hover over an alias of someone who's main avatar(s) is (are) also aliases (aliai?)

Hope that makes some sense.

Liberty's Edge

Hi Paizonians.

I’m looking for a good dungeon adventure (from Dungeon magazine) from the 3.5 era (preferably, although I could go 3.0). Ideally it should be a smallish or compact dungeon that can be completed in one session – either a whole adventure or a dungeon that forms one site of an adventure.

Somewhere in the 8th to 11th level range.

Bonus points if it is a remnant of an ancient civilisation and/or features ‘unusual’ monsters – aberrations, outsiders and constructs are all good.

Can anyone recommend anything like that?

Liberty's Edge

Hi Paizonians.

I’m looking for a good dungeon from a Pathfinder product, preferably lifted out of the Adventure Paths. Ideally it should be a smallish or compact dungeon that can be completed in one session. Rules can be 3.5 or PFRPG.

Somewhere in the 8th to 11th level range.

Bonus points if it is a remnant of an ancient civilisation and/or features ‘unusual’ monsters – aberrations, outsiders and constructs are all good.

Can anyone recommend anything like that?

Liberty's Edge

I made a post that included a spoiler in one thread – Ith’s PFS pbp

When I look at the post (either in preview or final version) I see the post as it is supposed to look; a small line of text, then several paragraphs of text which is hidden by a spoiler until the button is clicked on. However, one of the other players in this play by post game could apparently see the ‘spoilered’ text without clicking on the spoiler button.

I tried deleted the post and re-posting it from where I had originally typed it up in Word – same result (looked fine to me, the other player could see the spoilered text).

Post was made using a PFS character alias. It was typed in Word then copy / pasted into the thread as is my habit. I am using Internet Explorer 8.

I have deleted the post as it contained information that is not meant to be read by other players in the game (we are playing a PFS scenario and the spoilered info is to do with a faction mission). However, I will repost exactly as it appeared in the post below this one.

Liberty's Edge

This is weird ...

Probably NSFW.

I’d watch it with the sound off, unless you are a fan of Lady Gaga. The song is pretty awful (IMO) but the video is freakywrong, especially the first three minutes or so. Oh and one of Sebastian’s stablemates makes a very left field cameo.

Liberty's Edge

If a druid casts faerie fire in an area where there is an invisible creature ... and the creature is outlined by the glow as per the spell description ... and then, on its next turn the creature moves outside of the area that the spell was cast (the five foot radius) ... does it remain outlined by the faerie fire for the duration of the spell?

I assume that the answer is yes, and that is how I have ruled it in the past, but I’m not certain.

Liberty's Edge

I’ve got a plot idea for a PF game involving some fey. I’m wondering if anyone can point me towards some type of low CR evil fey that utilise illusions (spells, spell-like abilities or supernatural abilities). Preferably something that has been statted up somewhere for PF, or in a 3.5 or OGL source failing that. I am drawing a bit of a mental blank.

Also, anyone know if rusalka have been statted up anywhere in a PF or OGL source? I think they were in one of the 3.5 D&D books, was it Frostburn? Don’t think I have ready access to that one though.

Liberty's Edge

Introduction to the Campaign

''Visit beautiful Korvosa! They said. Join the guard. Raise your family. Be happy. What a laugh…

Under the kind rule of King Eordred the Second, Korvosa is actually seeing… happy days for once. The city is beautiful, truth be told, as it seems every tower, street corner, and building proudly bears Korvosa’s coat of arms, portraying the city's Cheliaxian heritage boldly.

The spires of the Academae glint in the sun’s glow, signaling that sunset is only a couple of hours away, while Castle Korvosa stands powerfully in the distance, towering above all else in the grand city.

Citadel Volshyenek, the Korvosan Guard’s fortress stands as a beacon of defense alongside the winding Jeggare river which widens in many places to seem more like a pristine lake then the river it is.

High above you, a pair of Sable Company marines proudly borne on the backs of hippogriffs soar through the sky to the excitement of children down below.

A quick walk through any of Korvosa’s marketplaces brings yet another rush of activity, despite the fact that sunset’s completion lies only an hour or so away.

A large gnomish band can be seen across the crowd in a raised pavilion playing jaunty tunes that whirl around your ears while a mixture of exotic smells overwhelm you, of spiced krenshar meat sizzling on a bed of hot coals, deep-fried guttersnipe shish-kabob, and warm gnomish goldspeck ale.

The sights, the sounds, the smells, all drown you in revelry.

True, and beautiful Korvosa.

But not all in Korvosa is beautiful. And you, of all people, know this. The city harbors evil in its alleyways, and death in its shadows. This city… harbors Gaedren Lamm. The man who destroyed your life.

Gaedren Lamm, hunchbacked thieving snake, plague on Korvosa’s forgotten children, and all around despicable wretch, is of apparently no concern to the Korvosan Guard, much too busy with other 'more important matters.' They have assured you of course that they are doing the best they can, but in such a large city, it’s easy for one man to get lost in the shuffle. It’s easy for Gaedren Lamm to roam free.

Some of you have been born here, while others have just been in Korvosa for the last few months. But one thing binds you together. And it begins with a simple card.''

Liberty's Edge

Ok, so I know the chemosit is based on the real world cryptid of the same name, but the description, picture and ‘alternate’ name (Ape-Bear) had me thinking of that old ‘classic’ the Gorilla-Bear!

Who said Paizo doesn’t like Deadline Monsters?

Does this mean we might yet see the Starfishpanda raise its loveable mutant head in Jade Regent?

More seriously, I am enjoying the monsters (old and new, including the chemosit) in this AP so far.

Liberty's Edge

... on the Wikipedia front page.

The original module that is.

Just thought I'd share the love.

Liberty's Edge

I’ve noticed recently that a lot of people seem to be making double posts (the same post shows up twice). Today this problem has struck me – all the posts I’ve made in the last few hours* have taken an unusually long time to post (at least several minutes). When they do show up, the same post shows up twice, time stamped from a few seconds to a few minutes apart. If I try to delete one of the posts it doesn’t seem to let me.

Just thought you guys might want to know about this if you weren’t aware.

*except this one apparently.

Liberty's Edge

Hi guys, I received my notification email that this order would be shipping soon about two weeks back, I noticed that the order is still pending. Are there any problems with it? I’m assuming something is caught up in customs or otherwise delayed prior to getting to Paizo, but if there is any problem at my end, please let me know.

I’m hoping this order is charged to my card soon, before the Aussie dollar starts falling against the US dollar again! For the last couple of weeks the exchange rate has been great!

Liberty's Edge

Has anyone seen this story? LINK

An evangelical church in Florida is holding an event to publically burn a copy (multiple copies?) of the Koran on the anniversary of 9/11.

How can anyone think that this is a good idea?

I can emphatically understand people being traumatised, saddened, angered etc at the events of that day and those responsible. I can understand people transferring that anger from those directly responsible to all Islamic extremists.

But how does burning a Koran help anyone or serve any good purpose? How does this even send a warning like the guy in the article seems to claim? Why do people on both sides want to keep passions and hatreds enflamed?

Also, to be pedantic, if this is happening in one church in Florida, can the guy really call it International Burn a Koran Day?

Anyway, I am not looking for comments expressing hatred to anyone (please do not post such), I just wanted to vent and express my disbelief and sadness at human stupidity and hatred.

Liberty's Edge

Whoa ... that's heavy.

Liberty's Edge

Yay!

Liberty's Edge

Whohoo!

Liberty's Edge

So we know that at least a few of the River Kings and rulers have spies in each other’s cities, and most PC Kingdoms are going to have a Spymaster. Has anyone got any rules or thoughts on how to go about letting the players plant spies in foreign cities, what advantage having such spies might give them, and how to judge whether spies discover any useful information, whether they get caught etc.? Conversely, how can the players go about trying to root out any foreign spies that might infiltrate their own kingdom?

Should this sort of stuff be handwaved, or handled very abstractly as GM fiat? Should there be some sort of random table or dice roll to determine success of spies? Should the PCs be paying gold or BPs to maintain spies in foreign kingdoms, or should any costs be simply part of Kingdom upkeep (assuming you have a spymaster)?

Liberty's Edge

Anyone seen this yet? Any good? Or are the Losers the B-Team?

Liberty's Edge

Anyone else having issues with Paizo.com at the moment? I'm getting really slow loading pages, occasional 'messageboards not available' messages, dots keep disappearing etc.

EDIT: and the moment I post this thread it seems to all be back to normal ...

Liberty's Edge

By the RAW, do wearable Wondrous Items (boots, robes, cloaks, belts etc) come sized to fit a particular creature size (eg, small, medium, large etc), or do they re-size to fit – one size fits all?

For example, if one were to loot a magic robe from a dead derro, could a medium sized character wear it?

Liberty's Edge

Great stuff!

Some great artists we have here. Congrats to the winner and runners up!

I'd be happy to see more comps like this.

Liberty's Edge

Wow, Order 1389990 only shipped a week ago, and I got it today – awesome! Should I thank Paizo or the postal service? (Well, thanks either way!) It even beat my regular subscription order, which shipped a week earlier.

I normally select the standard mail service, which says it takes 12-20 days in transit (and its normally closer to 20 days than 12); did I inadvertently select a different mailing preference for this order, or was there something else I did differently that would have caused it to ship so much more quickly than my usual subscription order (so that I can do it again)?

Liberty's Edge

Over the past few months, whenever I go to download a file from ‘My Downloads’, all the files seem to have the message ‘Contacting Personalizer. Check back in a minute.’

Typically its some 5 or 10 minutes before checking back seems to do anything, and then, when the ‘Personalize this file’ link is finally available, and I click on it … it goes back to ‘Contacting Personalizer. Check back in a minute.’ Cycle repeats, sometimes several times before I can finally personalize and download.

I do not think I am trying to download at particularly high traffic times (but maybe I am?), for example I rarely try to download something as soon as it has been released (for me its usually at least a couple of weeks later).

Is there anything that I or Paizo can do to speed up this process? Thanks in advance.

1 to 50 of 127 << first < prev | 1 | 2 | 3 | next > last >>