Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 "WAIT!" Redke shouts as he walks up. "I can take care of this!" Kn Eng: 1d20 + 3 ⇒ (2) + 3 = 5
Or not... darn 2 & 3....
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Not gonna be ready for a day or two, need to read the changes in Occult Adventures, feel free to bot me until I post again!
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke flails around trying to hit the unknown attacker who blinded him. Feeling no luck, he tries wiping his eyes again. Will!: 1d20 ⇒ 10
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke swipes at the air around him, sure that someone is trying to attack him. After swinging his dagger, Redke tries wiping his eyes. Will!: 1d20 ⇒ 11
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Will Save!: 1d20 ⇒ 10 Redke lets out a high-pitched scream and thrashes about trying to hit whatever blinded him. AGAIN! Miss chance; Low is good: 1d100 ⇒ 96
"Take that you scoundral! Blind me again! I'll end you!" Says Redke as he attacks thin air. Yes, I know there's nobody by Redke. He doesn't know that :D
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke swims closer. Probably should have kept Redke up with the rest of the group :D
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke aims another pebble at the eel and shoots one off at it. Attack!: 1d20 + 11 ⇒ (17) + 11 = 28
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Will!: 1d20 ⇒ 13 Huzzah! Sorry, taking the weekend to setup the nursery for a new kid due in August :D
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke, not being either the smartest man out there, nor being told by his allies that the Eidolon is dead, tries swinging at it again. Hit Chance!(low is good): 1d100 ⇒ 53 Attack!: 1d20 + 10 ⇒ (6) + 10 = 16
Will!: 1d20 ⇒ 18 Wiping the glitter from his eyes with a sigh of disgust, Redke looks around and lets out a whoop of joy, "DID YOU GUYS SEE THAT, I TOOK OUT THE EIDIOLON! BLIND!" as a smile crosses his face.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Will: 1d20 ⇒ 11 Redke lets out a loud scream of agony as he gets blinded. Again. Miss Chance, Low misses: 1d100 ⇒ 92 Redke swings at the eidolon. again. Kinetic Blade!: 1d20 + 10 ⇒ (3) + 10 = 13
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Rules Crunch: Kinetic Blade -- You form a weapon using your kinesis. You create a non-reach one-handed or light weapon in your hands formed of pure energy or elemental matter, or for telekineticists, you transfer the power of your kinetic blast to any object held in one hand. Use this form infusion as part of an attack action or full-attack action to make melee attacks with this weapon, which deals your kinetic blast damage on each hit. -- Technically using kinesis around the blade, but not damaging it like TK Blast. Otherwise, Redke will just end up buying arrows and using those :P
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Reflex!: 1d20 + 11 ⇒ (3) + 11 = 14 Redke laughs off the reflex save, draws his dagger and swings at the eidolon. Attack!: 1d20 + 10 ⇒ (18) + 10 = 28
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke moves into the room and out of the doorway before shooting off some Attack!: 1d20 + 11 ⇒ (2) + 11 = 13
Whelp... even against flat footed, that probably misses terribly :(
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Remember the summoner from the very first battle we fought? Where he told us to leave and we beat him up with laughter *cough*Zen'yr*cough* ... I'm pretty sure that's who she's talking about...
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Sorry for the delay in posting, Crazy week last week :D Redke will buy 5x potions of Touch of the Sea and 2 Elixirs of Swimming for use as needed Redke bobs to the surface, following Kellan.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 This week is going to be hectic, feel free to bot me! Also, Redke has tons of money to buy potions that are helpful.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke shouts from over by the stairs, "I SAY WE GO BACK TO TOWN AND BUY THINGS TO MAKE SWIMMING EASIER!"
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Swim!: 1d20 - 2 ⇒ (12) - 2 = 10 Redke splutters as his head appears above the still waters. "GOOD LUCK GUYS" Redke shouts as he makes his way back to an area where he doesn't have to swim, and stands on the stairs. Are there floaties like this available? Redke might need them for this level... Note: First image found on a google search... no relation to the image.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Swim!: 1d20 - 2 ⇒ (2) - 2 = 0 Redke crosses his arms and decides to try walking across the floor, under the water, to the stairs. Where he can stop swimming. 15 rounds...
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Swim!: 1d20 - 2 ⇒ (10) - 2 = 8 Redke sees something else interesting on the floor 16 rounds left...
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke seeing Vayu kick off the bottom tries to follow his lead. Swim!: 1d20 - 2 ⇒ (7) - 2 = 5 And he gets distracted by something on the floor. 17 rounds left before he starts to drown... this could be a looooooong level :P
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke holds his breath and tries swimming back towards the stairs to get out of this water. Swim!: 1d20 - 2 ⇒ (6) - 2 = 4 And fails again. Good thing he has a con score of 18. He can hold his breath forever.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke moves as close as he can to the elemental stopping just behind Kellan. "Kellan! Can't you hit anything?" Redke says as his blustering returns.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke looks over at Vayu, "Other than shooting gold, do you think that your gun could be any louder? My ears are still ringing."
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke steps closer to the elemental and tries whacking it with a dagger that appears just as Redke hits then disappears. Using kinetic blade Attack!: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke moves closer and says, "Ilya, I've got a new trick I want to try, but I need to be able to get to the elemental!"
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke sits still on the stairs out of the water, and reminds himself to buy either a swarmbane clasp or some alchemists fire after they figure out whats going on in this dungeon. Unfortunately, Kineticists in their current state can do as much damage as a fighter against swarms.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke moves forward a little bit, sees the pile of crabs, lets out a yelp, and says, "Unless anybody has an Alchemists Fire handy, I'm useless." and heads back to the safe ground.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke turns a bright shade of red after Kellan bumps him and mumbles as he makes his way though the water towards Ilya. Think of Kineticists (in their current form) as a turret. I'm great at standing around in one place and blasting... but that's about it... with some helpful talents :D
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke waits a few minutes, blinks his eyes a few times and shouts, "I CAN SEE!!!" Walking over to the stuff the evil-blinder-spellcaster dropped, Redke shuffles through it. "Hmm... I see a few pieces of paper with weird squiggly writing on it... and there's a bottle in here... I looks like it's filled with some liquid... Looks entirely useless to me." Silly Ilya, Redke doesn't do spells, so how can he tell what scrolls and potions are?? :D
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke stands there with his dagger out, trembling and hoping nothing attacks him. GM: Glitterdust allows a save at the end of every turn to avoid the blindness, so... Will Save!: 1d20 ⇒ 6 Still blind
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 "Maybe when you come from darkness, tiefling, it's no big deal. For those of use born in the light, it's shocking." Redke says, reverting to his prior attitude from the surprise of being blinded.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Will!: 1d20 + 0 ⇒ (10) + 0 = 10 Redke shouts out, "I'm Blind! I'M BLIND! HELP ME ASMODEUS!" and stands right there. Draws a dagger, and hopes that he doesn't have to use it :D
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke moves 30ft and readies an attack for when the crab comes within 30 ft of himself Readied Action!: Redke takes some pebbles off the ground and shoots them at the crab. Attack!: 1d20 + 10 ⇒ (8) + 10 = 18 Damage!: 3d6 + 8 ⇒ (6, 5, 1) + 8 = 20
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Grumbling about Aasimir's and their love of fighting, Redke walks up. "Where did that impostor go? Redke starts, "He still owes me money!"
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Remeber everyone, Spectre's a bard, you all have Inspire Courage running right now, +1 to hit, +1 to dam, and +1 to saves vs fear.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke's up to 12 xp, I think I'll have to switch him out for Spectre Todd... (Level 4/9xp Bard/Cavalier) Peter Edit: Note: Spectre Todd is Not That Kind of Bard.
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke seeing only one zombie left shoots a pebble at it. Slashing Pebbles!: 1d20 + 11 ⇒ (17) + 11 = 28
That should make up for you :D
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke sensing an opening in the room rushes in, tumbling trying to avoid the Red zombie by the door. Acro!: 1d20 + 6 ⇒ (5) + 6 = 11 Seeing that the cleric is now up on the ceiling, Redke gathers some of the undead zombie guts and shoots it at the cleric. Bludgeoning Guts!: 1d20 + 11 ⇒ (12) + 11 = 23
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Redke zings off another pebble at the evil zombie-lord cleric. Slashing Pebbles!: 1d20 + 11 ⇒ (4) + 11 = 15
Human; Kineticist 5; 69693-20
Stats: HP 55/55 (5 NL); AC 18 (R) /16 (T) /12 (FF); CMD 17; Saves 11 (R) / 9 (F) / 0 (W); Initiative +6; Perception +3; Consumables: 1/7 Burn; 0/50 CLWand Attacks:
TK Blast 1d20+10 3d6+10 Player: Peter nielson
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