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![]() Somewhat on topic - I would like an option for a PDF subscription but it isn't a huge deal if it never happens. I cancelled all my physical book subscriptions recently because freight fees were getting atrocious for out of US subscribers (sorry to see my Charter Subscriber tag go). If there is something coming I MIGHT purchase the PDF of it, but if a subscription was offered I would have bought all the things that I used get in physical media. There isn't, so I don't. I'm aware I can go in and manually purchase the releases for the month, but I'm not going to - there isn't anything I really need and subscriptions were an easy way to support Paizo. As much as I like the company I'm not going to go hunting every month to see what came out, I'd rather just have Paizo bill me and get an email saying "here is this month's stuff, enjoy!" :shrug: ![]()
![]() DanyRay wrote:
All the rules sources are pretty much in Foundry (I think there are still a few things being updated such as the Remastered Alchemist, but by and large it all pretty much is built into the system. No need to buy Herolab or any other rulebooks for use in Foundry. You will get the PDF for Kingmaker when you buy the premium module, no way around that. Most if not all of the encounters from Kingmaker will already have token art. If you add monsters from the Foundry compendium, they won't have art. It may be worth buying the the Monster Core or Bestiary token packs, but there aren't strictly necessary. ![]()
![]() TK-421 wrote: I bought the hardcover of this AP. I'm trying to get an access key for Foundry, but it's listed as unavailable. Also when I click the link for the PDF and Access key link, I get a page that says "Unleash your Hero!" and has a link to the Pathfinder main page. I'd really like to get the Foundry Key for this AP. What am I missing or what do I need to do to get the access key? As far as I know, you can get a discount on this IF you have purchased the PDF. There isn't a discount (or free access) for buying the hardcoopy only. Sorry to be the bearer of bad news. ![]()
![]() I ran AV for my group through Foundry. Basically ran the party as 1 level higher than recommended (which helped as we got used to the new system). Also increased room sizes, the 5' hallways and tight spaces just weren't fun for my group. In Foundry you can adjust the grid size by configuring the scene and either doubling or halving the grid pixels (from memory I adjusted it to 50 pixels per square from 100). There were a couple of maps I had to move the background image on (or maybe the grid itself), but it was pretty easy to do. ![]()
![]() Xenocrat wrote:
Ooops, that's what I get for skimming the book. Thanks! ![]()
![]() The Gleeful Grognard wrote:
Totally agree. I'm also not a fan of rules being scattered throughout the book rather than being collected together in a single section - the books are generally fun reads, but they are also rules references and having to scour a book to find a sidebar or figure out what chapter a particular piece of equipment in is frustrating to say the least. ![]()
![]() Nyarlathotep wrote:
A reinstall of Foundry solved the issue. Strangely the PDF is in my Downloads section, just buried deep in the list of PDFs (seems like it was grouped by original release date, not purchase date) ![]()
![]() Andrew White wrote:
I would like Sigil to set up a github page where bugs could be reported and where updates are listed. When there is an update to modules, I really dislike being taken to the Paizo store page and not being able to see what was fixed. Generally speaking, I think the Foundry crew does a much better job of module creation / conversion - I'd like to see more PF2e modules from them. ![]()
![]() Purplefixer wrote:
Doh! Good call on that ![]()
![]() rokeca wrote:
ANother thing to consider (depending on your group) is what happens if Iron Taviah gets taken alive. My group really wanted answers regarding the poison plot and used non-lethal damage to capture her. ![]()
![]() I would go Foundry, no questions. I have both (FGU - ran Age of Ashes, Foundry - ran Abomination Vaults, currently running Blood Lords). Foundry isn't perfect (I think FGU does condition / duration tracking better) but Foundry is just so much easier to run and use (especially for players - no extra downloads for the client, interface is far more intuitive) - plus all the OGL content is already built in. I buy the Foundry packages for the AP books to have the maps and scenes preset. The biggest downside of Foundry is figuring out what modules you want to use to enhance play experience and getting used to using a new VTT. But still, for $50 it's the best VTT experience available IMO - especially for PF2e. ![]()
![]() Reebo Kesh wrote: Will the Foundry VTT module for Gatewalkers have token images for the monsters in Book 1 that currently don't have images in the Bestiaries? Looking at some of the previous packages I've purchased, every monster in the book gets art (token / portrait). Pretty sure it doesn't update the compendium entry (my recollection is that the Foundry Premium packages from Sigil just import all the actors to the actors tab and uses the actor entry rather than the compendium entry). ![]()
![]() CorvusMask wrote: Geezus people, stop having bombing war in the review scores :'D I want to read other people's opinion on this x'D Thanks for your review and the information in it! I haven't delved into this book enough yet to have an informed opinion, but I appreciate your thoughts on what works well in the adventure. Certainly much more useful than 1-star (or 5-star) reviews with no context as to what gave it that rating. ![]()
![]() Cyrad wrote:
Completely agree with this. ![]()
![]() I've been pondering this myself for my campaign. My current plan is that I'm just going to reskin the Elixir of Life to an Elixir of Unlife, swap the positive healing for negative healing and give it an Uncommon rarity and treat it as a common formula / item in Geb. Based on the healing difficulties in Geb, this seems like the easiest route to go. I don't think it's really necessary to reverse-engineer the formula and would treat it like any other alchemical item (for Quick Alchemy or Reagents). For regular crafting, I'd use the base rules for crafting consumables. ![]()
![]() Cori Marie wrote: I mean in the end, all roleplaying game products are that. Nobody needs an RPG product to live. The developers also are living in a recession and also deserve to make money. These are luxury purchases, not necessities. Totally true, but as a subscriber, it stings that functionally I get to pay 100% more for just the foundry module than if I were to just buy the PDF and module outside of a subscription. Hopefully this will be looked at in a timely manner after GenCon. ![]()
![]() Shea Hoarfoot wrote: There is a foundry link now… but it appears to have broken my shopping cart broken link Looking forward to this so much! It is only slightly killing me that I can't get it right now :) ![]()
![]() Cori Marie wrote: The price for the Foundry module without having bought the compilation PDF is $60. The price if you bought the compilation PDF separately (or got it by pre-ordering the hardcover book and being an AP subscriber) would be $21. Purchasing the Foundry module also allows you to download the compilation PDF for free. The individual PDFs are for a different product and not connected to the Foundry module. Thank you. ![]()
![]() I'm confused as to what the pricing is for this product. For a new user looking to buy the Foundry Module, the cost is $60.00 and they get the Foundry module + a copy of the hardcover PDF. If someone had bought the hardcover PDF would the price for the Foundry module be $21.00? What is the price for the foundry module for a user who bought the 3 individual PDFs but not the hardcover PDF? ![]()
![]() Cori Marie wrote: But this product is not the Adventure Paths you've already bought. This is a new product, one into which likely hundreds of hours of work went into from the Foundry team. That's what you're paying for is that work, not the Adventure Path. Nobody is stopping you from using PDF to Foundry with your existing AP pdfs. That option still works. If you want the added bonuses of the Foundry module you can pay the people that put in the hours of work to develop it. Disclaimer: I, like the first poster, was able to purchase the Foundry Module for $21.00 - still not sure if that was intentional or an error. I think the point of contention for most people isn't the price of the Foundry module, it's having to repurchase the compiled PDF despite having purchased the individual PDFs. IMO those who have the original PDFs and want to run the official module don't want to purchase the compiled PDF just to get access to it. You can buy the individual modules in Fantasy Grounds for $7.00 each if you have the PDFs. It's a shame that you can't do the same with Foundry for this particular product. I understand that there is an issue with the API that makes it easier to check for the hardcover PDF rather than the individual modules so my hope is that this is a one-time issue. From the looks of Outlaws of Alkenstar, modules will be released for the individual modules going forward, which is good, but the Ruby Phoenix compilation is going to bring this issue back up again. My opinion on this is that if future releases for Foundry follow the model of the Alkenstar AP all is good. I'm happy to pay the creators of the Foundry module. If I have to pay Paizo twice for the the PDFs to gain access to the Foundry modules that is a pretty big disincentive to maintaining my subscriptions. All that said - the Foundry module is amazing and I love what the creators have done with it. ![]()
![]() I'm a little confused as to what the price is supposed to be for the Foundry module. I'm a subscriber, so I have the individual PDFs of the original release, but not the hardcover. I bought the Foundry module yesterday and it was $21.00 and included a free copy of the hardcover compilation. The $21.00 for the Foundry module seems like a great price (if memory serves, it's about par with what Fantasy Grounds charged for the module if you owned the PDF already). The content looks great and I'm glad I bought it BUT if I had to purchase the hardcover PDF just to get access to the Foundry module when I already bought the individual PDFs, I would have been pretty upset. I imagine this is a one-off thing due to the timing of the release of official content for Foundry and the release of the hardcover. Hopefully going forward, digital content for Foundry will be sold with each individual release rather than compilations of recent product. ![]()
![]() ghrian wrote: If you have bought the original 3 pdfs at Paizo, do you get a discount for the Foundry module? I asked the same question and I believe the answer to that one is unfortunately no. I imagine it's partly a technical issue (to verify that the purchaser has all three volumes probably requires some specific programming for the webstore / link). For me as an end user - it makes me question the value of my subscriptions - I don't like that I have to rebuy the same content to get access to the Foundry module. Hopefully this is a one-off thing. ![]()
![]() Maliloki wrote:
I'm in the same boat (just finished book 2 with one group and book 1 with another). I'm happy to buy the complete package but I'm a little perturbed that it is sounding like I would also have to purchase the compiled PDF despite owning the 3 books and PDFs through my subscription. It would be nice if there was some options for the people who subscribe to the AP line to get access to this without having to buy the hardcover PDF. I'm not asking that it be free or anything, but subscribers wanting to purchase the Foundry module shouldn't be punished for being "early supporters" of the AP line. ![]()
![]() Onkonk wrote:
Thanks! ![]()
![]() MVulpius wrote: What will happen to PDF to Foundry now? It would be a shame if this partnership just results in the commoditization of something that was previously a free community resource. (Assuming you own a legal PDF) I believe the author of that module (fryguy) announced that Quest for the Frozen Flame was the last AP that was going to be supported by PDF2Foundry and there would be no further updates to it. My question is will this change any of the community resources available for PF2 on Foundry? Will I still be able to use all the OGL content as created by the community or will we have to purchase open content to use it? Edit: Ninja'd by several others! ![]()
![]() I mixed Menace, Trouble and Abomination Vaults together for my group. Ran Menace first, Chapter 1 of Trouble next, ran the Deadlight event from Chapter 2 of Abomination Vaults as the introduction to what was going on out in the ruins, let the group explore the upper levels of the ruins and introduced the events of Chapter 2 and 3 from Trouble whenever they were in town. ![]()
![]() Monkey Bars wrote:
I described the dock extending from Gauntlight island as being about 10 feet above the water level with the boat tied off to the pilings and a rope dangling from the upper level of the dock.
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