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Pathfinder Roleplaying Game Charter Superscriber
![]() VestOfHolding wrote: Seems like this PDF is almost an order of magnitude bigger in file size compared to a lot of previous books. What's the explanation for that? Are all the trim images super HQ? I noticed the same thing - single file PDF is about 170mb in size. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() CorvusMask wrote: Geezus people, stop having bombing war in the review scores :'D I want to read other people's opinion on this x'D Thanks for your review and the information in it! I haven't delved into this book enough yet to have an informed opinion, but I appreciate your thoughts on what works well in the adventure. Certainly much more useful than 1-star (or 5-star) reviews with no context as to what gave it that rating. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Cyrad wrote:
Completely agree with this. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() I've been pondering this myself for my campaign. My current plan is that I'm just going to reskin the Elixir of Life to an Elixir of Unlife, swap the positive healing for negative healing and give it an Uncommon rarity and treat it as a common formula / item in Geb. Based on the healing difficulties in Geb, this seems like the easiest route to go. I don't think it's really necessary to reverse-engineer the formula and would treat it like any other alchemical item (for Quick Alchemy or Reagents). For regular crafting, I'd use the base rules for crafting consumables. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Cori Marie wrote: Have a little patience, bud. Things aren't a snap your fingers and get a fix, and right now the team is more focused on making sure that the modules work with Foundry v. 10 than anything else. Just curious, do you work for / represent Sigil? ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Cori Marie wrote: I mean in the end, all roleplaying game products are that. Nobody needs an RPG product to live. The developers also are living in a recession and also deserve to make money. These are luxury purchases, not necessities. Totally true, but as a subscriber, it stings that functionally I get to pay 100% more for just the foundry module than if I were to just buy the PDF and module outside of a subscription. Hopefully this will be looked at in a timely manner after GenCon. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Shea Hoarfoot wrote: There is a foundry link now… but it appears to have broken my shopping cart broken link Looking forward to this so much! It is only slightly killing me that I can't get it right now :) ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Cori Marie wrote: The price for the Foundry module without having bought the compilation PDF is $60. The price if you bought the compilation PDF separately (or got it by pre-ordering the hardcover book and being an AP subscriber) would be $21. Purchasing the Foundry module also allows you to download the compilation PDF for free. The individual PDFs are for a different product and not connected to the Foundry module. Thank you. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() I'm confused as to what the pricing is for this product. For a new user looking to buy the Foundry Module, the cost is $60.00 and they get the Foundry module + a copy of the hardcover PDF. If someone had bought the hardcover PDF would the price for the Foundry module be $21.00? What is the price for the foundry module for a user who bought the 3 individual PDFs but not the hardcover PDF? ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Cori Marie wrote: But this product is not the Adventure Paths you've already bought. This is a new product, one into which likely hundreds of hours of work went into from the Foundry team. That's what you're paying for is that work, not the Adventure Path. Nobody is stopping you from using PDF to Foundry with your existing AP pdfs. That option still works. If you want the added bonuses of the Foundry module you can pay the people that put in the hours of work to develop it. Disclaimer: I, like the first poster, was able to purchase the Foundry Module for $21.00 - still not sure if that was intentional or an error. I think the point of contention for most people isn't the price of the Foundry module, it's having to repurchase the compiled PDF despite having purchased the individual PDFs. IMO those who have the original PDFs and want to run the official module don't want to purchase the compiled PDF just to get access to it. You can buy the individual modules in Fantasy Grounds for $7.00 each if you have the PDFs. It's a shame that you can't do the same with Foundry for this particular product. I understand that there is an issue with the API that makes it easier to check for the hardcover PDF rather than the individual modules so my hope is that this is a one-time issue. From the looks of Outlaws of Alkenstar, modules will be released for the individual modules going forward, which is good, but the Ruby Phoenix compilation is going to bring this issue back up again. My opinion on this is that if future releases for Foundry follow the model of the Alkenstar AP all is good. I'm happy to pay the creators of the Foundry module. If I have to pay Paizo twice for the the PDFs to gain access to the Foundry modules that is a pretty big disincentive to maintaining my subscriptions. All that said - the Foundry module is amazing and I love what the creators have done with it. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() I'm a little confused as to what the price is supposed to be for the Foundry module. I'm a subscriber, so I have the individual PDFs of the original release, but not the hardcover. I bought the Foundry module yesterday and it was $21.00 and included a free copy of the hardcover compilation. The $21.00 for the Foundry module seems like a great price (if memory serves, it's about par with what Fantasy Grounds charged for the module if you owned the PDF already). The content looks great and I'm glad I bought it BUT if I had to purchase the hardcover PDF just to get access to the Foundry module when I already bought the individual PDFs, I would have been pretty upset. I imagine this is a one-off thing due to the timing of the release of official content for Foundry and the release of the hardcover. Hopefully going forward, digital content for Foundry will be sold with each individual release rather than compilations of recent product. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() ghrian wrote: If you have bought the original 3 pdfs at Paizo, do you get a discount for the Foundry module? I asked the same question and I believe the answer to that one is unfortunately no. I imagine it's partly a technical issue (to verify that the purchaser has all three volumes probably requires some specific programming for the webstore / link). For me as an end user - it makes me question the value of my subscriptions - I don't like that I have to rebuy the same content to get access to the Foundry module. Hopefully this is a one-off thing. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Maliloki wrote:
I'm in the same boat (just finished book 2 with one group and book 1 with another). I'm happy to buy the complete package but I'm a little perturbed that it is sounding like I would also have to purchase the compiled PDF despite owning the 3 books and PDFs through my subscription. It would be nice if there was some options for the people who subscribe to the AP line to get access to this without having to buy the hardcover PDF. I'm not asking that it be free or anything, but subscribers wanting to purchase the Foundry module shouldn't be punished for being "early supporters" of the AP line. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Onkonk wrote:
Thanks! ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() MVulpius wrote: What will happen to PDF to Foundry now? It would be a shame if this partnership just results in the commoditization of something that was previously a free community resource. (Assuming you own a legal PDF) I believe the author of that module (fryguy) announced that Quest for the Frozen Flame was the last AP that was going to be supported by PDF2Foundry and there would be no further updates to it. My question is will this change any of the community resources available for PF2 on Foundry? Will I still be able to use all the OGL content as created by the community or will we have to purchase open content to use it? Edit: Ninja'd by several others! ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() I mixed Menace, Trouble and Abomination Vaults together for my group. Ran Menace first, Chapter 1 of Trouble next, ran the Deadlight event from Chapter 2 of Abomination Vaults as the introduction to what was going on out in the ruins, let the group explore the upper levels of the ruins and introduced the events of Chapter 2 and 3 from Trouble whenever they were in town. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Monkey Bars wrote:
I described the dock extending from Gauntlight island as being about 10 feet above the water level with the boat tied off to the pilings and a rope dangling from the upper level of the dock. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() James Jacobs wrote:
This is definitely the easiest solution (I've been contemplating increasing it to 1 square = 20 feet just to put more room in for maneuverability). It would be nice though if future maps and combat encounters were geared a little more towards the expanded mobility that PF2 encourages. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Here's a question that came up in my last game. Character casts Spell Immunity on themselves and selects Dispel Magic as the spell to be warded against. I'm not sure if this is a valid choice or not. According to dispel magic the target is "1 spell effect or unattended magic item". According the PRD Spell Immunity "attempts to counteract that spell whenever spell immunity's target is the target of the named spell or in that spell's area." So, the question is: Will Spell Immunity with Dispel Magic as it's warded spell allow a character to make a counteract check against having Dispel Magic cast on their long / short term buffs? What do you think? ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() I'm prepping this section to run in my monthly game and it looks pretty brutal. Group is going to be coming into it at 6th level (They basically followed the north bank of the river during the exploration component). I plan on dropping a lot of hints about this being a dangerous fight, but looking at the vrock by itself, I'm a little worried about a straight up TPK if they engage it in battle. Average party ACs are 24-25 with to hit bonuses of +14/+15. I anticipate a lot of crits by the vrock and a lot of misses by the party.... ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() According to the AONPRD you can take a skill feat with one of your general feat selection, but you couldn't take a general feat that lacks the skill trait with a skill feat. Don't have my books handy so I can't see what the text is in the core rulebook. Relevant quote from the PRD: "This section specifies the levels at which your character gains general feats. Most classes grant a general feat at 3rd level and every 4 levels thereafter. At each of these levels, you can select any general feat (including skill feats) as long as your character qualifies for it. More information can be found in Chapter 5: Feats (page 254)." ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Good morning Customer Services people, Could you please cancel my Pathfinder Pawn subscription. If this moves me under the threshold of 6 subscriptions for the complimentary Society subscriptions, I would like to keep the Pathfinder Society subscription. Thanks! ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Quick question for you all. Can you put a boss and spikes on the same shield? One of my player's says yes but I'm not so sure. Basically we're quibbling over the word "or" from the attacking with a shield section on pg 277 of the core rulebook. The pertinent sentence (to me) is "You can also buy and attach a shield boss or shield spikes to a shield to make it a more practical weapon. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Ravingdork wrote:
It really only affects flanking (flanked opponents are flat-footed as opposed to getting the +2 bonus to hit from PF1) ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() Depends on what (if anything) you think is wrong with PF1. Speaking for myself, I think PF1 is drowning under the weight of all the supplements, player companions and subsystems introduced over a 10 year run so I'm looking forward to running PF2. I think it is but time will tell. ![]()
Pathfinder Roleplaying Game Charter Superscriber
![]() So I've been browsing the core rulebook as I try to cram the ruleset for a weekend game and I'm a little unclear on how non-lethal damage works (and I could have missed it as I haven't fully read the book yet). Is it just another damage type like bludgeoning and slashing? Is it healed as regular damage? Does it track like it did in Pathfinder 1?
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