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You shouldn't equate the lack of balance and lack of editing and playtesting that content in Adventure Paths has been seen/done by the senior development staff to content in a new Hardcover rulebook. The two are nowhere near the same, AP options are only ever really intended to be used within the scope of those adventures and any that MIGHT take place afterward which is, to be honest, almost completely unlikely as very few games continue after PCs are level 12 or so. I'm not sure there is even one AP that has launched that didn't have some broken, super vague, or overly OP/gonzo options and or equipment for it for PF2.
Apples and Oranges.
Lost Omens: Firebrands was not an Adventure Path, and was indeed a hardcover book. It was a Lost Omens setting book rather than a Pathfinder rulebook, so you're right that it's not quite the same thing, but I'd say that it's more like tangerines and clementines than apples and oranges. In any case, it's content that is indeed intended to be used in a variety of campaigns and indeed in Pathfinder Society; last I checked, the Lost Omens-originating leshies were even available without a boon.