It seems like warded touch is supposed to make it so you can LoH with your hands full, but I'm genuinely confused as to how this works since LoH still requires a somatic action and hence a free hand.
So like Paladins with an open hand can LoH freely in combat, and Paladins with 2h weapons can pull a hand off for free, lay some hands, then spend an action to regrip; but classic sword and board pallies seem out of luck if they want to heal in the middle of combat.
This is basically why you don't use a non-natural 'software like' language to describe something that you could have used a more natural language to describe.
This is exactly the sort of thing that happens like clockwork in a software project. They are notoriously over budget and behind schedule, even when the people making the budget and schedule know to expect things to be more complicated and take longer than estimated. If you've ever wondered why some software releases are missing half their features or are buggy dumpster fires... it is because paladin analogs don't use LoH analogs like they were assumed to be able to use them in the original requirements because of issues like this and they either ran out of time and had to release something, or worse, they thrashed around like a drowning person and tried to weld on additional corner case logic all over the place to get it to 'work properly' (which it never does since that welded on logic will create MORE issues needing MORE welded on logic to make it 'work right' in a giant downward spiral that will basically never produce a clean piece of software that works correctly).