Blue Dragon

Matthew Morris's page

RPG Superstar 2009 Top 32, 2010 Top 8. Goblin Squad Member. RPG Superstar 6 Season Star Voter. ***** Pathfinder Society GM. 15,111 posts (15,198 including aliases). 9 reviews. No lists. No wishlists. 36 Organized Play characters. 3 aliases.


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Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Aaron Shanks wrote:
Matthew Morris wrote:
Aaron Shanks wrote:
RogueWraith909 wrote:
Luis Loza wrote:

For those wondering, that's the new diabolic dragon on the Player Core and the new mirage dragon on the GM Core. :)

Shout outs to the ever amazing Kent Hamilton for concepting those dragons in-house and, of course, to the inimitable Wayne Reynolds for making them look absolutely killer on these covers!

Are there plans to make the Monster Core and Player Core 2 etc in the same style? They look so good and unique!
Yes! Howl of the Wild too.
Hmm, not keen on anything out of the core four. It ruins the uniqueness of it for me.
If it helps local games stores we will have sketch covers for the foreseeable future.

Oh, I'm all for helping the FLGS. Heck if I can wrap my brain around PF2R a lot of the changes have me interested enough to run something. Just voicing my 2 c-bills. :-)

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.
Aaron Shanks wrote:
RogueWraith909 wrote:
Luis Loza wrote:

For those wondering, that's the new diabolic dragon on the Player Core and the new mirage dragon on the GM Core. :)

Shout outs to the ever amazing Kent Hamilton for concepting those dragons in-house and, of course, to the inimitable Wayne Reynolds for making them look absolutely killer on these covers!

Are there plans to make the Monster Core and Player Core 2 etc in the same style? They look so good and unique!
Yes! Howl of the Wild too.

Hmm, not keen on anything out of the core four. It ruins the uniqueness of it for me.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.
Morhek wrote:
PossibleCabbage wrote:
The Hyringar not wanting to enslave you, but instead wanting you to become part of their downline has the potential to be frankly hilarious in practice. The deep dwarves being fundamentally lazy MLM scammers has a lot of potential.
"Worshippers of the sacred triangle, which you too can join for 12 monthly payments, especially if you bring a friend. Meeting to be held at the Pyramid of Scheming! Terms and conditions apply."

As long as they don't devolve into a dumb stereotype ala the Ferengi.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

So with all the OGL mess, I was wondering if the Astral and Ethereal planes are OGL or if they are sufficiently generic to be used.

So then I found myself realizing that maybe we don't need both transitive planes.

Anyone else ever merged the two?

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

babelbgm wrote:
one of my plyers has an animal companion with with intelligence of 7, and insists that now she's sentient and acts acts as and has the understanding of a humanoid of int 7,is this the case or is it still an animal and has limited understanding

Is it a courtly hunter animal companion? They count as Magical Beasts for a lot of things.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Chell Raighn wrote:
As Temperans suggested, the Conductive weapon enchantment can be highly useful with your build… conductive chakrams would let you channel your mystic bolts into every attack starting at 5th.

Only caveat is they nerfed conductive to 1 attack a round IIRC.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

I suggest replacing Celebrity discount with Ancestral enlightenment. It makes you Bard-lite.

Also taking Arcane Striker as your 12th level Talent and Deliquescent gloves of arcane striking will be useful for ranged attacks, more than returning weapon. acid, burst, blinkback will help.

If you add Blinkback to your belt for 7500 GP, then you get the returning for free when you get quickdraw at 13th level.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Kurald Galain wrote:
Melkiador wrote:
It sounds like you haven't actually played a magus before. It doesn't matter if you are strength or dexterity based, there are plenty of cases where casting some non-attack spells is just the superior strategy. And these cases happen most adventuring days.
Yep. He also appears to have missed that some spells can be cast well before combat starts and thus don't "burn" any actions. Like, it's pretty normal to start your day with Defending Bone and Protection from Arrows (and at higher levels, Overland Flight), or to have minute-per-level spells last all through the next combat.

Rods of lesser extend are fairly cheap too. My archeologist rarely didn't have extended heroism up, for example

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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I'd sell my sister's kidney for a War for the Crown AP...

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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BigNorseWolf wrote:


The class only cares about crit range on a weapon and not the multiplier. Meaning every magus wants an 18-20 weapon.

One of several missed opportunities was regional magus archetypes that got away from 'Scimitar R Us'

Rondelro Magus, fighting with Falcata and Buckler, give me that X3 crit and only able to spell combat with the Falcata. Rewards strength based

Aldori Magus, Gives different Aldori style feats in exchange for only spellstriking with the dueling sword. Dex based still, but could have a much different style.

Mwangi Magus, I know we got a few, but I'd love to have seen one that rewards light or no armor and the short spear. (I enjoyed Shaka Zulu as a kid, and thought the Iklwa was neat)

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

I'm partial to Dastard.

NOUN
coward
a person who acts treacherously or underhandedly

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

James Jacobs wrote:
The Raven Black wrote:
I liked having the chromatic dragons for dragons deeply linked to the Material plane. Diabolical dragon definitely doesn't match this.
Nor is it intended to. As mentioned above, the "classic" dragons (the metallic and chromatic) are still in the world. We just need more time to remaster them into non-OGL versions to make them even more Golarion/Pathfinder, and in the meantime are taking the opportunity to introduce more new dragons to the game that we've created and want to be our "dragon ambassadors" to the world going forward.

As a fan of Blues and their personalities (I think I have at least one of every Paizo/Wizkids mini) I am happy to read this.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Kobold Catgirl wrote:
I think it's a joke about mimics changing shapes and forms.

I inferred that as his intent. If it wasn't then it's intentionally funny

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Freehold DM wrote:

Hnn.

Not happy about this in any way, shape or form.

I got that reference.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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I'll be interested in seeing which one takes the 'scheming mastermind, working through the hoards of intermediaries to execute his plans' role that my beloved Blues have in PF1.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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CorvusMask wrote:
(sidenote, if nobody ever did conversion of barbarian to D&D Modern and call them "punk", that is so wrong x'D Raging against the masses is definitely how punk fighting style should be :P )

Heh, I wanted to build a PSF Skald who did perform puppetry so he could be the Societies first "Master of Puppets."

More Metal than Punk, but still funny.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Temperans wrote:
Matthew Morris wrote:
Something else hit me this morning. Are Mithral/Adamantine on the OGL chopping block? I mean I call Mithral Truesilver in my writing.

Mithral and adamantine are not owned by DnD.

(Side note: Why are you calling mithral true silver? Irl silver is still a thing, just less magical. Just call it magic silver or something to that effect.)

I like the way it sounds. That in Pathfinder logic, Mithral is treated as silver for DR purposes, and is rarer than normal silver my world treats it closer to the 'Platonic Ideal' of silver. :-)

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Something else hit me this morning. Are Mithral/Adamantine on the OGL chopping block? I mean I call Mithral Truesilver in my writing.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Yeah, I'm going to need a monster as cute as an OwlHootiebear for the wife to be. She has a facination with Pikachu, Grogu, and OwlHootiebears.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

3 people marked this as a favorite.

Just got asked by the future Mrs. Morris if I was getting the B&W versions.

Will there be a B&W version of the second Player's book? I'd hate to have a mixed set.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Padaddy wrote:
I am immediately canceling my rule book and adventure path subs. They should have halted all releases immediately when they knew they were going to change the rules. They released a new book in the last 2 weeks. It’s “compatible” is the same as saying regular gas will work in your high performance car. You can use it but it won’t work as well. Also, not offering a break on prices for people who just purchased books is not right. Also, they are not saying if PDFs will be included. Paizo needs to pay more attention to the consumer as well as the player. If they are going to make me spend an additional $200 to play they might want to consider there are are other highly visible systems coming out soon. I may vote with my wallet.

I felt the need to comment on this as a 1e player.

When PF2 was announced, I decided to keep purchasing the product because I may as well complete it. Some of the quality dropped, true. But they didn't pull a fast one in that case. New homeowner also meant I needed that capital elsewhere anyway. I still support 1e publishers when I can.

This is a much more fluid and dynamic situation. To go from chaos to a publicly announced plan in roughly 4 months is an impressive feat.

It's your option to do so. This isn't nearly as major an overhaul going from 1e to 2e.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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graystone wrote:
A hootbear? Strixbruin?

I've been calling them Hootiebears (with my Appalachian twang turned up to 11) since the OGL kerfluffel started.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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DavidW wrote:

I get why Paizo doesn't trust the OGL any more and why they started this project back in January, but I don't really understand why they still feel forced to do it after WotC caved. Pretty much all the OGL concepts Pathfinder used are in the 5.1 SRD, and that got released under a Creative Commons license that WotC doesn't control. So it seems that Paizo could rerelease their ruleset using the 5.1 SRD under Creative Commons, and still license it under ORC.

Has anyone from Paizo commented on this?

Not from Paizo, but WotC's 'cave' was more of a back away and wait. Nothing prevents this from happening again when the furor dies down.

a 'Cave' would be a OGL 1.0b that adds the irrevocable language in.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Twiggies wrote:
zanbato13 wrote:

Will this mean a lot of holdover mechanics will be dropped, like Wizards not being trained in all simple weapons, or Rogues not being trained in all Martial weapons, or combining armors into just two categories of Light and Heavy (which the numbers kind of favor anyway)?

Alignment has me feeling conflicted, since I think PF does it really well and has built its lore in a way to make the different sides of the alignment spectrum both usable and debatable, something you really want in a moral system. Narakaas and that other psychopomp usher getting into debates over intent vs action is really interesting for the setting. It does what Pathfinder does best; uncertainty and mystery.

Rogues getting martial weapons and wizards getting simple weapons has been confirmed in the stream :)

If I'm understanding the character creation process correctly (I've not played PF2 since the playtest and initial release) This change means I could make a half elf eldrich scoundrel rogue, with Aldori dueling sword at first level.

Basically building the version of my Warlock/Cabalaist 1e PCs.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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slamneale wrote:
TriOmegaZero wrote:
slamneale wrote:
Within the last month, I spent over $1000 on books to switch my group over to Pathfinder. This feels like a slap in the face.
So don't buy them.

That advice may have been helpful a month ago, before I bought books that are instantly outdated.

It wouldn't matter if not for the fact that there is going to be new content in these new books.

I understand your frustration.

For you, it will depend on a) how backwards compatible new APs, rule books etc will be. and b) how much material you already have.

I've enough 1e to keep me going for the rest of my life. And I'll be teaching people 1e because it's my Path.

I'd advise you to continue to play the 2e you have, keep an eye out for humble bundles for what you don't have, and pick and choose from Nethys what you want to buy for Pathfinder-ORC. (PORCfinder?)

keftiu wrote:
Ability Scores are out. Modifiers only.

Wait, what?

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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I'm staying with 1e, but will be curious about this new version. I've some of the PDFs of 2e, and a BB and a CRB

Now if the Magi was in the new core, you could count me in

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

I do love 'our' blue dragon.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

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I am sad that orcs aren't open in PF1. I'd like that decision to be revisited.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Ok, working on an aether Tsoli variant that uses force. I'm thinking of dropping the damage of the elemental blast down to d4s from d6s for the blast, just don't know if an at will force bolt is too much.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Fayries wrote:

Seeing how Ultimate Equipment and Ultimate Magic pocket editions are now "Unavailable", I guess now's the time to decide if First Edition pocket editions will get a reprint.

Will they?

I was just recently able to grab the last ultimate equipment at a BAM. I'm still wanting to complete the set and get more people to play.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Heather 540 wrote:

I'd give the non-int based full casters more skill points. Seriously, clerics get only 2+int per level! Who's boosting int on a cleric? Wis for spells and cha for channels are more important. You put it at 13 if you need Combat Expertise and then leave it. That's a measly 3 points a level. You need more than that. One of my warpriests (another non-int class that only gets 2 a level) is a crafter. She needs a point for Craft Weapons, a point for Craft Armor, a point for Craft Jewelry for magic rings, and a point for Spellcraft. That's 4 points right there, not even considering Perception, Knowledge Religion, and anything else you might need.

Give those poor casters more skill points.

The secondary skills rules help with that

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Mysterious Stranger wrote:
The arcanist is actually a good replacement for a wizard if you want class features. It does reduce their spell casting ability by delaying gaining their higher-level spells, but wizards are powerful enough that if you want to gain something you need to give something up. The need for CHA makes it harder to dump all other stats to pump up your spells. Overall, the class is actually fairly decent. The exploiter wizard is another alternative to give them more class features.

I'm a big fan of the exploiter wizard.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Not played a sorcerer in years, but I love the Sage bloodline.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Just popping on to say I'm loving Legendary companions!

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Ultimate Intrigue gave use the Vigilante class, and more importantly the Warlock, Cabalists, and Magical Child.

The Warlock archetype became my favorite class, but a lot of people get hung up on the Vigilante thing, and not everything else the class offers.

So, I set out to break the vigilante part out and make a more warlock like class.

I've set up a link to an editable word document, and would like feedback either on it or on here. If enough people like it, I'll take a stab at doing the same for some of the other archetypes.

The Tsoli v 1.0a

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Opsylum wrote:

There's also a Change.org petition taking off with about 4x as many signees as opendnd's petition right now – you can find that here.

Wish there was a way the two could link to each other.

There's an active discord channel that lists both.

https://discord.gg/ktnnKXfF

Hopefully the link is allowed.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Costly material component shouldn't matter for SU or SLA

I'd assume always on powers start on.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Derklord wrote:

If you can't use immediate actions "While an action from another character is resolved", most of them wouldn't work. Any rule interpretation that breaks the game should be taken to be erroneous.

Not that you have a strong argument to begin with, because "While an action from another character is resolved" is still a time, and thus is included in "any time". You need something more explicit to prove that immediate actions RAW can't be used in response to things.

So... No.

That's what I was asking.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Diego Rossi wrote:

You can't interrupt another character's action unless the action you use is a readied one with the right trigger or the action you are using explicitly says it can interrupt another action, even if your action is an immediate spell.

I was trying to find, did we ever get an official answer to this? RAW you can use it 'at any time.'

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

I don't ban anything per se. For my current game I'm running, I'm keeping the players to anything in pocket edition, so they aren't overwhelmed. (two veterans 3 newbies) But if anyone wants to bring in an option from a softcover, shouldn't be a problem.

Neriathel, I'd suggest if the dual ident is an issue, look at Legendary games Legendary Vigilantes. The Exposed Vigilante archetype gets rid of the dual ident, locking the vigilante in social identity. I actually prefer the warlock archetype over the magus.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.
Andostre wrote:
What I'm hearing is, "It would have been cool if the only good things a fighter has was given to other classes."

Disciple of the Pike Cavalier, Molthuni Arsenal Champion, Swashbuckler, Armored Battlemage Magus, Mymidarch Magus, Steel Blood Bloodrager, Yojimbo Samurai, and Masked Maiden Vigilante all say hi.

Afraid that ship sailed some time ago.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Bardess wrote:

Legendary Companions is out! Please enjoy it!

Here’s the announcement on my blog
Find a little exclusive related content on my Patreon page

And if you wish, check on my novel on Amazon

Happy Christmas,

Do you know if Legendary Companions will be POD soon?

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Something I'm looking forward to. Hopefully will sit nicely with my Swords and Wizardry Tarroka deck

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

So I was thinking rather than an entire archetype/prestige class, a simple feat would work. Like This.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Elemental Forms

Your mastery of an element allows you to channel the true form of that element.

Prerequisites Elemental Focus, Greater Elemental Focus, Knowledge (Planes) 13 ranks.

Benefit: Pick one energy type which you have elemental focus and greater elemental focus. Half of the damage from that energy is not subject to being reduced by resistance or immunity.

Rationale:
The knowledge is to gatekeep the feat to mid to high levels, I mean I doubt getting it at level 3 would be game breaking, but the Winter Witch gets it at level 8 so min level 13.

Maybe knowledge religion instead, since Abadar's vault contains 'perfect copies of everything' it would have the Platonic Form (or Golarion verion) of fire.

"Trust me kid Everything has a melting point." Mick Rory The Flash, Blackest Night #3

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Azothath wrote:
Casters generally apply Mage Armor:C1 & Ablative Barrier:C3 to their mount. Revenant Armor:T4 might be handy.

Hmm, would be nice to put those spells on the phantom steed too. Wonder if it is legal?

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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I think again with the exception of Return of the Runelords (and maybe Shattered Star) it works on the 'If/Then' principle.

For example. Reign of Winter is independent of Curse of the Crimson Throne. But IF CotCT happened in your world it happened before.

The exceptions would be, of course, RotRL, Shattered Star, Return of the Runelords and Jade Regent. The Sandpoint book says "the details on the town presented here capture things as they exist in the nebulous span of time between Rise of the Runelords and the adventures to follow. Ameiko
Kaijitsu has not yet left town to pursue her destiny (as detailed in the Jade Regent Adventure Path). The Lost Coast has yet to suffer a devastating natural disaster (as presented in the climax of the Shattered Star Adventure Path). And certainly, Karzoug is to date the only runelord to rise (unlike the situation at the start of the Return of the Runelords Adventure Path)."

2e seems to assume all the APs happened and had happy endings (well except for Tyrants Grasp where happy is a matter of scale.) But I don't know if it is canon they happened in order.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Ryze Kuja wrote:
Matthew Morris wrote:
Shame there was never a desert witch (Sandwich) archetype like the winter witch.
That sounds awesome tbh ;) You should make one in the Homebrew forums :)

Shower thoughts made me think of a fire witch, and a thunder witch. I'll see where that takes me for trying after work.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Oh, and side note.

Thank you for the feats I didn't know about. in my worldbuilding of Davric, The Imperial pantheon has a pair of chaotic gods representing innocence and purity and courtly love and chaste love. Now I can have orders of knights that follow them and have the feats to go all "Wonder Woman" on the bad guys.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

VoodistMonk wrote:

You're probably right. Either way, I am no longer willing to derail this thread with Paladin hypotheticals.

As far as the original topic goes, has anyone ever successfully used Call Truce, Concilator, or Entreating Critical to end an encounter without violence? Has anyone even seen or heard of this being done in a real game? Have you ever even seen someone take any of those feats, much less actually use them?

The problem I have with them mechanically is the feat tax for them all except Conciliator. I'd much prefer Call Truce just be a function of diplomacy, with the high DC.

Thing is, even with this feat you can't be the Daniel Jackson type who runs in front of his side brandishing their guns and say 'whoa whoa whoa!'

That said, I might take Conciliator on my not a bard for Emerald Spire. Since it *can* be used to Daniel Jackson the encounter unlike call for truce.

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