Roy Greenhilt

Kutu RainKin's page

36 posts. Organized Play character for Bejita.


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Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

"At least the water is warm this time unlike up in the Land of the Linnorm Kings" laughs Kutu as he resurfaces.

Now to be on the lookout for platinum hair

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

I wonder if the Golarion version of "The Boys are back in town" would be the humanoids are back in town?

Performance: 1d20 + 5 ⇒ (4) + 5 = 9

Good thing what I used before and performance have the same bonus

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Sneak attack: 1d6 ⇒ 5

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

I have let this horror corner me!

Feeling queasy still Kutu attempts to fight through the sickness. "FoR BlOoD and HOnoR' he manages to shakily yell. He again attempts to trip the golem with his sickle following that up with a swift attack.

Action 1: Fortitude check
Action 2: Trip
Action 3: Attack

Fortitude: 1d20 + 5 - 2 ⇒ (15) + 5 - 2 = 18
Trip: 1d20 + 6 - 2 ⇒ (13) + 6 - 2 = 17
Attack: 1d20 + 6 - 2 ⇒ (16) + 6 - 2 = 201d4 + 3 ⇒ (3) + 3 = 6

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

I second Pathbuilder. I've never created a character ibefore and it made it very easy.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Kutu shaken by this seemingly unbeatable mechanical monster loses his footing and falls. "Damn this monster is going to send me to Pharasma's boneyard if I'm not more careful."

Fortitude: 1d20 + 5 ⇒ (1) + 5 = 6

As Kutu is struck while on the ground he grimaces silently in pain. As the unknown liquid enter him feels sick. Then he feels Orla's healing magic and momentarily feels better until he starts to stand.

"Thanks Orla," he manages to get out before being overcome by sickness.[b]"What the hell is that liquid," he asks trying to garner any information he can about the golem.

Knowledge: 1d20 ⇒ 6

Action 1: Stand
Action 2: Fortitude check
Action 3: Recall knowledge

Yikes my rolls have been terrible.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Kutu moves around the golem yelling in frustration, "Damn golem! It's skin seems to hard to slash!"

From behind Kutu inspects the golem closely trying to recall any information he can from all the tales he's heard on his travels as a guard.

Recall knowledge: 1d20 ⇒ 6

Unable to remember anything, Kutu, attempts to trip the monster again.
Hopefully I can at least get it off its feet and make it easier for the others to hit, he thinks.

Trip: 1d20 + 6 ⇒ (1) + 6 = 7

Action 1: Move
Action 2: Recall Knowledge
Action 3: Trip

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Sneak attack:
When your enemy can’t properly defend itself, you take advantage to deal extra damage. If you Strike a creature that has the flat-footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, you deal an extra 1d6 precision damage. For a ranged attack with a thrown melee weapon, that weapon must also be agile or finesse.

Surprise attack:
You spring into combat faster than foes can react. On the first round of combat, if you roll Deception or Stealth for initiative, creatures that haven’t acted are flat-footed to you.

Hearing the loud booming voice, Kutu strides around the corner to see the towering enemy. "Lady of Graves! What horror is this?"

Not waiting for a reply he swipes at the metallic behemoth. "No wasted movement," he thinks to himself as he continues his attack attempting to knock the monster down.

Attack: 1d20 + 6 ⇒ (2) + 6 = 81d4 + 3 ⇒ (2) + 3 = 5

Trip/Athletics check: 1d20 + 6 ⇒ (4) + 6 = 10

Action 1: Stride
Action 2: Attack
Action 3: Trip

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Craft: 1d20 ⇒ 14

Kutu keeps to the hallway,

"There ain't much around here from what I can tell."

Kutu kicks a random pebble at his feet absent-mindedly,

"I'll just keep watch out here. Not to be paranoid, but I'd hate for that sea serpent that got away to pop up again," he says with a smirk.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Society: 1d20 + 3 ⇒ (6) + 3 = 9

Never heard of Hell knights but they don’t sound friendly. He pulls out his sickle and thinks, “This is exactly the type of place ambushes occur. I better stay as close to Orla’s light as possible.”

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Having grown up with jungle orcs Kutu pays no mind to the gruffness of Gol. "She reminds me of old Yarzol," he thinks to himself with a chuckle. He nods at her not bothering to introduce himself.

At the arrival of their Dwarven guide Kutu studies him very closely knowing that they will very dependent on his knowledge.

Society: 1d20 + 3 ⇒ (15) + 3 = 18

Realizing that he is one of the jungle dwarves from the Expanse he relaxes and adds. "My tribe has traded with the occasional Taralu the few times we've come across them. Their tools and goods were always of a good quality.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Lore(Thuvia: 1d20 ⇒ 10
Society: 1d20 + 3 ⇒ (11) + 3 = 14

Kutu shrugs, "There's sand. That's all I know."

Laughing at Bert, Kutu replies "Maybe we all should consider growing ourselves a beard. That seems to be where all the knowledge is based"

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

School training: 3x swords -Two Minor healing potion

Earn income: Intimidation: 1d20 + 5 ⇒ (4) + 5 = 9

Happy to be back everyone!

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

I was wondering why my # was so much bigger than everyone else's. Is the PFS # different from your Organized play ID? Where do I find the PFS #?

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Yep sorry about that. I have 7 gold and 2 silver

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Starting gold: 15

This was a great first experience with pathfinder. I'd love to join any other game you'll have me in.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

With Bert back and feeling better Kutu finally relaxes. He bundles himself up in his winter clothes and plops down exhausted.

Kutu wants to find the sailor who bet a silver on him, but decides against it. "All's well that ends well," he thinks to himself reluctantly looking into a drink some sailor offered him.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Seeing the serpent swim out of his reach Kutu curses, "Damned serpent!"

Unable to reach the serpent Kutu rushes over to Bert. However he stays out of the way of those better equipped to save him.

Be strong Bert! You'll back to drinking again in no time.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Sorry Deneve I should have written it in my post but I have intimidating glare feat that changes intimidate from auditory to visual.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Reflex: 1d20 + 7 ⇒ (2) + 7 = 9

"No wasted movement," Kutu thinks to himself, but he's a second too slow. The spines strike him the shoulder and he grimaces in pain.

"Hrrrrr," he growls upset with himself and the serpents.

Kutu moves himself into position next to Gabros facing the purple serpent.

Taking his sickle he bangs it against his chest, locks eyes with the purple serpent and roars.

"FOR BLOOD AND HONOR!!" he yells as he swings his sickle.

Intimidate: 1d20 + 5 ⇒ (8) + 5 = 13

Attack: 1d20 + 5 ⇒ (18) + 5 = 231d4 + 3 ⇒ (3) + 3 = 6

Action 1: Move

Action 2: Intimidate

Action 3: Attacks

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Those damn crafty serpents!

Action 1: Throws javelin at the left hand serpent. Attack: 1d20 + 5 ⇒ (2) + 5 = 71d6 + 3 ⇒ (5) + 3 = 8

Action 2: Moves to flank the left hand serpent.

Action 3: Takes out scythe.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Kutu quietly cheers along, "Nice work!" He looks around to inspect their surroundings. "Now let us make haste and get away from this cursed place."

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

No bow, but I do have javelins to throw. Kutu pulls out a javelin and positions himself by the opening. He prepares his javelin in case serpents suddenly appear.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

nature: 1d20 ⇒ 6

I know very little of sea serpents, but I think it unwise to fight them underwater in the dark. Kutu thinks for a second. If they are scared of loud noises maybe we can all make a lot of noise while whoever can see and swim the best can retrieve the gorget

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Kutu hits the deck and rolls until he comes to a stop. He feels the pain again from his earlier run in with a barrel. He also feels the same embarrassment. He continues to lie on the deck until he hears the cheering of winning sailor. What is bad luck for one, is good luck for another," he thinks.

He pities himself for only a second more before he jumps up remembering the danger the gray presents. He quickly checks himself making sure he didn't accidently come in contact with any of the mold then joins the others.

He speaks to Gabros, "You seem to have a real handle on this situation. What should we do next?'

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Remembering that he also has alchemist fire Kutu moves to join Inzo and Gabros on the other side.

Noticing Hammicks recent arrival Kutu nods to him saying, More hands are always welcomed. Many hands make the basket lighter as my tribespeople say, or scrape the moss up faster in this case"

Kutu attempts the climb and jump.

Acrobatics: 1d20 + 5 ⇒ (17) + 5 = 22
Acrobatics: 1d20 + 5 ⇒ (8) + 5 = 13

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

I'm going to just agree with everyone else. You've been doing a great job!

I also want to commend Orla for making me laugh and do a spit take when I read ease the quease.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Kutu nods in agreement with the plan. This is how we usually arrange ourselves to past through the territory of a Mokele-mbembe. Many have been lost to lakes and rivers for making too much noise.

Kutu passes the javelin he's holding from hand to hand in preparation of encountering serpents.

Kutu uses Avoid Notice as his Exploration action

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Salty cold ocean spray chokes Kutu right as he’s about to reply to Bert. Gahk,” he gulps as the barrel he’s trying to corral strikes his shoulder and knocks him down. His joints and his pride hurt equally as he jumps back up refusing to stop helping.

Kutu finds Bert’s manic laughter infectious and begins laughing also enjoying the feeling of the spray on his face. ”Not today Granny Death,” he yells and goes to imitate Bert’s rude gestures raising his hands but is reminded of his failure by his hurting joints. “Maybe I should not tempt her further,” and instead walks off to check and see if needs any help.

Kutu returns the captains nod, but refuses to take anything. His pride injured he could never imagine taking a reward.

Nature (untrained): 1d20 ⇒ 9

Kutu briefly takes notice of the ship but quickly turns his attention back to the goings on of the crew. When he hears Bert’s warning he pulls out a javelin and braces himself for an attack.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Seeing Bert jump into action Kutu quickly follows suit. Running up behind him Kutu attempts to help him secure the cargo. He laughs and says, ”Best thing after a few drinks is having to do physical labor to save your life, eh Bert”

Athletics: 1d20 + 6 ⇒ (2) + 6 = 8

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Kutu bows slightly to Gabros.

You do me a honor. While on guard duty with a caravan, a northerner, spun us many tales on the skill of the Aldori Swordlords. I look forward to seeing the skill of one trained by these master Swordlords. I might even have to ask you for a few tips."

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1
Inzo, Frostfur Exile wrote:
You can use an RSS reader on the threads you care about

Thanks I've just set it up!

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Kutu found Inzo very amusing. He found the general enthusiasm of Goblins a lot more likable than the general dourness of Orcs.

Some would say my ability to be unnoticed would be part of my specialty. I've been told by many northerners that I am what they call a "jack of all trades". I like to say that I do well at being unseen and if that doesn't work I can be quite convincing, AND if that doesn't work I have no problem using my blade to solve problems"

Kutu takes Orla up on her offer and also goes shopping. Kutu is very appreciative of her and how easy it seems for her to be kind. He also buys alchemist fire. Then shivering he turns to the gnome and halfling and pleads,

"If you don't mind could you advise me on the proper winter clothes to purchase."

Kutu spends the 3gp and 4sp and walks back with Orla.

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

I think it’s a good pace. Sorry I was so late. Is there a way to get notifications that someone has posted in the thread?

Envoy's Alliance

Male CG male Human HP 5/18 | AC 17(19w/Nimble Dodge) | F +5 R +7 W +5 | Perc +5| Stealth +5 | speed 25 | Rogue 1

Kutu had silently been stewing ever since the temperature started to drop on the boat ride over.

"Of course my first blasted society mission would be some land that doesn't have enough sun to keep my bones warm," he thought.

Though he was miserable he begrudgingly smiled and nodded politely to all of his fellow society members that he came across on the ship. Even while landing and meeting their contact he remained silent though polite. Kutu thought if he was quiet and concentrated he could generate his own heat.

He finally realized the futility of trying to generate his own heat and decided to join in on the introductions.

"Sorry for the rudeness. I am still trying to adjust to the coldness of this land. I am Kutu of the Rain-Kin tribe in the Mwangi Jungle. I look forward to working with you all."

"AH the Steaming Sea! Maybe we will finally get some warmth."
Nature (Untrained): 1d20 ⇒ 17