Sanvil Trett

Kaos42's page

Organized Play Member. 8 posts (3,130 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters. 5 aliases.



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Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Leira wrote:
Leira enjoys the hunting with Kaos "Have you always been fighting for others Kaos? Why are you helping Trunau?"

To be honest I'm just trying to explore and make a positive charge in the world.

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Was that map pointing to the lake? Do we need to go swimming?

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Anga I believe there so far apart that you will only be able to get one.

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos feeling the new potential power within him decide to push his limits and see what he can do.Cast fly he then rises up and forward towards the closest giant stopping and hovering over the trees.
I can fly I can Fly

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

fort save: 1d20 + 10 ⇒ (19) + 10 = 29

Leira the cycle of hate must stop somewhere. I'm not saying that those that harmed your people should go unpunished. But we cannot judge all Giants by the acts of only a few just as they cannot judge all Humans by the acts of only a few. Ferin right most stone giants are on the whole peaceful and probably should deserve a chance. But I will promise you that we will find those that are responsible for the hurt brought to your people and we will not rest until they lie at our feet.

Be careful there's something off about that potion

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

No we want you to hide in a cleaned out ex-dung cart. So you can be brought deep inside an enemy camp filled with angry, stupid, and violent giants. While two humans and a half try to talk there way into a fortress surrounded by those same angry, stupid, and violent giants with no eascap plan and with out knowing how to speak giant. But I will promise you the cart will be cleaned out as much as we can manage. Of course we have to get it first. Then again I wounder if we all hide the the cart and let them take us in. Either way we will all most likely die but there is the chance we will become legends in the process. And of course take as many giants down with us as possible.

But if anyone has a better idea the floor is open. And believe you me I would love to hear a better idea.
Totally in charter he is still suffering from the effects of the disease and feeling a bit frustrated and on edge by the seemingly impossible task before them. :)

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Current AC is 24 I put up shield before I move on to the bridge. Shouldn’t make a difference right now though.
Anyone have something to help me move across this bridge a little faster?
Kaos will wait to see if Leira will cast hast and Anga can cast her fire ball.
Then either way he will transform into he’s draconic form and try to close on the giants.

If hasten:
he will become in raged ( partly because he got hit by a rock but mainly because at least four Dwarfs are about to tell I told you so) and charge giant one. Which I believe is 18 squares away and with the haste and the double move from the charge he should be able to reach.First Strike of the day: 1d20 + 13 + 2 + 1 + 2 ⇒ (6) + 13 + 2 + 1 + 2 = 242d6 + 16 + 3 + 1 ⇒ (1, 5) + 16 + 3 + 1 = 26
att +2 rage +1 haste +2 charge; Damg +3 rage +1 sharpening scabbard. AC 23
AC 20 +4 shield +1haste -2charge

If not hasten:
he will take a move action to close the distance on the giants then cast true strike.Spell Failure TS: 1d100 ⇒ 72

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

It's fun trying new editions. But there does come a point where you need to pick one and stick. Or go broke buying every new book that comes out.

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

That's it I'm never taking another holiday here. I can't get one good night's sleep.
Kaos cast Shield and is vary thankful that he sleeps in a mithral night shirt.
spell failure: 1d100 ⇒ 16
He then trys to see the noisy naghbors.
perception: 1d20 + 6 ⇒ (15) + 6 = 21
What is that!?
He yells as he picks up his Gorum's Thorn.

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

I'm sure we will fallow the specter because we are heroes aka unbalanced. Kaos will bring up shield spell just in case. Then will carefully go under the waterfall watching his step carefully while looking around. perception: 1d20 + 6 ⇒ (17) + 6 = 23
Once in the cave he will cast detect magic and have a good look around.
perception: 1d20 + 6 ⇒ (20) + 6 = 26

Grand Lodge

1 person marked this as a favorite.
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

@Ulfgard It's on the ground.
@Haskyll It is my understanding that with the time we took with the body and talking about what we where going to do plus the time it took us to walk to the cave (slow and cautious watching out for ambush). On going effects that had a minute descriptor had expired.

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos will get to the tree line next to Haskyll and cast Shield.Spell failure: 1d100 ⇒ 39 Wait here let me see if I can get them to come to us. When Leira gets to her round 2 spot Kaos will change into an average looking drunk villager. Then stumbles out into the cleaning making as much noise as he can. If that doesn't do it he will call out to the Ogres Hay you get away from my friends. Hic up.

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Kaos will notice the Captain looking at our new companions.This is Droja she was being detained at the fort as well as Umlo, Ingrahild brother. As far as trade what do you have?
Do we need to divide stuff up?


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Init +6; Senses low-light vision; Perception +2;Fort +4, Ref +4, Will +1; +2 vs. enchantments Immune sleep Half-Elf 2Archer / 1Sorcer Storm Born HP 28 AC 17, touch 14, flat-footed 13

Merry Christmas Everybody


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Init +6; Senses low-light vision; Perception +2;Fort +4, Ref +4, Will +1; +2 vs. enchantments Immune sleep Half-Elf 2Archer / 1Sorcer Storm Born HP 28 AC 17, touch 14, flat-footed 13

Are we there yet. He is touching me. I have to go to the bathroom. ; )


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Init +6; Senses low-light vision; Perception +2;Fort +4, Ref +4, Will +1; +2 vs. enchantments Immune sleep Half-Elf 2Archer / 1Sorcer Storm Born HP 28 AC 17, touch 14, flat-footed 13

So your plan is "get her" good thinking Ray. : )

Grand Lodge

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HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

Thank you. You are to kind.
Kaos will smile back and take the large blade.


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Init +6; Senses low-light vision; Perception +2;Fort +4, Ref +4, Will +1; +2 vs. enchantments Immune sleep Half-Elf 2Archer / 1Sorcer Storm Born HP 28 AC 17, touch 14, flat-footed 13

Stealth Check: 1d20 + 1 ⇒ (6) + 1 = 7
So it turns out humming the MI theme song doesn't actually make you sneaker.


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3d6:

3d6 ⇒ (4, 2, 2) = 8
3d6 ⇒ (5, 4, 2) = 11
3d6 ⇒ (4, 3, 2) = 9
3d6 ⇒ (4, 6, 2) = 12
3d6 ⇒ (6, 2, 4) = 12
3d6 ⇒ (6, 1, 2) = 9

4d6:

4d6 - 2 ⇒ (5, 4, 2, 3) - 2 = 12
4d6 - 2 ⇒ (2, 6, 2, 4) - 2 = 12
4d6 - 1 ⇒ (1, 2, 5, 2) - 1 = 9
4d6 - 2 ⇒ (6, 6, 6, 2) - 2 = 18
4d6 - 2 ⇒ (3, 2, 5, 3) - 2 = 11
4d6 - 1 ⇒ (5, 3, 1, 2) - 1 = 10

I'm looking to try out a fighter (archer) Sorcerer goal to become an arcane archer.