My Self wrote: Consider being Steelblooded, Primalist, and perhaps Destined Bloodline. If you have a shield, heavy armor, Destined AC bonus, and Beast Totem AC bonus, you'll be untouchable. Good suggestion, that is essentially my plan. Destined is by far the best defensive bloodline. I might go cross-blooded with Arcane.
He must be able to change type otherwise polymorph any object wouldn't work....it clearly can change ANY object....say a chair to a dragon. All that varies is duration. A small kobold to a small dragon would be permanent.... changing a human to say a bugbear or elf would be permanent. Obviously a chair to a dog say would be temporary...but its clearly in the bounds of the spell, and those are radically different types.
Cap. Darling wrote:
He was kicked out by the Paladin, well in the sense the paladin was going to kill him.
EpicFail page two I said I will go with a flicker...that was me owning up and moving on. Now I am just posting because despite it being stupid I feel the need to defend myself, even though I doubt any of you are better or worse than me....different I am sure. The player as he gave up the character said he would do this one day. This has NOTHING to do with the scenario...but I had to rush this out since the paladin was intend on changing characters as he didn't like playing LG in a CG/LN type party. So I jammed it into the game as I was running out of time to throw it into RP with the paladin. That said I thought I might have been harsh with the paladin, so I came here to get opinions from people more used to dm'ing LG. Nutshell.....again I don't feel I need to say this as it doesn't change the scenario at all. But if you feel the need to understand...there. it also allowed me to bring his next character a cleric in and have the group indebted to him right away.
EpicFail....you did a fail.. its an npc. People are bad with details aren't they? The PC who plays a fighter in the group now, went bestial because he figured he had these raging hormones without a lifetime of experience controlling them. He figured he smell man flesh and it smelled good ( he never ate any..but made comments that gave pause ). The characters in the group faded from him instead of pull him through, he left the group and became an NPC. The ringleader of kicking him out was the paladin, he sought revenge as he though his friends turned on him because of his appearance. I let him play it how he wanted. I forced nobody into anything. The only forced thing was the power loss, and I had my doubts and came here. Of course half of everyone here has taken a turn to insult. I have learned my lesson, I will not ask questions of you all in the future.
blahpers wrote: This does seem like a situation the GM should never have allowed to happen. If the wizard was an NPC, that would be one thing. Allowing this kind of intraparty conflict seems irresponsible--unless the players are into that kind of thing, of course. to clarify a few points: to those that have no idea how this can be done, its pretty easy. Ultimate Mercy is the ability to raise dead, programmed illusion is the spell, plus simple numbing agent to make her voice harsh and unintelligible, though programmed illusion could have done the voice too, it can do sound, sent, and visuals in a large area. The wizard IS an NPC.. the conflict started when he was a PC however.
Xanzal wrote:
Good point, but it was the ostracization from the group that was the last straw. So was it in a sense self fulfilling prophecy for the paladin?
ElementalXX wrote:
Perfect? a few things would have worked. Since she just stood there for a bit before approaching he could have used detect evil, called for help, left the room, subdued her. He had some options. It was a tough situation, but he DID have a lot of ways out of it.
The Paladin always has this greatsword on hand, and yes he easily does 30 damage on a hit. It was not a fast moving event....it appeared in the room and slowly approached him. I was careful to say it was not threatening him, but that it was monstrous with horns and red claws. I basically figured he would either kill her, or use sense evil. From his past of trying to redeem evil elves and humans, and showing no mercy to anyone of humanoid races, I assumed he would kill her.
It was simple on the how. They were all shattered drunk, and saves were rolled. It was a high level illusion spell. Mechanically everything was up and up. The wizard's dc's were 28 vs a heavily impaired paladin. Also I asked the paladin to roll saves a few times, he knew something was up. She did not touch him, when she reached to do so, he killed her. I gave him an attack of opportunity as if it were an unarmed attack from someone without the feat. I also stated it was not an aggressive motion.
His powers failed, that's why she couldn't be brought back. This plan was hatched by the wizards character when he left the group. The player has a new character now. It was just a matter of when the plan came to be. The Paladin had a history of judging people based on race. I only only do the -con thing for PC's. The player rolled the action, it was phrased it attempts to touch you, but not attack, do you want to attack? The woman Paladin can absolutely be brought back. I was just debating how to handle the Paladin's powers. Part of the reason I ended the game there is I had to think about it.
No doubt it was a dick move ( by the DM having taken the player over as an NPC at that point ). Its the first moral trap ever for the character and he's 14th level, not like I do things like that constantly. The enemy of the Paladin called him bigoted, as that's his point of view. And yes, she is a trainee only a 1st level paladin...he does something on the order or 30 pts an attack, more if the creature is evil and he smites. 26 hp at level 1? that would require a con of 42...what game world are you in? We have not gotten to the point of clergy and such. It quite literally just happened. I agree an atonement and a small quest should be all he needs to gain his powers. My question is should he have fallen? And in pathfinder do paladins lose their powers when they fall? It seems to no longer be explicitly stated.
So in my group the Paladin at one time no longer trusted the party wizard when he was reincarnated to a bugbear, and started to show many angry and bestial traits. This led to a conversation with another character about "taking care of the bugbear" if he fell further. The bugbear overheard and swore vengeance against the "bigoted" paladin, saying he could only see skin deep. Fast forward some, the Paladin has a romance with a young female paladin in their home city. When far away the Paladin is wakened in his room by a monstrous creature spouting harsh sounding gibberish. It does not attack him, but does approach him, gesturing towards him. It tries to touch him, not attack, touch. He takes an attack of opportunity and slays it in one blow. A few moments later the illusion drops and he see's he killed his love along with a letter on her from the bugbear that "now he see's his bigotry for what it is" and "all that matters to him is appearances". The Paladin assembles the group and tries to say they must put the bugbear down. He then goes to raise her and I have it fail, my thinking was he killed her, and did not put any blame on himself. My question, was that fair? I will obviously let him atone if he wishes. Also do paladins still lose their abilities when they fall? Help would be appreciated. The last game ended this way.
What are people's favorite uses for Simulacrum? I love using them for extremely skilled craftsmen, unwavering guards and for spies. I have wondered on using them to do things like staff businesses, but a prince (advisor), warlord (blacksmith) or archmage(sage/alchmist) does not always make the best in those despite the fact it might have the best rolls. I have Karzoug as headmaster of my mage school.....I can't help but think of him as evil dumbeldor.
Hello, My character opened a bunch of stores and staffed them mostly with Simulacrum. My group then asked me, can't you pick good NPC's rather than a mage school with Karzoug as headmaster ( sculpted to look a bit different), a bar with a succubus bartender ( in human form ). And it got me thinking...who are the powerful level 20ish NPC's other than ye old great wyrm silver, or solar.....are there any options. Old man jatembe (forget name) is the only one coming to me.
Hello, My character is a 10th level Air Element Wizard. He is from Magaamyan and is a member of the Pathfinders. I am trying to decide what path to take going forward. He is in the middle of the Shattered Star AP. I love versatility and both of these prestige classes offer that, one with my pick from other spell lists, and the other from druid. Both classes have nice features. I am wondering what people think? Its worth mentioning, my character is old age and would not dream of entering melee, so certain spells are less useful to him. Thanks in advance PS since this is my thread, if rather than answering me directly you just wanted to compare the classes versatility power drawbacks....that's fine with me too. Just looking for other opinions
This line has gotten me thinking of Aroden. I also remember in planescape that the Astral was littered with small moons or planetoids that were the dead husks of fallen gods. I know that Cthulhu mythos had a similar effect to the sleeping old ones perverting mortals in their dreams and the dark places of the mind. So now why could Aroden not dream? What would its effects be? Why did he destroy prophesy? Did he mean to? Is there something dark he saw that he wants avoided? Could even his dead form guide pc's to fight this calamity?
Granted this proves nothing as adventures have inconsistencies... but there are Paizo adventures with simulacrum that do not have the type construct. For instance the false Delvahines in Rise of the Runelords have the outsider type and a constitution score. I think they are less construct and more illusion. They have the spell Vampiric Touch for instance. All this thought is for an adventure I am making for the holidays. The Island of Misfit Simulacrum |
