I for one salute your new Paladin Captain Hammer
Well, sort of. Captain Hammer is a pretentious asshat because he is stronger, faster, and tougher than everyone else. He doesn't even feel pain, and the world has basically treated him like he is a living god.
Vhilo, however, has feelings of inadaquacy because his parents always told him to be more like his brother, who was not a violent, entitled little turd. He is also bitter because his parents sent him to a monastery to have the stupid kicked out of him. So he portrays himself as this paragon of virtue, but in reality, he is really just trying to become as important as possible because he wants his parents to look stupid.
This is his hair.
Edit: Not in Golarion.
Basically that's all it was. I just wanted to say I was playing a paladin with a crappy personality.
After 5 years of running my own campaigns, I am finally playing in one. And yeah, to throw myself to the proverbial wolves, I have placed my powers at the mercy of my GM and made... *dum dum DUMMMMM* A Paladin!
Now, my take on the paladin is simple. He's LAWFUL Good. Emphasis on Law. Good is pretty subjective.
He started out a rebelious youth who stood to inherit nothing on account of being thr middle child of a merchant family, and also for generally being a douchebag. He has anger management problems and an inferiority complex that make him act superior to everyone he meets.
Not all Paladins have to be paragons of virtue.
I liked the movies better than the books. They ended quicker, and the trauma didn't leave the kind of emotional scar tissue around my heart that the torture of reading the books left. I blame my inability to have a successful relationship in life on my masochistic need to finish Return of the King. JRR Tolkien ruined my life.
Yeah, sounds like LN behavior to me. Was it extreme? You bet! Mean? Yup. Chaotic? Nope.
+1 to you, as well!
I would think that even an Evil nature deity would have an objection to that. I mean, it amounts to torture, and torture is a pretty human invention, which I expect a nature deity to abhor for a few reasons. If Good; because it causes pain unnecessarily, if Neutral; because suffering should be minimized, and if Evil; because how dare you squander my gifts!
Not a moral debate, just explaining how I would see an evil god raising objections.
VM mercenario wrote:
Someday when I have kids, they will have normal-ish first names. But I'll make sure their middle names are as AWESOME as possible. Then I'll always call them by their middle name. My first son will have Dresden, if I have a daughter she'll get Shepard and I'll need a third kid to name Kylar.
Now, I haven't been here for as long as some others, but never have I seen this take so long.
Okay, honesty time. I am only 25, but sadly, I have most of these problems. My hair is receding...
Well, change "adventuring" to "working" and "full plate" to "pants" and that's it.
Patrick Curtin wrote:
I've had it since I was 17... :(
W E Ray wrote:
Get your hair cut every six weeks. That's the trick.
I hate making a joke about OJ Simpson, abd NO ONE gets it!
Or remembers he was a football player.
I too am a fan of take-10. Being pretty heavily of a simulationist bent, my world model is that most people, most of the time, are doing what amounts to a take 10. Those umpteen drivers on the freeway in front of you...yep, they're taking 10. Most people at their jobs everyday, taking 10. Pretty much anything that people are doing on a regular basis they're taking 10 on. I've also got a rule for 'taking 5' which is when you're due to circumstance or desire doing a really half-assed job of something. People generally only risk spectacular success or spectacular failure when they're near the limits of their competence. Yeah, that guy weaving at 90 mph on the freeway is probably NOT taking 10.
I've done that IRL...
Okay, let's look at it this way. You're a rogue. Level 4 with max ranks in disable device and a 18 dex. That gives you +11 to your roll. And you're breaking into a dwarf's mansion. So far, you're only getting simple locks. Single key type deals. DC 20. Tough for someone of a legitimate bent? Sure, but for you? Nah. Give you a few seconds and it's open. Take 10
Oh, this lock is new. Gonna have to feel this one out. DC 25. Not so hard if you pay attention. Roll for it. First roll, 9. Nope, not that way. Try again. 14! Done!
Ooh, a chest. That lock... Crap. DC 30. Gonna be here a while. Take 20.
A box inside the chest. Wait, what? Does that even have a keyhole? DC 40. Screw it, I'll get a hacksaw.
Some DC a character will know, barring outside influences. "Sure, I could climb that!" DC 15. "Looks risky, let's be careful." DC 25.
That DC 15 wall, however, might just be crumbling at the top. And the DC 25 might be cardboard.
Shar Tahl wrote:
Come on, that's just RD hate
In my world, they are!