Vimanda

Haro はろ's page

245 posts. Organized Play character for Amsheagar.



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For dotting and deleting.


Okay. I am opening this up to the 5 who have shown interest in the game so far.

EvilMinion Summoner or Bard
Abraham Z. Barbarian Fighter.
Anonymous Visitor
Crazy Hairy, Alchemist/Chymist (10/2)
Aarvid, Pal or Herald.

Please put your
Gender area of your profile. Please set it up somewhat like this if you haven't already.
Classes/Levels AC:30 T:23 FF:25|HP: 143/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20

Player:
Character:
PFS:
Track:
Day job:
Faction:


Dot on here if you want. Give your character a quick introduction. I'll get rolling as soon as the Game Day starts.


Post with your character.

If i am away from the game for an extended period of time, or you need to get into contact me in a rush, use Discord. I have set up a room for all my games.

Name
Character Name
PFS Number
Track (Slow Normal)
PA/FA
Day Job
Purchases (this can change in the game.)


Greetings Pathfinders and welcome to another Game Day event. This one is for Passing the Torch, part 1 and 2.

For more than a decade, the infamous information broker, former Pathfinder, and thoroughly controversial mastermind Grandmaster Torch has pursued vengeance against the Decemvirate and the Society as a whole. Yet for all the Society's countermeasures, Torch has consistently procured seemingly unattainable intelligence that makes his schemes ever more dangerous. At last, the Society has identified his chief accomplice and informant who has evaded Society scouts by hiding out where Pathfinders are forbidden on pain of death: Mediogalti Island, home of the notorious Red Mantis Assassins. Yet Grandmaster Torch's imminent endgame threatens the whole Society, if not Absalom itself, and if the PCs are to uncover the plot and avert disaster, they must infiltrate one of the Inner Sea's most deadly cities and neutralize a powerful threat.

This is a level 12-18 game and will be accepting applications for legal PFS characters. Please post below to be accepted. Will make a team within the subtiers of 12-13, 14-15, or 17-18. Those accepted to the first game will be accepted to the second game.

About Me:

I am an English teacher in Japan, so my time is quite different from 80% of the people on this form. I typically post between 8am and 4:30pm Tokyo Time. I tend to check the forms after that to see if there is anything I need to reply to. I have been in Japan for 8 years with no plans to return to my home country. I have been playing Pathfinder since Season 1 and have GMed at GenCon twice. I am a 2 star GM and look forward to becoming a three star sometime in the future. I am laid back but will crack down on someone how is abusing my laidbackness (is that a word?).
A few years back, I went through a divorce and ended up dropping 90% of my games. I am just now getting back into a phase of mind to continue.


RP, Game Play, Post Rates::

As for RP, I will put in as much as the players put in... unless they want to write a book, then I charge. (jk). If there is a language spoken in the module that the players don't know, i will use Japanese to fill in the area. For those who have the language, I will send it to them in a private message and leave it up to them to share it with the rest of the group.
I will read the entire scenario before starting a game and have the map/encounters set up. I use Google Slides since I can access it easily on my phone/tablet. Have your general information set up in your characters Status section. AC:30 T:23 FF:25|HP: 143/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20 This will make it easier for me to check. I will have a space on Google Slides for you to input your Init and Perception.
Minimum post rate is 1 per weekday. As I said above, i am in Tokyo so my time will most likely be different. Posting on the Weekends is more lax as I am usually busy. If a player hasn't posted in 3-4 days, i will send them a message and if i don't get a reply in 48 hours, i will bot that player for the encounter. If they haven't returned, by the end, i will kick them.


Greetings Pathfinders and welcome to another Game Day event. This one is for The Midnight Mirror.

The sleepy town of Karpad in shadow-haunted Nidal has long been overseen by the Boroi family, and until a few weeks ago, the citizens under Baron Stepan Boroi's rule have lived uneventful lives of relative peace. Recently, however, the outbreak of a virulent and fatal disease and a number of mysterious disappearances have left the people of Karpad paranoid and fearful. Even Baron Stepan has been acting strangely, and now the tenuous balance of racial tensions between Karpad's human and fetchling populations stands on the verge of collapsing into total anarchy. Can the PCs uncover the root of Karpad's problems and put an end to the deadly virus, the terrifying disappearances, and the miasma of fear and distrust that threatens to overwhelm the region?

This is a level 3-5 game and will be accepting applications for legal PFS characters. Please post below to be accepted.

About Me:

I am an English teacher in Japan, so my time is quite different from 80% of the people on this form. I typically post between 8am and 4:30pm Tokyo Time. I tend to check the forms after that to see if there is anything I need to reply to. I have been in Japan for 8 years with no plans to return to my home country. I have been playing Pathfinder since Season 1 and have GMed at GenCon twice. I am a 2 star GM and look forward to becoming a three star sometime in the future. I am laid back but will crack down on someone how is abusing my laidbackness (is that a word?).
A few years back, I went through a divorce and ended up dropping 90% of my games. I am just now getting back into a phase of mind to continue.


RP, Game Play, Post Rates::

As for RP, I will put in as much as the players put in... unless they want to write a book, then I charge. (jk). If there is a language spoken in the module that the players don't know, i will use Japanese to fill in the area. For those who have the language, I will send it to them in a private message and leave it up to them to share it with the rest of the group.
I will read the entire scenario before starting a game and have the map/encounters set up. I use Google Slides since I can access it easily on my phone/tablet. Have your general information set up in your characters Status section. AC:30 T:23 FF:25|HP: 143/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20 This will make it easier for me to check. I will have a space on Google Slides for you to input your Init and Perception.
Minimum post rate is 1 per weekday. As I said above, i am in Tokyo so my time will most likely be different. Posting on the Weekends is more lax as I am usually busy. If a player hasn't posted in 3-4 days, i will send them a message and if i don't get a reply in 48 hours, i will bot that player for the encounter. If they haven't returned, by the end, i will kick them.


Introduce your characters to each other. Game starts 6/26. Handout 1 is in the Campaign Info tab

A mix of odors fills the tavern, chief among them stale arak with a faint hint of cleaning products and vomit.


Introduce your characters to each other. Game starts 6/26. Handout 1 is in the Campaign Info tab

A mix of odors fills the tavern, chief among them stale arak with a faint hint of cleaning products and vomit.


This is for the High Tier table, Please give me your general information and set up your status area to make it easier for me.

Classes/Levels AC:30 T:23 FF:25|HP: 143/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20

Player:
Character:
PFS:
Track:
Day job:
Faction:


This is for the Low Tier table, Please give me your general information and set up your status area to make it easier for me.

Classes/Levels AC:30 T:23 FF:25|HP: 143/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20

Player:
Character:
PFS:
Track:
Day job:
Faction:


Looking to get a group together for my return to GMing.

Slaver's End Info:
The Society's no stranger to treachery, and one of its most despicable betrayals came at the hands of the disgraced venture-captain Phlegos Dulm. He's escaped the Society's justice, but Venture-Captain Wulessa Yuul has joined forces with Karisa Starsight of the Liberty's Edge faction to track down the perfidious poisoner and bring him to justice. However, the PCs will need to tread carefully as they help corner Phlegos. Not only is he a cunning foe who knows many of the Society's secrets, but he's found new allies whose hatred for the Society runs deep and whose lust for vengeance may prove a greater threat than Phlegos's treacherous cunning.

Contents in Slaver's End also contribute directly to the ongoing storyline of the Liberty’s Edge faction.

This is a Pathfinder Society regular game (non-core) and I would like to start it next Friday on June 28th.

About Me:

I am an English teacher in Japan, so my time is quite different from 80% of the people on this form. I typically post between 8am and 4:30pm Tokyo Time. I tend to check the forms after that to see if there is anything I need to reply to. I have been in Japan for 8 years with no plans to return to my home country. I have been playing Pathfinder since Season 1 and have GMed at GenCon twice. I am a 2 star GM and look forward to becoming a three star sometime in the future. I am laid back but will crack down on someone how is abusing my laidbackness (is that a word?).

A few years back, I went through a divorce and ended up dropping 90% of my games. I am just now getting back into a phase of mind to continue.

RP, Game Play, Post Rates:

As for RP, I will put in as much as the players put in... unless they want to write a book, then I charge. (jk). If there is a language spoken in the module that the players don't know, i will use Japanese to fill in the area. For those who have the language, I will send it to them in a private message and leave it up to them to share it with the rest of the group.

I will read the entire scenario before starting a game and have the map/encounters set up. I use Google Slides since I can access it easily on my phone/tablet. Have your general information set up in your characters Status section. AC:30 T:23 FF:25|HP: 143/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20 This will make it easier for me to check.

Minimum post rate is 1 per weekday. As I said above, i am in Tokyo so my time will most likely be different. Posting on the Weekends is more lax as I am usually busy. If a player hasn't posted in 3-4 days, i will send them a message and if i don't get a reply in 48 hours, i will bot that player for the encounter. If they haven't returned, by the end, i will kick them.

Please enter your characters below and I will make the selection next Friday. As a teacher, I know that some deadlines are flexible, and will accept slightly late submissions. If there are many applications, i will think of opening two tables.


Looking for a GM for a 4 year old game of Rise of the Runelords. Our current GM has to step down for IR stuff and the players have asked if it would be okay to seek a new GM.

All players are at the 4th level and are currently at "The God Touched Emerge from the Catacombs beneath Sandpoint."


Opening for dotting of acceptable scoundrels.


1 person marked this as a favorite.

Game Breakdown
The Gap was a sudden loss of history that shook the entire galaxy. It was an event where history disappeared from the minds of everyone throughout the multiverse, and only the gods have an inkling of what happened, but they refuse to speak of it. In that nebulous time of missing history, the world of Golarion disappeared, though the gods indicate the world—wherever it is—is safe. In the aftermath of the Gap came the revelation of faster-than-light travel by means of the Drift. It was during this time that the Starfinder Society formed and became one of the eminent organizations of the Pact Worlds. The machine god Triune’s gift of rapid interstellar travel facilitated a sudden land rush by colonists and corporations alike, and as exploration became an extremely lucrative business, the information that Starfinder agents retrieved secured the Society’s prestige and wealth.

This prosperous age recently came to an abrupt end within the star systems known as the Scoured Stars. An armada containing almost 80% of the Society’s agents and assets joined the Society’s First Seeker on a mission to the Scoured Stars, only for all its transmissions to cease. When the remaining Starfinders in the Lorespire Complex attempted to make contact, they discovered a terrifying truth: the Scoured Stars were now cut off from the rest of the multiverse by a barrier of incomprehensible power.

The events of the Scoured Stars left the Starfinder Society crippled, as most of the Society’s agents and assets resided within the now inaccessible systems. The Society’s prestige crumbled, and many of the Starfinders’ distant holdings fell to alien forces within months of the incident. Only the actions of one outspoken Starfinder, Luwazi Elsebo, held the Society together. Even with the dedication of Luwazi and her allies, the Society suffered further losses as disillusioned agents opted to part ways with the organization. Maintaining the Society’s interests was too much for the few remaining agents to handle, so Luwazi turned to outside assistance from reputable mercenary organizations.

With the Starfinders on the brink of ruin, Luwazi’s hopes now rest in the hands of a new generation of recruits and ambitious factions. Today is a momentous day for the Society, as it marks the graduation of the first wave of fresh agents from accelerated Starfinder training. These agents represent the first step the Starfinder Society is taking to reposition itself at the forefront of
galactic exploration.

GM Info
Greetings from Japan. That's right, I live in Japan, so my post usually come around 9pm-6am EST. If that's a problem for you, turn back now. I have been GMing games since 2010 and am coming off of a long needed break. I want to break back into the GMing scene with this new society and see where it takes me. Unfortunately, I haven't been able to find a table that wasn't already packed for me to play, so we'll have fun with these first three adventures together.

Players Expectations
First and for most, I want you all to have fun. We will learn more about Starfinders together as it is still a new system and I am sure we will all be confuddled at some points.

I will usually have the forms up on my computer at work and even drop in on it sometimes after work. So I will typically post once a day (If not more) and I would love the same from you as well.

We will be using Google Slides for maps since I can move images on there using my phone.

I am somewhat a stickler when it comes to Profile Layout. To make things easier for running PBP games, I would love if you could set up your character profile to something like this profile of one of my alts. You don't need to go that crazy, but you must have the key information in the gender/class area of the profile so it will show up on the threads.

What you put into this game as a player is what you will get out of it with me GMing it.

Recruit Dates
Recruitment ends on Friday, September 15th.
Game Starts on Monday, September 18th.

Feel free to ask any questions that you wish.


You are sitting in the Twisted Monkey Inn, on the slope of the Saru Mountain, just one of the many mountains that make up the Chenlun Mountain range, a massive range that stretches almost the entire width of the southernmost peninsula of the continent of Tian Xia. The mountain range cuts through the nations of Nagajor, Dtang Ma and Xa Hoi. One lucky thing about being in Chenlun Mountain Range is the hot springs born by the ranges volcanic activity. From your location on Saru Mountain, you can see, far in the distance, a lone peak, towering up into the sky, bellowing black smoke into the stratosphere. Nothing to worry you here though.

A elderly man stands up on a chair. Helped by a young looking woman. He clears his voice as he addresses each of you. "Many of you came for rumor of treasure, others came for the adventure about to unfold." some people laugh in the back of the inn while others just stare on. "Do not take this trip lightly, for it has taken the life of many a young man and woman. Several years past, it took the life of my own son, Francis, for he has yet to return. I ask you as you travel down into the Silent Caverns, look for his remains and bring him back." The man steps off of the chair and walks away.

Okay, Feel free to interact with each other in character. I'll pick out people to continue the journey in 13 days.


Out of Combat communication and if something happens in real life, post it here for we won't be waiting on you for ever. If you have something that would take you away from the game for months on end, let us know and your character can rest until you come back.


1 person marked this as a favorite.

Greetings adventurers. I am looking for a group of brave explorers to travel the into the Silent Caverns. Inside there is rumored to be a treasure beyond your imagination and to reach this goal, you will spend years below the surface. Don't take this challenge lightly for those who have gone before you haven't always returned and those who have, don't always return in one piece.

If you think you have what it takes, sign up and get ready. The adventure starts in just under a month.

I want to try my hand at a build it as they progress adventure with a group of people. A recent game I was GMing was destroyed due to life matters and I want to strike back with vengeance.

The basics of the adventure are above, but you will be traveling into a cave and facing monsters, traps and some negotiation with people who live down below. You will face monsters that are not commonly brought into normal games. I might even grab monsters from older version of D&D and modify them to work in Pathfinder.

Now, for your characters.
Starting Level: 2
Points: 20
Wealth: Average wealth by level. No single item can be more than half of your wealth.

Races:
Any Standard race is Okay. Other races must be run by me first. I will not accept any race that has a Race Point over 12

Classes:
All Core, Base, Hybrid and Occult classes are welcome. However, no Gunslingers or any class that requires firearms/modern tech. Remember, this is a cavern you're exploring, so most mounted classes will be at a huge disadvantage when their mount can't follow them.

Feats:
All feats paizo feats are accepted.

Skills:
You get your normal skills from your class plus 2 skills from your background. Each level, you gain 2 points to spend on your background skills. Your background skills must be explained in your background story. After reading your background, I'll give you a selection of skills, you can pick your favorite from the list to be your background skill. If it's a class skill, even better.

HP:
First three levels, you get Max HP. After which, you get 75% rounded up. I'll also be adding some HP to the creatures.

Alignment:
Follow any limits on your class. You can play as an evil character, however if your evil character is annoying... He might wind up falling into a hole, never to be seen again. This is for any annoying character.. not just evil ones.

Equipment:
You will receive a spelunking kit as part of your gear to set off into the caverns. Nothing more advanced than a +1 item is allowed. I have something in store for upgrading your weapons on the route down.

Maps:
When a map is required, I'll use Google Slides and draw up a map then. a good portion of the time, I won't use a map and rely on descriptions from players.

=====================

Complete Applications will include the following:
*Summory: I want a little bit of your character, what is your motivation and why you are here.
*Personality: Give me a RP post.
*Player Profile: This is where i want all of the information on your character. Look at these two examples, you will see minor changes, but over all the information is in a designated location and easy to find. Subject 42 and Ruza Furskin.

Deadline: June 10th sounds like a good day to have it all in by. I'll start shortly after that.
Posts: I do get busy sometimes so I don't post every day. I check in everyday to see what has happened. I expect any player to post a minimum of 3-4 times a week. If life happens and you can't post, let me know, I'll bot your character for a short time. If you vanish without saying anything, after a week I'll start boting you and if you haven't posted in over three weeks, you're character will fall into a hole and a replacement will be sought after.


This is a private Game.


2 people marked this as FAQ candidate.

This came up in a game I am running and in my mind, a pinned character should be able to bite his opponent if his head can reach any part of the pinner.

the rules on the Pinned states

Pinned wrote:
A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is denied its Dexterity bonus. A pinned character also takes an additional –4 penalty to his Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. A pinned character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler's CMB + spell level) or lose the spell. Pinned is a more severe version of grappled, and their effects do not stack.

If you look at this, it is saying a pinned creature can't use his arms.

On this thread it talks about how a dragon could still use it's breath attack, which is a supernatural ability, while pinned.

On this one it talks about the pinner being able to bite an opponent.

here is another thread that talks about the difference between pinned and helpless.

So the question is, can a creature make an attack, without aid from his arms, while pinned. Be that attack a breath attack, a bite attack or another form of attack that doesn't require the pinned person to use his arms?


Okay, Game Play thread is now open. For the time being, your group is at a bar and has just grouped out of the 20 some people who've come together. Feel free to roleplay while you're here.


1 person marked this as a favorite.

Talking out of character place.


Closed

Scarab Sages

So, i have been trying to find an answer to this. One of my players in a game is wanting to make a 5 foot step to get away from a foe, then vanish using the spell then with the mystic power, Amazing Initiative make another move action.

In Amazing Initiative, it says that they can have another standard action but move is a Move Action.

I have ruled that they can't make another move action, since in the 5 foot section of the rules, it stats that you can't make a 5 foot step in the same round that you use a move action.

Scarab Sages

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]
Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20
Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

Okay, i am opening the gameplay thread.

You are gathered in a room, waiting for the venture captain to show up. Feel free to have your character introduce themselves.

Scarab Sages

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]
Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20
Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

Fill me with dots.

Scarab Sages

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]
Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20
Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

Dots all around.

Scarab Sages

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]
Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20
Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

Dots all around.

Scarab Sages

A Pathfinder Society Scenario designed for Levels 1–5.

In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.

The Edge of Heaven is the first scenario in the three-part The Quest for Perfection campaign arc. It is followed by Pathfinder Society Scenario #3-11: The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Society Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.
****************

This is a Regular PFS game, I also have a regular Core game up and ready Here. Regular PFS Rules apply and i request that you make a post at least once every two days, more if possible.

Scarab Sages

A Pathfinder Society Scenario designed for Levels 1–5.

In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.

The Edge of Heaven is the first scenario in the three-part The Quest for Perfection campaign arc. It is followed by Pathfinder Society Scenario #3-11: The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Society Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.
****************

This is a Core game, I also have a regular PFS game up and ready Here. Regular PFS Rules apply and i request that you make a post at least once every two days, more if possible.

Scarab Sages 2/5

A Pathfinder Society Scenario designed for Levels 1–5.

In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.

The Edge of Heaven is the first scenario in the three-part The Quest for Perfection campaign arc. It is followed by Pathfinder Society Scenario #3-11: The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Society Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.
****************

I checking for interest, hopping to get a higher level game going. So 3 and up. It will be a PbP and on google drawing.. or maybe slide, need to check that out.

I am willing to do either Regular PFS or Core. But this game will be a Play-by-Post PFS game.

Let me know if you prefer core regular.

Scarab Sages

A Pathfinder Society Scenario designed for Levels 1–5.

In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.

The Edge of Heaven is the first scenario in the three-part The Quest for Perfection campaign arc. It is followed by Pathfinder Society Scenario #3-11: The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Society Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.
****************

I checking for interest, hopping to get a higher level game going. So 3 and up. It will be a PbP and on google drawing.. or maybe slide, need to check that out.

Scarab Sages

Good evening. This is a Pathfinder Society game that will be played by post. Looking to start this weekend, but one of our players can't make it. I am re-opening the recruitment for one player of level 3 or higher to play through all 3 of the Destiny of the Sands scenarios.

If you have any questions, feel free to ask.

Scarab Sages

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]
Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20
Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

I am opening this up, please dot away. Will start the game friday.

You are all in the common meeting area of the local pathfinder lodge. You have been summoned and will be informed of your mission shortly. Please introduce yourself and describe what your character looks like.

Scarab Sages

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]
Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20
Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

Welcome to the Discussion.

Okay, Here i would like your PFS # and your day job roll. Any purchases you want to make before the scenario starts. Purchases after this scenario will be recorded at the beginning of the next one.

The first question i have for you guys is an important one and i want everyone to chime in.

Do you want maps on Roll20 or on Google Documents?

Scarab Sages

Greetings all. I "Had" to make a new requirement thread so i can open up a game play thread once i have the correct amount of players for a game.

IN this game, we will be playing all three of the Destiny of the Sand scenarios for Pathfinder Society. This will be a Pathfinder Society regular game (non-core), played on line by PbP methods. Maps will be on Roll20, unless we decide to move to Google+.

I want to keep this game in the high 3-4 tier, so no level 1 or 2s, sorry.

I will be posting at least once a day, minus weekends, I might post more on weekends, or i might get kidnapped by a lovely lady and forced to go on a date with her. Torture, pure torture.

If you're interested, please chime in here and let me know.

So Far we have....
1. Auriea Bard/Fighter level 5
2. Sidney sorcerer level 3
3.
4.
5.

Scarab Sages 2/5

Starting up a run through the Destiny of the Sands. This will be a non-core game, if you are interested sign up here

Scarab Sages 2/5

Pathfinder Society Game, non-core.
I will be taking a group through all 3 of the Destiny of the Sands scenarios from season 5. Thus, i require those who are joining this game to be 5th level.

I currently have one slot taken. Other than that, feel free to ask me questions. I plan on starting this game around the 18th of this month.

This game will be play-by-post with maps located on Roll20. Sometimes, i use lighting to make it a little bit difficult, but i try to keep all the games fun.

Scarab Sages

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]
Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20
Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

Talk and so on.

Scarab Sages

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]
Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20
Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

Okay, i have opened up the game play. Dot Please.

Scarab Sages

Situation: a group of fighters are in a deeper darkness spell, most of them have darkvision (bummer) and one of them charges on a beast that doesn’t have darkvision.
Question: Can that player make a charge on an animal that doesn’t have darkvision, or is that animal blinded?

Scarab Sages

I want to get a group together to do all 4 of the "Devil We Know" scenarios.
the Society Rules and Play by Post of course.

The Exchange 2/5

I was in a scenario where my armor gained the broken condition. If it was normal armor, i could just use the "Make Whole" spell and be done with it.. but this armor is Glamered Mithral Agile Breastplate +3. So i was wondering how much i would have to pay to get it fixed.

Scarab Sages

I have been searching for the sight a player would have while they are in a dust storm... all i can find is 1/3 of normal... What is normal vision outside?

Scarab Sages 2/5

Greetings fellow Pathfinders,

I am Amsheagar, the mystical druid. I am looking for one or two more PFS players to fill up my table for a running of Before the Dawn, part 2. If you are interested, please join the game Here

Scarab Sages

Greetings Pathfinders.
I have just finished up the first part of Before the Dawn and have a few opens slots for new players. If you are interested. post below and join us.
With supplies in hand, you rush from Bloodcove to the Pathfinder expedition site at Azlant Ridge only to find it under siege. You must brave the newly discovered halls beneath the ridge in order to find the key that might save everyone.

1. Eloisa Fairclough
2. Eryndir
3. Thael Silverstep
4. Tyriel Thalion
5.
6.

Scarab Sages 2/5

Greetings all, I have started up a game from PFS's Sarkorian Prophecy, Currently we have 4 players and I would like to get 2 more before we start out.
The 4 players that i have so far:
1. Exiel (Paladin/Oracle/Sorcerer) 10
2. Alden Helpinghand (Fighter/Cavalier) 9
3. SwampTing Ralph Cauthorn (Wizard) 10
4. Lavode (Sorcerer) 10
5.
6.

To sign up, click here

Scarab Sages

Temp Claw as Dragon:
[dice=claw]1d20+27[/dice][dice=Claw2]1d20+22[/dice][dice=Dmg]1d8+15[/dice][dice=Dmg]1d8+15[/dice][dice=Gore]2d6+15[/dice]
Elf Druid lvl 17| AC:30 T:23 FF:25|HP: 92/207|BaB: +12 /+7/+2|F/R/W19/16/22|Init:+8|CMB: +19|CMD: 36|SR (Fire) 20
Temp Bite as Dragon:
[dice=Bite]1d20+27[/dice][dice=damage]2d6+15[/dice]

Give me dots if you are playing.

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