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RPG Superstar 2014 Top 32. RPG Superstar 7 Season Marathon Voter, 8 Season Marathon Voter, 9 Season Marathon Voter. * Pathfinder Society GM. 691 posts (704 including aliases). 2 reviews. 2 lists. No wishlists. 7 Organized Play characters. 2 aliases.


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RPG Superstar 2014 Top 32

I sent in a request to cancel a subscription on 6/20, and it was resolved within 24 hours. So not everything is a mess, maybe they handle the easy stuff fast?

RPG Superstar 2014 Top 32

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But "Hidden" says a creature you're hidden from is flat-footed to you.

And when you are Blind, everyone is hidden from you (in most cases) so you are flat-footed to everyone.

Our group had a hard time finding this rule when the obvious place to look is flat-footed or Blind.

RPG Superstar 2014 Top 32

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There's a gazetteer in the PF1 module Wardens of the Reborn Forge, granted that module came out like 8-9 years ago.
It does seem odd not to have one in book-1 since all 3 books take part there to some extent, it could be marketing to get you to buy more books, or probably just not enough space to include it, or no freelancers available that they trust to get the city written up to their satisfaction.

RPG Superstar 2014 Top 32

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I enjoyed the story, but as someone who has not read the playtest, I really have no clue about what this class is supposed to be.

RPG Superstar 2014 Top 32

Mackaroni wrote:
keftiu wrote:

Asking on a friend’s behalf: in Chapter 2, the “Escorting Gattlebee” section has a pretty significant geography snarl that’s throwing us both for a loop.

The whole section hinges on Bottleneck Bridge, a crossing over the Ustradi River that an enemy faction uses as a choke point. Escorting Gattlebee is supposed to take the inventor from his home in Steamhaven to a saloon in the Ferrous Quarter… which are both on the same side of the river. There’s actually no route I can make on the provided map that has any reason to cross the Ustradi, as all the pictured bridges lead away from their destination.

Any thoughts or help on this one?

I came here to make note of this as well. Any official response?

I'm either moving his place to Skyside near Blythir College (which makes the most sense) or moving the ambush to somewhere else.

On the product page the author replied:link

it's post #134 on page-3 but can't get the link to go to the exact post

RPG Superstar 2014 Top 32

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When you GM, what method(s) do you use to recap the previous session?

Or maybe you don't do recaps at all and rely on players to take notes?

RPG Superstar 2014 Top 32

In my run-through, this part of the book coincided with the start of the Pandemic and playing on-line. So we had an old friend who had never played PF join us online, and I had him play as Herge, so he was in Longshadow for my campaign too.
Storywise, I think they sent a messenger to the forest to let them know what was going on with the imminent attack as soon as they got the plans from Dargg in Area J, and Herge showed up days later to help.

RPG Superstar 2014 Top 32

Rysky wrote:

Why? Is this instance different than the other times?

You bought books/pdfs A, B, and C. This discount is if you bought pdf D.

D only exists because so many of us bought A,B and C.

RPG Superstar 2014 Top 32

The home page also has the wrong art for the Abomination Vaults compilation, and the latest AP #179.

RPG Superstar 2014 Top 32

I described the area as having a lot more fungal vegetation than displayed on the map, tendrils hanging from the ceilings, etc. This way it makes it harder for monsters in the next encounter area to just jump right in the fight.
I also kind of explained that chaotic fey creatures wouldn't necessarily all be organized to fight along side each other.
But overall this whole area is kind of tough to justify all the monsters just ignoring fights happening 60 feet away from them, you'll just have to decide what works best for your party.
Maybe having multiple rooms joining the fight will give you some ammo to fight all the summoned monsters from your wizard.

Also i found if a player is using a tactic you dont like, its better to talk with the player, than to devise in-game stuff to thwart them. I have a Shaman player who sometimes summons, and I told him that he can just summon 1 thing from the top level, and not multiples of lower level lists. I told him multiples slow the game down too much with a 5-person party, and he was fine with it.

RPG Superstar 2014 Top 32

Here's a rough recap of the Arlantia fight.

I had strands of fungus rise up from the ground in H4 and wrap up Orellie and suck her underground to fight at Arlantias side, kind of like the fungus under the pumpkin patch in Stranger Things-2. It may not be within the rules, but I didn't want to waste time on a pushover combat.
So the final fight had Arlantia, Orellie, and Taurgreth. I kind of ignored some of the rules with her Aura of Decay and the mindslaver mold on Taurgreth, and just had him fight the whole time on her side. My party didn't even know about him anyway cause they killed the other ironfangs without chatting.

It was a long good battle. I only used 1 heal on Arlantia, I could have done the second one, but my players may have revolted at that point. She was able to drop one character unconscious, and even had a final attack to perhaps kill him off, but rolled very low and missed him. She got to use the majority of her high level spells, and with Divine Power did a good amount of damage in melee too, Make sure you channel-smite each round.

Taurgreth was hard to hit with his cloak and using his defending sword. I had him study target on 4 PCs, but never really was able to flank for sneak attack. I considered usnig Arlantias other "Heal" on him, but didn't.

Orellie almost knocked out another player so he dropped off the ledge to take 5d6 falling damage, so he wouldn't get full round attacked and most likely killed. Remember to get her Judgement going early and use Bane.

Anyway, the party is successful, and we quit before resolving setting Gendowyn free and all the other wrapup at the end of the book.

RPG Superstar 2014 Top 32

For Arlantia's "bouncing spell" feat, I recommend switching away from "harm"
A. it's touch, so unlikely she may have 2 adjacent targets.
B. If the spell has any effect even on a success, it doesn't bounce, and harm does half damage.

I switched it to "spellcrash" since it is at range and had no effect on a success, both players passed the save so it didn't really matter.

Other spells I swapped out, some are tailored to my party, and I am pretty liberal about pre-buffing my bosses to challenge my players:
8th: replaced Control Plants with her other domain spell Unholy Aura
7th:Bouncing Spellcrash replace Bouncing Harm. Particulate Form replace Word of Chaos.
5th:Fickle Winds replace Wall of Thorns. Communal Airwalk replace wall of stone (Walls are useless when everyone flies, also I had Orellie in the mix so her and Taurgreth could airwalk)
4th:Freedom of Movement replace Unholy Blight, Divine Power replace 1 cure crit wounds.

RPG Superstar 2014 Top 32

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Everything on Paizo's twitch channel has always been free in the past. I am sure they just overlooked not putting a link to their channel in the Blog.

RPG Superstar 2014 Top 32

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Aaron Shanks wrote:
Roll20 will have the Abomination Vaults Adventure Path compilation available on their marketplace on the day of release, Wednesday May 25.

Do you know if you still get a discount if you purchased the 3 volumes as they were released? Or do you have to buy the new book?

RPG Superstar 2014 Top 32

Hey James! I am gming my group through Strange Aeons, and we are having a blast so far. We are in book-2 and I was wondering if you had a favorite NPC or encounter or storyline from that book that stood out to you?

RPG Superstar 2014 Top 32

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I was kind of bummed that we never got to see

Spoiler:
Volstus actually make melee attacks which seemed to be his strength

RPG Superstar 2014 Top 32

In Area H of Book-5, the party had made "friends" with Orellie the Pech Inquisitor. She didn't hide how devoted she was to Arlantia and Cyth V'Sug, but was so happy to find out that the party killed Naphexi, she agreed to trade her ring for the Decoy ring the party found earlier.

Moving on to the hobgoblins, the party declined to parley, reason given is not to negotiate with the people who overran their town and have done horrible things all over the country. So they killed them off and gained no information about Taurgreth.(and I added the Vemerak in round-2 for added challenge).

They got the 4th ring and with a spellcraft in the high 40s, I let them know the powers Dryad's Song (but they hadn't found out the bit about reciting the poem opening the door yet). So they got excited that they could say the words and remove the darkblight. So they went back to Orellie right away and used it on her without consent. The book was silent about whether Orellie was devoted to Cyth V'Sug prior to becoming blighted, so I ruled that she was always a follower even before her transformation and that she would resist the effect (giving her a DC28 will save). She got a 27, and thus the darkblight was removed, and then I played her as very upset since the party removed what she thought of as a blessing from her Lord, and that's where our session ended with her and her scorpions about to attack, and most likely die quick while behind them they hear the sounds of the acid pit draining.

I still need to work out her stats without the template, and I may add in the Leng Spiders from above.

So next session they'll wipe out the Pech and finally face off against Arlantia. I may add a couple Omox demons to the final fight to make it a little more challenging.

RPG Superstar 2014 Top 32

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Perhaps the NPC who is casting the geas is also in on the plan, and excludes the evil champion without anyone knowing?

RPG Superstar 2014 Top 32

I have found that with traps in APs, that I just need to go with the "spirit" of the trap and not try to nail down all the mechanics perfectly. Basically whatever the author envisioned and what the developer put into print and what the cartographer put on the map oftentimes conflict to some extent. So just adjust the printed description to what makes sense to you.

The gist is that if they notice something is up with the false ceiling and mess with it they get a bunch of rubble and lynxes falling on them within the white circle. I think of it as 2 upsidedown soup bowls stacked on top of each other. the space between them holds rubble and lynxes.

Also, if your players are hating this, then they may not enjoy the rest of the AP, there are ALOT of traps all the way through and they all will need some adjustment by the gm to have them make sense.

RPG Superstar 2014 Top 32

My group has Ratfolk Witch, Half-Orc Unchained Monk, Human Life Oracle, Human Archery Ranger, Half-Elf Heavens Shaman.
The life Oracle has been the MVP, and the party only gets really challenged about 2 or 3 encounters per book. I don't mind if they stomp everything, we get through more encounters quicker.
I haven't really changed too much from the book, but I am pretty sure this adventure won't end the way Paizo had it end for the lore of Golarion.

RPG Superstar 2014 Top 32

My players (party of 5, newly level-15) are on Area H of Book-5, so a little ahead of some of you here. But we started in January of 2018, playing about 1 x month for 5-6 hours when it was in person, and we've played a little more since we switched to online, but for shorter sessions. A total of 64 sessions so far, with #65 this weekend and #66 should be the finale of book-5.
I hope to finish the Ap by the end of the year.

RPG Superstar 2014 Top 32

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Would you ever consider doing a 3-book AP from 5-15 (or some other 10-level span)? Or is Paizo locked into 1-10 and 11-20?

RPG Superstar 2014 Top 32

They combined so many bodyparts it became bigger? Or maybe the blight has grown so much fungus on their insides they are bloated?

RPG Superstar 2014 Top 32

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As someone who just started running AV on Roll20 for free, and doing all the setup on my own, this new deal is very intriguing and I was considering paying money for Foundry.

But since I bought the 3 adventures separately as a subscriber when they came out, to find out that I can't get the same benefits as someone who buys the compilation makes this a hard pass for me. I would think that Paizo would want to at least offer the same benefits to the people who made the hard cover a possibility in the first place.

RPG Superstar 2014 Top 32

Is there any artwork for Ambrost Mugland ?
Also I was trying to find out his ancestry, and from the players guide, he may be a halfling, but in the actual AP I found no info on this.

RPG Superstar 2014 Top 32

I have run a few APs (including currently book-5 of ironfang), and I always have a session-0 and request that the players make PCs who actually want to do the adventure. For instance as a player in War for the Crown, we all made characters who are interested in politics and want the best for Taldor. we didn't make characters who prefer to be alone and hang out in the woods.

And I also would talk to the players and let them know that when they agree to play a pre-written adventure, that they may have to sacrifice total freedom of their PCs in order to keep the story basically on track. If NPCs are giving them story hooks, they shouldn't fight against it.

If the players do not like this, then play a homebrew.

RPG Superstar 2014 Top 32

In area H1, the Mandragloires have Blasphemy as a spell like ability, BUT only a caster level of 5. This means that it will have no effect at all, and I wonder why they even bothered to include it in the tactics. Blasphemy only has an effect against creatures whose HD are equal to or less than your caster level.
Even if you adjusted to use HD instead of CL, these only have 11HD and the spell is still meaningless as the PCs will be 14th or 15th level by now.

RPG Superstar 2014 Top 32

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It's cheesy but assuming you have not killed the PC yet, and you are between sessions, the Hero Points rule states: At the start of a game session, you give out 1 Hero Point to each player character.

So when you guys meet next, the player should get 1 hero Point, and thus can avoid death.

RPG Superstar 2014 Top 32

Zaister wrote:
Point 3 simply isn't true. The levels are mostly much larger than any flip-mat.

Yep, I wondered if they were thinking of Emerald Spire, which specifically had 16 flip mat sized dungeons.

RPG Superstar 2014 Top 32

I have a player who use a Summoner, and i was trying to understand how they get spells.

As I understand it, at level 4 the summoner should have 3-1st level spells known and 2-2nd level spells. Giving the maximum of 5 spells.

At level-5 it says you add 2 level-3 spells, (bringing you to 7 spells known) BUT that you lose your lowest level of spell slots and 2 spells form the repertoire. So i assume the 2 you lose would be 1st level spells. So now that leaves me with 2-3rd, 2-2nd and 1 useless 1st level spell known. What are you supposed to do with the spells of levels you can't cast anymore?

Do you have to have a useless spell until level 6 where it says you can swap spells then?

Hopefully this makes sense, I am sure there's a thread a couldn't find or maybe a better explanation in the book someone could point me to.

RPG Superstar 2014 Top 32

Is there any news on whether this release will spur Roll20 to offer this adventure?

RPG Superstar 2014 Top 32

did they announce the author yet?

RPG Superstar 2014 Top 32

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QuidEst wrote:
And if Paizo we're to ever release PDFs for sale in advance- months in advance, potentially- the physical sales would plummet.

Snipping out this part, because in this case I/we are not expecting them to put the PDFs on sale on their site, BUT to provide them to the people who paid for the project in 2019.

RPG Superstar 2014 Top 32

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Fumarole wrote:

Three years out of date, lol. Second edition isn't even three years old, nor is this project. The project is a bit over a year late, and will likely be released about a year and a half after the first projected date.

I'm happy to wait, for it's only late until it's shipped, but if it's bad it is likely bad forever.

I don't think they were saying the project was 3 years late. But that those who backed the project in 2019 were charged money at that time for shipping. And with recent increases in overall shipping costs in the world, they were wondering if we would be charged more now to account for this, or if Paizo will "eat" any additional shipping costs.

And I will also echo the question of them releasing the PDFs now/soon. Since the backers already paid for the project in 2019, there should be no problems breaking Paizos usual process of not issuing PDFs until physical product shipped.

RPG Superstar 2014 Top 32

Regarding Kingmaker, since those who backed the project already have paid their money, will they at least release the PDFs in April?

RPG Superstar 2014 Top 32

erucsbo wrote:
anyone know why Scabvistin's sneak attack damage is d8 instead of d6?

His Knife master Archetype has this ability:

Sneak Stab (Ex): A knife master focuses her ability to deal sneak attack damage with daggers and similar weapons to such a degree that she can deal more sneak attack damage with those weapons at the expense of sneak attacks with other weapons. When she makes a sneak attack with a dagger, kerambit, kukri, punching daggers, starknife, or swordbreaker dagger (Advanced Player’s Guide 178), she uses d8s to roll sneak attack damage instead of d6s. For sneak attacks with all other weapons, she uses d4s instead of d6s. This ability is identical in all other ways to sneak attack, and supplements that ability.

RPG Superstar 2014 Top 32

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I am a little disappointed in the delays for this project, but I understand the pandemic threw a huge wrench into everything.

But, Paizo has been able to release multiple books from the rulebook line, multiple books from the lost omens line, and monthly AP volumes all throughout the pandemic. With the majority of those being released on schedule, or only a month or 2 late.

So why does this project keep getting shoved to the back of the line such that what was supposed to be the 10th anniversary edition, will hopefully be the 12th anniversary edition?

The only difference I see is that they already have the money for this product, so there's less incentive to get it out on time. And all the other stuff they only get the money when it is released so there's more incentive to make sure it is released on time.

RPG Superstar 2014 Top 32

2022.

I wonder if they are still calling it the "10th anniversary edition" released (hopefully) on the 12th anniversary.

Here's a link with all the monthly updates:
Kingmaker

RPG Superstar 2014 Top 32

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So what's the deal with this project?

Announced in July 2019 (not sure what the original release date was)

In December 2019 (2 years ago) it was delayed until march-2020

In January 2020 it was delayed until december-2020

In September 2020 Erik Mona said it would be 2021 more or less for sure

In June 2021 Erik says 2022

Now Aaron says indefinite hold

RPG Superstar 2014 Top 32

Perhaps it means this: A PC successfully evading the spectral tentacles is unaffected in later rounds.

So that if you escape/avoid once, you won't get hit by this part of the haunt again.

when my player's encountered it, they made their Perception check to know a haunt was coming, then cast a Heal spell, which neutralized it. And it never had a chance to manifest again with the 1-day reset.

RPG Superstar 2014 Top 32

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How much will the PDF be?

RPG Superstar 2014 Top 32

Erpa wrote:


What I TRULY got annoyed from....where did Azaersi and Co. enter? I've chosen to have them come up the hole beneath the roper. But I feel I've scoured this AP and I cannot find the exact place that they came into this place. Is it there and I missed it? I didn't think so.

I think they just entered through the main doors. There was almost no security at that time in the lower levels.

On page 35 it says: "...allowed Azaersi’s squad access to the nearby entrance to the Reliquary of Ascension without alerting responders"

RPG Superstar 2014 Top 32

Same, apparently they are closed today (10/11) hopefully someone is paying attention.

RPG Superstar 2014 Top 32

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I think one thing that would be useful for me, is to have something similar to page 61 from Dragons Demand module. In just 1 easy to read chart on 1-page there is basically most of the info you need to run NPCs and a bit of info on each location.

Perhaps an NPC/Location summary chart like this that list all the NPCs and locations for that particular volume wouldn't take too much extra work?

RPG Superstar 2014 Top 32

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belgrath9344 wrote:
I hope a map of Alkenstar is in the book! want to use the city as the hq for my campaigns alchemist enemy

The module "Wardens of the Reborn Forge" has a poster map of Alkenstar and a 7-page gazetteer.

RPG Superstar 2014 Top 32

This sounds sweet. I love the cast, Michelle is so funny.
And I think we get a double-dip Of Jason on Wednesday because he is also on the Glass Cannon twitch running Marvel Superheroes (pre-recorded).

RPG Superstar 2014 Top 32

Is there anything about Holy Xatramba in this book? This location shows up in a recent adventure and has very little information. so i was hoping for a more detailed description and/or maps.

RPG Superstar 2014 Top 32

I had it run from NW to SE starting around the "T" in room I5 and going into room I7 all the way to the far the wall. If everyone lines up to leave I7, they should all be in a nice line for the trap.

I have found that in a lot of APs, I have to fudge around with the logistics of traps to have them make sense to me, and this one was no exception.

RPG Superstar 2014 Top 32

Can someone explain the Sardonyx shard?
It says in the writeup of the Onyx Key, that the Sardonyx shard opens the gate to the Onyx Citadel, but must be installed in an existing tower.

Quote:
a single sardonyx shard grows from the onyx key's base. This shard cannot be used to grow a tower, but instead may be installed in an existing tower to augment its power, allowing it to open a Stone Road to the Onyx Citadel itself, or connect to onyx towers on other planes.

So if this is true, how did Taurgreth expect to make a quick getaway with the shard? He wasn't anywhere near a tower, so the shard is useless. What am I missing?

RPG Superstar 2014 Top 32

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all the updates can be found here: LINK

They had been doing monthly updates, but april's update is not there.

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