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Maps: |
![]() Hey all; looks like we're firing with four seats.
Player Name (that you want to appear on Chronicle)
And generally any character build quirks or tactics that I or the rest of the PCs should know beforehand. ![]()
Maps: |
![]() Product Description wrote:
Please provide the following information: Player Name (written on chronicle, if you prefer it over screen name)Character Name Character Class(es) / Level(s) Character Number Faction Day Job A short blurb or links to "best-of" posts from previous games will help in me making a choice if there are too many applicants. ![]()
Maps: |
![]() Product Description wrote:
Please provide the following information: Player Name (written on chronicle, if you prefer it over screen name)Character Name Character Class(es) / Level(s) Character Number Faction Day Job A short blurb or links to "best-of" posts from previous games will help in me making a choice if there are too many applicants. ![]()
Maps: |
![]() Hello all! October is fast approaching, so I figured it'd be best to contact everyone for the start date... which, as previously mentioned, is fast approaching! If you can list the following, that would help with record-keeping.
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Maps: |
![]() Everyone in the party will have received a letter from Venture-Captain Ambrus Valsin, tasking you with brushing up on your adventuring skills.
With the note from Venture-Captain Valsin in hand, you're left with your thoughts at Absalom's western gate. You know that passage has been arranged by Venture-Captain Valsin to the Cairnlands to the west, where the Red Redoubt awaits. And so, you wait for a small caravan that should arrive shortly. You spend the time eyeing up the various travellers around you. You were to expect at least five others, where could they be? Please introduce yourselves as you approach the meeting point. ![]()
Maps: |
![]() The Ominous Narrator in the Background: Nearly a year ago, Absalom fought off an invasion of demonflesh constructs and undead marines remembered as the Fiendflesh Siege, during which the city’s siege lord offered every slave freedom in exchange for their assistance in defending Absalom. Practically overnight, one of the city’s cruelest industries came to an end, and many hundreds of the liberated have since become Absalom’s newest citizens. Although most have welcomed their manumitted neighbors with open arms, an unidentified serial murderer known only as the Rose Street Killer has systematically slain at least a dozen of these freed people. So far, the city's guards have questioned scores of witnesses and suspects with no luck. The Rose Street Killer remains at large, and one of their most recent targets was Nelfurhin Zor, a former scriptorium slave who had joined the Pathfinder Society shortly after the siege. The Society doesn't normally investigate crimes in Absalom, but Venture-Captain Ambrus Valsin is furious that a Pathfinder agent has gone missing thanks to this criminal. He's assembled a team of agents (you!) to help solve the case. So don't let him down — lives are on the line! ![]()
![]() Heyo; Since receiving the Playtest books, I've put off throwing my GM hat into the ring because I haven't had a chance to play a game with the new system yet - but let's all learn together! I've decided to run a table anyways, as I'm sure there's tons of people looking to sink their teeth into the new game, and I'd rather facilitate more people playing if I can't as a PC. :P So, apply in this Recruitment thread here, let me know what you're thinking of playing, and the final selections will be mostly first come, first serve (though those with a link to a valid Level 1 character sheets or statblock will be given more consideration, given the short timeline to Gameday VII), but if there's more potential players that I first expected, I might have to choose players. NOTE: I'm totally borrowing Shadowtail24's great idea; A good way to make your "application" stand out would be to link three (3) "greatest hits" of other PbP characters - just to give me an idea of your play style. As a GM or a PC, it doesn't matter, but I'd rather give spots to players who are focussed on creating a joint narrative for all to enjoy. :) ![]()
![]() Product Summary wrote:
Hello! I'm looking to put a PbP table together for Session 1 of Gameday VII here on the Paizo boards for the PFS scenario #6-01: Trial By Machine (Tier 1-5), and am looking for a group of brave souls to venture into the Red Redoubt of Karamoss. I usually have two times of the day in which I post, which is lunch-hour and late at night. (1200 EST, and 2300-0200 EST). I've got a Google Sheets sign-up page here, but due to seemingly low interest (or perhaps low visibility), I've only got two potential Pathfinders for the excursion. So potential dungeon dwellers, please provide the following information: DETAILS:
FLAVOUR (Optional, but helps in selection):
Additional Notes:
Lastly, if you've any questions or concerns, please ask/tell away! ![]()
Maps: |
![]() When the knock at the door came, it was an unexpected surprise. Opening the door, a boy not yet a man simply asked your name, and when you answered, he reached into his travelling satchel and produced a missive emblazoned with the Pathfinder Society wax seal of the Grand Lodge. You broke the seal and unfurled the scroll, only to have found a terse message: "Tomorrow. First dawn. My office." looking at bottom, you saw it was signed by the Venture-Captain Ambrus Valsin. Today, you find yourself at Skyreach, home of Valsin's personal office located on the grounds of the Grand Lodge in Absalom’s Foreign Quarter. Upon arrival, an attendant leads you to a sitting room, where a table lies adorned with tea, bread, various meats and cheeses. Please introduce yourselves as you enter the antechamber. ![]()
![]() Hello, I'm looking to put a PbP table together here on the Paizo boards for the PFS scenario #6-05: Slave Ships of Absalom (Tier 1-5), and am looking for a group of brave souls to investigate a matter of courtly intrigue that could lead you all to some of the city's darker corners. I usually have two times of the day in which I post, which is lunch-hour and late at night. (1200 EST, and 2300-0200 EST). The following is the product description for the scenario:
Summary wrote:
I've PM'd the players in my last scenario, and I will give them a slight nod of preference, but only two have shown interest so far. So to any newcomers, if you're interested in playing, please provide the following information: FLAVOUR:
DETAILS:
Additional Notes:
Lastly, if you've any questions or concerns, please ask/tell away! ![]()
Maps: |
![]() Everyone will have received a letter from the Venture-Captain while waiting in the Grand Lodge, which can be found on ** Slide 3 **, here. With the note from Venture-Captain Valsin in hand, you're left with your thoughts at Absalom's western gate. You know that passage has been arranged by Venture-Captain Valsin to the Cairnlands to the west, where the Red Redoubt awaits. And so, you wait for a small camel-led caravan that should arrive shortly. You spend the time eyeing up the various travellers around you. There's bound to be at least five others, where could they be? Please introduce yourselves as you approach the meeting point. ![]()
![]() Hello, I'm looking to put a PbP table together here on the Paizo boards for the PFS scenario #6-01: Trial By Machine (Tier 1-5), and am looking for a group of brave souls to venture into the Red Redoubt of Karamoss. Aside: This'll be my second time GM'ing a PbP game; I ran the SFS quest pack a while back, and after playing a few scenarios in both Pathfinder and Starfinder, I'm getting the itch to GM again. I usually have two times of the day in which I post, which is lunch-hour and late at night. (1200 EST, and 2300-0200 EST). The following is the product description for the scenario:
Potential dungeon dwellers, please provide the following information: FLAVOUR:
DETAILS:
Additional Notes:
Lastly, if you've any questions or concerns, please ask/tell away! ![]()
Maps: |
![]() GM zebeev's Opening Remarks wrote:
"The Venture-Captain will see you now." said the assistant in a soft, calming tone. "Just down the hall, last door to the right." As you start the trek down the long hall along with your fellow recruits of the Starfinder Society, you think back to the initial surprise you felt when you were summoned directly to the Lorespire Complex by Venture-Captain Arvin. As you come to the door to the pristine meeting room, you smells a pleasant aroma that is being pumped through the air recyclers. A large table fills the room, with chairs lining both sides. A tall damaya-caste lashunta towers over the table, hands planted on its surface. He gestures to the chairs, inviting you to sit. “Thank you for arriving so quickly. As I mentioned in my comm message, we have an urgent opportunity to recover some critical information." The Venture-Captain taps on a wrist-mounted datapad, the room's lights dim slightly, and the table's holodisplay glows a faint blue, depicting a spacecraft of Pact Worlds design. “Several months ago, a crew of Starfinders took a ship called the Unbounded Wayfarer into the Vast to explore a series of uncharted planets." he frowned. "As you might have guessed, they never returned. Earlier today, a vesk pawnbroker in the Downlow neighborhood contacted us, offering to sell us several Starfinder insignias. These insignias belonged to the lost crew of the Unbounded Wayfarer, and as you can imagine, that immediately caught the Society’s attention." V.-C. Arvin taps another sequence on his datapad, and the projector fades from a starship to a identification photo of a hefty vesk male whose neutral expression seems to be a vicious smile of fanged teeth. "This vesk pawnbroker —named Julzakama— doesn’t realize the true value of the insignias. We negotiated a purchase price in exchange for the insignias and information about the seller. We hope this seller can lead us to the Unbounded Wayfarer and its crew." "We’ve remotely transferred the requested credits to Julzakama. Now, we need you to collect the insignias and all the information you can from the vesk regarding whoever sold him the insignias, and then track down that seller. Learn where to find the Unbounded Wayfarer and its crew. I’m worried that the seller might not be on the station for long, so act quickly. If you have any questions, please make them fast.” At this point, feel free to ask the Venture-Captain anything that you might find useful to the mission at hand. You can also make a Culture or Diplomacy check to recall or gather additional information before you leave. DC 12 Cuture / DC 15 Diplomacy:
Julzakama is a domineering brute and that only the truly desperate deal with him. Further, he responds better to bluster than to honeyed words; if the check is passed, you pass on the information to the rest of the party, and because you know you can press his buttons, the party gains a +2 insight bonus to any future Intimidate checks against Julzakama. What do you say? ![]()
![]() Campaign Info wrote:
Hi all; Now that I have a couple of PbP games under my belt, I figured I should return the favour and run a game to play. Check in below and claim a Level 1 pregenerated Starfinder character from this file. Using the pregens will get the game started quicker, and when we get to the second Quest, you guys can sub in a PC of your own design (if you wish). I'll leave recruitment open until we have a full table or Monday morning rolls around, whichever comes first. I'm okay with trying a table of 4 out, having played through the first quest with six was a bit of a slog. Thanks! |