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![]() I know, I know. * sheepish grin *
Sunday was my daughter's 16th birthday. Sunday night into Monday we all got sick with headcolds. (Me too) Doctor appointment was necessary for my youngest. Also yesterday we discovered my beagle had injured her paw on the bottom of our fence while chasing a squirrel, and tore a quarter-sized chuck out of the top. A vet visit was required to the Animal Hospital today. (Only place we could get in) Altogether, not fun. My apologies. Life happens...this time, too quickly. lol I'll have a post up tomorrow, guys to open the Game thread. I appreciate your patience. ![]()
![]() The deadline has indeed passed. I'll be going over the characters and announcing the party members tomorrow. (Mon. 10/2) Today's my daughter's 16th birthday, and I'll be occuppied for most of it. Here's my understanding of those still wanting to play: The Applicants:
Djack Nymball: Kaliban the Mishappen Male Half-Orc Rogue Phillip Gaston: Chestman Barrelhouse Male Dwarf Fighter Critzible: Dagny Lyght Female Human Cleric of Sarenrae Trawets71: Laurel Treekeeper Male Elf Fighter Andostre: Lanliss Endarro Male Elf Cleric of Desna Aldizog: Dandelion of EaglesHead Male Dwarf Bard Black Dow: Torvaa Highmettle Female Dwarf Paladin If I've gotten something wrong, please let me know and I'll adjust it. Starting Premise:
You've been traveling for almost two weeks, having made three stops already, with two to go. One in Oakhurst, and another in Belahim. Each of you is making 50 gp each for this run, (10 gp per stop) and have recieved 30 gp already. BIG NEWS EDIT:
Does that seem fair to you guys? As for you, Jacob Trier, would you be interested in NPCing as the lead caravan wagon driver, and owner of transport service? He'd mostly stay with the wagons and all that, unless the wagons themselves come under attack. At the moment, he's a blank slate, non-adventurering NPC. Have fun with it. (If you're not interested, no worries. I'll cook something up.) So, all of you are invited to DOT in on the Gameplay thread (once it's up tomorrow) and then delete it, to add your character to the Game. (You guys known the drill) ![]()
![]() Feel free to keep offering opinions, but after seeing the current responses, I think I'm probably gonna pull up my big-boy pants and do the mash-up. It'll be less word-for-word adventures and more customized storyline, tailored to the characters and whatever you guys bring to it. Feel free to change character submissions if you want. (Not encouraging it, just allowing it. I like who you guys have submitted currently, but to be fair, this one DOES include a Dragon. Might change someone's mind...) ![]()
![]() * Reads through the entire thread, blinks, feeling quite awkward, like when one watches grandparents from different sides of the family bicker over politics at Thanksgiving * I think something is being missed here by Dejoker. I could be wrong, I suppose. But having a contest (I'm not bothering to do all the upsizing and bold letters...seems exhausting) for a game, so long as it's noted in the initial advertisement, is in no way disrespect. It's understood that potential players are offering ideas of what they'd like to play to see if it would mesh with the game the GM wants to run. It's only if people are allowed to submit characters while expecting to be included, and then they are turned away, would I say disrespect is involved. I'm not picking a fight with anyone. Just my two cents. ![]()
![]() Ok. Conversation time.
Here's the thing: I recently came into possession of the Pathfinder adventure "The Dragon's Demand" and I am really excited by the idea of running a single adventure from 1st to 7th level. And it's not an AP. It's one adventure. That said, I advertised for "The Sunless Citadel", which I've run before (tabletop with friends), and all of you expressed interest to play it...with good reason. It's quite fun and even unique. Well worth playing. Which leaves me with three choices: 1) I run Sunless Citadel as-is. Easy Peasy.
2) I run The Dragon's Demand instead. Also Easy Peasy. 3) I blend the two, starting with part of Sunless Citadel and mash it into the begining of Dragon's Demand, and build a mini campaign world out of it. I've already got ideas, and there are some surprising hooks in each that make this feasible. So here's where I am, and I'd appreciate your feedback, guys.
I'd like to know which way each of you prefer, and if it would change your mind about playing. (This also goes for ANYONE who's previously backed out.) IF we change to either option 2 or 3, everyone would have the option of changing submissions if they like, if that makes a difference to anyone. So that's it.
~ PD ![]()
![]() DeJoker wrote:
Yours, on Sun. SEPT 17th, check your messages, DeJ. I told you there you were welcome to play, but I understood your aversion to "contests", and that I would be choosing 6 characters out of the applications. You're still welcome to apply, since you mentioned interest then, along with your advice. Cheers! ![]()
![]() Just like with RH, it's a shame to see you go, but I completely understand. ----- So, the following applicants are still interested, yes? Finished charcters
Djack Nymball: Kaliban the Mishappen Male Half-Orc Rogue Phillip Gaston: Chestman Barrelhouse Male Dwarf Fighter Critzible: Dagny Lyght Female Human Cleric of Sarenrae Andostre: Lanliss Endarro Male Elf Cleric of Desna Jacob Trier: Balthazar the Blind Male Human Wizard (diviner) Aldizog: Dandelion of EaglesHead Male Dwarf Bard Black Dow: Torvaa Highmettle Female Dwarf Paladin And, Trawets, are you still with us? ![]()
![]() Robert Henry wrote:
Sincerely sorry to see you go, RH, but 15 games?? I TOTALLY understand. Maybe we'll rp together some time in the future.![]()
![]() Aldizog wrote:
But fairly rolled. Those kinds of rolls are rare, and fun. I see no issue. Keep in mind, at this point, baddies' difficulty ratings are on a sliding scale as far as I'm concerned. That said, handle it as you see fit and feel comfortable. ![]()
![]() Aldizog wrote:
The average of 13 rule would still apply. You could roll again. I'm fine with you going with the 20 pt build, as well. Your choice. ![]()
![]() I like it! Familiar's Eyes Feat Just something to consider, possibly for the future.
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![]() Jacob Trier wrote:
So, I'm sorry to say that this time I have to be the bearer of bad news. Not THAT bad, but...the rolls overall average a 12. You can reroll, keep em, or go 20pt build. Sorry, no other options for shifting stat scores beyond racial bonuses and whatnot. Personally, I'd either use my racial bonus to make it a 6, and have a cool rp'ing disability, or go 20 pt buy. Though if you're a gambling man, you can reroll. Up to you. ![]()
![]() Tone: Heroic and Fun, guided by the characters submitted. Basically, not as silly as the latest D&D movie (which I enjoyed), but humor is encouraged. Adventurous and challenging, dark moments, and all throughout, memorable. Character Backstories will all matter on some level, especially if we all have fun and continue past this adventure to...more. Think of the best tabletop campaign you played with friends in-person. THAT'S the feel I'm shooting for. I may not succeed, but by God, I'm gonna try. ![]()
![]() * Looks around at everyone who's got two submissions turned in and feels the awkward peer pressure that he resists, but yearns to surrender to. *
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![]() Critzible wrote:
Wee Jas is acceptable so long as you remember, no Evil characters. :) ![]()
![]() AdamWarnock wrote:
Quote:
Just making sure you saw this too, Adam. ![]()
![]() Djack Nymball wrote:
I saw a rule that allows a reroll if your stats don't average 13. Seems fair. We'll go with that. Or you can do a straight 20 pt. Build. ![]()
![]() I apologize for any inconvience or irritation, but this is an INVITATION only game, based on an Interest Check I posted some time ago, and applications are only open to the players I contacted there. A LONG TIME AGO IN A KINGDOM FAR, FAR AWAY
Episode One:
It is a period of quiet unrest in between all too many civil wars. Eldritch Knights, daring maidens, dashing scoundrels, heroic adventures, and righteous quests...These were once the legacies of old Taldor, a formerly-proud empire that has since fallen from its former glory. Now rival nobles battle each other with bitter knights and proxy armies for personal power rather than honor. The Eldritch Legion that once fought for peace and justice is a lost and broken order. Taldor’s former region-states, now kingdoms of their very own, look down upon her with contempt. A fragile, smoldering truce with Qadira once again threatens to ignite the flames of war. All this while worried rumors filter through the streets that dark cultists in Qadira, the Dark Jewel of the East, are creating a an airborne armada and a massive flying fortress with the firepower to destroy whole cities in its wake. Meanwhile, far from the noble houses and stature of Oppara, the capital of Taldor, there are people living simple lives, far from the pain and fury of War. These common folk, going about their day to day lives, or who perhaps seek to remain out of sight of the local authorities, may soon find themselves thrust into the spotlight of history… -------------------------------------- Evil Grows Beneath The Earth Why should anyone travel the cracked cobblestones of the Old Road? The fortress that once cast its shadow across the road does so no longer. Some whisper that the earth swallowed the dwarven fortress whole in retribution for foul rituals performed there.. Four brave adventurers resolved to discover the truth and find their fortunes set off down the Old Road weeks ago, but they never returned…Their townsfolk are worried. Will you answer the call? The Requirements Will be:
RulesCore rulebook ONLY. Nothing "Unchained". No Elephant in the Room. TraitEach character will be allowed (1) Trait. AP Traits will be considered on a case to case basis, but NOT automatically allowed. No Flaws. Hit Points: Max at 1st, Rolled thereafter, minimum ½ HD per level. Funds: Average starting gold for class Posting Rate Post Daily if possible, min.5 posts per/week. Communicate if there will be absences if necessary. Life Happens. The Party: 6 characters based on background and fit. Any characters not chosen will be first in line should other characters leave, and possibly offered NPC roles as the game progresses. Alignments No evil. It’s up the the Players to explain why characters are staying. Dieties: I will allow either Greyhawk or Golarion dieties for this game. ……………………………… ![]()
![]() Well said. :D My comments were not intended as anything other than a clarification of my thinking process on the matter of choosing characters for my game, based on a few heated conversations I have seen as of late, which I do not intend to rehash here. Nothing was intended as a jab at anyone, and if I somehow ruffled any feathers, my apologies. I hope that is not the case. ![]()
![]() I've been doing some thinking, and I've decided that I'm going to close the recruitment, at least for now, going with the following people who've shown interest: 1. Albion, the Eye
The recruitment for my game will start as closed, save for the 13 people listed above. I'll give all of you first crack at joining this adventure before considering anyone else. Now in a perfect world, 'd like to keep everyone who applies, but I know my own limits. The most players I ever dm'd, waaay back in my college days, was 9, and that was simply too many. Even more? I'd likely burnout. However, I do want to respect the work people put into applying to a game, and so I'm not sure exactly what I'm going to do yet. I know this has been a hot topic around here as of late, and I figured I'd address it head on. I may go with as many as 7 characters. Or, if I somehow stand on my toilet to hang a picture and then slip and fall and hit my head and go a little crazy...RATHER than invent a flux capacitor.... I might instead change up the adventure completely so that it (or whatever I run then) will require more than one group doing different things at the same time. (i.e. Keep on the Borderlands, but characters splitting up to deal with multiple problems simultaneously.) That last option is rather unlikely, but I'm brainstorming here. That said, YOU guys are the only people I'm allowing to apply at this point. I'll be Messaging this very post to all of you so no one's left out, and posting the Build details in a day or two. Feel free to Message me with concerns and whatnot. ~ PD ![]()
![]() Robert Henry wrote:
If your heart's set on a Ranger, I could meet you halfway with: Vagabond Child. ...though halfling rogues never get enough love. LOL Not nudging, just commenting. ![]()
![]() Oceanshieldwolf wrote:
* Laughs * ![]()
![]() Albion, The Eye wrote:
It does. Though, to be honest, I really like Traits. LOLI might allow everyone 1 Trait. Maybe. I won't be doing Elephant in the Room for Feats, however. It's better, yes, but nowhere near CORE-like. ![]()
![]() No worries, Mr. Henry. :) I'm a sucker for reunions. Ok, so after doing some reading of both adventures, I think that when I start this, we'll begin with Sunless Citadel, THEN if there's still interest, into the Shadowed Keep on the Borderlands. I have an idea to tie the Sunless/Shadowed locations together with an overarching story. There's some definite similarities that could make this work, methinks. ![]()
![]() Dorian 'Grey' wrote:
Understood. Likewise, I'd only be commiting to Sunless Citadel, not the entire series of modules. But I digress... ![]()
![]() Robert Henry wrote: Hey GM PD welcome back! You know we're interested :) Thanks, RH. Happy to be back. :D Oceanshieldwolf wrote:
Probably with GoogleMaps...though to be honest I'll have to figure out how to set it up. ****** Ok, now a stray and less than random thought... Using the same understanding that it's all CORE, would you guys rather play
This is just an interest check, so I figured why not ask this too? ![]()
![]() "A ruined monument to folly and ego, the Shadowed Keep stands atop an isolated bluff deep in a mist‐wreathed forest. Sacked by marauding goblins decades ago the place was thought abandoned, but shadows now creep among the forest's great boles and footprints have appeared on the single, overgrown track leading to the keep. Travellers have begun to disappear with alarming regularity from the nearby road and the local folk fear some slumbering evil has claimed the ruin as its own." "Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or will darkness shroud the surrounding lands? What is it? Raging Swan Press's 1st Edition Pathfinder adventure for first level characters. An homage, but not reboot, to the classic Keep on the Borderlands. What is this? This is me seeing if there's any interest in a classic-feel game for 4 - 6 characters built with the CORE rules. Core races, classes, and whatnot. Old school feel, I guess you could say. It's rookie adventurers doing what they do. The setting Honestly not all that sure yet. Might be Golarion, might be Raging Swan Press's setting. Overall, it'll be set in some little mostly - unexplored region of wherever it is. Borderlands is literally in the title, right? What this is NOT. An actual recruitment, because I'm simply not prepared...yet. But I will be. Just wanted to see if there's anyone likely to want to play. |