Male Wood Elf Ranger Monster Slayer (Soldier)/4; AC: 16; HP: 36/36; Passive Perception 14; Init +4 (Adv); Saves: Str +2, Dex +6; HD Used 1/3
Carric leans close to Arthur and whispers. That sounds like a dragon, to me, and Green One to boot, based on deathcloud reference. Please negotiate our safe passage.
Human Fighter (Soldier)/2; HP: 16/21; AC: 16 (17 Dual Wielding);Init:+2; Passive Perception 12; SW 1/1; AS 0/1
Round 5, Dual Wielding, Blessed Conner continues to exchange blows with the gnoll [orange) before him. LS Att: 1d20 + 5 + 1d4 ⇒ (18) + 5 + (2) = 25
Flail Att: 1d20 + 5 + 1d4 ⇒ (11) + 5 + (1) = 17
Human Fighter (Soldier)/2; HP: 16/21; AC: 16 (17 Dual Wielding);Init:+2; Passive Perception 12; SW 1/1; AS 0/1
Conner moves forward and peers ahead with both weapons drawn, especially at the floor where the other spiders appeared from. Perception: 1d20 + 2 ⇒ (1) + 2 = 3 aaaaaaand, he pays particular attention to his boot.
Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)
Thanks for running, and I would always be interested in joining any of you in the next 5e offering. This was s great group and alot of fun.
Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2
I agree, sorry to see you go. I also do not feel this has anything to do with gaming style. Staying "in character" is driving different approaches to the challenges the party faces. Reaching complete consensus before actions are taken will likely never be an attainable goal.
Male Human Barbarian (Outlander- Zealot of Saxwyn)(CN)/3, HP 35/39: , AC: 16 , Saves: STR +6 CON +6, Initiative: +2, Passive Perception: 14: Rage Remaining 1/2
I am all for strategizing and planning, but this scenario did not lend itself to such forethought. The majority of the party simply went into hiding as soon as Hack warned of a potential ambush site. Having said that, part of the fun of RPing is NOT to meticulously plan for the desired outcome. Thinking on the fly and dealing with awkward situations is part of the reason why, at least I, play the game now and have for 30+ years. Overplanning is not realistic, and it borders too much on metagaming for my liking. Right now...this stuff is fun!
Male Elf Rogue Swashbuckler/4; HP: 27/27; AC:20; T: 16; FF: 15; F: 1/R: 8/W: 1; CMD: 20; Init: 6; Perc: 7; Sense Motive: 0
Hey, BD...I see Daniel here too! GM Fanguar: Are UA or Sword Coast class builds ok, like updated Ranger, Mystic, or Swahbuckler archetype for the rogue, or are we staying with PHB, only?
Male Elf Rogue Swashbuckler/4; HP: 27/27; AC:20; T: 16; FF: 15; F: 1/R: 8/W: 1; CMD: 20; Init: 6; Perc: 7; Sense Motive: 0
Excellent initial information. Roll them bones! Rolls: 4d6 ⇒ (6, 4, 4, 3) = 17=14
4d6 ⇒ (5, 1, 4, 5) = 15=14 4d6 ⇒ (5, 1, 4, 4) = 14=13 4d6 ⇒ (5, 4, 2, 4) = 15=13 4d6 ⇒ (6, 5, 1, 3) = 15=14 4d6 ⇒ (1, 4, 6, 1) = 12=11 Try again... 4d6 ⇒ (3, 6, 4, 6) = 19=16
Nothing over the top, but well-rounded...what should I be...
Barbarian/3; HP: 38/38; AC: 15; Perception: +2; Rage 3/3 per Day, 10/10 Rounds; HD 3/3; Inspiration 1/1
Anders shakes his head and bangs his ear a bit upon hearing Galenus in his head again. Jeez, I hate that dung! He walks deliberately towards The Cup, hoping that Brayjio gets the opportunity to find out what he needs.
Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)
Narnel looks at Pavel and smiles. Pavel, my friend of the forest, the most minimal impact on the flora and fauna surrounding Wood Creek Village is the palisade. I have seen the incursion of nobles and feudal lords before. If we fortify the keep, then it will eventually be for them and not the village. The wood needed to fuel the fires of the keep and fortify it will come from your same trees. The forests will be hunted for sport. The creek will be fished dry for keep stores. The Village of Woodcreek will eventually cease to exist as we know it, and so will our say in its growth and further establishment. Those of you that truly value your home should do everything within our power to help it survive immediately by defending it. The keep can house troops as time goes by, and no doubt will, but if we put up the wall, we only strengthen our current position by addressing the threats before us now without abandoning a tuft of grass or a mote of dirt.
Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)
Maybe we should focus on continuing to regain our own weapons before attempting to assemble and hide a catapult?
Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)
Narnel, almost as if floating on air, runs through the first door, past Kenna, now in bear form, and through the second door, all the way to the Half-Orc, where he proceeds to bring his Staff down with a mighty blow. OOC:
Using 1 Ki Point to activate Step of the Wind as a bonus action to move adjacent to the Half-Orc and attack. Ki Points = 1/2 Mechanics: Staff Att: 1d20 + 5 ⇒ (13) + 5 = 18 Staff Dam: 1d8 + 3 ⇒ (6) + 3 = 9
Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4
Round 1, Sneak Attack Vic slides up next to Helen and attacks the foe engaged with here with his Rapier. Need some assistance, lady? Rapier Att: 1d20 + 5 ⇒ (20) + 5 = 25
19 Total Damage!
Human Male Cleric (Acolyte) 4 ; AC: 18; HP: 28/28; passive perception 16; passive insight 16; Init +0; Saves: Wis +6, Cha +3; HD 4/4; Spells Lvl1: 3/4 Lvl2: 0/3
Karl raises his hands and murmurs a prayer of healing to Frey, and as he touches his chest with his fist, the healing surge flows through him. He bows his head... Thank you, Frey... Cure Wounds: 1d8 + 3 ⇒ (3) + 3 = 6
Human Male Cleric (Acolyte) 4 ; AC: 18; HP: 28/28; passive perception 16; passive insight 16; Init +0; Saves: Wis +6, Cha +3; HD 4/4; Spells Lvl1: 3/4 Lvl2: 0/3
Karl picks up on Stayanoga's words without even bending an ear in his direction. He still concentrates on the Dwarves' actions and speech. Be careful, Fairgrim, that method of spending could be your downfall. I advocate the love of many, as is Freya's way, but spending to much for less than love will certainly make you penniless.
Human Male Cleric (Acolyte) 4 ; AC: 18; HP: 28/28; passive perception 16; passive insight 16; Init +0; Saves: Wis +6, Cha +3; HD 4/4; Spells Lvl1: 3/4 Lvl2: 0/3
Karl lowers his voice so that only his companions at the table can hear. It seems the Dwarves may have a business proposition for us. I expect them to join us soon. If not, I will approach them.
Human Male Cleric (Acolyte) 4 ; AC: 18; HP: 28/28; passive perception 16; passive insight 16; Init +0; Saves: Wis +6, Cha +3; HD 4/4; Spells Lvl1: 3/4 Lvl2: 0/3
Karl smiles broadly at Aukan's desire for more beer. I too would rather have a beer at this point, but the wine will work for now. He nods to Magnus and raises his glass. I have never tried that Galantri vintage. You should share some with us, when you can get your hands on it. Karl then turns to Astrid. I used to work closely with a Shaman that could read the omens of the gods tea leaves. Have you ever had that done for you? He too turns his head at the sound of the dwarves muttering. Can I make out what they are saying? Are they speaking Dwarven, which I understand? Perception: 1d20 + 5 ⇒ (20) + 5 = 25
Barbarian/3; HP: 38/38; AC: 15; Perception: +2; Rage 3/3 per Day, 10/10 Rounds; HD 3/3; Inspiration 1/1
Round 3, Savage Attacker, Rage 3/10 Rds, Resistance (1/2 dam) Anders presses his attack on the goblin that he missed. C'mere ya slippery bugger! GA Att: 1d20 + 5 ⇒ (2) + 5 = 7
Wow - I could not hit water if I fell out of a boat!
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