Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Diplomacy (Gather Info): 1d20 + 3 ⇒ (5) + 3 = 8 Fort Save 1: 1d20 + 4 ⇒ (4) + 4 = 8
"Why do I always choose the assignments in places a Dwarf doesn't belong!?" When she hears the crashing and learns of the danger that the count was in, she offers her hand at first aid. Heal (Untrained): 1d20 + 3 ⇒ (8) + 3 = 11 I'm sorry, but we're going to have to amputate. What kind of warpriest am I without Heal!?
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Rushing in from outside, a (relatively speaking) young dwarf enters the sitting room, slightly out of breath. "Sorry I'm late! I was caught up with something." The dwarf woman sits quietly as she listens to the Count and Venture Captain explain their situation. After hearing the others introduce themselves Febida raises her voice to be heard. "I am Febida Stonehair. I ha--Oh hi guys!" She had been paying so much attention to the Count and Captain that she didn't notice Wilm and Sahba. "Good to see you guys again!" She regains her focus and restates herself. "I am Febida Stonehair. Warpriestess of Torag and Pathfinder Agent. I haven't had much experience in the field. Of the two missions I've been assigned, I assisted with exploring a fallen fortress and traveled on the Throaty Mermaid with Sagha and Wilm. It was...not my favorite expedition." Febida is decked out in a new suit of banded mail, her priestess tunic wrapped over it. She also has a shiny new shield and waraxe, the weapon looking a little bigger than it should for someone her size. Life loves to kick my ass, so if I don't post for extended periods of time, I do apologize. I am keeping track though!
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Wait! I'm here! Just had to get things sorted out! Equipment may change before the adventure, but nothing to do with stats. -Player name: David AKA SinBlade06
Being a Warpriest, I'm going to try and buy a wand of CLW cause I was next to useless in my last adventure!
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
In response to the captain rushing up, Febida collapses onto the deck with an exasperated sigh. "I HAVE NO IDEA!!!" Things flew by kind of quickly thanks to my hectic schedule. So I missed most of the fight. Ah well.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Staggering on deck, Febida attempts to get close enough to the action. "When I get back on land, I'm going on vacation! A long one! UNDERGROUND!!" Drawing her weapon, Febida moves up as fast as she can. Drawing a weapon is a standard action without a +1 BAB, and moving up 20ft as a move action. Forums ate my last post, or this would have happened earlier.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
I am so sorry I haven't been able to participate very much these last few weeks! Real life is somewhat kicking my ass and I'm trying to make things work. Let's hope I can get things set up with my life so this works out for us. Again, sorry for not being around!
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Between falling down and tossing her lunch, Febida is able to shout out, something in Dwarven to Wilm. Dwarven:
"F**k you, hobbit!" Second Fort Save: 1d20 + 5 ⇒ (7) + 5 = 12 And she's down for the count again! She REALLY needs to get off the ship!
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Sorry about that! Life was rolling nat 20s on kicking my ass. Febida rushes up to the deck to help against the coming storm. "This is why I stay on dry land! Storms only threaten to get you wet, not throw you overboard!" Febida reaches for helm, confident she can keep the ship on course. Round 1 Strength Check: 1d20 + 3 ⇒ (5) + 3 = 8 Round 2 Strength Check: 1d20 + 3 ⇒ (5) + 3 = 8 With an Acrobatics at -6, even on a nat 20 I'd fall down. Febida loses her footing as the ship rocks suddenly. Shouting a curse in dwarven, she does her best to keep from going overboard. Strength to keep from flying off: 1d20 + 3 ⇒ (11) + 3 = 14
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
If Quillian opens Killik's footlocker:
Febida rushes to Quillian's side, making a few prayers before placing her hands on his now open wounds.
Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9 "Ask before you open someone else's stuff! Or at the very least look before you steal!" Febida sighs in exasperation, knowing her job as a healer may be needed more than she thought. Febida tosses a few coins in for the payment. 5 gold. I kinda don't like this guy, be we should stay on his good side. Sorta... EDIT: I have appraise, but it's not high enough to make that DC.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Febida picks up the bloodied chakram and wipes it clean on the chef's apron, putting it back into her belt pouch. "As far as we know, you have no motive for poisoning the crew, so you must be a pawn in this plan. How were you contacted?" Diplomacy: 1d20 - 1 ⇒ (14) - 1 = 13
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Febida, caught in the back during the interrogation, realizes things have gone south when the deck rumbles from the explosion. She positions herself as close as she can, pulling a metal ring from a pouch on her belt. As part of the move, planning to attack with a chakram. I can't move into flanking without double moving since I'm a dwarf. Chakram Ranged Attack-melee+flag+skald: 1d20 + 1 - 4 + 1 + 1 ⇒ (20) + 1 - 4 + 1 + 1 = 19
Damage+Flag+Skald: 1d8 + 3 + 1 + 1 ⇒ (7) + 3 + 1 + 1 = 12 WOW!
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Heal, Untrained: 1d20 + 3 ⇒ (15) + 3 = 18 A warpriest without heal. I'm pathetic... but good rolling! Can we use Rolando's roll as the base? Sahba and I can be aids, giving us a 24 total. "It seams we have been misthinking this. Perhaps our members of the watch are not to blame for leaving their posts." Turning to Anera, Febida asks, "Have you noticed anything off about the crew? Whispered conversations that end when you get within earshot?" Sense Motive on her answer: 1d20 + 3 ⇒ (18) + 3 = 21 Wow I'm rolling good!
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
"I'm guessing there are a lot of daggers on board, so finding the exact one that did this would be impossible, even if it hasn't been thrown overboard by now." Sense Motive: 1d20 + 3 ⇒ (13) + 3 = 16 Doesn't take a genius to know what she wanted to "talk" about. "We should talk to her next. Any idea where we can find her?"
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Heal: 1d20 + 3 ⇒ (12) + 3 = 15 A Warpriest without Heal ranks. I'm a failure! "Knife wounds. Lots of them." Do the wounds look like they came from the same knife or different ones? Everyone else has asked the same questions I had.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
So I've got a question for everyone, even the GM. I ask this in every campaign I join and I love the variety of answers. If your character had a voice actor, who would it be? Professionalism and time period mean nothing, so you could have a YouTuber or a late and great actor. Febida would sound like Ashley Johnson, only maybe a little deeper. If you haven't thought about it before, just think what your character sounds like in your head when you read their post.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Fort Save: 1d20 + 5 ⇒ (17) + 5 = 22 May I ask how may consecutive saves are needed for the poison to subside? Febida takes a deep breath in, keeping her body from feeling like it's on fire (again). She quickly says a prayer and does a few hand signs, casting a spell on herself. Spontaneous Casting and turning Doom into Cure Light Wounds. I need to get a wand of the stuff. CLW: 1d8 + 1 ⇒ (3) + 1 = 4 9/14hp
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Febida feels the sting of the trident into her side, the poison they applied seeping into her blood. Fort Save: 1d20 + 5 ⇒ (1) + 5 = 6 Ouch. When the second trident swings, it bounces off her shield. "That....hurt...." Saying a quick prayer to Torag, she readies herself for her next move. Activating her Protection Blessing: Increased Defense. I gain a +1 to AC and Saves (as noted in my info stats) for the next minute. Combat should be over by then, but we'll see. Febida, in her bloodburning state, can only muster up one more swing, but she tries to make it count. She's had hangovers that hurt worse than this. To Hit+Flag+Skald vs Purple: 1d20 + 4 + 1 + 1 ⇒ (11) + 4 + 1 + 1 = 17
On another note, since the entry doesn't state how long it takes to activate it, I'm assuming it's a free action, but just to be safe, I'll say it takes a Swift action. If you have another ruling, we can run by that on instead.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Turning to see these elves, Febida draws her axe and shield, moving up to the closest one to her. "Get off our boat!!" I'd charge, but you guys are in the way. Prepared action: When one of them gets close enough, swing. They're on the level above me, so I guess once they get to roughly in my To Hit+Flag: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Febida finds herself on the topdeck as well. She finds herself alone this time, the breeze of the sea a little more calming than before now that she's used to it. I really need to preview my posts before I post them. I got ninja'd twice!
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Uh, none of those factions really exist anymore. Should we go with what they used to be? Liberty's Edge being Andoran? And what if we don't have a faction card? Should we still partake in the extra faction info? Know: History (Untrained): 1d20 ⇒ 9
"When do we plan on leaving port tomorrow?" With her question as well as her companion's questions answered, Febida departs for the night, grateful to have her feet on solid ground once more. She partakes in local brew, as is custom for a dwarf, and finds the local blacksmith. There, she has a new suit of armor fitted for her. After the fitting, she heads to the nearest Temple of Torag, and if that isn't available to her, she asks the blacksmith if she can pray near the forge. The next morning, Febida returns to the ship with her new armor, a suit of banded mail topped with her tunic, symbolizing her devotion to Torag and her profession: War Priest. I'm ready.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
If you look at a list of games or threads, there will be a large dot next to the ones you have posted in. That way you can spot them immediately in a large list. Febida looks around the deck of the ship. "I wonder where our other companions are?" Seriously, is it just the two of us?
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Dotting for when we start. Febida, the sandstone haired Warpriest of Torag, finds herself looking out over the ocean, the smell of seasalt on the breeze. She sighs to herself. "I hope we get home soon. I miss the forge..." She fiddles with the iron holy symbol of Torag around her neck nervously.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
I was told you couldn't take 10 on a day job, but if you say so! Player: SinBlade06
I hope that the new player joins us.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
That was my question. Core games only use the Core Rulebook for items, feats, and classes. I believe a Standard game would simply be regular rules for a PFS game, but I'm not sure, hence the question. "Well just don't look over the side too long and you'll be fine. I prefer my feet on solid ground anyway." The quill still in her hand Febida looks over to the man that just signed his name. "Hey big guy. Name's Febida. What's your name? We're gonna be goin on this journey together, why not get to know each other? I'll get the drinks." Febida looks up at Sahba. "You in? I think we'll be good company on this venture."
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
When you say "Standard PFS Table" do you mean core? Or no? If not, I have a Warpriest that would be interested. Hearing the notice being posted, Febida takes a look. "Not normally one for sea travel, but the experience will be worth it!" She grabs a quill and signs her name. "Hey newbie!" She shouts over at the human she was drinking with. "Why don't you sign up? Get some work under your belt!"
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
A short and (relatively speaking) young dwarf with hair the color of sandstone walks up to the newest member of the Society. "Welcome to the Lodge, my friend! Please, take a seat! I just got back from my own adventure, so I've got some free time." Febida carries over a couple of large mugs of ale, sitting at a table with her new friend. Welcome to the forums, TomG! I highly recommend taking a look at this thread for information on how to be all you can be in the PbP community.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Whoo!! We did it! Gentlemen, that was one of the most memorable and entertaining games I've had. I'm glad I have a new adventure for Febida to put under her belt. Good luck with your future endeavors! @GM Tyranius: Are you going to be running anything for lower level characters any time soon? I had a lot of fun and would love to be in another of your adventures.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
"Hang on Kel!" Breaking her stance, Febida moves up beside the troglodyte, swinging her axe at it. Attack+Inspire: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24 No crit. I gotta Keen this thing or get Improved Critical.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Febida moves up beside Dandy, taking a defensive stance and blocking any chance of escape for the troglodyte. "You finally tripped something! I knew you could do it!" Switching to Full Defense, giving me another +2 AC for a total of +3 to my regular score, making my AC a 22.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
"Hang on Morrin!" Febida rushes up to the giant crocodile, saying a prayer before swinging with her axe. Last Blessing. Protection for an extra +1 AC and saving throws. To Hit: 1d20 + 4 ⇒ (8) + 4 = 12 Oh I hope that hits!
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
"I thought as much." Febida moves over to the man's chains, taking her axe and cutting through them like a hot knife through butter. Crafter's Wrath should still be active. It lasts a minute, and we didn't take that long in the last room. Gm's call. I'm good either way. Damage: 1d10 + 3 ⇒ (5) + 3 = 8 "Don't worry, we're here to help you." Febida pulls out the wand and taps the man with the healing instrument (again, taking average healing of 5). "Can you tell us your name?" Diplomacy to calm him down: 1d20 - 1 ⇒ (10) - 1 = 9 Febida's bedside manners aren't very good.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Febida looks around the room, seeing the iron box. Is it locked? "If this is locked, I don't think any one of us can pick it open." She gets her axe into her hand. "Fortunately I have a way around that," she says with a grin. Artifice Blessing. I now bypass Hardness and DR when attacking constructs and objects for the next minute. Damage: 1d10 + 3 ⇒ (10) + 3 = 13
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Moved ya Morrin! Febida doubles over yet again, tasting bile as she once more dry heaves. "How many more of these things are there!?" Febida follows in behind the others, staying at a distance but still within arm's reach of everyone. Her spells used and her Blessings only effective on her, she tries to keep the rest of the party alive. I'll try and stay within everyone else's reach so I can use the wand.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Dandy, I'm jealous. Does anyone have a class ability they want to use but haven't had to opportunity to? Next locked door we find, I'm breaking it down and no one can stop me. Febida's Artifice Blessing allows her to bypass DR and Hardness when attacking constructs or objects.
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Febida spins the wand in her hand before tapping Morrin with it again. Can we assume average dice roll outside of combat? That'll heal 5 points, which is more than enough. Febida eyes the spinning rock curiously. "How do you keep doing that? And why around your head? Is your head so dense you've got your own gravity?" Febida snickers at her own joke. Turning to Ev, she says, "Very new. Combat before was nothing more than training dummies or light-hearted skirmishes with wooden weapons. Taught me to know the heft of steel in my hand, but otherwise I've never drawn blood. I'm....kinda squeemish..." The young dwarf seems to blush with embarrassment. Looking around, Febida helps Ev search for something to make this journey worthwhile besides a few new scars. Perception: 1d20 + 3 ⇒ (20) + 3 = 23
Female Dwarf Warpriest/1 | AC 20/11/19 | F+4, R+1, W+5 | Per +3, Init +3 | HP 14/14 | Blessings 4/4
Febida takes a hesitant step into the room next to the trog flanking Kel. Acrobatics: 1d20 - 4 ⇒ (14) - 4 = 10 Oh thank the gods! Her footing a little funky, she keeps her balance. Then she swings her axe down at the trog on the floor(Red). To Hit: 1d20 + 4 ⇒ (6) + 4 = 10 He's prone, so he has some penalties, yeah?
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