Seltyiel

Erryll Reyven's page

134 posts. Alias of Evindyl.


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Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Know (ARC): 1d20 + 8 ⇒ (19) + 8 = 27
Know (ENG): 1d20 ⇒ 7

I am going to guess that Erryll acting as a spotter was deamed not of value


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

It isn't that Erryll can fly, yet, but he's coaxed the power of flight enough to be able to fall, at will, as far as he needs to. He looks for a spot to be the team's look out. Knowing that he can communicate with the team from about 100' away (via message), he looks for a spot above and away from the bank with a good vantage point, all the while knowing most of his contribution relies on ... magic.


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Apologies all - had a little bit of real life happening, AND wanted to try to look into how Erryll would ask his ancestors/patron about this job. Still sorry to have been longer than I thought though.


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Dunn Brackern wrote:

I can't believe they're not bandanas of Disguise.

"Much obliged. Not much use walking around with a wanted face, after all.", Dunn replies as he folds his own hat under his coat and takes a long look at the new one. "Your artistic types are held on a posse needing a matching outfit, but that's for more overt misbehaviour. 'sides, let's give this a run before we hitch ourselves together."

======================================

"I'd wager we split up today, cover more ground that way. My face ain't the most welcome there, and I'd rather not risk this here hat playing up today. I can cast some eyes on the gold, but I wouldn't mind a second pair of eyes.", he nods. "We might even be lucky to find someone officious looking and I might help myself to their keys. For that, though, I suppose someone of the more silver-tongued persuasion might get a little more of what we're planning." He clears his throat and opens a screamsheet. "I'll see what gifts of the wastes we can do, and if you catch a bullet, I'll try and make sure you don't go feeding Ghorus' children yet."

Pouring himself a shot of whiskey, he cracks open the Whispersheet, kicks back in the chair and begins reading with focus.

Happy to take someone with me. On the Perception end, I'd be looking for someone higher up to pick the pockets of, with keys, dog whistles, or even books that someone pretending to be a potential account opener might catch as a security feature with Sleight of Hand.

** spoiler omitted **

If you critically fail Perception, do you basically go blind!?


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

"Let's do this!"


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Narl Smathok wrote:

Narl Smathok (not his real name, but it's his name for now) inhaled and then sighed as he considered how to answer Foebe's question. He didn't really want to reveal his family's noble or business connections, even though any of his peers in those circles would completely understand his grievance with Ambrost Mugland, that scumbag sand kraken.

And he certainly wasn't going to reveal that Ambrost had him dead to rights when he tipped off the shieldmarshals about his side-hustle.

Narl raised his eyes to look at the others around the table, his gaze piercing the shadow of the hood that hides his features.

"I've got more than one reason to hate Ambrost Mugland. He's done me dirty, and I can't clear my name until he's hurtin', maybe even out of the picture all together.

"But more than that, he's responsible for... this!"

Narl throws his hood back to reveal the bony protrusions all around his swelling skull, the disfiguration giving him a horrible visage that he tries to hide from polite society.

"And there's nothing that's going to get in my way for paying him back. I might as well get something out of taking that scumbag down a peg or two."

"Just the one of you then? Just yourself?"

The half-elf's sidearm seems to appear in his hand from nowhere, but it's held in his hand, not drawn - he bows slightly to the assembled
"Can you imagine inheriting a weapon used by no less than 5 of your forebears, all of whom were bytrayed by that gutter slurping filth?"

"Lady Gunsmith, Erryll Reyven, and I do NOT deserve a job that could pay my weight in silver; but if I had one, the world would be a safer place. I know that Nyranin (he raises the revolver into everyone's view) can be improved, and the more I can afford to do so, the more I can watch over people who cannot watch over themselves."


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
GM Violant wrote:
Erryll Reyven wrote:

Thank you SO much! Excited to be here!

About magic ... I mentioned in the Erryll intro post that we should discuss Psychic Magic; I feel like magic is probably magic, and no magic is probably NO magic, but it could certainly make a difference if psychic magic were more accessible.

That said, Erryll is fine without magic every so often. Part of picking the revolver, and choosing ancestors as his patron is that he reveres guns & gunslinging. All good :)

I'll probably allow your psychic magic to function normally except for select (read: one fight) dead magic zones. Isn't the only psychic spell you have mage hand?

I'll probably also get the first Whisper Sheet up within a day from now, as well as the first post. There's also Surgetime, i.e. a surge of magic, which is in a way like DnD's wild magic table. I found an interpretation of it I found useful, and that's where I'll be generating the sheets from. Those primal magic surges will probably show up more as the adventure continues outside of Smokeside, where primal magic surges are more prevalent than dead magic zones. Bronzetime is when magic functions normally. And the "-" on the sheets represents dead, or almost dead, magic.

Does that sound okay with everyone? If so, I'll have a gameplay message within a day or so.

Completely correct, Erryll gets Mage Hand from Psychic Adept (from Psychic Sensitivity). I am intending him to take other psychic feats as he progresses.


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Thank you SO much! Excited to be here!

About magic ... I mentioned in the Erryll intro post that we should discuss Psychic Magic; I feel like magic is probably magic, and no magic is probably NO magic, but it could certainly make a difference if psychic magic were more accessible.

That said, Erryll is fine without magic every so often. Part of picking the revolver, and choosing ancestors as his patron is that he reveres guns & gunslinging. All good :)


Violant wrote:
CAn I ask who the other player is?

To your question though, you can also go through gameplay and find the player name

I did ;)


I do like this version of Erryll

Spoiler:


Erryll Reyven
Half-elf bonded witch 1 (Pathfinder RPG Advanced Player's Guide 65, Pathfinder RPG Advanced Race Guide 43)
NG Medium humanoid (elf, human)
Init +1; Senses low-light vision; Perception +8
--------------------
Defense
--------------------
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 8 (1d6+2)
Fort +1, Ref +1, Will +3; -5 vs. emotion effects, +2 racial bonus vs. transmutation spells and spell-like effects
--------------------
Offense
--------------------
Speed 30 ft.
Ranged revolver -3 (1d8/×4)
Special Attacks hex (flight[APG])
Spell-Like Abilities (CL 1st; concentration +2)
. . 3/day—mage hand
Witch Spell-Like Abilities (CL 1st; concentration +6)
. . At will—feather fall (self only)
Bonded Witch Spells Prepared (CL 1st; concentration +6)
. . 1st—cure light wounds, identify, urban grace[ARG]
. . 0 (at will)—detect magic, light, read magic
. . Patron Ancestors (empath)
--------------------
Statistics
--------------------
Str 10, Dex 12, Con 12, Int 20, Wis 12, Cha 12
Base Atk +0; CMB +0; CMD 11
Feats Psychic Adept[OA], Psychic Sensitivity[OA]
Traits natural flier, outcast's intuition, seeker
Skills Acrobatics +1 (+2 while flying), Appraise +6, Bluff +1 (-1 for 24 hours when you fail an opposed Charisma based check, +2 vs. humanoids), Diplomacy +1 (-1 for 24 hours when you fail an opposed Charisma based check, +2 vs. humanoids), Disguise +1 (-1 for 24 hours when you fail an opposed Charisma based check), Fly +6, Intimidate +5 (+3 for 24 hours when you fail an opposed Charisma based check), Knowledge (arcana) +9, Knowledge (history) +9, Perception +8, Sense Motive +6, Spellcraft +9, Swim +4, Use Magic Device +5 (+3 for 24 hours when you fail an opposed Charisma based check); Racial Modifiers +2 Perception
Languages Elven
SQ arcane training[APG], bonded object, bonded object (), elf blood, perfect[HA], vain, witch's familiar
Other Gear revolver[UC]
--------------------
Special Abilities
--------------------
Arcane Training +1 CL for spell trigger/completion items for favored class, or use them as if 1st level.
Bonded Object (Sp) Your bonded object stores your spells, and allows comunion with your patron.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Perfect +1 to bluff and diplomacy vs. humanoids and +2 vs. transmutation spells.
Tongues (1 minutes/day) (Su) Understand any spoken language, as comprehend languages.
Vain -2 to Cha checks for 24h after failing an opposed Cha check
Witch's Familiar (Ex) Gain the services of a special familiar that stores spells.

Only thing fun to rule on would be whether psychic magic functions any better / differently than arcane magic


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Andostre wrote:
Erryll Reyven wrote:
Ouachitonian wrote:
Dot. First thought is a gun-wielding Eldritch Archer Magus, but I might find something else that jumps out at me.
So then maybe I can offer to be the group's Steel Hound. I've actually always wanted to put an Investigator together.

I looked at Steel Hound, and apparently (unless it's been fixed via an errata I don't know about) it's considered a near-broken archetype. You only have the Grit you would get from the Amateur Gunslinger feat unless you spent your own feats (or the archetype's talents) into getting more grit.

Additionally, Studied Strike and Studied Combat only work with melee attacks, and... you know... guns aren't melee.

FYI. Thematically it looks like a very fun archetype, which is why I took a closer look at it. It was just rushed through to publishing without anyone looking too closely at it, i guess.

Wow, thanks Ando, that is SUPER helpful.

I will submit another character with a slightly different take than I usually take; Half-Elf Bonded Witch bonded to his Revolver! Yayyyy! (Although I was kinda feeling a Sorcerer with the Nanite Bloodline, just to have a little more tech flavor)


Ouachitonian wrote:
Dot. First thought is a gun-wielding Eldritch Archer Magus, but I might find something else that jumps out at me.

So then maybe I can offer to be the group's Steel Hound. I've actually always wanted to put an Investigator together.


Prosperum wrote:
Updated the questionnaire significantly

Just a thought Prosperus, but you could actually aggregate all of these links into your Profile info, for the moment, at least until you had a Game Info tab ready for the actual campaign,

Wanted to through that out there because eventually there will be enough posts here that both new & old players will want to be able to take everything in at a glance.

Awesome work btw


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
GM Tarondor wrote:
Erryll Reyven wrote:
But my current concept is a distant cousin of Celeborn, an Elf of the Greenwood who as a 'child', split his time between his parent's homes of Lothlórien & Greenwood (which later became known as Mirkwood).
I'm fine with the second part, but let's not make anyone a nobleman or a kinsman of powerful monarchs.

of course not; he can be like a bastard-stepchild of both cultures

will work just like it does in the UK now ;)


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Louxman wrote:

Hmmm, ok.

Something different then: A runaway hobbit, still a captain (though they don't know it), rotund, talkative, big heart.

Padraig Proudfoot

If that sounds ok I'll redo a character sheet.

In THAT case, I will do a little more reading about elves (and would love to hear some commentary): I am rather enchanted with Círdan (LINDON), and I truthfully found Thranduil (MIRKWOOD) to be kind of a d@#k in the movies.

But my current concept is a distant cousin of Celeborn, an Elf of the Greenwood who as a 'child', split his time between his parent's homes of Lothlórien & Greenwood (which later became known as Mirkwood).


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Finn Falconsonn could be a Barding Birdspeaker ... but I could be talked into Sunnric Song-Stauncher the Woodman

Not sure which culture would be best to represent, but either could also have been in Rivendell sharing their special skills with Lord Elrond and then get sent after the party.


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Erryll Reyven wrote:
Báin son of Thrombur wrote:
What are they? That will help to brainstorm their entrance.
What do we need aactually? I'm not opposed to a rib-loving elf from the Gray Havens, but could also make a bird-speaking dwarf too.

oops, Bird-Loving Barding, my bad ...


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Báin son of Thrombur wrote:
What are they? That will help to brainstorm their entrance.

What do we need aactually? I'm not opposed to a rib-loving elf from the Gray Havens, but could also make a bird-speaking dwarf too.


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
GM Tarondor wrote:
It's Denethor's 87th birthday and they're servin' ribs!

My character for sure loves ribs!


Erryll Reyven wrote:
Sorry I missed this :(

on the other hand, I found this incredibly cool character generator which reminded me how much I loved this game

http://azrapse.es/tor/sheet.html


Sorry I missed this :(


Icould do full-BAB, like as an Elementalist Shifter if thats okay


GM Ventiine wrote:
Erryll Reyven wrote:
Erryll Reyven wrote:

and would you rather see an aquatic elf who dreamed his entire childhood of flying above the waves ...

... or a Wing-Clipped Strix who worked every spare hour that Skalorah would let him so that he could build his strength (Stretched Wings) and fly better than his whole tribe?

The Strix (Airborne Ambusher/Sentinal of Desna) is pretty cool tbh, but so is the Aquatic Elf Kineticist.

LOL was Dorian the first to respond because they presented 1 idea rather than asking for feedback on 2? or is this maybe another one of the chronomancy aspects of the campaign, like January 10th ;)

Lol! XD Sorry for not responding sooner! Honestly, any idea that inspires you to play. I like both! :D If I had to choose I would pick the Strix

Rabscuttle, then you on the list. It's only 1 book so I don't want this recruitment thread to blow up

It's a pretty cool character tbh, handsome too!

Jacenn


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Erryll Reyven wrote:

and would you rather see an aquatic elf who dreamed his entire childhood of flying above the waves ...

... or a Wing-Clipped Strix who worked every spare hour that Skalorah would let him so that he could build his strength (Stretched Wings) and fly better than his whole tribe?

The Strix (Airborne Ambusher/Sentinal of Desna) is pretty cool tbh, but so is the Aquatic Elf Kineticist.

LOL was Dorian the first to respond because they presented 1 idea rather than asking for feedback on 2? or is this maybe another one of the chronomancy aspects of the campaign, like January 10th ;)


1 person marked this as a favorite.

and would you rather see an aquatic elf who dreamed his entire childhood of flying above the waves ...

... or a Wing-Clipped Strix who worked every spare hour that Skalorah would let him so that he could build his strength (Stretched Wings) and fly better than his whole tribe?

The Strix (Airborne Ambusher/Sentinal of Desna) is pretty cool tbh, but so is the Aquatic Elf Kineticist.


Good luck!!!


Questions:

• What were you doing just before the aiudara opened?
Using Mage Hand to try to steal 2 rings, which happened to be reflections of the Ring of Telekinesis which was on the hand of the drunk wizard who passed out

• Which aiudara did you go through/where were you when you vanished?
There is a 'broken' gate from Alseta's Ring which used to link it to Kyonin: Erryll was at the gate which is in Iadara.

• What had changed when you returned again?
Mostly Erryll changed. He blossomed into a practiced & powerful psychic while he was 'away' -- that and the rings were gone, the wizard was gone, and it seemed like many many months had passed. It was interesting that there were silver rings on his fingers too, like living metal tattoos.

• How did you respond when Dr. Ritalson contacted you? Excited, curious, scared etc.
Erryll is excited -- not only did he seem to have a lot of latent knowledge of elf gates now, but he feels much more capable of making his fortune as well.

• What makes you special? Out of all the Gatewalkers out there, why (according to you) did Ritalson choose you?
There are any number of Gatewalkers out there, and yet, there is no other story of anyone quite so transfigured by the process. Most have just lost time, many have strange abilities, only one seems to have honed a small talent into a new career.


I completed Erryll last night, and similar to Starwind, I used a 'placeholder' background until Pathbuilder is updated for the Gatewalkers content: just need to add Wish for Riches then and adjust for Thievery & Subtle Theft. But I also made his build choices thru 3rd level to reflect him being "all in" - he will double down on his dragon powers and get Blasting Beams, he will tap into the Missing Moment and take Chronoskimmer as his Free Archtype, and he'll also learn to scan auras. He will probably awaken one of his Deviant powers at 4th level too ;) Pathbuilder link is in profile with Erryll's pic

------------------

ERRYLL:
Being a magical prodigy sounds pretty good when you first hear it; being a moderately charming rouge who uses telekinesis to steal from the distracted, well, that didn't sound quite as good. But Erryll got by on dreams of more; more magic and more platinum.

He didn't really know a lot about much, other than he thanked Yuelral every day for allowing him to have magic even though he wasn't as elven as he wished he could be. His small home was near the Temple in Iadara and he spent a lot of his day time hours examining the elf gate there which supposedly had once led to Isger.

On 'that night' he found a mark, and thrilled at the chance to see him walking in the direction of the gate; fairly intoxicated too it seemed. The ring on his target's finger was the only magic he sensed at the bar, and he had a feeling he could get it if he was smooth enough. Luck winning, the older man fell just within a few yards of the gate. He seemed passed out. Erryll reached out to magically move the ring, just to see the reaction he might get ... and the dead gate flared just them.

Within the gate he saw visions of fabulous riches, a mass of piled platinum for his taking ... and a ring just like he had in his invisiblt hand. So he experimented; he cast another hand into the vision to collect the other ring as well. That succeded. At creating an explosion. Both rings flew towards Erryll, the flare of the portal engulfed him, he thought he saw a girl in a room that looked like the fables of Alseta's Ring, and then it was night time again. It seemed.

Night time, yes, but the stars were wrong. He wasn't totally sure he knew how he knew that, but he did. He reached out to fetch his cloak which was lying nearby, almost without realizing how casually he had telekinesed it. Almost as casually as he launched sling bullets at the mugger behind the gate; the force blew the thug end over end for more then 10 feet where he lay unconscious. Something had surely changed ...


I will withdraw, although I am very interested in seeing how the Mythic addition to this campaign works out.


I had proposed putting together the suggested character from the PG:

Half-Elf, Psychic, Deception, Arcane Sense - Wish for Riches background I think. He's almost done, I had to mess around with Pathbuilder and figure out how to add the custom feat, AND figure out where Deviant Powers are listed. All very cool tho!


Orania Serapio wrote:

Dropping in with Orania's profile and crunch. I'll have the answers to the above background questions answered as soon as I'm happy with her background - which I'm not, currently.

Summary is that she's a changeling (slag may) flame oracle who was present at Citadel Altaerein when one of the gates underneath it opened.

I have a feeling that I'll be improving her background before we begin. Cotton has set a high bar.

and this is brilliant ... because I already have my AoA character who was "reforged" by Yuelral using Alseta's Ring. VERY sexi! I might just need to write up a background: "Twice Reforged" and say that it's an extension of his story. Wow.


Erryll Reyven wrote:

Dotting ...

Would really like to go full "Dark Archives - Rare" on this, play a Reflection of the suggested Half-Elf build (Psychic, Telekinetic, Deception, Arcane Sense) with the Sense of Belonging background. Erryll would know that his 'original' copy is already deceased, but not know what that means or if it's related to the Missing Moment.

Now that I have read all the backgrounds, AND read all the Deviant types, I will make his Background: Dreams of Vengence.

Profile updates soon!


1 more week VitM?
You may not need anymore submissions ... let me know?


Dotting ...

Would really like to go full "Dark Archives - Rare" on this, play a Reflection of the suggested Half-Elf build (Psychic, Telekinetic, Deception, Arcane Sense) with the Sense of Belonging background. Erryll would know that his 'original' copy is already deceased, but not know what that means or if it's related to the Missing Moment.


A psychic would be okay?
Have dreamed of playing one since Dark Archive came out.
Question: Free Archtype and/or Ancestral Paragon?
Will just influence the direction the character takes.

Thanks!


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Kita Samadrah wrote:
Hey all, I'm in the middle of a move, so my motivation/availability will be spotty until the middle of Nov.

Good luck!


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Kita Samadrah wrote:

[dice=pistol]1d20+6

[dice=damage]1d10+6

Kita felt chips of rock hit her shoulder as a bullet just missed her, blasting a hole in the wall behind her. Yet one more reason to love her duster - it kept the rock chips from doing any damage.

Taking aim at the furthest rat catcher, she loaded, aimed and fired yet again. She had fallen into her rhythm, and was almost calm in the middle of the fire fight.

Erryll smiled at his friend; she had fallen into her rhythm, and was like a quiet fury in the middle of the fire fight, part of her reveling like every time she took her 13th shot ... of whiskey.

He smiled as well when he lit up his fist and fired 3 globes of light toward the roof, 'cause why be blind AND breathe s~!~-stink? Right!?

"You all know this is ending for you. Wouldn't you rather that we shoot at you while you run?"


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Kita Samadrah wrote:

Dan, you may need to bot Erryll, I asked him last week if he's ok, or still sick, but no reply yet.

Kita drew her borrowed pistol before the "Rat catchers" could react. She stepped forward so that the others could get in closer, then aimed at the nearest ne'er-do-well. 3 o'clock on the map However, her foot slipped on the slick wood, and her bullet went astray. She quickly loaded another shot into the pistol.

[dice=pistol]1d20+5

Did you Discord me!?!?!? I am so sorry, I'm here. I need to work, but Erryll will light up as always later on tonight.


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Erryll, never really pleased when his friend goes into stealth-mode, was ready to light the tunnels up like a midwinter pine tree. He really hated non-magical sneakery.


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Yes, my apologies - I really cannot sit here at my laptop all that long.
Getting there though.

That said, we all know that Erryll lights up and shoots stuff that threatens the team, always.

Back soon!


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

"I don't pretend to know about engineering ... and yet I know the construction of bricks & mortar is a lot like the construction of magic: what you construct poorly holds together poorly, what you construct well holds strong. Couldn't it be that we simply need to rebuild better than the original construction?"


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Rosaleen di Henryn wrote:

Rosaleen poked her head through the trap door. "I'm out of anything helpful other than the small stick they gave us and I am less than useless with one. Are you sure you want to crawl into the sewers? Can't we just patch the hole in the wall and call it a night?"

Just wanted to say that I'm not opposed to exploring, even if Rosaleen is :)

Erryll is probably opposed to acting beyond our mandate while we are less than 100%. Building a barrier is a great idea.


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Sorry team, I was working (yay me!!!) let me see if Arcane Bolt damages objects, if it does, Erryl could go in 2nd and pepper the room with them to oust the little beasts.


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Erryll raises the Ring of Light he inherited from his mother, and a bright beam shines forth ahead of him; shortly after, two small orbs of light appear as well, clearly under his control. He sends them down into the cellar ... "Anyone want to take a look?"


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

and I really do think it would be awesome to roll a bomb under the trap door ...


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

"I am good either way, but I am not following the orders of a fool, and yes, I will happily play the "we're special" card ANY day. That little d-bag has zero business needlessly putting us all at risk. But let's proceed."


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]
Rosaleen di Henryn wrote:

It would have been nice to know there were more before I threw the acid, Rosaleen muses internally.

At Kita's question, Rosaleen checks her bag quickly even though she already knows the answer. She always knew what she'd made. "I have one more, that's it. Although I could make some more if you guys can keep them busy for awhile. But you really can't rush science."

"Yes: we were given no time limit, so our safety and the surety of our mission are most important. More bombs is better."


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Erryll's runes light up, strong and steady

"I probably don't need to explain that I will not run out of ammunition, so in all honesty, even if we can open that trapdoor just a little, I am happy to fire into the aperture preemptively: and I would also be happy to stand back later and make sure none of us walk away smelling like this ... let's do this!"


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

Nevertheless, Rosaleen persisted ;)


Non-Binary Masculine Half-Elf Bonded Witch (Ancestors) [Revolver]

but now we are soiled ...

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