Gorbacz wrote:
Would you have specific suggestions in the 3PP area?
Is there any feat which will give bonuses on attacks increasing with level like inspire courage? I'm aware of the bard, archetypes like the evangelist cleric, VMC bard and the skald. Also feat like flag/banner bearer. That's not what I'm looking for. Anything that would come independent of class would be good. It might even be a chain of several stacking feats.
Yeah, terrible necro. I've been looking for the share item slots rule below. I couldn't find it. Is this specific to the chained sunmoner? Or does this also affect the UC version? Tiny Coffee Golem wrote: Eidolons and summoners share magic item slots. SO between the two of them they can only wear two magic rings, one magic hat, one pair of magic shoes, etc etc. Past that what it can or cant wear is dependant on it's form. Aka it can wear shoes if it has feet.
avr wrote: If you like playing with spreadsheets there's a combined spell list here. Totally awesome, many thanks
Are there options to give inspire courage to a bloodrager? Of there's dipping bard or evangelist cleric, ..
Both options wouldn't really be preferable. Would there be anything that's more organic to a bloodrager? Or any other way to get a similar level of buffing for the party? 3PP might be an option. The skald won't help, our other melees will like to keep their senses (magus,...)
What the title says. I just want to understand the reasons. In our next campaign I think about playing a wolfen from confrontation. They're all large. He'll be a buffer, so the reach won't really make a difference. On the other hand any suggestions for similar looking medium sized minis would also solve the problem. P. S. Perhaps this turned out to be more advice than rules. Please move if it makes sense.
GinoA wrote: On a related note, how about a way to remove items from my downloads? I went through a period where I checked-out (nearly) every free download available in the store. Now, I've got a couple hundred items I'll never download again cluttering up my list. Aaaaand Nerco number five That would be awesome, I did the same thing and now have the same problem. Also download all or even better mark items in list for download would be awesome. I have a bunch of stuff I bought, the full versions of both humble bundels and a lot of free stuff. Organizing that is a hassle down to unpacking every single download.
pad300 wrote: Bard (Filidh, UW pg 40), Divine 6 level spontaneous cha casting, from the bard list. Don't remember the name correctly, but wasn't there also something like a divine bard archetype who cast actual cleric spells. I think it was something like singer of praise? Anyway awesome work, just what I needed for finding options for my next character. Many thanks to all of you!
Jeven wrote:
That would be mainly Adabar, Shelyn and Desna afaik. From their interests/domains they don't seem to be too involved in the snake topic any more unfortunately. ?Would there be anything liking them to fighting snakes? I'm also looking further into the suggestion of garudas. There are the garuda blooded aasimars and Janasini mother of all birds. I only found minimal info on her but in that snippet she was crossed by the nagas. The snake eagle also fit's this line of thought. ?Any suggestions along that line of thought?
Volkard Abendroth wrote:
I'd say it would be quite a quest to find that fighter and have him enchant a glaive ;-)
Imo to enchant a weapon with agile it needs to be a light weapon or have listed that it could be used with weapon finesse like rapier or elven branched spear. I think that tying an effortless lace to a one handed weapon and then further enchanting it with agile would also work. So much for strikt rules, the rest would be up to your table if it's not PFS (I didn't read all post, might have been mentioned at some point) Edit typos
Depending on how you want to play your character you could also bump up the redemption item (4). After all from a fluff perspective redemption is a big topic for Ragathiel. In our kingmaker campaign I played a pali of Ragathiel and whenever we....
spoiler: ...met new local populations he always offered them to join the our kingdom peacefully and abide by the laws, despite their alignment. Most chose this way and kept the lives. Only a tribe of kobolds or mites or something similarly "dangerous" tried to fight, much to their loss.
If a character starts with one level of WP samurai he gets finesse with katana, see below. Would this allow to get dex to damage from UC rogue? The Samurai is only a 1 level dip. Graceful Warrior (Ex): The warrior poet gains Weapon Finesse as a bonus feat and can apply its benefits to glaives, katanas, and naginatas as if they were light weapons. This does not alter the weapons’ properties for the purposes of any other effects
Our group will just keep on playing PF1. At our current rate we'll have APs for another two decades :-) Perhaps we'll have to look more to 3PP for new rules options but well, doesn't matter to me. Or we'll explore home brew rules. Despite this I hope the PF2 will be a great success. Paizo has brought our group maaaaaany hours of fun gaming.
TriOmegaZero wrote: Any online forum is by default a vocal minority. It's a self-selecting population made up of only the strongest opinions. Definitely this. I'd expect most newbies to be intimidated by the current rough tone in the forum and not be very vocal due to this. But the PF2 crowd is there irl. I recently met some of them at a small convention. Today I know more new people starting PF2 or switching to PF2 than I know people staying at PF1 (which includes me). From this point of view I think Paizo won't go under due to publishing PF2 and I wish them great success. After all they have been and will be for many years to come provide us with fun adventures to play.
Fuzzypaws wrote:
If the campaign is fun finishing is a good reason to proceed.
For me this would mainly be a problem with APs that give insufficient motivation for the PCs. I'm currently struggeling with this in serpent skull. There my original PCs just left the group and I made a new better fitting one. We also had some fun twists within APs for our DM. It was his first time and we sort of reversed a dungeon. It was a tower and we climbed to the top at night and worked our way downards instead of storming the front gate. Took him quite by supprise at that time but he rolled with it and it was a lot of fun. Also in Kingmaker we had a LG multiracial kingdom. Basically every tribe/race/... was offered to joun peacefully and be part of all the benefits as long as they lived by the laws. Very few needed convincing or decided to break the law. At that point judgement was swift and drastic with the king being a paladin of ragathiel.... In the end it's to some amount up tp the players what they want to do but also depends on the AP.
My advice would be to discuss the expectations of players and DM as a group and see what kind of adventure will fit.
Can't say for the OP but I'm playing around with non Str melee builds and most of them came out very sub par compared to Str based melees. At least as far as DPR goes. Of course many will have a bunch of other fun abilities. Edit. We do 20 point buy and there dumping Str for Dex or Cha gives you a max of 19 (or in a few cases 20) vs the 18 str you'd usually have.
Intuitively I'd have said you use Cha for ranged and melee...
So I guess that you only use Cha for melee. Rethink this is a big bummer for me as I just started playing such a character at lvl 8 and was looking forward to using the advanced benefit soon. Looks like I'll have to talk to my GM
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