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81 posts. Alias of Peet.

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Let's keep things moving...

Iolasbot launches another missile.

Nuclear Missle, Computer: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Damage: 5d8 ⇒ (4, 3, 8, 5, 4) = 24

Ferrousbot takes another shot with his crossbow and then falls back.

crossbow: 17 - 1d20 ⇒ 17 - (17) = 01d10 ⇒ 7

dice:
Init. Ana: 2d6 + 3 ⇒ (6, 2) + 3 = 11
Init. Brathas: 2d6 + 1 ⇒ (2, 4) + 1 = 7
Init. Ferrous: 2d6 ⇒ (2, 5) = 7
Init. Fistep: 2d6 ⇒ (5, 5) = 10
Init. Wallia: 2d6 ⇒ (6, 1) = 7
Init. Zynazyr: 2d6 + 3 ⇒ (2, 5) + 3 = 10
Init. Black: 2d6 ⇒ (6, 2) = 8
Init. White: 2d6 ⇒ (1, 3) = 4
Init. Red: 2d6 ⇒ (4, 2) = 6
Init. Blue: 2d6 ⇒ (4, 3) = 7
Init. Green: 2d6 ⇒ (5, 3) = 8

Fistepbot takes a shot with his bow before falling back up the stairs, aiming for the wounded gnoll. The arrow takes the gnoll just below the neck, and the gnoll drops with a gurgle.

Bow: 15 - 1d20 ⇒ 15 - (18) = -31d6 + 1 ⇒ (1) + 1 = 2

Fistep: I moved your token for you representing a single move. You could also take a shot with your shortbow or do a triple move instead. Since a triple move would put you way behind Ferrous and I assume you don't want to do that, I took the shot for you. If you didn't want to do that and prefer a full move, we can retcon this; let me know.

Iolasbot Launches another nuclear missile at the Lawblight.

Nuclear Missile: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
damage: 5d8 ⇒ (3, 6, 4, 5, 6) = 24

Colvynbot maneuvers for position and takes another shot at the attic whisperer.

Longbow: 1d20 + 9 - 4 ⇒ (14) + 9 - 4 = 19
Longbow Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Ferrousbot follows Zynazyr trying to keep up, but his armor slows him down and he falls behind.

Running 60'.

Wintbot opens up with his pistol, firing twice. Both his stots strike the creature in it's head; one shot breaks off one of its antennae, while the second takes it in the eye!

Pistol -4 Full: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 171d6 ⇒ 5
Pistol -4 Full: 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 191d6 ⇒ 2

Wintbot steps back and fires a shot at the creature. The shot strikes the Skreebara, sending bits of crystal flying.

Guarded Step and then shoot.

Wint Semi-Auto: 1d20 + 4 ⇒ (12) + 4 = 161d6 ⇒ 2

Iolasbot takes aim with his artillery laser and opens fire. But neither of his bolts hit.

Laser -4 full: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3
Laser -4 full: 1d20 + 4 - 4 ⇒ (13) + 4 - 4 = 13

Okay guys I'm not sure if it is indecision or if people are genuinely not around, but I'm going to bot folks to move ahead, since I'm just waiting for an engineering check.

Engineering Aid: 1d20 + 6 ⇒ (10) + 6 = 16
Engineering: 1d20 + 6 ⇒ (15) + 6 = 21

Isephbot and Senkobot work together on the trap and manage to disarm it. They open the door.

Khorvaxbot draws his laser pistol. But with Navasi in his line of fire, he instead sends a bolt of mental power at the nearest ganger. The ganger screams and collapses!

Mind Thrust: 2d10 ⇒ (9, 4) = 13
Ganger's Will Save: 1d20 ⇒ 2

Dawn: Your ship is in the spot where you get to choose whether the enemy is in the forward arc or the starboard arc. You fired the light laser which is on the starboard arc, so Iolas will have to use the Gyrolaser.

Iolasbot aims the gyrolaser and fires. The shot hits!

Gyrolaser: 1d20 + 3 + 1 - 2 ⇒ (19) + 3 + 1 - 2 = 21
Gyrolaser Damage: 1d8 ⇒ 5

Cadebot attacks the strange molten creature again. And though he once again lands a hit with his rapier, it does not seem to do any damage.

Rapier Attack: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16
Main Gauche Attack: 1d20 + 1 + 1 ⇒ (7) + 1 + 1 = 9

Rapier Damage: 1d4 ⇒ 1
Main Gauche Damage: 1d3 ⇒ 2

As the Calico Wanderer flies by the enemy ship, Iolasbot targets the torpedo launcher and fires. The torpedo hits!

Torpedo: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
Torpedo Damage: 3d8 ⇒ (3, 6, 1) = 10

Let's keep things moving.

Iolasbot fires another torpedo at the enemy ship. The torpedo hits!

Gunnery: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
Damage: 3d8 ⇒ (3, 6, 7) = 16

Huckle Jimbot fires his weapon at Velocity again.

kinetic weapon at velocity: 4 + 1d20 ⇒ 4 + (10) = 14

Huckle Jimbot fires his weapon again.

kinetic weapon at velocity: 4 + 1d20 ⇒ 4 + (4) = 8

Khorvaxbot fires his kinetic weapon at Orsis, but misses.

Khorvax Kinetic Weapon: 1d20 + 2 ⇒ (6) + 2 = 8

Huckle Jimbot fires his Kinetic weapon at Nyizin, and hits!

Huckle Jimbot: 1d20 + 4 ⇒ (13) + 4 = 17

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Navasibot fires her energy weapon at Orsis, but the shot goes wide.

Navasibot: 1d20 + 1 ⇒ (6) + 1 = 7

Khorvaxbot fires his kinetic weapon at Ratrod.

Khorvax Kinetic Weapon: 1d20 + 2 ⇒ (10) + 2 = 12

Since the group is still trying to scan the enemy ship, Iolasbot tries to increase power to the ship's sensors.

Divert DC 13: 1d20 + 9 ⇒ (4) + 9 = 13

Thuldas: you get +2 to your Scan roll.

Huckle Jimbot uses his break to try and size up Nyizin, but just doesn't know enough about racing to tell what Nyizin's abilities are.

Huckle Jim Sense Motive: 1d20 + 0 ⇒ (6) + 0 = 6

Huckle Jimbot joins Navasi at Ratrod's pit during his break to try to gauge Ratrod's ability.

Sense Motive: 1d20 + 0 ⇒ (16) + 0 = 16

He determines that Ratrod has GOOD skill at both piloting and shooting.

Khorvaxbot works on improving the engine of Laboni's racer, and successfully finds an air intake that will increase performance.

Perception: 1d20 + 13 ⇒ (18) + 13 = 31

He also visits Orsis' pit. He determines that Orsis has AVERAGE skill in both piloting and gunnery.

Sense Motive: 1d20 + 8 ⇒ (8) + 8 = 16

Huckle Jimbot fires twice with his rifle, but his shots pass between the creatures fronds harmlessly.

Full Attack: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5
Full Attack: 1d20 + 5 - 4 ⇒ (5) + 5 - 4 = 6

"STARFINDER ISEPH HAS GONE INACTIVE. INITIATING REMOTE OPERATION."

Isephbot advances, keeping to cover among the crates.

Botting Iseph to keep this moving... :)

Anabot Swings her sword, trying to get at the beetle within the tunnel, but the beetle ducks out of sight.

2-hand sword +3 cover: 14 + 3 - 1d20 ⇒ 14 + 3 - (4) = 13

Lauranabot advances down the steps and takes a shot with her bow at the large goblin, but trying to avoid hitting Rig, the shot goes wide.

Shortbow +2 buffs, -4 in melee: 1d20 + 4 + 2 - 4 ⇒ (10) + 4 + 2 - 4 = 12

Anabot steps forward and strikes at the nearest flame-creature.

Two-Handed Sword: 14 - 1d20 ⇒ 14 - (20) = -6 ... BOOM!
Two-Handed Sword: 14 - 1d20 ⇒ 14 - (17) = -3

Damage: 2d10 + 10 ⇒ (7, 1) + 10 = 18

Cadebot Moves into the room beside Kargas and takes a defensive stance.

Can't attack without provoking and getting a -10 to tumble. So single move and full defense. AC is 21.

Anabot takes another swing with her two-handed sword.

Two-handed Sword: 15 - 1d20 ⇒ 15 - (15) = 01d10 + 5 ⇒ (10) + 5 = 15

Zynazyrbot hurls a small bolt of electricity at the skeleton in the northeast corner. He tries to throw a second one but the magic fails to come.

Anabot swings her sword at the skeleton but it ducks out of the way.

Dice:

2d6 ⇒ (1, 4) = 5
1d3 ⇒ 1
Sword: 15 - 1d20 ⇒ 15 - (2) = 13

ZynazyrBot darts to the corner of the room, and shoots a tiny bolt of lightning at the skeleton adjacent to him.

1d6 ⇒ 21d3 ⇒ 1

Because you just hit the finish line I'm going to bot Wint so we can wrap this up.

As Labonis' racer pulls ahead of the pack, Wintbot takes one last shot at Ratrod.

Wint vs. Ratrod: 1d20 + 3 ⇒ (16) + 3 = 19

Iolasbot cranks the throttle to full and swerves around a piece of debris.

Piloting: 1d20 + 15 ⇒ (18) + 15 = 33

"BOT-A-TRON IS FRIENDS WITH THE R.N.G."

Void GM wrote:
Iolas: remember you may also Size Up, Appraise, or Socialize during your breaks. Or something else you can come up with.

I think Iolas' best "break" action is pretty straightforward.

Iolasbot goes over during his break to have a look at Ratrod's racer.

engineering: 1d20 + 9 ⇒ (9) + 9 = 18

Ratrod's racer has had multiple engine mods and looks very fast. It also has improved armor and deflectors and is armed with an energy weapon. Iolas notes that the deflectors have a shunt to the stabilizer system. This ingenious system will allow Ratrod to absorb damage from one energy weapon each round, giving a piloting bonus rather than a penalty.

Anabot attacks again with her halberd.

halberd: 15 + 1 - 1d20 ⇒ 15 + 1 - (3) = 13

"IF YOU WISH TO ROLL WELL YOU SHOULD REQUEST THE SERVICES OF BOT-A-TRON 9000."

Anabot steps forward and draws her halberd, striking at the fanatic in front of Ferrous.

halberd: 15 - 1d20 ⇒ 15 - (17) = -2
halberd damage: 1d10 + 4 ⇒ (4) + 4 = 8

She cleaves the man's skull open, and he collapses to the floor.

"GREETINGS STARFINDERS."

"I AM BOT-A-TRON 9000."

"I EXIST TO ASSIST CHARACTERS WHO ARE INDECISIVE OR ABSENT OR UNDERGOING A CRISIS."

"MY CIRCUITS ARE EXTENSIVE AND ARE CAPABLE OF OPERATING UP TO FOUR CHARACTERS AT ONCE. I WILL BE HAPPY TO OPERATE YOUR CHARACTER FOR YOU IF YOU ARE UNABLE OR UNWILLING TO."

"HAVE A NICE DAY."

Ferrousbot strikes at the nearest beetle, but his axe glances off the beetle's hard chitin.

attack: 18 - 1d20 ⇒ 18 - (7) = 11

I was going to give Ferrous more time to post, but his action is kind of a no-brainer.

Fistepbot brings his axe down on the head of the sleeping bettle before him, crushing it.

double damage: 2d8 + 4 ⇒ (3, 8) + 4 = 15

Colvynbot pushes through the bush into the lane to the north of the others. Not able to get a clear shot from here, he instead casts bless.

AnaBot grabs at Zynazyr, attempting to prevent him from fleeing.

Grab (standard attack): 19 - 1d20 ⇒ 19 - (10) = 9

Anabot and Ferrousbot both circle around behind the one remaining creature.

Anabot rushes forward and strikes with her two-handed sword.

2Hsword: 15 - 1d20 ⇒ 15 - (12) = 31d10 + 5 ⇒ (7) + 5 = 12

She cuts down the wounded creature with sweeping slash.

Brathas said that he might not be able to post in this time so I am going ahead for him.

Brathasbot attempts to disable the trap, then pick the lock.

Tinker: 1d20 + 6 ⇒ (17) + 6 = 23
Tinker: 1d20 + 6 ⇒ (15) + 6 = 21

The drawer pops open with a click.

Ferrousbot strikes at one of the conscious rats (purple). He cuts the rat's midsection in half. Then he moves forward to get behind the other rat.

18 - 1d20 ⇒ 18 - (18) = 0
1d20 + 11 ⇒ (6) + 11 = 17

However, while moving he accidentally wakes one of the sleeping rats.

Ferrousbot steps to the side into the darkness, though he can still see the area illuminated by Fistep's light.

Once in the dark his infravision begins to kick in and he can make out the dimensions of this end of the room. The north wall is only another 5' away, and there is a mound of... something... in the northeast corner of the room. The mound is not generating heat and is not alive.

Ferrous strikes at one of the rats attacking Fistep. He crushes the rat's skull with the blade of his axe.

Axe: 18 - 1d20 ⇒ 18 - (18) = 01d8 + 2 ⇒ (4) + 2 = 6

Okay, I'm getting a bit tired of waiting on Zynazyr. We have two people that agree, so I'm going ahead.

Zynazyrbot says:

"Hezkanos-Thalos."

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