Init. Ana: 2d6 + 3 ⇒ (6, 2) + 3 = 11
Init. Brathas: 2d6 + 1 ⇒ (2, 4) + 1 = 7
Init. Ferrous: 2d6 ⇒ (2, 5) = 7
Init. Fistep: 2d6 ⇒ (5, 5) = 10
Init. Wallia: 2d6 ⇒ (6, 1) = 7
Init. Zynazyr: 2d6 + 3 ⇒ (2, 5) + 3 = 10
Init. Black: 2d6 ⇒ (6, 2) = 8
Init. White: 2d6 ⇒ (1, 3) = 4
Init. Red: 2d6 ⇒ (4, 2) = 6
Init. Blue: 2d6 ⇒ (4, 3) = 7
Init. Green: 2d6 ⇒ (5, 3) = 8
Fistepbot takes a shot with his bow before falling back up the stairs, aiming for the wounded gnoll. The arrow takes the gnoll just below the neck, and the gnoll drops with a gurgle.
Bow: 15 - 1d20 ⇒ 15 - (18) = -31d6 + 1 ⇒ (1) + 1 = 2
Fistep: I moved your token for you representing a single move. You could also take a shot with your shortbow or do a triple move instead. Since a triple move would put you way behind Ferrous and I assume you don't want to do that, I took the shot for you. If you didn't want to do that and prefer a full move, we can retcon this; let me know.
Okay guys I'm not sure if it is indecision or if people are genuinely not around, but I'm going to bot folks to move ahead, since I'm just waiting for an engineering check.
Engineering Aid: 1d20 + 6 ⇒ (10) + 6 = 16
Isephbot and Senkobot work together on the trap and manage to disarm it. They open the door.
Dawn: Your ship is in the spot where you get to choose whether the enemy is in the forward arc or the starboard arc. You fired the light laser which is on the starboard arc, so Iolas will have to use the Gyrolaser.
Iolasbot aims the gyrolaser and fires. The shot hits!
Gyrolaser: 1d20 + 3 + 1 - 2 ⇒ (19) + 3 + 1 - 2 = 21
Huckle Jimbot joins Navasi at Ratrod's pit during his break to try to gauge Ratrod's ability.
Sense Motive: 1d20 + 0 ⇒ (16) + 0 = 16
He determines that Ratrod has GOOD skill at both piloting and shooting.
Khorvaxbot works on improving the engine of Laboni's racer, and successfully finds an air intake that will increase performance.
Perception: 1d20 + 13 ⇒ (18) + 13 = 31
He also visits Orsis' pit. He determines that Orsis has AVERAGE skill in both piloting and gunnery.
Sense Motive: 1d20 + 8 ⇒ (8) + 8 = 16
Void GM wrote:
Iolas: remember you may also Size Up, Appraise, or Socialize during your breaks. Or something else you can come up with.
I think Iolas' best "break" action is pretty straightforward.
Iolasbot goes over during his break to have a look at Ratrod's racer.
engineering: 1d20 + 9 ⇒ (9) + 9 = 18
Ratrod's racer has had multiple engine mods and looks very fast. It also has improved armor and deflectors and is armed with an energy weapon. Iolas notes that the deflectors have a shunt to the stabilizer system. This ingenious system will allow Ratrod to absorb damage from one energy weapon each round, giving a piloting bonus rather than a penalty.
"I AM BOT-A-TRON 9000."
"I EXIST TO ASSIST CHARACTERS WHO ARE INDECISIVE OR ABSENT OR UNDERGOING A CRISIS."
"MY CIRCUITS ARE EXTENSIVE AND ARE CAPABLE OF OPERATING UP TO FOUR CHARACTERS AT ONCE. I WILL BE HAPPY TO OPERATE YOUR CHARACTER FOR YOU IF YOU ARE UNABLE OR UNWILLING TO."
"HAVE A NICE DAY."
Ferrousbot steps to the side into the darkness, though he can still see the area illuminated by Fistep's light.
Once in the dark his infravision begins to kick in and he can make out the dimensions of this end of the room. The north wall is only another 5' away, and there is a mound of... something... in the northeast corner of the room. The mound is not generating heat and is not alive.
Ferrous strikes at one of the rats attacking Fistep. He crushes the rat's skull with the blade of his axe.
Axe: 18 - 1d20 ⇒ 18 - (18) = 01d8 + 2 ⇒ (4) + 2 = 6