[SFS] GM Peet's 1-01 The Commencement Table 1 (Inactive)

Game Master Peet

The Commencement Table 1 Slides


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The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer
Senko, Shirren Xenohunter wrote:
The stuff about Velocity's poor odds was inner thinking, not telepathy. I certainly wasn't planning to be that blunt to their face.

Maybe not, but you didn't actually say anything in that post. I had to have something to work with. :)

Senko, Shirren Xenohunter wrote:
Senko takes a moment to look them over before replying. "First off - love your appearance, who does your clothes and makeup? Though on a more serious note, why have you struggled thus far in the races?"

"My agent recommended that I cultivate a flamboyant image. This makes me more appealing to racing fans," Velocity says. "But while I am skilled at operating such a vehicle, I'm afraid my mechanical skills are poor, and the rules dictate that the junkracer must be built by the contestant and their assistants."

After some discussion, Velocity is willing to work with Laboni and accept second place, provided the team is able to improve her racer's speed.

This would work as a normal improvement check, except that you improve Velocity's racer instead of your own.

Acquisitives

Male N shirren xenoseeker operative 5 Shirren | SP 40/40 HP 36/36 RP 7/7 | EAC 21; KAC 23 | Fort +5; Ref +9; Will +7 | Init +7 | Perc +13, SM +16; Blindsense (vibration) 30 ft., darkvision 60 ft. | Speed 40 ft., fly 30 ft. (average)

Hah, fair. Is the check to improve Velocity's racer part of this move action, done as a separate move action, or done as a separate standard action?


"Navasi" Female CG human outlaw envoy 1 | SP 1/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.
Skills:
Acrobatics +6, Athletics +4, Bluff +6, Computers +6 (1 rank), Culture +6, Diplomacy +6, Perception +4, Piloting +6 (1 rank), Sense Motive +4, Sleight of Hand +7, Stealth +6

Navasi tries to size up Ratrod.

Sense Motive: 1d20 + 4 + 1d6 ⇒ (1) + 4 + (5) = 10

sorry for short post - travelling


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer
Senko, Shirren Xenohunter wrote:
Hah, fair. Is the check to improve Velocity's racer part of this move action, done as a separate move action, or done as a separate standard action?

This will be a standard action, and needs to result in a success for Velocity to consider you to have honored the bargain.

Navasi visits Ratrod's pit but learns little about Ratrod's skills.

Round 2:

Iseph fails to find any useful parts and Nyizin's racer is a mystery to him.

Navasi fails to make any upgrades.


Huckle Jimbot joins Navasi at Ratrod's pit during his break to try to gauge Ratrod's ability.

Sense Motive: 1d20 + 0 ⇒ (16) + 0 = 16

He determines that Ratrod has GOOD skill at both piloting and shooting.

Khorvaxbot works on improving the engine of Laboni's racer, and successfully finds an air intake that will increase performance.

Perception: 1d20 + 13 ⇒ (18) + 13 = 31

He also visits Orsis' pit. He determines that Orsis has AVERAGE skill in both piloting and gunnery.

Sense Motive: 1d20 + 8 ⇒ (8) + 8 = 16


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

LABONI'S RACER
Speed 50 ft., full 500 ft. (improved twice)
EAC 10
KAC 12
Attacks:
* energy weapon (a hit gives target –4 to Piloting)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
Steering: +2 Piloting
Targeting: –3 attack

Round 1:
* Altronus successfully adds a weapon, and fails to size up Ratrod.
* Huckle Jim fails to upgrade, and sizes up Ratrod.
* Iseph fails to upgrade, and successfully analyzes Ratrod's racer.
* Khorvax: successfully improves the engine, and sizes up Orsis.
* Navasi successfully upgrades engine, but fails to size up Ratrod.
* Senko fails to upgrade, and makes a deal with Velocity

Round 2:
* Altronus:
* Huckle Jim:
* Iseph fails to upgrade or appraise.
* Khorvax:
* Navasi fails to upgrade the racer and:
* Senko:


"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph continues to work on the bike to get some repairs on the kinetic weapons and improve it!

Engineering: 1d20 + 6 ⇒ (12) + 6 = 18

** **

Iseph also takes a look at Nyzin's bike!

Engineering Appraise @Nyzin: 1d20 + 6 ⇒ (12) + 6 = 18


"Navasi" Female CG human outlaw envoy 1 | SP 1/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.
Skills:
Acrobatics +6, Athletics +4, Bluff +6, Computers +6 (1 rank), Culture +6, Diplomacy +6, Perception +4, Piloting +6 (1 rank), Sense Motive +4, Sleight of Hand +7, Stealth +6

Navasi sizes up Lemgem. Sense Motive: 1d10 + 4 + 1d6 ⇒ (2) + 4 + (6) = 12


”Fumbus” | Male CN Small Goblin Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 (Darkvision) | Default Exploration (Stay Hidden) | Speed 25ft | Active Conditions: None

This targeting computer looks old. If we could just get a few upgrades to it..

Altronus roots around in a scrap pile until he finds something promising, a complete curcuit set-up that appears to be for an automated tracking system. However, upon handing it excitedly over to Laboni, she quickly looks at it- tossing it onto the growing scrap pile

Perception: 1d20 + 1 ⇒ (11) + 1 = 12

He wanders over to the tinkering gnome, attempting to size her and her magic up.

Size Up Lemgem: 1d20 + 1 ⇒ (11) + 1 = 12

Acquisitives

Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

perception: 0 + 1d20 ⇒ 0 + (18) = 18


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer
Iseph - Iconic Operative wrote:
Iseph continues to work on the bike to get some repairs on the kinetic weapons and improve it!

Iseph: You're a bit ahead of everyone else but I will use these actions as your round 3 - both of these are successes. But what you are upgrading isn't clear. Are you adding a new weapon? Or improving an existing weapon (so it causes a bigger penalty when it hits)?

Navasi - Pregen wrote:
Navasi sizes up Lemgem. Sense Motive: 1d10 + 4 + 1d6 ⇒ (2) + 4 + (6) = 12

Navasi: You might have better luck if you roll a d20 rather than a d10. Go ahead and roll again.

Huckle Jim wrote:
perception: 0 + 1d20 ⇒ 0 + (18) = 18

Huckle Jim: What system are you upgrading? Also don't forget your move action.

Altronus is unable to get a sense of the gnome's skill or upgrade Laboni's racer.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

LABONI'S RACER
Speed 50 ft., full 500 ft. (improved twice)
EAC 10
KAC 12
Attacks:
* energy weapon (a hit gives target –4 to Piloting)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
Steering: +2 Piloting
Targeting: –3 attack

Round 1:
* Altronus successfully adds a weapon, and fails to size up Ratrod.
* Huckle Jim fails to upgrade, and sizes up Ratrod.
* Iseph fails to upgrade, and successfully analyzes Ratrod's racer.
* Khorvax: successfully improves the engine, and sizes up Orsis.
* Navasi successfully upgrades engine, but fails to size up Ratrod.
* Senko fails to upgrade, and makes a deal with Velocity

Round 2:
* Altronus fails to upgrade or size up.
* Huckle Jim upgrades...what? And sizes up who?
* Iseph fails to upgrade or appraise.
* Khorvax:
* Navasi fails to upgrade the racer and: (roll again)
* Senko:


"Navasi" Female CG human outlaw envoy 1 | SP 1/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.
Skills:
Acrobatics +6, Athletics +4, Bluff +6, Computers +6 (1 rank), Culture +6, Diplomacy +6, Perception +4, Piloting +6 (1 rank), Sense Motive +4, Sleight of Hand +7, Stealth +6

Sense Motive on Lemgem: 1d20 + 4 + 1d6 ⇒ (15) + 4 + (4) = 23

Navasi looks a little harder and gets a better understanding of Lemgem.

Acquisitives

Male N shirren xenoseeker operative 5 Shirren | SP 40/40 HP 36/36 RP 7/7 | EAC 21; KAC 23 | Fort +5; Ref +9; Will +7 | Init +7 | Perc +13, SM +16; Blindsense (vibration) 30 ft., darkvision 60 ft. | Speed 40 ft., fly 30 ft. (average)

"I was chatting with one of the other racers, Velocity. They agreed to work with Laboni and take second place if we improve their racer. Does anyone object?"

Question: Does Velocity's offer to "work with Laboni" involve using their weapons on other racers? If not, what does the offer entail?

Standard action: Perception to scavenge: 1d20 + 7 ⇒ (2) + 7 = 9

Move action: Senko takes a break to go talk to the third-worst racer, Lemgem (preferably after Navasi relays what she learns). "Hello! I see you're also working on your junkracer. How goes things?"


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

Navasi discovers that while Lemgem seems to be a decent mechanic, she is a poor pilot and gunner.

Senko, Shirren Xenohunter wrote:
Question: Does Velocity's offer to "work with Laboni" involve using their weapons on other racers? If not, what does the offer entail?

Sure! Velocity will help you win if you permit her to come in second. You could suggest a general strategy and she will try to follow it. At the very least you would not shoot at one another.

Senko doesn't have any luck scavenging but goes to visit Lemgem. Lemgem looks up at the Shirren.

"Oh, you know. Piles and piles of parts to go through and never enough time. Got the timing right finally on this hydrodynamic alternator and got some zinc oxide shavings to pump into the ignition chamber which if I can get the pressure on my arc booster right should give me a bit more oomph which is what we're all goin' for isn't it? Only the valve I got doesn't match the connector so I got leakage and I need to find some kind of coupler to join the two together or kluge something with what I got... Yeah, you know how it is."

Senko please make a Diplomacy check.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

LABONI'S RACER
Speed 50 ft., full 500 ft. (improved twice)
EAC 10
KAC 12
Attacks:
* energy weapon (a hit gives target –4 to Piloting)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
Steering: +2 Piloting
Targeting: –3 attack

Round 1:
* Altronus successfully adds a weapon, and fails to size up Ratrod.
* Huckle Jim fails to upgrade, and sizes up Ratrod.
* Iseph fails to upgrade, and successfully analyzes Ratrod's racer.
* Khorvax: successfully improves the engine, and sizes up Orsis.
* Navasi successfully upgrades engine, but fails to size up Ratrod.
* Senko fails to upgrade, and makes a deal with Velocity

Round 2:
* Altronus fails to upgrade or size up.
* Huckle Jim upgrades...what? And sizes up who?
* Iseph fails to upgrade or appraise.
* Khorvax:
* Navasi fails to upgrade the racer and sizes up Lemgem.
* Senko fails to upgrade the racer and socializes with Lemgem.Result TBD.

Wayfinders

M Ryphorian Mystic | EAC 14 ; KAC 16 | HP 10/10 SP 6/6 RP 4/5 | F+0 R+3 W+5 | Resist Fire 5 | Init +3 | Perc +13 | Low-Light V | Spells: L1 0/3 |

"Time to try to stop our 'friend'... a bit."'

Stealth: Sabotage RATROD 1-3: 1d20 + 7 ⇒ (3) + 7 = 10 oops!

It's hard to ruin something in someone's vehicle unnoticed if you accidentally kick an iron box full of tools.

Acquisitives

Male N shirren xenoseeker operative 5 Shirren | SP 40/40 HP 36/36 RP 7/7 | EAC 21; KAC 23 | Fort +5; Ref +9; Will +7 | Init +7 | Perc +13, SM +16; Blindsense (vibration) 30 ft., darkvision 60 ft. | Speed 40 ft., fly 30 ft. (average)

Hopefully what Navasi learned will give some sort of circumstance bonus. Bad pilot and gunner, you say?

"See, the important thing to do, once you find the right coupler, is to never fire your weapons while taking a turn. Focus on keeping your new arc booster stable through the turn, then fire everything you've got once you straighten out. If you try to do everything at once with unstable parts like these, you're likely to stall out, or worse."

Diplomacy for Lemgem: 1d20 + 2 ⇒ (10) + 2 = 12

Acquisitives

Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

I will add a speed upgrade and for round 3
perception: 0 + 1d20 ⇒ 0 + (12) = 12 if successful, add another speed upgrade.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer
Khorvax wrote:
It's hard to ruin something in someone's vehicle unnoticed if you accidentally kick an iron box full of tools.

"Hey!" shouts one of Ratrod's flunkies. "Get away from there!"

A scene quickly develops as the officials quickly arrive. The head referee looks at Khorvax sternly. "You. You're out." He pulls Khorvax's access pass from his shirt. "You can watch from the stands but you aren't to come back down to the pit areas. If you try, I might not be so nice."

The referee turns to the rest of you.

"Okay, Laboni. I'll give you the benefit of the doubt and assume this guy acted on his own. But anything else and I disqualify your whole crew, and you can make the preparations for the race on your own. Got it?"


"Yeah, yes sir. Got it." Laboni nods earnestly. Eventually the Referee huffs and walks off.

Laboni hands Khorvax a package. "Here's your stuff. See you later." She then leans closer, and whispers, "When the race starts, you can still help me out. Just use this to log in remotely to help me operate it."

Khorvax: This means that you can no longer contribute in the upgrading racer portion, but you can still help operate the racer during the race.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer
Senko, Shirren Xenohunter wrote:
"See, the important thing to do, once you find the right coupler, is to never fire your weapons while taking a turn. Focus on keeping your new arc booster stable through the turn, then fire everything you've got once you straighten out. If you try to do everything at once with unstable parts like these, you're likely to stall out, or worse."

Lemgem rolls her eyes. "Yeah, but there's no way to stabilize the arc booster if the valve is leaking is there? I think I can bore out a new coupler from these old plumbing units. They're not the right size, but I can prolly make 'em fit. Look I gotta get back to it. See ya around."

Sadly you did not quite make the Diplomacy DC. But you were within 5, so you did not make her less friendly, and I checked the rules and I see nothing that says you cannot try again on a change attitude roll. So if you want to run at her again on round 3, go ahead (or send someone better at Diplomacy, which you now know is the main check for Lemgem).

Huckle Jim wrote:
I will add a speed upgrade and for round 3

We're talking about round 2 right now, but I will use that as your roll for round 3. But you still haven't used your round 2 "move" action.

Huckle Jim manages to find parts for an ignition chamber that will increase the power of the engine.


Huckle Jimbot uses his break to try and size up Nyizin, but just doesn't know enough about racing to tell what Nyizin's abilities are.

Huckle Jim Sense Motive: 1d20 + 0 ⇒ (6) + 0 = 6


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

Round 3:

1d4 ⇒ 1

Iseph manages to find an air-powered rivet gun that Laboni reconfigures into a kinteic weapon. He also discovers that Nyizin's vehicle is bulky with extra armor plating (so it will be tough to hit with kinetic weapons). It is equipped with a kinetic weapon and has good speed, but at this point you think your racer is faster. It also has unstable black-market mods made of dragon bone and elemental energies, and has a turbocharger that can give her a big speed boost at the cost of making her racer easy to hit.

Huckle Jim fails to upgrade the racer this time.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

LABONI'S RACER
Speed 55 ft., full 550 ft. (improved three times)
EAC 10
KAC 12
Attacks:
* energy weapon (a hit gives target –4 to Piloting)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
Steering: +2 Piloting
Targeting: –3 attack

Tasks completed so far:
LEMGEM: Sized up skill: YES. Appraised vehicle: NO Socialized: NO
NYIZIN Sized up skill: NO Appraised vehicle: YES Socialized: NO
ORSIS Sized up skill: YES Appraised vehicle: NO Socialized: NO
RATROD Sized up skill: YES. Appraised vehicle: YES Socialized: NO
VELOCITY Sized up skill: YES. Appraised vehicle: NO Socialized: YES

Round 2:
* Altronus fails to upgrade or size up.
* Huckle Jim upgrades the engine and fails to size up Nyizin.
* Iseph fails to upgrade or appraise.
* Khorvax gets kicked out for trying to Sabotage Ratrod.
* Navasi fails to upgrade the racer and sizes up Lemgem.
* Senko fails to upgrade the racer and fails socialing with Lemgem.

Round 3:
* Altronus:?
* Huckle Jim fails to make an upgrade, and...?
* Iseph Adds a kinetic weapon and appraises Nyizin's racer.
* Khorvax is out.
* Navasi?
* Senko?

Acquisitives

Male N shirren xenoseeker operative 5 Shirren | SP 40/40 HP 36/36 RP 7/7 | EAC 21; KAC 23 | Fort +5; Ref +9; Will +7 | Init +7 | Perc +13, SM +16; Blindsense (vibration) 30 ft., darkvision 60 ft. | Speed 40 ft., fly 30 ft. (average)

"Can someone better at talking (Diplomacy) socialize with Lemgem during your next break?"

At the start of the hour, Senko will order lunch using the vouchers from earlier.

Senko works on Velocity's racer to cement that alliance Assuming that hasn't already been done. Kinda hard to follow on mobile.
Scavenging: 1d20 + 7 ⇒ (15) + 7 = 22

Once the food arrives, he'll take a break and continue talking to progressively-better racers. This time, Nyizin. "Hello, Miss Nyizin! I'm Senko, one of Laboni's pit crew. How goes your race preparations? And would you like a snack?" Senko offers some appetizers from the lunch order.


"Navasi" Female CG human outlaw envoy 1 | SP 1/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.
Skills:
Acrobatics +6, Athletics +4, Bluff +6, Computers +6 (1 rank), Culture +6, Diplomacy +6, Perception +4, Piloting +6 (1 rank), Sense Motive +4, Sleight of Hand +7, Stealth +6

Diplomacy Lemgem: 1d20 + 6 ⇒ (2) + 6 = 8Computers to improve targeting: 1d20 + 6 ⇒ (12) + 6 = 18


”Fumbus” | Male CN Small Goblin Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 (Darkvision) | Default Exploration (Stay Hidden) | Speed 25ft | Active Conditions: None

The Solarian wanders back out into the junk piles. "What a waste of time. My skills would be so much better used..." he grumbles to himself as goes. "Targeting components. Looking for targeting components"

Perception: 1d20 + 1 ⇒ (15) + 1 = 16

Afterwards, the scholar heads over to Nyizin to get a feel for her skills and demenor

SM, Nyizin: 1d20 + 1 ⇒ (11) + 1 = 12

Acquisitives

Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

perception: 0 + 1d20 ⇒ 0 + (14) = 14 upgrade another speed if possible
This is probably round 4 for me, speed is what he wants for the ship.

Oh right, something else for round 3, might as well make it a sense motive check sense motive: 1d20 ⇒ 18


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

Senko

Senko, Shirren Xenohunter wrote:
Senko works on Velocity's racer to cement that alliance.

"Thanks," says Velocity, admiring Senko's work. "I'll do what I can to help you win, as long as you try to help me get into second place. But if you shoot at me, I will consider the agreement over. Is that acceptable?"

Senko, Shirren Xenohunter wrote:
"Hello, Miss Nyizin! I'm Senko, one of Laboni's pit crew. How goes your race preparations? And would you like a snack?" Senko offers some appetizers from the lunch order.

Nyizin looks at Senko and then at the food offered. "Ah... no thanks. I find it is best not to eat too much before a race. Adrenalin does odd things to your stomach. Just as in a battle."

Senko: please make a culture check.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

Navasi

Navasi - Pregen wrote:
Diplomacy Lemgem: 1d20 + 6 ⇒ (2) + 6 = 8 Computers to improve targeting: 1d20 + 6 ⇒ (12) + 6 = 18

Navasi is able to enhance the targeting computer's accuracy. But when she goes over to Lemgem's pit, Lemgem is not very accomodating. "Can't talk now," she says, hunched over a worktable as sparks fly off the device she is working on. "Boring a new valve. Maybe later."


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

Altronus & Huckle Jim

RxPregen wrote:
"Targeting components. Looking for targeting components"

Altronus finds a low-powered laser that can be used as a sight and is able to improve the racer's targeting ability.

RxPregen wrote:
Afterwards, the scholar heads over to Nyizin to get a feel for her skills and demenor
Huckle Jim wrote:
Oh right, something else for round 3, might as well make it a sense motive check sense motive: 1d20 ⇒ 18

Altronus and Huckle Jim wander over to visit the pit of Nyizin and see if they can get a feel for Nyizin's abilities. As they watch Nyizin speak with Senko, Huckle Jim deduces that Nyizin is a poor pilot but a good gunner.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

Huckle Jim (round 4)

Huckle Jim wrote:

perception: 0 + 1d20 ⇒ 0 + (14) = 14 upgrade another speed if possible

This is probably round 4 for me, speed is what he wants for the ship.

Huckle Jim is just not familiar enough with the equipment he sees to identify something worth using.

Huckle Jim: You still have your round 4 move action. The group has sized up all the opponents, so with no ranks in engineering you should probably try to socialize with one of them.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

LABONI'S RACER
Speed 55 ft., full 550 ft. (improved three times)
EAC 10
KAC 12
Attacks:
* energy weapon (a hit gives target –4 to Piloting)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
Steering: +2 Piloting
Targeting: –1 attack (improved twice)

Tasks completed so far:
LEMGEM: Sized up skill: YES. Appraised vehicle: NO Socialized: NO (requires Diplomacy)
NYIZIN Sized up skill: YES Appraised vehicle: YES Socialized: TBD (requires Culture)
ORSIS Sized up skill: YES Appraised vehicle: NO Socialized: NO
RATROD Sized up skill: YES. Appraised vehicle: YES Socialized: NO (requires Intimidate)
VELOCITY Sized up skill: YES. Appraised vehicle: NO Socialized: YES

Round 3:
* Altronus successfully upgrades targeting and fails to size up Nyizin.
* Huckle Jim fails to make an upgrade, sizes up Nyizin.
* Iseph Adds a kinetic weapon and appraises Nyizin's racer.
* Khorvax is out.
* Navasi successfully upgrades targeting and fails to socialize with Lemgem.
* Senko upgrades Velocity's racer and socializes with Nyizin. Result TBD.

Round 4:
* Altronus:?
* Huckle Jim fails to make an upgrade, and...?
* Iseph?
* Khorvax is out.
* Navasi?
* Senko?


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

GM Tip:

During the race, one character will pilot the racer and the rest of the characters may participate by each operating one of the weapons. So my recommendation as a GM would be to try to add two more weapons, just so everyone has something to do during the race. Adding a third weapon though will do nothing because there would be no one to operate it.

Also:

Since you have cut a deal with Velocity, you probably don't need to appraise her vehicle.


"Navasi" Female CG human outlaw envoy 1 | SP 1/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.
Skills:
Acrobatics +6, Athletics +4, Bluff +6, Computers +6 (1 rank), Culture +6, Diplomacy +6, Perception +4, Piloting +6 (1 rank), Sense Motive +4, Sleight of Hand +7, Stealth +6

Computers to improve EAC: 1d20 + 6 ⇒ (15) + 6 = 21
Diplomacy to approach Lemgem: 1d20 + 6 ⇒ (3) + 6 = 9


”Fumbus” | Male CN Small Goblin Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 (Darkvision) | Default Exploration (Stay Hidden) | Speed 25ft | Active Conditions: None

Also, the odds of getting a hit with 5 dice rolls are much better than with 3. I am worried about that EAC of 10 though...

Meanwhile, back at the scrap fields, Altronus is still searching around for anything that might be useful to the ship. "There has to be another gun or something around here.... Oh look! Perhaps Laboni could use this kinetic gun?"

perception: 1d20 + 1 ⇒ (17) + 1 = 18

Went kinetic again, since we know that Energy helps ratrod, not hurts him

Heading over to Lemgem, he tries to strike up a conversation.

Diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

Navasi is able to optimize the shielding of Laboni's racer by running some simulations through her computer. But when she tries to speak to Lemgem, she gets the brush-off.

RxPregen wrote:
I am worried about that EAC of 10 though...

Guessing that you got Ninja'd by Navasi there!

Altronus finds a hydraulic piston that should be able to fling projectiles a fair distance, and Laboni fits it with a loader.

He then goes over to visit Lemgem.

"Another one of you guys! You sure are chatty. Say, can you give me a hand with this here? Actually, it looks like you could give me three hands! Here, just lift this up for a sec..."

After Altronus helps her out for a few minutes, Lemgem opens up a bit to him.

"You really think Laboni can take Ratrod on her first race? I've been here for a few months, and I only did it once. I got kind lucky... Ratrod and Nyizin crashed into each other and knocked each other out of the race. I'm as good a mechanic as any of them but They all've been diving way longer 'n me. I'd be happy just to place."

This notion gives Altronus an idea, and soon he and Lemgem are talking about a possible alliance.

"Okay, tell ya what," says Lemgem. "I can settle for second place... I'll target whoever's ahead of Laboni if once she's in the lead she takes out the ones that are in my way, and we don't shoot each other. Deal?"

Not sure how you want to handle this since you have also promised Velocity that you will give her second place.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

LABONI'S RACER
Speed 55 ft., full 550 ft. (improved three times)
EAC 12 (improved once)
KAC 12
Attacks:
* energy weapon (a hit gives target –4 to Piloting)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
* kinetic weapon (a hit gives target –4 to Piloting) (added)
Steering: +2 Piloting
Targeting: –1 attack (improved twice)

Tasks completed so far:
LEMGEM: Sized up skill: YES. Appraised vehicle: NO Socialized: TBD (requires Diplomacy)
NYIZIN Sized up skill: YES Appraised vehicle: YES Socialized: TBD (requires Culture)
ORSIS Sized up skill: YES Appraised vehicle: NO Socialized: NO
RATROD Sized up skill: YES. Appraised vehicle: YES Socialized: NO (requires Intimidate)
VELOCITY Sized up skill: YES. Appraised vehicle: NO Socialized: YES

Round 3:
* Altronus successfully upgrades targeting and fails to size up Nyizin.
* Huckle Jim fails to make an upgrade, sizes up Nyizin.
* Iseph Adds a kinetic weapon and appraises Nyizin's racer.
* Khorvax is out.
* Navasi successfully upgrades targeting and fails to socialize with Lemgem.
* Senko upgrades Velocity's racer and socializes with Nyizin. Result TBD.

Round 4:
* Altronus added a weapon and is socializing with Lemgem Result TBD.
* Huckle Jim fails to make an upgrade, and...?
* Iseph?
* Khorvax is out.
* Navasi improves EAC and fails to socialize.
* Senko?


"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph continues to work on the bike to get some repairs on the kinetic armor and improve it!

Engineering KAC: 1d20 + 6 ⇒ (17) + 6 = 23

** **

Iseph also talks to Ratrod!

"You will see the end of your dominance. Please already think about the future in the shadow of the Starfinders. And know your place also in this race Ratrod!"

Intimidate @Ratrod: 1d20 + 5 ⇒ (15) + 5 = 20

Acquisitives

Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

intimidate: 1d20 + 5 ⇒ (19) + 5 = 24 the ratrod.


”Fumbus” | Male CN Small Goblin Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 (Darkvision) | Default Exploration (Stay Hidden) | Speed 25ft | Active Conditions: None

"It sounds like everyone just wants to see ratrod lose." Altronus makes every effort to be helpful around the garage while he talks with the gnome.

"I know other racers are trying to eye a second place finish, if we can manage to knock out ratrod. I like the idea of everyone concentrating fire on him though. Could I offer you a counter agreement? Let's focus our efforts on getting ratrod out of the race- We don't shoot at you, you don't shoot at us- Knock out the favorite and then let the places fall where they may."

Acquisitives

Male N shirren xenoseeker operative 5 Shirren | SP 40/40 HP 36/36 RP 7/7 | EAC 21; KAC 23 | Fort +5; Ref +9; Will +7 | Init +7 | Perc +13, SM +16; Blindsense (vibration) 30 ft., darkvision 60 ft. | Speed 40 ft., fly 30 ft. (average)

Round 3:

SFS GM Peet wrote:
"Thanks," says Velocity, admiring Senko's work. "I'll do what I can to help you win, as long as you try to help me get into second place. But if you shoot at me, I will consider the agreement over. Is that acceptable?"

"Definitely acceptable. Let's go beat everyone else. Good luck!"

SFS GM Peet wrote:

Nyizin looks at Senko and then at the food offered. "Ah... no thanks. I find it is best not to eat too much before a race. Adrenalin does odd things to your stomach. Just as in a battle."

Senko: please make a culture check.

Culture for Nyizin: 1d20 + 10 ⇒ (2) + 10 = 12

"I am a bit surprised to find a veteran Legionnaire in the race. What brings you to Absalom Station?"

Round 4:

"Iseph, you will be piloting during the race, yes? Would you prefer me to focus my search on parts to improve the speed or the steering?"
Scavenging: 1d20 + 7 ⇒ (18) + 7 = 25 for whatever Iseph answers

During a break, Senko will go back to Nyizin to apologize for his earlier faux pas. (Assuming that my 12 Culture from round 3 was a failed check. If that somehow succeeded, I'll go visit Orsis instead.)

Another Culture for Nyizin: 1d20 + 10 ⇒ (7) + 10 = 17


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

Iseph:

Iseph - Iconic Operative wrote:
"You will see the end of your dominance. Please already think about the future in the shadow of the Starfinders. And know your place also in this race Ratrod!"

"Why... why you... I'll... " the Ysoki sputters. The fur on his face stands on end. "You... I'll make you eat those words! Yeah, just you wait!..." Ratrod storms off, fuming.

A moment later he comes back. "This is my pit! Get lost, you! Or I'll have you thrown out!"

Iseph leaves, confident their task is complete.

Huckle Jim wrote:
intimidate: 1d20 + 5 ⇒ (19) + 5 = 24 the ratrod.

Huckle Jim: I'm guessing you didn't see Iseph's post above yours. Since there is no benefit in antagonizing Ratrod further, I'll allow you to use this roll for something else, which will be socializing with Orsis (since that's the only thing left that you can do untrained) unless you can invent something else you want to try. If I don't hear otherwise from you within a day or so I'll go ahead with that.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer

Altronus

RxPregen wrote:
"Could I offer you a counter agreement? Let's focus our efforts on getting ratrod out of the race- We don't shoot at you, you don't shoot at us- Knock out the favorite and then let the places fall where they may."

Lemgem thinks for a moment. "Weeelll..."

"I dunno. Orsis and Nyizin are both pretty good too, and even Velocity beats me once in a while. Knocking out Ratrod might be great for you, but that doesn't get me one of the prizes. There are six of us, but with Ratrod out that only guarantees me fifth place. "

"If you wanna say we won't shoot each other, I suppose I can work with that. Unless the only way for me to place is to take you out... by the time we're half way through the race we'll know, I guess."

If you're not going to promise to help Lemgem get into second place that's probably the best you will get.


The Commencement Table 1 Slides | Pre-Race Rules | Laboni's racer
Senko, Shirren Xenohunter wrote:

Round 3:

"I am a bit surprised to find a veteran Legionnaire in the race. What brings you to Absalom Station?"

The Ryphorian frowns. "I'd rather not talk about that. I have work to do," says Nyizin as she turns back to work on her racer.

Senko, Shirren Xenohunter wrote:

Round 4:

During a break, Senko will go back to Nyizin to apologize for his earlier faux pas.

"Sorry I brushed you off like that before..." says Nyizin. "It's a rather sensitive topic for me. You see, in the Legion we are bonded with a Dragonkin partner. It's not just a working relationship. You are psychically connected. When your partner dies... " her voice trails off for a moment.

"I simply could not continue with the Legion. But I race in my partner's name, and in his memory."

Senko and Nyizin chat for a while, and after a time Nyizin lets on a secret for giving a junkracer engine a boost.

"Keep a little bottle of fulminate of magnesium connected to your fuel injectors. Squirt that in and you'll get a short-term boost. Might burn out the engine, but if you're close to the finish line it could be worth it."

Laboni looks over the plans and concludes that this modification allows you to press their engine during the race and double your speed for one round, but there is a 50% chance the engine could have an internal malfunction on the next round that permanently reduces the vehicle’s base speed by half. It is easily added to the racer without any extra actions.

Senko, Shirren Xenohunter wrote:
"Iseph, you will be piloting during the race, yes? Would you prefer me to focus my search on parts to improve the speed or the steering?"[ooc]for whatever Iseph answers

Senko also successfully makes an upgrade (what it is is TBD).


”Fumbus” | Male CN Small Goblin Alchemist 3 | HP 33/33 | AC 19 | F +8 R +10 W +5 | Perc +5 (Darkvision) | Default Exploration (Stay Hidden) | Speed 25ft | Active Conditions: None

"Well, I understand is all. Tell you what... once we have knocked out Ratrod, I'll make sure we target Orsis and Nyizin next. I'll let you deal with Velocity."

"Either way, I think we have made a reasonable deal..." Altronus starts to walk back out toward the starfinder garage, stops and turns back to Lemgem. "Oh, and make sure you don't use any energy weapons on Ratrod- they only make his racer go faster"

Acquisitives

Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

Hey you're awesome diplomacy to socialize: 1d20 ⇒ 1


"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None
Senko, Shirren Xenohunter wrote:

"Iseph, you will be piloting during the race, yes? Would you prefer me to focus my search on parts to improve the speed or the steering?"

[dice=Scavenging]1d20+7 for whatever Iseph answers

Iseph is in a dialogue with Senko "Really, you want me to steer? Ok, then speed would be great! Let us hope that I steer well."


"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

@GM: I am not going to be able to post that regularly as I am on business trip. As the pilot just rolls piloting I wanted to ask if it would be ok to roll the ten rounds already where only the penalties would need to be deducted?

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