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CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Thinking back on his training Bob tries to come up with a plan. Knowledge Arcana: 1d20 + 11 ⇒ (6) + 11 = 17 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Following Carlins's adv, Bob scurried to the edge of the room before eyeing the agent tangling with Salazar. Taking aim, his musket begins to glow orange before a cone of fore shoots out, engulfing the red cloaked foe. Burning Hands: 5d4 ⇒ (3, 3, 4, 2, 2) = 14
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CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Bob moves to the door across from Dex and listens at it. If it seems safe, he opens it. Perception: 1d20 + 10 ⇒ (9) + 10 = 19 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() With a shrug, Bob confirms his musket is loaded and follows syllen through the mirror. ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Exiting after Syllen, Bob looks around. "Hmmm, where'd they go? Perception: 1d20 + 10 ⇒ (5) + 10 = 15 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() I'm sorry guys. I should never have signed up for this special. I thought I could handle just 1 game, but I was wrong. I'm willing to jump back in and try to finish this out if you'd like. ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Moving deeper into the room, Bob fires a round at the man in green cloak. +1 Musket vs touch: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 for B Damage: 1d12 + 1 + 1 ⇒ (3) + 1 + 1 = 5 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Taking aim at Green, Bob's gun seems to swell with heat as a ray of flames fly out of the musket towards the opponent. Scorching Ray vs green Touch: 1d20 + 7 ⇒ (10) + 7 = 17 for fire damage: 4d6 ⇒ (6, 2, 3, 5) = 16 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Staying out of the gnomes way, Bob hopes the guard gives in. 'Hate ta shoot em if dun hafta' ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Nodding in the gnomes direction as he watches the rhino attack his friend, he smiles. 'E's got 'em some powerful magic.' Taking aim at the closest rhino, he fires another round off. Alas, with an ominous *THUNK* the rifle jams. "Aint nuttin shiny 'bout dat." grumbles the man as he quickly digs the fouled round out of the rifle. +1 Musket vs Touch: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10 for B Damage: 1d12 + 1 ⇒ (4) + 1 = 5 Misfired, Spending 1 grit to clear musket at a move action ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Moving away from the group, Bob levels his musket at green. The longarm glows momentarily as 3 bolts of translucent energy shoot out of the end. Magic Missile vs Green: 3d4 + 3 ⇒ (1, 3, 2) + 3 = 9 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Moving to get a better angle on their foe, Bob reloads his musket with practiced precision. ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Turning to the larger statue, Bob takes aim...*Boom* +1 musket: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19 for B damage: 1d12 + 1 ⇒ (7) + 1 = 8 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() "Oye, we got one." cheers Bob, working to reload his weapon. "Dun think I's got any spells be gud against 'em." Reload as a standard ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Taking aim at the closest statue, Bob fires a shot over the boar. "Don't take yer eyes off 'em." he calls out, trying to recall any weaknesses statues may have. +1 Musket vs touch: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27B Damage: 1d12 + 1 ⇒ (5) + 1 = 6 Knowledge Arcana: 1d20 + 11 ⇒ (11) + 11 = 22 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Drawing a wand as they move, Bob smiles. "Time ter show what Wes made of." he announces with a broad smile.
I'm good with green first ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() "Bobby Boom has 'em a way wit words. Gunna head o'er to the symposium challenge...then try me hand at sleuthin." he announces proudly. "Just aint purty nough fer them animals. Got me a face o'ly a mom kin love." he adds with a broad grin. Lore Symposium
Following the signs towards the symposium, he stands awkwardly to the side for a moment before approaching the panel. Grabbing a stack of notes, he squints and studies the documents hard before pointing out a few words that don't translate well to orcish. Sleuthing
Breathing shakily, he takes a slow, deep breath to steady himself before speaking. "Aight. So o'er in that corner, yall find a big ole set of tweezers. Now, that were used ta pull out victims teeth...one by one. If ya look under the bed o'er yonder you'll find one tooth left behind." he begins, rattling on for what seems like forever. Finally finishing the last detail he recalls, he sighs. 'Well...not much fer big speeches but thinkin I's got 'er done.' ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Taking in his companions, the human smiles and grabs a cup of coffee for himself. Taking a sip, he sighs. "Not bad." "Scarf dance, eh? Sounds stellar! Ya gunna give a demo?" Turning to the gnome, he kneels down. "Handsome friend ya gots. Sal was it? He friendly?" ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() A dark skinned man wanders in, a large musket strapped to his back and a tome hanging from his hip. "'Ello all. I's Boom McCallister. Tis a pleasa ter meetcha." he announces to the table, looking around the room. "Big ole shindig ta'day. Yall lookin ferwerd ta the speeches? Can't wait ter hear tales from da year." ![]()
![]() 1) Player name: RePete
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CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Sorry, thought I'd posted this. I have run this and played it in core, so I'm leaving it to you guys...for now. ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() His musket finally loaded, Bob quickly raises it to point at the imposter. "Time fer ya to become confet..." stopping mid-sentence as he sees everyone beginning to back down, the man frowns. "Aw shucks! Were bout ta get fun! Aw fine din." "So, ya dun know yer name? Get hit on the head er sumtin? Dun make much sense fer ya to not be knowin your name." With a shrug, he motions with the musket. "Go on den. Lets talk ta them big ole fishy." ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Wiping tears from his eyes, Bob hauls himself back to his feet. "I be powerful sorry fer dat...It jess tickled me in the gibblets." explains the man. Seeing the situation unfolding before him, he frowns. "Shaine, ya be insisten on bein a purple belly, eh? Well...I's gots sometin fer dat." Setting to reload his musket, the man removes the stopper of his powder horn with his teeth. Powering in the estimated amount, he shoves in a pellet and begins to stamp it down. "Now, duncha be movin..." Move action: stand. Standard: Reload ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Will: 1d20 + 5 ⇒ (4) + 5 = 9 "HE HE! Told ya twas gunna hurt him! TURNED - HE HE- TURNED IT TER CONFETTI! HE HE HE HA **SNORT**" Bursting into tears as he cackles about the confetti croc, the man doubles over. Dropping his musket with a loud *Clank* he continues cackling. ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() A bit confused by the whole situation, Bob tries to figure it out...slowly. "So...erm, what happen to da Virml guy ya sent up here to copy down them scrolls he ruined?" Slowly turning towards the croc, he adds "Iffen this is ya pet, gonna suggest you train him a wee bit betta..." Lowering his musket at the dangerous foe as he steps into the room, the strange man tugs on the trigger. A bit of water sprays out, followed by a massive *BLAMMO*. "Ah, that gunna leave a mark..." Mechanics: 5foot step; Shoot croc as a standard Musket vs touch, PBS, into melee: 1d20 + 5 + 1 - 4 ⇒ (17) + 5 + 1 - 4 = 19
Leaving any cover penalties up to you GM: added the penalty for firing into melee ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() With a nod to his companions, Bob slogs forward and makes a bee line towards the stairs leading up. 'This be the mcguffin! We's gunna see what foxy been upta!' ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Quite taken with concern about his powder, Bob meanders along with the rest lost in his own mind. Seeing his companions split and go in two seperate directions, he stops suddenly. "Ya dun think he's still up re-pennin them wet scrolls do ya? I mean iffen ta orignal 'Virml' were ours bad guy?" A flash of fear crosses the mans eyes as he eyes the stairs leading downward. Petting his musket, the man coos "It's a gunna be ok. We'll getcha dry I promise." ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Cautiously following the new toothless wonder, Bob asks bluntly. "So...my friends think you're Virml. But wes already met us a 'Virml' up yonder with them V.C.s. So...who is ya? How can ya 'splain the double? Gotcha a twin?" ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() "Well that twere a bloomin mess! Whatcha lookin at Razka?" inquires Bob as he quickly reloads. The man takes special care to keep it all above the water...causing a bit more difficulty than usual. ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Smiling broadly, Bob raises his musket and takes aim. "Now be my turn ta join the shindig!" Breathing slowly in...and out...in...and out, he gets the lady in glasses in his sights and slowly squeezes the trigger...**BaBOOM** rings out in the small room as a gout of flame blows out the end of his strange weapon. Mechanics: Standard Shoot Musket Musket vs Touch, PBS & Precise Shot: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
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CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() I too have concerns about poor Abaal, but I respect your choice with him. Thanks for the good wishes ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Shaking his head to clear it, Bob looks around. 'Whats goin on 'ere? Wait wasn' I jess in the hall o'er there? OYE! We's a fightin!' Raising his musket, he aims for the strange woman. "Yas needin ta learn you sum manners, m'lady! I...." trailing off as he sees the water glistening off his musket, he frowns. "Ruttin...dun messed up me powder! That aint gun do me no good." Quickly the man empties the barrel and sets to reloading it. Tugging the stopper from the powder horn, he dumps a few grains down the barrel and begins packing his wad as he returns the stopper. Holding a finger up, he advises "Be witcha in a moment." ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Sorry for being MIA yesterday. On top of work beating me to a pulp, found out some trouble news about my grandfather. Working on getting caught back up this evening. ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Will DC 13: 1d20 + 5 ⇒ (14) + 5 = 19 Still mumbling about the lassies pretty song, Bob sloshes forward. Standing directly beneath the drain, he musket becomes douses in water. NOOOOOOOO! 1 ruined shot/powder Double move...but still awake... ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Will: 1d20 + 5 ⇒ (10) + 5 = 15 Cocking his head at the sound, Bob mumbles "Sucha jaunty tune...soooo pretty..." and begins to slosh his way into the room. Well, this could get unpleasant for me. :-P The deep water has slowed my demise at least. ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Bob continues to slosh along behind the tree, trying to ensure they don't miss anything. As his soggy navel continues to quiver in the cold waters, he glances towards the upper branches of his guide longingly. 'Wonder iffen I could 'fford one of 'em ta carry me 'round these parts nextime...' Perception: 1d20 + 6 ⇒ (12) + 6 = 18 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Sticking with the tree of light and monkey of confusion, Bob wanders along, silently feeling useless as he holds his rifle over the ever deepening water-line. "Ya seein anything of note up there lassie? How's about them parchment o'er yonder?" As the chill rises up to his navel, the man shivers. Hoisting his powder horn and musket higher. "I been thinkin...we's runnin outta time." Perception Aid Vina: 1d20 + 7 ⇒ (13) + 7 = 20 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() "Was any of them bits part of that there poem thing?" asks Bob as Edwin becomes frustrated. "Wasn't we s'pose ta collect all of 'em pieces?" "I dun see no foxy thing either." he announces, peering around the large tree. "Wes best keep check bout the place. Where to next captain?" ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Suddenly realizing he's without a source of light, Bob turns back to the group. "Oye! Wes kin go whicheva ways fine. Was jess a thought." Shaking his head, he adds "If the lass wants ter head north first, ya just need ter speaks up." Quickly reloading his musket, taking care to keep the powder dry, he falls in line behind Dawn. ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() "Right good job! Right good! So...any tall know what be in that dere case?" commends Bob. 'Reckon I be beta showin me skills in day next shindig' he considers squinting in the darkness. "Hows 'bout we do 'er clock-like? Start in South West an workings ways 'round?" ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() K Planes: 1d20 + 9 ⇒ (17) + 9 = 26 "Ah, da pretty be a Voidworm me thinks. Dem be able ta overcome electrification an sounds...crafty devils the lot. They kin change shapes and stuffs." he announces to the group. "Pretty lil bugger...no can get a good angle...lessee..." grumbles the man as he sloshes through the water, holding his musket high in the air. Making his way to a shelf, he tries to scale it for a better angle. Climb: 1d20 + 4 ⇒ (8) + 4 = 12 ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Standing at the edge of the darkness, Bob looks towards the spot pointed out by Edwin. "Ya sure? Dun see nothin over yonder." Holding his musket at the ready, he frowns. "Ya reckon it be purple-bellied? Or mayhaps be it a brown-coat?" Readied Action: Shoot a foe if it attacks his companions
Mechanics: Musket Blammo Readied: 1d20 + 5 ⇒ (14) + 5 = 19 Damage?: 1d12 ⇒ 7 Vs Touch AC if within 40feet. If within 30 feet, +1 Attack and +1 Damage ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Always fun! Today I did a 19. Right after posting in Gameplay, my relief called me....she's sick. /le sigh.... I'm safe. On my second beer since I got home...but had to call around and wake subordinates up until one agreed to go in. At least I get tomorrow off. Even short shifts that many days in a row wear on a person. Best wishes for ya GM! ![]()
CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3
![]() Overly excited by the puppet show, Bob fails to contribute much to the rest of the conversation with the giant fish, awaiting more puppets to appears. As the group heads back down, he frowns. "I reckon duty calls. Mayhaps ya show me some more puppets later, yeah?" Glancing towards the parchment, he rubs his chin. "Oye! So a poem be da key? Interestingly...." Having little else to add, he rubs his musket and continues to wade through the water along with the group. Making sure to hold it above the waves for fear of ruined powder, he keeps a watchful eye ahead. "HEY! We's not wanting ter corpsify iffen we don't hafta! Show yourself and wes can talk bout it." calls out the man.
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