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Lakadee doesn't understand much, but his inner treant instincts recall something of past forest streams and brooks... where the salmon or the trout struggled on a sandbank or river stone... and like his oaken forefathers, Lakadee gently offers a limb for the fish-like creature to rest unto, so that it can be lowered into the main lake below...

The World's Most Interesting GM |

Also Vina remember that Lakadee is a "treant sapling" and as such has animal intelligence (2) like a horse or a dog, and probably isn't self aware enough to suggest things. Assuming that Vina suggests the above in Common, and that someone translates, the following occurs:

Mistress Koi |

The fish waves off the offer with a tentacle, burbling in its deep voice in a way that makes it sound as if it is not a problem.
It strains and begins squeezing out water at an accelerated rate.

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Vina Perception: 1d20 + 7 ⇒ (3) + 7 = 10
Vina is oblivious to the dangling wet note...

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Lakadee Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Lakadee is also oblivious of the wet note, and somehow, deep down, wishes not to understand the origins of paper.
The offer for help from Lakadee is my (poor) attempt at simulating or imagining the basic instinct of a plant creature whose function is to be a caretaker of the forest... akin to how dumb wolves can appear smart when hunting, etc.

The World's Most Interesting GM |
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Tanned bonobo vellum no doubt.

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"W-wait!"
"Okay, so toes, ears, maybe a nose. She's trying to prevent him from running away by flooding this library. Maybe we can catch him instead."

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Razka quirks one arched eyebrow. "An interloper in the library? Catching him will be the least of what we do to him."
While everything is getting discussed and the group is getting organized, Razka walks along the shelves up here, scanning them for a particular title of interest to a particular paracountess.
Perception: 1d20 ⇒ 13

Mistress Koi |

Razka does not find anything of particular interest to the paracountess.
The grodair begins to burble in animated fashion to Dawn.
Assuming Dawn translates folks can look at the "Sylvan" language spoilers. Your character probably doesn't all the nuance (without a perform (acting) roll), but it will be close enough.

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Dawn looks up. "So I guess we need to find a poem named ''Name of the Fox'. "
Virml sheepishly produces a dripping fragment of parchment. "It was a part of a longer scroll of riddles called The Name of the Fox."
"Hey! That's the poem Wirml read from. I guess we need more of it. Anyone know where we can find it?"

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"Do we know if Wirml is still around? Maybe we could ask him if he saw other parts of it somewhere?"

The World's Most Interesting GM |
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One of you either has the poem (at least the torn off top bit) in your possession, or left it on the table in the entrance chamber.

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Elianna puts a finger to her lips as her eyes flutter in thought.
"Wait a moment! Didn't those fishing birds have a bit of a scroll?!"

Mr. Owl |

"Just look at that spine will you. I'm mounting this tome over the mantle in the den." says the owl proudly.
As we have heard, the worm’s got by the bird
Who gets up so early a-dawnward,
But what of the bird who, deceased and interred,
Becomes food for the worm worming onward?
Handouts (pg 2) updated.

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"M-M-Mister Owl? Sir? w-w-where did you find that scroll? can you please sh-show me?"
Diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16

The World's Most Interesting GM |

The owl points down into the water next to where he has the shelf/boat moored beside the metal spiral stairs*.
* The stairs cut through a raised stone dais with a hole through the center. The water splashes over the edge and down into the space below, which likewise is flooded.

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Dawn takes a gander at the scroll. "Well, that's a riddle, alright." She chuckles.
"Looks like we're going downstairs then? If more of the scroll is down there, that's where we'll go. Right?"

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"Or we could just kill the living fish fountain," Razka mutters as he gets downstairs.
"Well, come on, down we go," he continues as he starts down the stairs to the basement. It seems like a bad idea to go lower when the water is rising, but that's where the solution seems to be.

The World's Most Interesting GM |

The party descends into the darkened space below. The two small fishermen wave them bye as they make their way down.
The party will have to provide for light to see by. The upper archive is lit by everburning torches loosely set into sconces on the walls and pillars.
Map updated (and reshuffled). The first page is the upper/ground level of the archive, the second page contains the lower level, and the third page now contains the fragments of the 'Name of the Fox' scroll.
Once we have lighting figured out.
The group finds itself in a more claustrophobic space filled with shelves of books, folios and reams of vellum, and papyrus, flooded up up past most people's waists. The ceiling here is slightly vaulted, barrel-shaped, and 15-feet overhead. Lower (10') passages lead off from the main chamber.
Water drips down from the stairwell walls above, but true to its word the grodair stops making any more.
The waterlogged spaces below count as a deep bog for movement purposes. Also, there are spaces that are so tightly packed with shelves, and paper that PCs in them are considered squeezed (you can move through them, but the space is cluttered--it doesn’t reduce the PC’s speed anymore than the bog-like conditions do).

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Vina grabs an everburning torch and holds it to shine some light for the party.
Once at the bottom, Vina casts detect magic and begin scanning the archives.

The World's Most Interesting GM |

Vina's is not the only light down here. A blue-white light from a source to the north of the party moves across the chamber. Edwin sees its source, a small glowing, giggling, humanoid figure skipping along the surface of the dark waters down the central gallery, and then behind shelves to the east. Its laugh echoes around the room.
Dawn: 1d20 + 3 ⇒ (14) + 3 = 17
Edwin: 1d20 + 3 ⇒ (4) + 3 = 7
Elianna: 1d20 + 3 ⇒ (8) + 3 = 11
Lakadee: 1d20 + 2 ⇒ (15) + 2 = 17
Razka: 1d20 + 3 ⇒ (4) + 3 = 7
Vina: 1d20 + 6 ⇒ (5) + 6 = 11

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Dawn thinks about lighting some of the sticks buried in her hair, but Vina has a smarter idea. "Good thinking, Vina. High five!" Dawn extends her hand for a bit and grins with anticipation.
Once they go downstairs, Dawn takes a gander at the humanoid figure and the constant giggling.
K Nature: 1d20 + 3 ⇒ (1) + 3 = 4 Dawn glares a little too long and gets dizzy before recentering herself.
She sticks a finger in her ear. "That doesn't sound right. Sounds more like some kind of auditory hallucination. Everyone be on alert or you'll get pranked!"

The World's Most Interesting GM |

To clarify the situation, everyone could see the blue-white light playing off the walls and shelves, and hear the laughter, but only Edwin got a glimpse of the glowing, figure capering on the surface of the water before it disappeared around one of the shelves, and he doesn't have the necessary skill (life experience, etc...) to identify it other than it seemed to be small and humanoid in shape, and that the nimbus around it makes any other features hard to pick out. He can also point out its path (the dotted blue pathway on the map). Everything in Dawn's post is correct except that she, herself, would not have gotten a look at the figure.

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Vina waits for the spell's zenith patiently.
waiting for the full 3 rounds' worth of detection
Kn.Arcana DC 15 + spell level per aura to determine school: 1d20 + 6 ⇒ (2) + 6 = 8
Kn.Arcana Aura 2: 1d20 + 6 ⇒ (1) + 6 = 7
Kn.Arcana Aura 3: 1d20 + 6 ⇒ (9) + 6 = 15
Kn.Arcana Aura 4: 1d20 + 6 ⇒ (19) + 6 = 25
Kn.Arcana Aura 5: 1d20 + 6 ⇒ (8) + 6 = 14
Kn.Arcana Aura 6: 1d20 + 6 ⇒ (16) + 6 = 22
Kn.Arcana Aura 7: 1d20 + 6 ⇒ (19) + 6 = 25

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Overly excited by the puppet show, Bob fails to contribute much to the rest of the conversation with the giant fish, awaiting more puppets to appears. As the group heads back down, he frowns. "I reckon duty calls. Mayhaps ya show me some more puppets later, yeah?"
Glancing towards the parchment, he rubs his chin. "Oye! So a poem be da key? Interestingly...."
Having little else to add, he rubs his musket and continues to wade through the water along with the group. Making sure to hold it above the waves for fear of ruined powder, he keeps a watchful eye ahead. "HEY! We's not wanting ter corpsify iffen we don't hafta! Show yourself and wes can talk bout it." calls out the man.

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"Guys, there is some creature, small and humanoid in shape! He went there!" Edwin points to the direction in which the creature went.

The World's Most Interesting GM |
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Vina waits for the spell's zenith patiently.
waiting for the full 3 rounds' worth of detection
The space around Vina looks like a view of a clear starry sky as seen through the black, naked branches of a winter's forest canopy while dining on some serious mushrooms.
All around her sparkles a Milky Way galaxy of minor spells, magical effects, and even enchanted paper, all of them like distant stars, their auras dimmed by time to near nothing, yet the sheer numbers of them combining into a vivid multi-colored night sky--a night sky seemingly reflected in the dark waters around Lakadee's trunk. The shelves and their contents are enough to block a lot of Vina view. They look a bit like huge block-shaped rainbow constellations or wireframes, but one aura stands out as bright as Desna's home--Cynosure, or rather more like green Castrovel. It is coming from a sealed brass scroll case floating in the aisle ahead.
Map updated. Vina cannot identify the aura's school (either due to age, or because of the interference of all the other minor auras in the area).

The World's Most Interesting GM |

"Guys, there is some creature, small and humanoid in shape! He went there!" Edwin points to the direction in which the creature went.
At this point we enter into rounds.
Razka: 1d20 + 1 ⇒ (2) + 1 = 3
Dawn: 1d20 + 2 ⇒ (4) + 2 = 6
Edwin: 1d20 ⇒ 12
Bob: 1d20 + 2 ⇒ (18) + 2 = 20
Elianna: 1d20 + 3 ⇒ (6) + 3 = 9
1d20 + 5 ⇒ (20) + 5 = 25
Round 1... (Theme ♬)
The Bold May Act! (For those who are new to my games that means anyone in bold font below may act even if there are people in bold higher on the list than your character--we just assume that those people delayed until your PC acted)
_________________
__ Bob
__ Vina/Lakadee
__ Edwin
__ Banon
__ Elianna
__ Dawn
__ Razka
Map updated.

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"Shadow puppets are great." Dawn pipes up, only for Edwin to point in the direction of the creatures.
"Look at all of this water! I'm gonna go for a swim." Dawn casts Monkey Fish and swims right into the bog.

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[Free Action:]
"G-G-Guys!!! that f-floating scroll case... the b-b-brass one! get it! magical to the max!"
Vina casts magic fang on Lakadee. She then pulls out her wand of cure light wounds with her prehensile tail.
[Standard to cast; Swift to retrieve]
Vina then whispers to Lakadee to move forward, on top of the shelves, to shed her light a little further.

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Lakadee takes a few steps and climbs the shelves until at the very top so that Vina can shine her light on the entire library.
Climb Speed 30: 1d20 + 14 ⇒ (17) + 14 = 31
Moved the edge of the light 10' further north

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Edwin tries to climb the shelves.
climb: 1d20 - 2 ⇒ (18) - 2 = 16
If he succeeds, he pulls out his shortbow.

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Elianna will pop her wand of shield into her hand from a spring-loaded wrist sheath (swift) and tap herself with it (standard), then she will begin wading through the water (move).

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Standing at the edge of the darkness, Bob looks towards the spot pointed out by Edwin. "Ya sure? Dun see nothin over yonder."
Holding his musket at the ready, he frowns. "Ya reckon it be purple-bellied? Or mayhaps be it a brown-coat?"
Readied Action: Shoot a foe if it attacks his companions
Musket Blammo Readied: 1d20 + 5 ⇒ (14) + 5 = 19
Damage?: 1d12 ⇒ 7
Vs Touch AC if within 40feet. If within 30 feet, +1 Attack and +1 Damage

The World's Most Interesting GM |

Razkabot concentrates on detecting magic and looking at his psychedelically painted surroundings as he moves cautiously through the high water.
Suddenly a tiny squealing comet of iridescent light and energy flips over the west edge of the bookcase, and streaks like an out of control magic missile at Lakadee's leg! The air around the thing(?) seems to flow in waves like heat off the desert, though there doesn't seem to be any change in temperature at work here.
Bob, does not have a shot from his position.
It is Tiny enough it has to enter Lakadee's space provoking an AoO from the big log--er, lug. As a side note, Lakadee provides cover for the thing from Vina unless she moves down his trunk. The thing is blurry and so it is treated as if it has concealment (20% miss chance)
nibble v Lakadee: 1d20 + 8 ⇒ (1) + 8 = 9 damage: 1d3 - 2 ⇒ (2) - 2 = 0 Miss
It whizzes around trailing the smell of vinegar and ozone. The thing's fins (or wings) make sounds like distant, burbling fireworks.
Round 2! (Theme ♬)
The Bold May Act!
_________________
__ The comet thing 20% miss chance
__ Bob
__ Vina/Lakadee
__ Edwin
__ Banon
__ Elianna
__ Dawn
__ Razka
Map updated.
PCs that can see the comet may make on Knowledge (planes) check to identify it and open all the following spoilers that apply. As bonus, you can take your time and research the thing since this dungeon has a convenient library at hand. ;)

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Lakadee reflexively takes a swipe at the thing as it tries to enter his canopy!
Miss on 01 to 20: 1d100 ⇒ 28
AoO Slam, magic fang: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8 for dmg, magic fang: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11

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Surprised by the creature, Vina recovers and casts guidance on Lakadee, then whispers to Lakadee that he should attack this thing.
"Protect your leaves, Green Friend..."

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"Mmmmmmmwwphhhh..."
Lakadee Full Attack
Miss 01 to 20: 1d100 ⇒ 86
Slam, magic fang, guidance: 1d20 + 5 + 1 + 1 ⇒ (19) + 5 + 1 + 1 = 26 for dmg, magic fang: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7
**SNAP!** **CRACK!** **WHOOSH!**
Miss 01 to 20: 1d100 ⇒ 1
Slam, magic fang: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20 for dmg, magic fang: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4
"Hrrmmm... phhhh......"

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While the scroll case is certainly more interesting, it appears that Dawn has it under control and this whizzing, flying thing seems like it is going to cause them some troubles if it isn't handled.
It doesn't seem like it's going to fall for his (un)natural charm so he makes the gestures and says the words that focus his arcane abilities into a spell and directs magical energy at it.
Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3

The World's Most Interesting GM |

GM, did Edwin manage to climb the shelf?
Yep.

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Edwin shoots an arrow.
miss 1-20: 1d100 ⇒ 79
to hit: 1d20 + 1 ⇒ (13) + 1 = 14
damage: 1d6 ⇒ 4

The World's Most Interesting GM |

Dawn enjoys a relaxing swim up to the magic glowing thing and tries to grab it.
It only really glows for those with magic eyes, and round of concentration.
It seems to be a screw-top brass scroll case.
Edwin shoots an arrow.
Plus -4 for firing into a melee. Which shelf is Edwin on top of? He can't fire an bow without using both hands, and he can't cling to a surface without using at least one hand. As a side note, Lakadee can swing with one arm and then balance between the two rows of shelves.
Edwin fires into the shrubbery narrowly missing everyone.

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Edwin is on the left shelf.Why Edwin can't stand on the shelf without holding with one hand? Did I miss something?