World's Most Interesting Overflow Archives (001) [PFS Standard 6-15] (Inactive)

Game Master Great Green God

Game Day VII session 1 begins Monday, August 13th.:
Beneath the Grand Lodge of Absalom lie the vaults, a series of storerooms and libraries that contain much of the Society’s findings from the past centuries. Cataloguing the sundry relics and texts takes time, and finds requiring closer study find their way to an extensive vault called the Overflow Archives. Soon after a pair of initiates sneaks into the archive and steals a few items on a dare, the complex inexplicably springs a leak. It is up to the PCs to investigate this strange phenomenon and put a stop to it before thousands of priceless documents are ruined forever.

Content in “The Overflow Archives” also contributes directly to the ongoing storyline of the Dark Archive faction.

~Archive Map & Handouts~

Possible Washouts:
Perception
[dice=Vina]1d20+8[/dice]
[dice=Razka]1d20+9[/dice]
[dice=Dawn]1d20+2[/dice]
[dice=Edwin]1d20+1[/dice]
[dice=Bob]1d20+7[/dice]
[dice=Elianna]1d20[/dice]

Initiative
[dice=Vina]1d20+3[/dice]
[dice=Razka]1d20+1[/dice]
[dice=Dawn]1d20+2[/dice]
[dice=Edwin]1d20[/dice]
[dice=Bob]1d20+2[/dice]
[dice=Elianna]1d20+3[/dice]

Sense motive
[dice=Vina]1d20+3[/dice]
[dice=Razka]1d20[/dice]
[dice=Dawn]1d20[/dice]
[dice=Edwin]1d20+5[/dice]
[dice=Bob]1d20+2[/dice]
[dice=Elianna]1d20[/dice]


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The Concordance

CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3

With a nod to his companions, Bob slogs forward and makes a bee line towards the stairs leading up.

'This be the mcguffin! We's gunna see what foxy been upta!'

The Concordance

HP 49/49 | (Invisible, Blur) AC 17 T 12 FF 16| Saves: 6/3/5 | CMD 18 | Perception +3 | Init +2 | Female Elf | Eldritch Scion (Magus) 6 | Spells -/5/1 | GM Reroll +2 | Eldritch Pool 5/7 |

I know you can read my mind, Lakadee.

Dawn's Thoughts:

Meow meow meow meow,
meow meow meow meow,
meow meow meow meow,
MEOW meow meow meow...

Dawn grins as she continues her badass strut.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

{nod.}


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

The party climbs the stairs. The stairs end on a small landing with a door.

Map updated.

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

Vina makes a gesture to show Lakadee how to 'tuuuuurn' the door handle.

Gennnntly...

Then she nods.

Handle Animal: 1d20 + 10 ⇒ (5) + 10 = 15

Grand Lodge

Companion to Vina Sitha | Male N Sapling Treant Plant Companion | HD 8 | HP 67/67 | AC 26 T 11 FF 25 | CMD 27 | F +10 R +8 W +4 (immunities)| Init +1 | Low Light Vision, Perc +5 | Speed 30 ft Climb 30 ft | Special Attack: double damage against objects, shield companion

Lakadee nods. Demolish trick override!

Lakadee Full Attack, double damage vs. objects
Slam: 1d20 + 5 ⇒ (2) + 5 = 7 for dmg: 2d8 + 4 ⇒ (7, 2) + 4 = 13
Slam: 1d20 + 5 ⇒ (14) + 5 = 19 for dmg: 2d8 + 4 ⇒ (1, 5) + 4 = 10


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

dice:
Vina: 1d20 + 8 ⇒ (9) + 8 = 17
1d20 + 10 ⇒ (18) + 10 = 28 damage: 1d4 ⇒ 2
1d20 + 10 ⇒ (12) + 10 = 22 damage: 1d4 ⇒ 1

Like a wooden battering ram Lakadee smashes through the door disturbing a shelf full of glass ink jars. The shelves violently disgorge their contents upon Lakadee and Vina pelting them with heavy lead crystal glassware and splashing them with all the colors of the rainbow. After a while the clattering of wood panels and the tinkling of broken glass stop.

Lakadee takes 2 hp of damage from falling ink jars, Vina takes 1 hp damage from the same. Due to their rather colorful, florid and ultimately eye-catching new coatings they take a -10 on stealth checks until they get clean... not that it matters just now.


"Er, um, come in?" says Master of Scrolls Kreighton Shaine looking up from a cluttered desk at the far end of the chamber.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

This large chamber is crammed with desks and lecterns designed for copying scrolls and manuscripts. Along the north wall, a tall, broad shelf sags with sheaves of parchment, while near the exit to the south, a stack of ceramic ink jugs stands near wall-mounted racks of quills. Two bays of windows on the west wall offer an impressive view of the Lodge’s greatest landmark, Skyreach Tower, while the eastern windows overlook the library’s main stacks.

Its 20-foot-high coffered ceiling bears an elaborate mural with stylized representations of ten gnome priests of Desna.

Outside the sky is still dark, with dawn still hours away. Like the rest of the building the room is light with everburning torches.

Map updated.


Shaine takes a quick drag from a small flask possibly in an attempt to steady himself.

"You know that door was probably an antique, hundreds of years old." He says flatly.

dice:
1d20 + 5 + 3 ⇒ (4) + 5 + 3 = 12

perception DC 12:
There is an albino alligator-thing on the floor to the northwest behind the student desks.

"Well?"

The Concordance

HP 49/49 | (Invisible, Blur) AC 17 T 12 FF 16| Saves: 6/3/5 | CMD 18 | Perception +3 | Init +2 | Female Elf | Eldritch Scion (Magus) 6 | Spells -/5/1 | GM Reroll +2 | Eldritch Pool 5/7 |

"Yeah, well you can rebuild a new door, you have all that magic doodads. Foremother reminds us that nothing is eternal."

Perception: 1d20 + 2 ⇒ (16) + 2 = 18

"Hey, is that the alligator we read about?" She points to the northwest, behind some of the desks. "We've almost got this figured out!"


Map Updated.

"What? Oh yes, all wizards have a crocodile. Although most of them are--well, err um, S-T-U-F-F-E-D," Shaine spells out, "and H-U-N-G from the C-E-I-L-I-N-G."

The Master of Scrolls winks.

"This one ate a timepiece of mine that I am hoping to retrieve. So what is it that you think you've figured out, precisely?"

Grand Lodge

| Male LG Medium Human Paladin of Iomedae 5| | HP 32/49 | AC 23, T 12, FF 22 | CMB +9, CMD 20 | F +9 R +5 W +7 | Init +1 | Perc -1 SM +4 | Speed 20ft | Smite Evil 2/2 |Spells: 1st 2/2 |Lay on Hands 7/7 | Active Conditions: none

"I've never seen wizard with crocodile."


"You probably don't visit many people, wizards or not, in their laboratories. What part of 'stuffed and hung from the ceiling' did you not understand? ...Oh no. Now look what you've done. You've made me upset him. It's going to be okay Snackums. It's late and you're cranky. I'm getting a bit cranky too." the dean adds meaningfully. "What time is it anyway?"

Silver Crusade

| HP 16/16 | Arcane Pool: 2/4 | AC 20 T 16 F 14 | Fort +4 | Ref +4 | Will +3; +2 vs Enchantment, Immune to sleep | Init +3 | Perception +0 | Primary attack: Bladed scarf +6 (1d6-2) +1 for 1min | Active Spells: Chill touch, Mage armor 1hr | Female Elf Magus (Kapenia dancer) 2

Another super busy weekend, sorry! GM would it be okay if Elianna had asked someone to tap her with the cure light wounds wand she carries before we got up to here?

Elianna steps in carefully around the fallen items and looks around.

perception: 1d20 ⇒ 14
sense motive: 1d20 ⇒ 3

"Not to question you, master, but the last clue we found suggested a crocodile would point us in the direction of a person who might be responsible for all of the damage you want us to stop. Also, I can't help but notice that the animal wasn't with you when you briefed us not long ago..." she trails off, hoping for Shaine to help her and the team understand a bit more.


Elianna Morgethai wrote:
Another super busy weekend, sorry! GM would it be okay if Elianna had asked someone to tap her with the cure light wounds wand she carries before we got up to here?

Sure There's time. Any takers? Anyone else?

Elianna Morgethai wrote:
"Not to question you, master, but the last clue we found suggested a crocodile would point us in the direction of a person who might be responsible for all of the damage you want us to stop. Also, I can't help but notice that the animal wasn't with you when you briefed us not long ago..." she trails off, hoping for Shaine to help her and the team understand a bit more.

"Well of course woman. It would be daft to let a crocodile wander about the archive for anyone to run into it. I mean let's be sensible here. It's not like I'm some raw recruit taking my 'dangerous pet' tiger or weird, idiot, monstrous companion into the tavern with me. I mean really who does that?" The dean pauses and looks between the party-members for some (probably) positive reaction. "I mean your wooden friend over there has a pet lemur, but I mean that's not the same as some horse-sized, wall-climbing gecko, right? Right?" He sounds almost desperate now. As if all rationality in the world might hinge on the correct answer, and that the wrong answer might bring the whole universe crashing down in a heap of incomprehensible nonsense.

"Anyhow, you said you found a clue? Let's have a look. I have a few ideas about this whole sorry situation myself. Give me your report, and let's see what you've found."

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

"Pet lemur???" says Vina angrily, all stuttering gone from her speech. "I'm a student of Master Shaine and he would never speak of his agents like this. Come clean now, whoever you are!"

Vina proceeds to cast detect magic!


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Elianna Morgethai wrote:
Another super busy weekend, sorry! GM would it be okay if Elianna had asked someone to tap her with the cure light wounds wand she carries before we got up to here?

Sure There's time. Any takers? Anyone else? One caveat, this offer does not extend to Vina and Lakadee who took their damage about 10 seconds ago.

random tapper of wands v Elianna: 1d8 + 1 ⇒ (2) + 1 = 3


"Well, I suppose it was a good thing that I brought with me my trusty wizard's crocodile today."

dice:
Vina: 1d20 + 3 ⇒ (20) + 3 = 23
Razka: 1d20 + 1 ⇒ (17) + 1 = 18
Dawn: 1d20 + 2 ⇒ (9) + 2 = 11
Edwin: 1d20 ⇒ 2
Bob: 1d20 + 2 ⇒ (2) + 2 = 4
Elianna: 1d20 + 3 ⇒ (20) + 3 = 23
1d20 + 2 ⇒ (9) + 2 = 11

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

Yes, Vina tapped Elianna earlier, as per my post near the beginning of the scenario i.e. she'll carry everyone's wand of CLW and tap between fights.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Round 1! (Theme ♬)
The Bold May Act!
_________________
__ Elianna
-1 hp
__ Vina/Lakadee
__ Razka

__ Dean Shaine/Six-legged albino crocodile
__ Dawn (Cha damage all healed up when she put her tooth back in)
__ Bob
__ Edwin

Map updated. Note student desks act as trees in regards to cover and such, with 15 hp each. Squares they are in are considered light undergrowth. See forested terrain. Desks can be moved.

The Concordance

HP 49/49 | (Invisible, Blur) AC 17 T 12 FF 16| Saves: 6/3/5 | CMD 18 | Perception +3 | Init +2 | Female Elf | Eldritch Scion (Magus) 6 | Spells -/5/1 | GM Reroll +2 | Eldritch Pool 5/7 |

Dawn reaches into her bag of popcorn and munches on it. Ooh, this should get juicy. Do wizards... not have crocodiles? And Vina's way too big to be a lemur. Man, these book guys never get some fresh air.

"I mean, you could bring a pet tiger into a tavern. Everyone would just panic and flee. Then you'd have all the ale to yourself!" She giggles. "Now, if you visited a bunch of druids and tried to crash their party they would pet the tiger silly and give you all the wine you could ask for. And then some."

Dark Archive

Male Human M Human Sorcerer (Infernal Bloodline) 2 [HP 17/17, AC 13 /ff 11 /t 12, Fort +2, Ref +2, Will +3, Init +3, Per 0, Spd 30'

"I KNEW he wasn't down there!" Razka exclaims, jumping to a conclusion that justifies his existing belief.

"We've been chasing you all night, I'm going to enjoy this!"

Razka throws a bolt of magical energy at the crocodile, seeing it as the biggest threat. I mean...6 legs!

Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

Vina maintains her detect magic pointed towards the crocodile and the fake Shaine. Round 2 - "Number of different magical auras and the power of the most potent aura."

Silver Crusade

| HP 16/16 | Arcane Pool: 2/4 | AC 20 T 16 F 14 | Fort +4 | Ref +4 | Will +3; +2 vs Enchantment, Immune to sleep | Init +3 | Perception +0 | Primary attack: Bladed scarf +6 (1d6-2) +1 for 1min | Active Spells: Chill touch, Mage armor 1hr | Female Elf Magus (Kapenia dancer) 2

Thank you Vina. Sorry I didn't see it. I'm having a hard time keeping track of anything in this game. I'll mark off two charges since she'd need more than what the gm rolled.

Elianna will move into the room to make herself ready to aid in defense of her team, drawing her bladed scarf from around her waist as she does. She casts chill touch on it, and as a swift action enchants it with her arcane pool.


Razka's magic missile strikes the crocodile's thick hide with an audible thud.

Shaine turns to Razka and says: "Now, now, none of that young man!"

Into the admonition Shaine weaves magic.

spellcraft DC 16:
Shaine is casting hideous laughter at Razka.

Razka - Will save DC 16; failure:
Razka succumbs to hideous laughter.

Silver Crusade

| HP 16/16 | Arcane Pool: 2/4 | AC 20 T 16 F 14 | Fort +4 | Ref +4 | Will +3; +2 vs Enchantment, Immune to sleep | Init +3 | Perception +0 | Primary attack: Bladed scarf +6 (1d6-2) +1 for 1min | Active Spells: Chill touch, Mage armor 1hr | Female Elf Magus (Kapenia dancer) 2

spellcraft: 1d20 + 8 ⇒ (11) + 8 = 19

"This is no laughing matter!"
(not much I can do other than figure out what he cast I guess?)


At this point no.

In a surprising turn of speed the crocodile lunges at Elianna.

bite v Elianna: 1d20 + 5 ⇒ (2) + 5 = 7 damage: 1d8 + 4 ⇒ (5) + 4 = 9 grab?: 1d20 + 11 ⇒ (5) + 11 = 16 miss!


"Oh my goodness!" cries Shaine. "Down boy! Bad crocodile! Does anyone have a rolled up newspamphlet!?"


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Vina notes several magical auras in the room!

Round 1! (Theme ♬)
The Bold May Act!
_________________
__ Elianna
__ Vina -1 hp, -10 stealth (sustained from ink shelf collapse upon break in)
__ Lakadee -2 hp, -10 stealth (sustained from ink shelf collapse upon break in)
__ Razka (Will save DC 16)
__ Dean Shaine
__ Six-legged albino crocodile -4 hp
__ Dawn
__ Bob
__ Edwin

Map updated. Note student desks act as trees in regards to cover and such, with 15 hp each. Squares they are in are considered light undergrowth. See forested terrain. Desks can be moved.

Grand Lodge

| Male LG Medium Human Paladin of Iomedae 5| | HP 32/49 | AC 23, T 12, FF 22 | CMB +9, CMD 20 | F +9 R +5 W +7 | Init +1 | Perc -1 SM +4 | Speed 20ft | Smite Evil 2/2 |Spells: 1st 2/2 |Lay on Hands 7/7 | Active Conditions: none

Edwin moves closer to crocodile and strikes.

To hit - power attack: 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 16
damage: 1d8 + 3 + 3 ⇒ (7) + 3 + 3 = 13

The Concordance

HP 49/49 | (Invisible, Blur) AC 17 T 12 FF 16| Saves: 6/3/5 | CMD 18 | Perception +3 | Init +2 | Female Elf | Eldritch Scion (Magus) 6 | Spells -/5/1 | GM Reroll +2 | Eldritch Pool 5/7 |

"Tick tock, goes the croc. People flee around the block." Dawn prances across the room, drawing her Falchion along the way.

"Dear mister Dean, never fear! Dawn Verda's protection is here!" She giggles. "But seriously, I'll make sure the croc doesn't bite ya."

The Concordance

CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3

A bit confused by the whole situation, Bob tries to figure it out...slowly. "So...erm, what happen to da Virml guy ya sent up here to copy down them scrolls he ruined?"

Slowly turning towards the croc, he adds "Iffen this is ya pet, gonna suggest you train him a wee bit betta..."

Lowering his musket at the dangerous foe as he steps into the room, the strange man tugs on the trigger. A bit of water sprays out, followed by a massive *BLAMMO*. "Ah, that gunna leave a mark..."

Mechanics:

5foot step; Shoot croc as a standard

Musket vs touch, PBS, into melee: 1d20 + 5 + 1 - 4 ⇒ (17) + 5 + 1 - 4 = 19
Damage, PBS: 1d12 + 1 ⇒ (11) + 1 = 12

Leaving any cover penalties up to you GM: added the penalty for firing into melee


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He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

There is a -4 penalty for Edwin back being in the way.

Bob's shot parts Edwin's hair the way he likes it and strikes true. The crocodile slumps. It seems to flatten to the ground and then break apart into a thousand little squares of albino crocodile paper and spiral upward in a slow motion dust devil, disappearing before they reach the high domed ceiling.

Vina:
One of the magical auras dims and disappears somewhere over to Vina's left, leaving... 5, 6, 7, 8! Eight magical auras (not counting any on your allies). All of the auras seem faint.

Round 2! (Theme ♬)
The Bold May Act!
_________________
__ Dawn
__ Bob
__ Edwin
__ Elianna
__ Vina -1 hp, -10 stealth, concentrating
__ Lakadee -2 hp, -10 stealth
__ Razka (Will save DC 16)
__ Dean Shaine

Map updated. Note student desks act as trees in regards to cover and such, with 15 hp each. Squares they are in are considered light undergrowth. See forested terrain. Desks can be moved.

Dark Archive

2 people marked this as a favorite.
Male Human M Human Sorcerer (Infernal Bloodline) 2 [HP 17/17, AC 13 /ff 11 /t 12, Fort +2, Ref +2, Will +3, Init +3, Per 0, Spd 30'

Will Save: 1d20 + 3 ⇒ (11) + 3 = 14

The ridiculousness of the night finally overcomes Razka thanks to a little nudge from "Dean Kreighton Shaine."

He begins laughing uproariously and uncontrollably.

"The bird head guys...fishing...and the dancing fish...and Dawn with a tooth missing...bwahahahaha!" Razka says, wiping tears away from his eyes and clutching his stomach.

Silver Crusade

| HP 16/16 | Arcane Pool: 2/4 | AC 20 T 16 F 14 | Fort +4 | Ref +4 | Will +3; +2 vs Enchantment, Immune to sleep | Init +3 | Perception +0 | Primary attack: Bladed scarf +6 (1d6-2) +1 for 1min | Active Spells: Chill touch, Mage armor 1hr | Female Elf Magus (Kapenia dancer) 2

on mobile sorry for short post

Elianna attacks the crocodile that tried to bite her!
Attack: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
Damage: 1d6 - 2 + 1 + 1d6 ⇒ (4) - 2 + 1 + (1) = 4
dc 14 fort or 1 str damage


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Elianna Morgethai wrote:

on mobile sorry for short post

Elianna attacks the crocodile that tried to bite her!

Previously downed a few posts above. You can restate if you like.


Elianna retains her charge and is the cause of the previously mentioned dust-devil. Onward!

Razka topples over laughing.

"Honestly sir, this is no laughing matter. This is serious. It is the sort of insubordinate behavior that keeps people from joining the more rarefied stations of social life. Besides any serious sage knows that laughter is highly contagious."

Dean turns to Bob, and begins weaving the same magic he did seconds ago.

Bob Will save DC 16 or 'you know what' happens.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Round 3! (Theme ♬)
The Bold May Act!
_________________
__ Dawn
__ Bob
(Will save DC 16)
__ Edwin
__ Elianna
__ Vina
-1 hp, -10 stealth
__ Lakadee -2 hp, -10 stealth
__ Razka laughing rd 2
__ Dean Shaine

Map updated. Note student desks act as trees in regards to cover and such, with 15 hp each. Squares they are in are considered light undergrowth. See forested terrain. Desks can be moved.

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

Vina concentrates a third round on her detect magic spell, then motions Lakadee forward through the desks.

Third Round, Detect Magic:
The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make Knowledge (arcana) skill checks to determine the school of magic involved in each. (Make one check per aura: DC 15 + spell level, or 15 + 1/2 caster level for a nonspell effect.)

Top 3 auras only:
Knowledge Arcana: 1d20 + 6 ⇒ (12) + 6 = 18

Knowledge Arcana: 1d20 + 6 ⇒ (6) + 6 = 12

Knowledge Arcana: 1d20 + 6 ⇒ (5) + 6 = 11

Grand Lodge

Companion to Vina Sitha | Male N Sapling Treant Plant Companion | HD 8 | HP 67/67 | AC 26 T 11 FF 25 | CMD 27 | F +10 R +8 W +4 (immunities)| Init +1 | Low Light Vision, Perc +5 | Speed 30 ft Climb 30 ft | Special Attack: double damage against objects, shield companion

Double move, 1/2 speed due to difficult terrain

Grand Lodge

Female N Vanara Druid 9 (Supernaturalist) - Init. +3, Senses Low-Light Vision, Scent, Perception +17, AC 17/ touch 15/ ff 14; hp 48/48 + aegis of recovery; F+6, R+6, W+11; Speed 30 ft., Climb 20 ft. ; Current conditions: small size, hunter's blessing, barkskin, bull's str, bear's end.

Vina retreats behind Lakadee's lower limbs to take advantage of the desks' obstruction.

As part of Lakadee's move, Vina uses the desks as concealment.

Vina Stealth, light undergrowth, paint: 1d20 + 8 + 2 - 10 ⇒ (17) + 8 + 2 - 10 = 17

As part of Lakadee's move, Vina makes a Ride check to gain 'Cover'; immediate action, Ride DC 15.

Vina Ride DC 15: 1d20 + 3 ⇒ (14) + 3 = 17

+4 cover bonus to AC if successful; concealment 20% miss chance; Stealth 17

The Concordance

HP 49/49 | (Invisible, Blur) AC 17 T 12 FF 16| Saves: 6/3/5 | CMD 18 | Perception +3 | Init +2 | Female Elf | Eldritch Scion (Magus) 6 | Spells -/5/1 | GM Reroll +2 | Eldritch Pool 5/7 |

"Well, the croc is gone." Dawn shrugs. "Uh, Dean, I guess you're safe. What's with the magic, anyway? We gotta look for this person with a fox's head- that's the only way we can stop the library from flooding."

Sense Motive: 1d20 ⇒ 19

He hasn't attacked anyone yet with a lethal spell. Vina says he's fake but she Stealthed away before really confirming it. As far as Dawn is concerned he's just fooling around. Unless her Sense Motive check tips her off, here.

Grand Lodge

| Male LG Medium Human Paladin of Iomedae 5| | HP 32/49 | AC 23, T 12, FF 22 | CMB +9, CMD 20 | F +9 R +5 W +7 | Init +1 | Perc -1 SM +4 | Speed 20ft | Smite Evil 2/2 |Spells: 1st 2/2 |Lay on Hands 7/7 | Active Conditions: none

Edwin moves forward. double move

Silver Crusade

| HP 16/16 | Arcane Pool: 2/4 | AC 20 T 16 F 14 | Fort +4 | Ref +4 | Will +3; +2 vs Enchantment, Immune to sleep | Init +3 | Perception +0 | Primary attack: Bladed scarf +6 (1d6-2) +1 for 1min | Active Spells: Chill touch, Mage armor 1hr | Female Elf Magus (Kapenia dancer) 2

sorry

Elianna would instead have advanced closer to shaine, not attacking for the same reason as Dawn but also not dismissing her spell, readying an action to attack if he continues trying to cast spells against her current teammates. "Master, Dawn is absolutely correct. We need to deal with the library, do we not?"


dice:
1d20 + 4 ⇒ (9) + 4 = 13
1d20 + 5 ⇒ (15) + 5 = 20
1d8 ⇒ 81d8 ⇒ 51d8 ⇒ 51d8 ⇒ 3
1d20 + 6 ⇒ (5) + 6 = 111d20 + 6 ⇒ (20) + 6 = 261d20 + 6 ⇒ (9) + 6 = 151d20 + 6 ⇒ (19) + 6 = 251d20 + 6 ⇒ (16) + 6 = 22

Elianna Morgethai wrote:
Elianna would instead have advanced closer to shaine, not attacking for the same reason as Dawn but also not dismissing her spell, readying an action to attack if he continues trying to cast spells against her current teammates. "Master, Dawn is absolutely correct. We need to deal with the library, do we not?"

In response to Elianna advancing Shaine cast his spell, and then moves back 20 ft, which because his back is to a wall means up the wall 20 ft. He traverses the space as easily as an elf-sized spider might. I've moved Elianna closer to Shaine on the map. I've also moved Razka back into the room since he had to be there to target the crocodile. Currently he is prone and cannot take any useful actions.

"It seems to me that I remember delegating that task to you all downstairs. And then you come up here and antagonize crocodile and then shoot him. I ask for a report and all get is impertinence and evasion. Quite obviously your party has been influenced, possessed or infiltrated by someone or something. You can see it can't you?"


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Dawn:
While Dawn knows the Master of Scrolls to be 'eccentric' it is not like him to be so cavalier about the damage being done to the library. He was genuinely mad not that long ago, and Dawn expects that he would remain so until the situation is remedied.

Vina:
Seven of the eight auras are centered on the person of the Dean. Four are of faint strength and four are of moderate strength. The strongest one that Vina can identify is seems to be of moderate conjuration. She can also ID faint transmutation, conjuration, and abjuration. The last unidentified moderate aura is on the desk amid the clutter of books.

The Concordance

HP 49/49 | (Invisible, Blur) AC 17 T 12 FF 16| Saves: 6/3/5 | CMD 18 | Perception +3 | Init +2 | Female Elf | Eldritch Scion (Magus) 6 | Spells -/5/1 | GM Reroll +2 | Eldritch Pool 5/7 |

Dawn scratches her chin. "You're pretty calm, you know. And you're not too angry about messing with the library." She grins. "We're gonna play a game of tag." She brandishes her falchion. "And I'm IT!"

The Concordance

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CG Human 6 | Mods: None | HP: 56 (-0) | AC 13, Tch 13, Fl 10 | CMB: 3, CMD: 16 | F: +4, R: +5, W: +6 | Speed 30ft | Balanced Offensive: 2/2; Grit: 3/4 | Spells 1st: 4/5; 2nd: 3/3; 3rd: 2/2 | Perc: +10, SM: +2 | Init: +3

Will: 1d20 + 5 ⇒ (4) + 5 = 9

"HE HE! Told ya twas gunna hurt him! TURNED - HE HE- TURNED IT TER CONFETTI! HE HE HE HA **SNORT**"

Bursting into tears as he cackles about the confetti croc, the man doubles over. Dropping his musket with a loud *Clank* he continues cackling.

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